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1994-09-02
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32 lines
Newsgroups: alt.games.doom
Path: oz.cdrom.com!barrnet.net!agate!howland.reston.ans.net!swrinde!emory!slammer!iam
From: iam@slammer.atl.ga.us (Ian Mercado)
Subject: Re: Doom 2 - bugfree?!?
Organization: /usr/liocal/lib/news/organization
Message-ID: <CvJBu2.5Br@slammer.atl.ga.us>
References: <346to7$4l5@spool.mu.edu> <34879s$1mv@clarknet.clark.net>
Date: Sat, 3 Sep 1994 03:46:49 GMT
Lines: 21
In article <34879s$1mv@clarknet.clark.net>, Drizz't <drizzt@clark.net> wrote:
>-*- On 2 Sep 1994 10:11:19 GMT, Terry wrote: -*-
>: I've been seeing all the posts on Doom 2 and it is pretty obvious that they
>: are all pirated version. However, everyone is saying how it is no big
>: improvement over the Doom 1 engine. What I haven't been seeing is everyone
>: complaining about bugs with the game. I thought the biggest deal about
>: Doom 1 v1.666 was that it was going to be bug free. Since I see no bug
>: reports, I take it iD came through on their promise of a "bug-free" engine.
>
>It seems to be much faster then the Doom I Engine. I can run it on my
>386/33 w/ 4 megs.
>
OS/2 users will be sorely disappointed. Still no digital sound or joystick.
Ian
--
Ian Mercado
iam@slammer.atl.ga.us
mathcs.emory.edu!slammer!iam