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1994-09-05
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Newsgroups: alt.games.doom
Path: oz.cdrom.com!agate!library.ucla.edu!csulb.edu!csus.edu!netcom.com!rrward
From: rrward@netcom.com (Richard Ward)
Subject: Re: Doom II editors
Message-ID: <rrwardCvp214.4u6@netcom.com>
Organization: Yoyodyne Propulsion Systems
References: <QiOUr=i00WBNI27iZN@andrew.cmu.edu>
Date: Tue, 6 Sep 1994 06:00:40 GMT
Lines: 19
In article <QiOUr=i00WBNI27iZN@andrew.cmu.edu> Robert S Verenna <rv29+@andrew.cmu.edu> writes:
>Actually, if you read a Razor.nfo file, they usually say that if you
>like the game, buy it so that software companies can continue to make
>WORTHWHILE products. This is the point most people who say they have
>DOOM ][ are trying to make. They are saying they want to see if the
>game will be worth their $60, and if it is, they have every intention of
>buying a legit copy.
Now that's a keen idea! Why, we could put pamplets in our cars asking the car
thieves to _buy_ their next car! Give it a fucking rest! Pirating _any_
software is illeagal and unethical. All of the justifications in the world
will not change that. Asking people to _pay_ for something you just gave them
for free is like telling your kids to use a condom _after_ the girl is
pregnant, fucking pointless!
Grow up, get a clue and a job!
Richard