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1994-07-28
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Path: cdrom.com!barrnet.net!parc!biosci!agate!library.ucla.edu!csulb.edu!nic-nac.CSU.net!usc!math.ohio-state.edu!magnus.acs.ohio-state.edu!csn!carbon!ouray!jtdickin
From: jtdickin@ouray.denver.colorado.edu (Stile)
Newsgroups: alt.games.doom
Subject: Re: Let's clear everything up!
Date: Wed, 27 Jul 1994 18:38:02 -0400
Organization: University of Colorado at Denver
Lines: 21
Message-ID: <A7kDkqokDgOR068yn@ouray.denver.colorado.edu>
References: <30vbri$pif@pipe1.pipeline.com> <30vng0$rsk@uuneo.neosoft.com> <310ktr$es4@panix3.panix.com>
NNTP-Posting-Host: ouray.denver.colorado.edu
Originator: jtdickin@ouray
In article <310ktr$es4@panix3.panix.com>, tneff@panix.com (Tom Neff) wrote:
> In article <30vng0$rsk@uuneo.neosoft.com>, Terry E. <terry@usis.com> wrote:
> >A) You need to turn the mouse sensitivity all the way up in the game.
> >
> >B) You need to turn the mouse sensitivity all the way up via your mouse
> > driver.
>
> Yes, and then, to make sure your turning/shooting is still accurate,
>
> 1) You need a decent quality mouse.
>
> 2) You need a decent mouse pad, not a scummy cardboard box top.
>
> 3) You need to keep the mouse and the pad clean and lint-free.
>
> --
> Tom Neff tneff@panix.com ...!panix!tneff
CAN YOU SAY, "_TRACKBALL_" ? :)
It solves the move-the-mouse problem quite nicely!