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1994-08-03
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Path: cdrom.com!barrnet.net!agate!dog.ee.lbl.gov!news.cs.utah.edu!sunset.cs.utah.edu!tevans
From: tevans@sunset.cs.utah.edu (Terry Evans)
Newsgroups: alt.games.doom,comp.os.linux.misc
Subject: Re: Port of DEU (doom level editor) to Linux and/or SGI?
Date: 2 Aug 1994 10:09:50 GMT
Organization: University of Utah Computer Science Department
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Message-ID: <31l61e$3sh@magus.cs.utah.edu>
References: <31h9ni$eto@vixen.cso.uiuc.edu> <Ctu9I8.LvK@ucdavis.edu> <31ipj9$akq@bright.ecs.soton.ac.uk> <Ctv763.EwL@ucdavis.edu>
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Sam Oscar Lantinga (slouken@cs.ucdavis.edu) wrote:
: RP Chamberlin (rpc91r@ecs.soton.ac.uk) wrote:
: : You may have more luck trying to port this to vgalib on Linux. I
: : don't know anything about VGAlib, but I do know X. The bit problem
: : you will have with this is that it's event driven. As I recall DEU is
: : largely polled, which is going to make it very difficult to convert;
: : it usually requires a different programming approach from ground up.
: Yup. I was trying it with SVGAlib for Linux.
: I got mail from the author of DEU, and he said that his team is in
: the process of working on an event-driven version of DEU, and will (?)
: be porting it to X11, in the near future (don't quote me)
: Hopefully I'll be working with them. :)
: See ya!
: -Sam
Has anybody tried running it under the dos emulator for Linux? I know
that they have been able to run VGA programs with it.
Terry Evans
tevans@cs.utah.edu