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1994-09-05
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32 lines
Newsgroups: alt.games.doom
Path: oz.cdrom.com!agate!news.ossi.com!ihnp4.ucsd.edu!galaxy.ucr.edu!library.ucla.edu!csulb.edu!csus.edu!netcom.com!rrward
From: rrward@netcom.com (Richard Ward)
Subject: Re: Q: copyrighting and/o
Message-ID: <rrwardCvp2Bn.5CI@netcom.com>
Organization: Yoyodyne Propulsion Systems
References: <348t3t$ddg@news.u.washington.edu> <26856.403.uupcb@filebank.cts.com>
Date: Tue, 6 Sep 1994 06:06:59 GMT
Lines: 21
In article <26856.403.uupcb@filebank.cts.com> aj.peterson@filebank.cts.com (Aj Peterson) writes:
>-> These kind of things have been testing in court. DOOM is not the
>-> first game for which third parties have made add-ons. Nintendo and
>-> Sega have both objected in court to third parties making add-ons for
>-> their systems, for example, and have both lost.
>
>DOES EVERYBODY SEE THIS? Do you understand what I was saying NOW? All of
>you copywright nuts who know nothing about the law keep babbling (sp?)
>copywright laws till your face turns blue PLEASE SHUT UP!!!
>An that Includes YOU hardball.
You mindless dink! You were babling about copying materials you had not paid
for and/or (depending on the thread) using materials that the copyright holder
had not given you permission to use as an add-on for yet another product.
There was NO argument as to whether or not you could make add-ons for DOOM
because ID stated quite plainly that we could. The quoted statement does not
backup _any_ of your previous arguments.
Richard