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1994-07-29
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883b
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20 lines
Newsgroups: alt.games.doom
Path: cdrom.com!barrnet.net!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!newsfeed.ksu.ksu.edu!moe.ksu.ksu.edu!osuunx.ucc.okstate.edu!trm2000
From: trm2000@osuunx.ucc.okstate.edu (Troy Mann)
Subject: LMP Structure
Message-ID: <Cto3C8.704@osuunx.ucc.okstate.edu>
Organization: Oklahoma State University Computer Center
Date: Thu, 28 Jul 1994 20:24:08 GMT
Lines: 10
Howdy folks! I have been looking over the lmp file structure that
some pure soul reverse engineered. But, I have seen screwed up lmps
(from corrupt zips) that do a lot more than just movement. There is
stuff like savegames (and pauses) being recorded too. Messages to
other players do not get into lmps though. Is this extra info recorded
in the last few bits of the 4th byte of the lmp data? Any ideas?
Just wonderin'
Troy Mann: Chemist, Chemical Engineer, and DOOM Maniac!!