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1994-09-06
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11KB
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259 lines
Newsgroups: alt.games.doom
Path: oz.cdrom.com!agate!barrnet.net!gatekeeper.us.oracle.com!decwrl!pa.dec.com!tdr.com!AUTOFINGER
From: AUTOFINGER@tdr.com (Automatic Finger Program)
Message-ID: <01.1994Sep06.18h05m54s.AUTOFINGER@TDR.COM>
Subject: 06 Sep 1994 auto finger of HELP@IDSOFTWARE.COM
Organization: Tansin A. Darcos & Company, Silver Spring MD USA
Date: Tue, 06 Sep 1994 18:05:54 -0500 (EST)
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X-To: Interested parties <autofinger-list@tdr.com>
Lines: 242
The following is generated automatically by a computer program.
Once every so often I, a program, will finger the
HELP@IDSOFTWARE account.
I will then automatically post to the mailinglist and the network
usage: date [-a sss.fff] [-u] [+format] [yymmddhhmm[.ss]]
Please send all comments about this function to AUTOFINGER@TDR.COM
Please do not bother ID or the list.
Here are today's results:
[idsoftware.com]
Login name: help In real life: help desk
Directory: /cthulhu/Users/help Shell: /bin/csh
Never logged in.
Plan:
Watch where you stick that!
Here you will find updated info on DOOM, DOOM][, and QUAKE.
If there is something else you would like to see updates on please
send mail to american@idsoftware.com.
>>>> IF YOU DON'T SEE ANY UPDATES THAT MEANS THAT THERE IS NOTHING
>>>> TO UPDATE YOU ON. I WILL TRY TO MAKE NOTE OF THE IMPORTANT ITEMS,
>>>> BUT I DON'T INTEND FOR THIS TO BE AN ID SOFTWARE DAILY JOURNAL.
-------------------------------------------------------------------
Disclaimer:
All of the stuff you read here could be a TOTAL LIE. I am not going
to be held liable for misinforming millions of people. I just work here;)
-American
-------------------------------------------------------------------
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
GT Interactive is id's distributor. The DOOM ][ offer is legitimate.
You can still order from 1-800-IDGAMES if you like. DOOM ][ will be
in stores October 10th. If you are a DOOM registered user you can
pre-order from GT and receive DOOM ][ early. You can reach GT at
1-800-332-4300.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Status of DOOM---Updated: Tue, Sep 6th 2:11am
The latest patch for Registered/Shareware DOOM is: 1.1 to 1.666
^^^^^^^
See That!?!?!?!
The latest version of Registered DOOM is: 1.666
Ha! Look!^^^^^^
The latest version of Shareware/Beta DOOM is: 1.666
HaHa! More ^^^^^^^^^^^^
The next patch for Registered/Shareware DOOM will be: 1.666
There will be no 1.7 patch -- 1.666 is the last one.
There is NO version 1.3.
Hahahahahahahah! Oh Yes!!! IT IS OUT!!!
OH JEEZE!!!! YOU PEOPLE CAN _STOP_ SENDING ME MAIL ASKING:
"When will the patch be out... when will the patch be out... blah"
THE PATCH IS OUT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ftp.uwp.edu is the place to find it now.
-------------------------------------------------------------------
Status of DOOM ][---Updated: Mon, Sep 5th 3:32pm
Finished. Out October 10th. You will also be able to order directly
from us. You can call 1-800-IDGAMES to do this. They cannot take orders
yet. They will be able to in a week or so.
-------------------------------------------------------------------
Status of games using the DOOM engine---updated Thu, Sep 1st 11:24am
Heretic: Will be out November 1st. Wizards, magic weapons, and flying.
Multi-player support will still be in this. There will also be a look
up, look down feature. Being done by Raven Software.
Strife: There is no release date. Probably out in January. Mini rocket
launchers, plasma rifles, and talking characters. Multi-play will not
be supported. Look up, look down feature. Being done by Cygnus Software.
-------------------------------------------------------------------
Status of DOOM ports---Updated: Fri, Aug 26th 2:25pm
OS/2: Still working, no dates yet. IBM guys are handling this.
This is how this will work: You will be able to download the
OS/2 version from most BBSs and ftp sites. It will work with
your registered wad or the shareware one. NO CHANGE.
SGI Irix v5.2: ftp.uwp.edu:/pub/msdos/games/id/sgixdoom.tar.Z.
It is integrated with the v1.6ish DOOM version. It supports
pixel-doubling, -tripling, -quadrupling as well as 16-bit sound
for clearer mixing. Now compiled with -mips1 flag.
LINUX: Same as Irix version. Not finshed yet. Out later, though.
This will also be available from most ftp sites.
JAG: Running very fast. We are doing this port in-house. Maps are
being worked on now. They will be the same maps (minus some of the
ones we did not like... plus a few new ones).
MAC: We have found a team to do this. There is no release date. No
development has begun. We just got some Power PCs to test the beta
version on. It should be here soon. Please do NOT ask to test
this. There is no more info on this at this time. NO CHANGE.
WINDOWS: We just got a beta of this. Looks AWESOME. Still no
release date. The MICROSOFT guys are working on this.
NEXTSTEP: There is a version 1.2 available from cs.orst.edu. There
will be a ver 1.6 available there as soon as we release the patch for
the DOS version. This will be out next in-house port. Dave will be
doing this and it will have sound when it's done, just like the
SGI version. Omnigroup is working on a new NEXTSTEP release of
DOOM with interceptor direct framebuffer access, sound,
customizable controls, and lots of other features.
A DOOM II release will also be available.
If there is not a release date on one of the above that means it
doesn't have one. Please do not send mail asking for info on the ports.
If I had more I would put it here.
-------------------------------------------------------------------
Status of QUAKE---Updated: Thu, Sep 1st 11:41am
This will not be out until sometime next summer.
John now has a simple (slow) engine running. It uses converted
DOOM maps and runs them with flats for textures. It looks REALLY
cool.
Ok, imagine this. You have a health thing and you don't need it.
You meet someone in the game who has a nice weapon but is really
low on health. You guys decide to exchange items. You don't really
trust this guy so you bring along a friend and tell him to hide out
somewhere with a bead on the other guy's head. You meet somewhere
in the middle of a field and face off. You drop your health, he drops
his weapon and you both strafe over the object of your desire. You
start to back away (not turning your back on him) and suddenly decide
you're going to whack this guy before he gets a chance to use that
health. You move towards him and draw back with your hammer. He notices
this and starts to duck, but it's too late. You smash him in the head
and watch him fly down to the ground, landing on his side. You smash
his still body a few more times and cause him to explode! Now you and
your friend pick up all of the items your dead friend left on the
ground. As you are walking off you pick up his severed head and put
it in a bag. That will come in useful later... when you need something
to sacrifice to a demon.
-------------------------------------------------------------------
FAQ to help@idsoftware.com
_*_*_*_*_*_*_*_*_*_*_*_*_*_
WHAT IS iD?
1id \'id\ n
[NL, fr. L, it]
(1924)
:the one of the three divisions of the psyche in psychoanalytic
theory that is completely unconscious and is the source of psychic
energy derived from instinctual needs and drives P compare EGO,
SUPEREGO
DOOM SAYS INSUFFICIENT DPMI MEMORY! WHAT DO I DO??
If you have DOS ver 6.x do this--
Restart the computer
When you see the STARTING MS-DOS message hold down a SHIFT key
Wait until a C: prompt appears
Let go of the SHIFT key
Run the game.
If you have DOS 5.x or earlier(retch)--
Put a BLANK disk in the A: drive.
At the C: prompt type FORMAT A:/S and hit ENTER
When the disk is finished being formatted restart the computer.
Run the game.
If this does not work you may not have enough memory.
Run MEM and see what it reports. You need at least 3.3 MB TOTAL MEMORY
FREE.
_*_*_*_*_*_*_*_*_*_*_*_*_*_
WHEN TRYING TO RUN A MODEM GAME THE MODEM JUST SITS THERE.
IT NEVER EVEN DIALS OUT. NOW WHAT??
The SerSetup program initializes the modem too quickly.
You will need to initialize the modem from the DOS prompt like this:
ECHO AT Z M1 blah blah > COMx
This will initialize the modem... you may get an error and an
'ABORT, RETRY, FAIL' message... just keep RETRYing until it takes it.
(If your friend has this problem he/she needs to do the same) Then do this:
ECHO ATDT 555-2222 > COMx
This will dial out to your friend. At your friends house he/she needs
to do this:
ECHO ATS0=1 > COMx
This will set him/her up for an auto-answer. When the phone rings and
the modems connect, you both need to go into SETUP and select
ALREADY CONNECTED. That's all there is to it.
_*_*_*_*_*_*_*_*_*_*_*_*_*_
NOVELL DOS 7 WILL NOT RUN DOOM. WHAT DO I DO??
Novell DOS 7 required the following changes during software testing:
1. Follow the default installation and reboot the system.
2. At the C: prompt, type SETUP <ENTER>.
3. Double click on DOS system and Memory Management. Then, double-click
on Memory Manager.
4. Click on configure <ENTER>.
5. Select Extended memory reserved for non XMS-LIM applications.
Type in the highest available memory. Make sure everything else in
this screen is de-selected.
6. Save the configuration and reboot the system.
_*_*_*_*_*_*_*_*_*_*_*_*_*_
I RUN THE GAME AND AFTER A WHILE MY GUY GOES NUTS. HE SPINS AROUND
AND SHOOTS LIKE HE'S ON ACID OR SOMETHING. WHAT GIVES?? HAS HE GONE
BLIND?!
This is a bug in the software. There will be a patch out soon. This
problem arises using a PS/2 style mouse and some keyboards. You
can use the keyboard only or use a serial mouse until the patch is
out. The patch will be sent to all registered users. You will also
be able to D/L the patch from most ftp sites and BBS's.
_*_*_*_*_*_*_*_*_*_*_*_*_*_
Here you have found updated info on DOOM, DOOM][, and QUAKE.
If there is something else you would like to see updates on please
send mail to american@idsoftware.com.