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1994-07-31
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Path: cdrom.com!barrnet.net!agate!ihnp4.ucsd.edu!deadmin.ucsd.edu!gvelasco
From: gvelasco@ucsd.edu (Gabriel Velasco)
Newsgroups: alt.games.doom
Subject: Re: PC Doom SUCKS compared to this...
Date: 31 Jul 1994 07:56:39 GMT
Organization: UCSD SOE
Lines: 32
Message-ID: <31flfn$lhm@deadmin.ucsd.edu>
References: <31bb8m$jp3@eis.wfunet.wfu.edu> <CtptFx.52J@ucdavis.edu>
NNTP-Posting-Host: celeste.ucsd.edu
X-Newsreader: TIN [version 1.2 PL2]
ez042279@dale.ucdavis.edu wrote:
: Dave Ahn (ahn@wfu.edu) wrote:
: : be better. I _love_ the quadruple pixeling effect and running Doom
: : on a 1280x1024 21" screen!!!!!!!! Make way, PC Doom. SGI Doom is here!
: : I've got to try this net SGI doom over Internet... Thanks ID!!!
: You lucky DOG! What is it like with the quad pixels?
[Someone else replying]
The pixels are 4 times as big. They had to give us this option because
320x200 is tiny on these screens.
: Ultra detailed?
No. It's the same resolution; just that the pixels are 4 times as big.
: How 'bout the sound?
Excellent, but there's no music.
: Saving my pennies for and SGI...
Me too. I'm having to use the one at work.
: Dom
: BTW, will it run on and indy?
Like a charm.
--
Gabriel Velasco