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1994-07-29
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Path: cdrom.com!barrnet.net!agate!howland.reston.ans.net!torn!hermes.acs.ryerson.ca!jupiter!nhaniff
From: nhaniff@jupiter.scs.Ryerson.CA (Neezam Haniff)
Newsgroups: alt.games.doom
Subject: Re: Cant run DEU anymore?
Date: 30 Jul 1994 07:07:27 GMT
Organization: School of Computer Science, Ryerson Polytechnic University
Lines: 24
Distribution: inet
Message-ID: <31cu7f$q9p@hermes.acs.ryerson.ca>
References: <CtEM8F.99M@world.std.com> <314spk$897@sheoak.ucnv.edu.au>
NNTP-Posting-Host: jupiter.scs.ryerson.ca
X-Newsreader: TIN [version 1.2 PL2]
James Harper (loon@ironbark.ucnv.edu.au) wrote:
: azog (azog@world.std.com) wrote:
: okay, here's a thought, I was having roughly the same problem, for
: different reasons, but after changing a few things the way I was
: testing to see if it was fixed was to do the same as you, ie create
: a single sector with a player 1 start in it, and then test it, and
: at the very least the program would crash (deu that is).
: after a few days of this someone finally told me that doom or deu does not
: like single sector levels, and so I mada a level with 2 sectors and it
: worked great.
: so try a level with 2 sectors and see if that worked
: hope this helps!
: LOON
I've tried that.. but for some reason everytime I create sectors
DEU somehow or the other... adds a 2nd sidedef even to the sides I don't
want it to and it creates heaping loads of problems... it usually ends up
adding a sidedef to the outer sides of the playing area...