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1994-09-03
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Newsgroups: alt.games.doom
Path: oz.cdrom.com!agate!darkstar.UCSC.EDU!news.hal.COM!olivea!charnel.ecst.csuchico.edu!rat!zeus!volta.elee.calpoly.edu!bpember
From: bpember@volta.elee.calpoly.edu (Bruce Pember)
Subject: Re: DOOM II Should be Add-on Disk,Id goes Commercial
Message-ID: <1994Sep04.012615.188976@zeus.aix.calpoly.edu>
Sender: news@zeus.calpoly.edu
Organization: California Polytechnic State University, San Luis Obispo
References: <777846730snz@flamenco.demon.co.uk> <33jakl$m3f@hermes.unt.edu> <khawkins.15.0015970C@ncsa.uiuc.edu>
Date: Sun, 04 Sep 1994 01:26:15 GMT
Lines: 14
Well, don't wait for DOOM2, it is out. I have finished it since getting it
yesterday. Quite a disappointment. There is nothing new as far as a new game
would be concerned. Perhaps if there was never Infant2 or the Doom hackers
then Doom2 might be a nice new game, but all it is is a new PWAD with graphics
and sound changes. Also four new monsters and a wierd enemy at the very end of
the game. It doesn't operate with episodes anymore either, although the
Doom OS still reports everything as being episode 1, which goes to show that
the "drastic improvements" in the engine were never implemented. It is
acutally the engine from Doom 1.6 with allowances for a 30 map episode. Pretty
upsetting. I will still send in the money though, since I would like to keep
them in business as much as the next guy. Doom2 will be fun modeming with,
since I have just been using Doom 1.2, so no -altdeath, but who cares!
Doom2, however, is a total disappointment.