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1994-09-01
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Newsgroups: alt.games.doom
Path: oz.cdrom.com!agate!ames!waikato!canterbury.ac.nz!otago.ac.nz!brentlab
From: brentlab@otago.ac.nz
Subject: 4 players-serial! wads etc
Message-ID: <1994Sep2.012655.1@otago.ac.nz>
Lines: 61
Sender: usenet@news.otago.ac.nz (News stuff)
Nntp-Posting-Host: psycvx.otago.ac.nz
Organization: University of Otago, Dunedin, New Zealand
Date: Thu, 1 Sep 1994 12:26:55 GMT
Right o guys - multi part post as A) It's late and I'm feeling in a talkative
mood and B) I need some info and C) I have my $0.02 for the 3DBENCH debate
OK then first of all.. I have a talented friend that is creating DOOM levels
and I'd like to know the best way to get these into wide Internet distribution
for him.. I assume upload to INFANT2 (incoming dir?) but it's down... Any
suggestions on where else??
Secondly... RMSSETUP 2.55b WOW!! I have used this program to play
four player Doom across only serial cables. It's very impressive if you
can handle the time it takes to get it working then it's amazing. I mean that
the program (as noted in the documentation) doesn't work every time. When
it does start however, it is very stable, and on fast computers, provides a
very playable game. I tried it on 2 486 dx2/66's and two dx2/50's. We set
the two 66's up as the central machines with the slowest machines at the end
of the serial chain. A few recommendations...
1) KEEP TRYING!! It can take up to 20 tries to get in..
2) Get high speed serial chips if you can (16550's)
Also, it should be remembered that the individual serial links can be of
different speeds. We all had 16540 serial chips (slow) and got a good game
with two links at 57600 and two links (to the 50's) at 38400.
If the author of RMSSETUP is reading this, please email me as I may have
some info regarding more reliable startup. (neil.gardner@stonebow.otago.ac.nz)
NEXT... 3DBENCH mine is bigger than yours etc.... COME ON GUYS. Get the
phallic messages and take them somewhere appropriate like alt.sex.big.dongs
for crying out loud. For a start, TV is about 25-30fps - secondly, does
anyone actually know if the internals of Doom use anything even like 3DBENCH
.... hmm I didn't see any texture mapping in 3bBENCH. Also, with so many
people playing multiplayer doom, the serial port is as big (if not bigger) a
bottleneck. Why no boasts about serial speed!?!?
In principle, 3DBENCH is a decent benchmark, but discussing anything but
'my machine is giving me results that are odd - please help' posts is just
juvenile.. How old are you guys (and gals???) anyway. Last time I saw this
sort of carryon was the Amiga vs Atari ST debates. Boring and pointless
Another thing.. BSP12x and IDBSP have spammed a few of my friend's Wads,
they still run, but they screw up things like doors, make impassible lines
etc.. (Using DEU521gcc and Doom1.2 reg)
Any hints??
Anyone know of anyplace to get cheap high speed serial cards or cheap
network cards? (In batches of four.. (Big Grin :-) )
Rabbled on for a while now...
Correspondence will be entered into on all but flames, but PLEASE send
email to neil.gardner@stonebow.otago.ac.nz as I check that far more
often and the mail reader there is so <nice>.
Cheers, if anyone has any questions regarding setup of RMSSETUP then
by all means ask away, I'll help if I can.
Cheers, Neil