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-
-
- S T R E E T F I G H T E R S E X P L U S F A Q VERSION 1.47
-
-
- Warning : Copyright (c) 1997 by Lancer
- This FAQ is NOT for sale nor for any profit purpose.
- Please ask the permission before distribute it on the internet.
-
- Warning2: This FAQ is solely made for personal interest of the game.
- The moves are translated from various Japanese Magazine and
- websites.
- The English move names are literally translated by the this FAQ
- author, it does not represent Official 's move names.
- None any part of this FAQ is to be published on profit purpose
- articles like : Game magazine, hint books, ...etc. nor any
- commercial sites on the internet.
- without the approve or credit of the author !!!
- ( I don't make this FAQ for others out there to copy it and make
- profit !!!!! Understand !!??)
-
-
- [ Best viewed with MS-DOS EDITOR or WINDOW NOTEPAD ]
-
- Date created : 11 April 97
- Version 0.9 [ Beta version ]
- Version 1.0 [ More infos added date 12 April 97]
- Version 1.2 [ B.Ryu code, Move names updated 14 April 97 ]
- Version 1.25[ Add more infos, add B.Hokuto code, Moves,18 April 97 ]
- Version 1.26[ B.Hokuto stage corrected, more info on her moves 20 April 97 ]
- Version 1.27[ BETA and GAMMA info 28 April 97 ]
- Version 1.28[ Correct B.Hokuto meaning, delete,add,1 more of her move, add
- Beta and Gamma infos 7 May 97]
- Version 1.30
- [ Add Beta code, moves, add Seiyuu lists, add 3 endings, change 1 Allen 's
- move names 29 May 97]
- Version 1.40
- [ Add Gamma moves, correct Beta move names, and "Hell of Gouki" mode
- discovered? 6 June 97 ]
- Version 1.45
- [ Add "Hell of Gouki" Mode code 12 June 97 ]
- Version 1.47
- [ Reveal Gamma 's code 18 June 97 ]
-
- -----------------------------------------------------------------------------
- Legend:
-
- LP MP HP
- LK MK HK
-
- QCF=QUARTER CIRCLE FORWARD
- QCB=QUARTER CIRCLE BACK
- HCF=HALF CIRCLE FORWARD
- HCB=HALF CIRCLE BACK
- 360=spin joystick once around
- s=store for 2 sec
-
- bk=back , fw=forward , dn=down , up=up
- -----------------------------------------------------------------------------
- [ What is this FAQ about ? ]
-
- This is the Streetfighter EX PLUS movelist/FAQ, if you are looking for
- characters infos, please look for StreetFighter EX FAQ
- (http://home.pacific.net.sg/~lancer)
- , as I have excluded character background infos in this FAQ,
- (except for new hidden characters)
- BTW, my English sucks, so any corrections for my grammar,verbs.. are welcome.
-
-
- [ What is SFEX PLUS ? ]
-
- It is SFEX with a new look, new moves and new characters .
-
-
- [ What is different from SFEX ? ]
-
- 1.Characters ' outfits colour
-
- Each character (except for new hidden characters and Skullomania) have
- 3 types of colour schemes .I call the new colour scheme "EX PLUS colour".
- Actually, the colour scheme is taken from Streetfighter II Hyper Fighting.
- To access the EX PLUS colour, hold start then choose your character.
-
- 2.New Moves
-
- Some of the characters have 1 or more new moves added.
- I will indicate a "PLUS" beside new moves in this FAQ.
-
- 3.Stages
-
- All the stages have been modified. One obvious change is the colour setting.
- The stages ' description is in the character infos section.
-
- 4.More frames for each characters
-
- Some characters have added with more frames, that is mean, their actions
- are more smooth. And Fireball(eg.Hadoken) are bigger, look better.
-
- 5.Meter bar colour
-
- New colour scheme for Super Combo Meter. Blue meter for level 1,
- yellow meter for level 2 and red meter for level 3.
-
- 6.Super Combo Finish scene
-
- Level 1 SC finish : A meteor (has been better rendered than in SFEX) appears
- Level 2 SC finish : A meteor followed by another 2 more meteor
- Level 3 SC finish : Earth is shown in the background,it is hit by some meteors
-
- 7.Fight CPU 's Kairi, Darun, Allen, Blair
-
- Fight a total of 10 CPU characters. The 4 time-release characters of SFEX are
- added to these 10 CPU characters, so some CPU characters are not fight against
- with.
-
- 8.Characters from SFEX could be use without use of codes or time release.
-
- M.Bison, Garuda, Darun, Allen, Kairi, Blair can be access without the need
- of codes or time-release.
-
- 9.SuperCombo meter harder to charge up
-
- SuperCombo meter is more harder to charge up now as by simply pressing
- punch or kick will not increase it. It will only increase will doing a
- move or contact with opponent.
- (oh no, how will the non-projection throwing characters gonna beat CPU
- Garuda !!?? )
-
-
- 10.CPU is more intelligent !!
-
- BEWARE !! CPU will use level 3 SuperCancel !!!
-
-
- 11.New characters (code needed)
-
- 4 new characters are in this game.
-
-
- 12.More frame for the word "Here comes a new challenger"
-
- The word is presented better .
-
-
- 13.Show Damage % for first hit and reversal
-
- Screen will show "F.attack Gage __%" for the first attack,
- you get 25% of super bar for F.Attack (first attack)
- and 10% for a Reversal.
- (corrected by Mark Griffin <Eyedol@compuserve.com>)
-
-
- [ What is still same ? ]
-
- 1.Blair 's name is still "Brair" under the life meter ...
- 2.There are 2 version, English and Japanese, no ending description
- in the English version. The SFEX stage of B.Hokuto is still distorted
- in the English version.
-
- -----------------------------------------------------------------------------
- [ Game System ]
-
- Play is just like other Streetfighters games, but include new systems like :
-
- GUARD BREAK : To destroy opponent 's defence, and leave the opponent open for
- hits.
- The command for G.B(guard break) is same for all characters:
- press LP+LK or MP+MK or HP+HK .
- It consumes 1 super meter .
- SUPER CANCEL: After using a super combo , another super combo can be used
- immediately.
-
- [ EX PLUS Characters and Stages Description ]
-
- Pullum Purna :
- EX PLUS colour: Pink jacket, dark blue pant.
- Stage : Inside a Middle East type palace , with red curtains ,
- and marble pillars .The whole scene in setting of pink.
-
- Hokuto :
- EX PLUS colour: Red top, low black
- Stage : Nighttime, a square, a beautiful Pagoda can be seen at the
- back, with Cherry Blossom trees surrounding the square.
- The whole scene is in setting of Green.
-
- Chunli :
- EX PLUS colour: Grey outfit
- Stage : Dusk(?), China 's "Tian An Muan" square .
- MORE birds in the background. The People's Assembly Hall is
- in the other direction. The text left of Chairperson Mao's pic
- says "Long live the People's Republic of China."
- The text right of Chairperson Mao's pic says
- "The people of the world [something]."
-
- Doctrine Dark :
- EX PLUS colour: dark green outfit
- Stage : In a sewage tunnel, characters ' legs are inmerged in the
- water.Dim lights and graffiti on the wall ...
- Some more rubbishs laying against the walls.
- The water is flowing faster.The whole scene is in setting
- of red !!(even the water looks like blood !)
-
- Zangief :
- EX PLUS colour: black shorts
- Stage : Foggy , an Industry site .
-
-
- Skullomania :
- EX PLUS colour: Default of SFEX
- Stage : In a Amusement Park . At the back is a design of an
- devil, and a merry-go-round ... It is also snowing ...
- Whole scene in setting of orange.
-
- Cracker Jack :
- EX PLUS colour: Black vest, red shirt, red tie, black pant
- Stage : Evening(?), Europe .
- European style houses and a small fountain in the background.
- Whole scene is in setting of dim blue.
-
- Guile :
- EX PLUS colour: Blue Tshirt, blue pant
- Stage : Dusk, a airbase.Fighter planes, some buildings and some yachts
- in the background.
-
- Ken :
- EX PLUS colour: Bright yellow outfit
- Stage : Daytime Countryside .It looks like Autumn.
- Trees shade the whole scene. The 2 deers are gone.
-
- Ryu :
- EX PLUS colour: light blue outfit, white headband
- Stage : Looks like a rocky beach at the base of some cliffs.
- Some red banners in the background in one direction;
- a red Japanese gateway and a large Buddhist statue in
- the background in another direction.
- There is a also a RAINBOW in the background.
-
- Vega (M.Bison):
- EX PLUS colour: Black outfit, with some red and white outline.
- Stage : Dusk, Thailand.Golden Temples, a Thai 's style golden boat,
- some palm trees ....
-
- Gouki (Akuma) :
- EX PLUS colour: Dark Green outfit
- Demo : as about to fight Vega, the view zoom in, then black out, with
- sparks of hits combo, the word "Here comes a new challenger"
- flips onto the screen.
- Stage : same as Vega .
-
- Garuda :
- EX PLUS colour: Very Dark Blue ?
- Stage : Dark Japanese room with doors decorated with drawings.
- Most likely in a temple .A gateway of somesort can be seen...
- The floor is in setting of red, while the ceiling is in
- setting of blue .
- The number of mice running about on the floor is lessen.
-
- Allen Snider :
- EX PLUS colour: Orange
- Stage : same as Guile
-
- Blair Dame :
- EX PLUS colour: Pink outfit, black boots.
- Stage : Same as C.Jack
-
- Darun Mister :
- EX PLUS colour: Red short, red boots, silver gaunlets
- Stage : same as Vega
-
- Kairi :
- EX PLUS colour: bare top, white pant
- Stage : same as Hokuto
-
- B.Ryu :
- EX PLUS colour: 1P is Black outfit, 2P is brown outfit
- Stage : same as Garuda
- Background info:
- He is called "Satsui no Ryu" in Japan, "EvilRyu" outside Japan and
- "B.Ryu" in this game .(Baby Ryu?? ^_^;)
-
- B.Hokuto :
- EX PLUS colour: 1P is Dark Green outfit, 2P is Red outfit
- Stage : SFEX Hokuto 's stage
- Background info:
- She is call "îîé╠òòê≤é≡ë≡é⌐éΩé╜é┘é¡é╞" (Chi no fuin wo tokareta Hokuto)
- in Japanese, which means "Hokuto released from the Seal of Blood" .
- Not much background info of her yet.
-
-
- Beta :
- EX PLUS colour: 1P is Transparent light blue, 2P is transparent pink
- Stage : none?
- Background info:
- The whole name is called " Cycloid Beta " . It is the prototype for motion
- development for the characters in SFEX .
-
- Gamma
- EX PLUS colour: 1P is green wireframe, 2P is red wireframe
- Stage : none?
- Background info:
- The whole name is called " Cycloid Gamma " . It is the prototype for motion
- development for the characters in SFEX .
-
- -----------------------------------------------------------------------------
- [ MOVE LIST ]
-
-
- RYU
- -----------------------------------------------------------------------------
-
- Sakotsuwari : G.B
-
- Senpukyaku : fw,MK
-
- HADOKEN : QCF , PUNCH
- SHORYUKEN : fw,dn,fwdn , PUNCH
- HURRICANE KICK : ( QCB , KICK ) x 3
-
- [ Super Combos ]
- Shinkuu Hadoken : QCFX2 , PUNCH
- Shinkuu Tatsumakisenpukyaku : QCBX2 , KICK
- Air Shinkuu Tatsumakisenpukyaku : in air , QCBx2 , Kick
-
-
- KEN MASTER
- -----------------------------------------------------------------------------
-
- Inazuma kakato wari (Lighting heel cut) : G.B
-
- Forward roll : QCB,Punch
- Jigokukazaguruma (Windmill of Hell) : in air,near enemy,bk or fw or dn+MP
-
- HADOKEN : QCF,PUNCH
- SHORYUKEN : fw,dn,fwdn PUNCH
- HURRICANE KICK : ( QCB,KICK ) x 4
-
- [ SUPER COMBOS ]
- Shoryureppa : QCFX2,PUNCH
- Shinryuken : QCFX2,KICK
-
- CHUN-LI
- -----------------------------------------------------------------------------
-
- Senenshuu : G.B
-
- Sou Shou Da (Double Blow) : fw,MP
- Yousoukyaku (Eagle Claw ) : jump , dn + MK
- Ryuseiraku (DragonStar Throw) : in air,near enemy,dn or fw or bk + MP
-
- SPINNING BIRD KICK : QCF KICK
- HIENJYUU (Flying Swallow Kick) : QCB KICK
- HYAKUNETSUKYAKU (HUNDRED KICK) : KICK repeatedly
-
- [ SUPER COMBOS ]
- KIKOSHOU (INNER STRENGHT PALM) : QCFX2,PUNCH
- SENNETSUKYAKU (THOUSAND KICK) : QCFX2,KiCK
-
-
- GUILE
- -----------------------------------------------------------------------------
-
- Elbow Stamp G.B
-
- Spinning Back Knuckle fw,HP
- Rolling Sabot fw or bk ,MK
- Heavy Stab Kick fw or bk ,HK
- Flying Buster Drop in air,near enemy,dn or fw or bk + MP
-
- SONIC BOOM back,s,forwd ,PUNCH
- SOMMERSAULT KICK down,s,up , KICK
-
- [ SUPER COMBOS ]
- Opening Gun Bit bk,s,fw,bk,fw PUNCH
- DOUBLE SOMMERSAULT KICK bkdn,s,fwdn,bkdn,up,K
-
-
- ZANGIEF
- -----------------------------------------------------------------------------
-
- DYNAMITE HEADBUTT G.B
-
- Flying Body Attack Jump , dn + HP
- Back Drop near back of enemy , fw + HK
-
- DOUBLE LARIAT ALL PUNCH
- QUICK DOUBLE LARIAT ALL KICK
- S. PILEDRIVER 360,PUNCH
- SIBERIAN SUPLEX 360,KICK
-
- [ SUPER COMBOS ]
- FINAL ATOMIC BUSTER 360 x 2,PUNCH or ALL PUNCH (level3)
- SUPER STOMPING QCFX2,KICK
- STOMPING CANCEL During Super Stomping ,QCB Kick
-
-
- HOKUTO
- ---------------------------------------------------------------------
-
- Bukyakuzan (Dancing Slash) : G.B
-
- Chuuhou (Elbow Crash) : fw,HP
- Gaishuu (Snipe Kick) : fw,HK
- Ryusui (Flowing Water) : near, 360 + Punch - Plus -
-
- Chuugekihou (Elbow Attack Crash) : QCF Punch
- Shougekiha (Crushing Blow) : during Chuugekihou , QCF Punch
- Gokyakukou (counter attack) : bk,dn,bkdn, Punch
- Shinnkuugeki (Swift Attack) : QCB Punch
- Shinnkyakugeki (Swift Kick) : QCB Kick
- Shin (Swift) : during Shinnkuugeki or Shinnkyakugeki , QCB P or K
-
- [ Super Combos ]
- Kineneki ("Qi" shoot) : QCB x 2 Hold Punch
- Kyakuhougi (Skill of Phoenix) : QCB x 2 Kick
-
-
- PULLUM PURNA
- -------------------------------------------------------------------------
-
- Arakuru star Ankuru G.B
-
- Arakuru Risuto fw,MP
- Arakuru Risuto Jump dn,MP
- Dance.Uindo in air near enemy,fw or dn or bk+MP
- FUeMINAUINDO (double jump) in air ,up once
-
- Purim Kick fw,dn,dnfw Kick
- Ten' el Kick QCB Kick
- Drill Purrus QCF Kick
- Drill Purrus 40░,60░,80░ Jump QCF hold Kick (brounce back) -PLUS-
-
- [ super combos ]
- Puraekh Ra'am QCB x 2 Kick (can be done in air)
- Res Al khana QCF x 2 Kick
-
-
- DOCTRINE DARK
- ------------------------------------------------------------------------
-
- SHUDDER Blade : G.B
-
- KNIFE nightmare : fw,MP
- DEATH spinkick : fw,MK
-
- KILL Blade : fw,dn,dnfw Punch
- DARK Wire : QCF Punch
- DARK Hold : when D.wire hit , bk + Punch
- DARK Spark : when D.wire hit , punch
- EX-plosive : QCF Kick
-
- [ super combos ]
- KILL Trump : QCF x 2 Punch
- DARK Shackle : QCF x 2 Kick
-
-
- SKULLOMANIA
- ------------------------------------------------------------------
-
- Taunt : 360 + HP
-
- Skullopunch : G.B
-
- Step in Upper : fw ,MP
- Kakato otoshi : fw ,MK
- SkulloDash : fw,fw (can hit enemy)
- SkulloBackflip : bk,bk
-
- Skullohead : fw,dn,dnfw Punch
- SkulloCrasher : QCF Punch
- SkulloSlider : QCF Kick
- SkulloDive : bk,dn,dnbk Punch
- SkulloTkatchov : bk,dn,dnbk Kick , hold LP+MK+HP for score
- (technical term of gymnastics)
-
- [ super combos ]
- Super SkulloCrasher : QCF x 2 Punch
- Super Skulloslider : QCF x 2 Kick
- Skullo Dream : LP,LP,fw,LK,HP
- Skullo Dream Final : During Skullo Dream , hold LP+MK,
- dn,bk,fw,fw,dn,bk , enter the move
- immediately when first hit .
-
-
- CRACKER JACK
- -----------------------------------------------------------------------------
-
- Double Arm Punch : G.B
-
- Dash Straight : bk s fw Punch
- Dash Upper : bk s fw Kick
- Final Turn Punch : hold all Punch or all Kick ,then release
- Batting Hero : HCF Punch /* can hit away projections ! */
- Soccer Ball Kick : HCF Kick /* can kick away projections! */
-
- [ super combos ]
- Home Run Hero : QCB x 2 Punch
- Crazy Jack : bk s fw,bk,fw Punch ,
- then press P for straight , or K for Upper
- Lazing Baffulo : bk s fw,bk,fw Kick
-
-
-
- DARUN MISTER
- -----------------------------------------------------------------------------
-
- Ganges Chop : G.B
- *(Ganges:a river in India)
-
- Ganges DDT : in air ,near fw or dn or bk + HP
- Daran Catch (counter) : bk,dn,bkdn punch
-
- Lariat : fw,dn,fwdn punch
- /* Lariat hit away projection!*/
- /* can absorb super projection */
-
- Ganges DDT : fw,dn,fwdn Kick
- Brahma Bomb : 360 punch
- (*Brahma:a Hindu god)
- Indora Hashi (Bridge of Indra) : 360 kick
- (*Indra:a Hindu main god)
-
- [ supercombos ]
- Tasogane Lariat (Lariat of Dusk) : QCF x 2 punch
- Indora ~~ Hashi (Bridge of Indra) : QCB x 2 kick
- Chouuzetsukishin Bomb : 360 x 2 punch
- ("SuperDevilGod" Bomb,translate:"Dynamic" Bomb)
-
-
- KAIRI
- -----------------------------------------------------------------------------
-
- Bukyaku (Martial kick) : G.B
-
- Ryubu (Martial of Dragon) : fw MK
-
- Shinkihatsudou (God Force Initialise) : QCF punch
- Maryuunetkou (Demon Dragon's Flash) : fw,dn,fwdn punch
- Mouryuukasen (Phantom Whirl) : QCB kick
-
- [ supercombos ]
- Sairoukyoushu (Coyote Murderer) : QCB x 2 punch
- Shinkihatsudou (God Demon Initialise) : in air QCF x 2 punch
- Kyoujyanenbu (Evil Omen Dance) : LP LP fw LK HP
- GaryuumetJyuu (ElegantDragon Destructive Kick): in air QCF x 2 Kick -PLUS-
-
-
- ALLEN SNIDER
- -----------------------------------------------------------------------------
-
- Jumping knuckle : G.B
-
- Uriya-! Kick : fw, MK
-
- Volting Kick : near HCB Kick
-
- Soul Force : QCF punch
- Raising Dragon : fw,dn,fwdn punch
- Justice Fist : bk,dn,bkdn punch /* can hit away projection!*/
-
- [ supercombos ]
- Fire Force : QCF x 2 punch
- Triple Break : QCF x 2 kick
-
-
- BLAIR DAME
- -----------------------------------------------------------------------------
-
- Trick Kick : G.B
-
- Te Gatana(Hand chop) : fw MP
- Step side kick : fw MK
-
- Lightning Knee : fw,dn,fwdn Kick
- Shoot Kick : QCB kick , QCB Kick, QCB Kick
- Shoot Upper : fw,dn,fwdn Punch
- Sliding Arrow : QCF Kick
-
- [supercombos]
- Mirage Combo Kick : QCF x 2 punch
- SpinSide Shoot : QCF x 2 kick
-
-
- VEGA ( M.BISON )
- -----------------------------------------------------------------------------
-
- PSYCHIC CRUSH : G.B
-
- VEGA WARP : fw,dn,fwdn or bk,dn,bkdn + 3P or 3K
-
- DOUBLE KNEE PRESS : bk s fw Kick
- HEAD PRESS : dn s up Kick
- SOMMERSUALT SKULL DIVER : after headstomp, punch
- PSYCHO CRUSHER : bk s fw punch
-
- [ super combos ]
- PSYCHO CANNON : bk s fw, bk, fw + hold P
- KNEE PRESS NIGHTMARE : bk s fw, bk, fw + K
-
-
- GOUKI ( AKUMA )
- -----------------------------------------------------------------------------
-
- GOUHAKEN : G.B
-
- Forward Roll : QCB punch
- SENPUUKYAKU : fw + MK
- TENMAKUJINKYAKU (Demon Dive Kick) : jump , dn MK
- ASHURA SENKUU (War God Warp ) : fw,dn,fwdn or bk,dn,bkdn + 3P or 3K
-
- GOUHADOKEN (Great! Fireball) : QCF punch
- SHAKUNETSU HADOKEN (Flamming Fireball) : HCB punch
- ZANKU HADOKEN (Air Slash Fireball) : in air QCF punch
- GOUSHORYUKEN (Great! Dragonpunch) : fw,dn,fwdn punch
- TATSUMAKI ZANKUU KYAKU (Hurrican Air Slash Kick) : (QCB kick)x4
-
- [ super combos ]
- MESATSUGOUHADO (Destructive Great Fireball) : QCBx2 punch
- MESATSUGOUSHORYU (Destructive Great DragonPunch): QCFx2 punch
- TENMAGOUZANKUU (Demon Great Air Slash ) : in air QCFx2 punch
- SHUN-GOKU-SATSU (Instant Hell Murder) : LP,LP,fw,LK,HP
- level 3 only
-
- GARUDA
- -----------------------------------------------------------------------------
-
- Saiga : G.B
-
- Jyuuki : in air near enemy,fw or dn or bk+MP
-
- Zanki (Slash the Ghost) : fw + HP
- KyouJya (Insane Snake) : fw + HK
-
- Bu (Dance) : fw,dn,fwdn + 3P
-
- Kizan (Demon Slash) : fw,dn,fwdn + P
- Zyazan (Snake Slash) : bk,dn,dnbk + P
- Shuuga (Attack Fang) : QCF + P
- Gouga (Bomb Fang ) : HCF + K
- Gen (Illusion ) : when being hit ?? ?? ??
- Raiga (Lighting Fang) : fw,dn,fwdn + K
-
- [ supercombos ]
- Kienbu (Dance of Demon Swallow) : QCBx2 + P (can be done in air)
- Kienshou(Soar of Demon Swallow) : QCFx2 + P
-
-
- -------------------- H I D D E N C H A R A C T E R S ---------------------
-
-
- B.RYU
- -----------------------------------------------------------------------------
-
- Sakotsuwari : G.B
-
- Senpukyaku : fw,MK
-
- ASHURA SENKUU (War God Warp ) : fw,dn,fwdn or bk,dn,bkdn + 3P or 3K
-
- HADOKEN : QCF , PUNCH
- SHORYUKEN : fw,dn,fwdn , PUNCH
- HURRICANE KICK : ( QCB , KICK ) x 4
-
- [ Super Combos ]
- Shinkuu Hadoken (Vacuum Fireball) : QCFX2 , PUNCH
- Shinkuu Tatsumakisenpukyaku : QCBX2 , KICK (can be done in air)
- Mesatsugoushoryu (Destructive Great DragonPunch) : QCFX2 , KICK
- SHUN-GOKU-SATSU (Instant Hell Murder) : LP,LP,fw,LK,HP
- level 3 only
-
- B.HOKUTO
- ----------------------------------------------------------------------------
-
- Bukyakuzan (Dancing Slash) : G.B
-
- Chuuhou (Elbow Crash) : fw,HP
- Gaishuu (Snipe Kick) : fw,HK
-
- Ryusui (Flowing Water) : near, 360 + Punch
-
- Chuugekihou (Elbow Attack Crash) : QCF Punch
- Shinnkyakugeki (Swift Kick) : QCB Kick
- Shouringeki (Glowing Palm Blow) : QCB Punch or
- during Chuugekihou or Shinnkyakugeki,
- QCB Punch
- /* can hit away projections */
- /* can absorb super projection */
- [ Super Combos ]
- Kineneki (Continuous Energy shoot) : QCB x 2 Hold Punch
- Kyakuhougi (Skill of Phoenix) : QCB x 2 Kick
- Renshougeki (Rising Attack) : QCF x 2 Punch
- Renbu (Dance) : LP, LP, fw, LK, HP
-
-
- BETA
- -----------------------------------------------------------------------------
-
- Beta Kuteikaku : P throw (Kairi's)
- Beta Bashing KneeKick : K throw (Blair's)
-
- Beta SkulloPunch : G.B
-
- Beta Senpukyaku : fw,MK
-
- Beta Forward roll : QCB + Punch
- Beta Justice Fist : bk,dn,bkdn punch /* can hit away projection!*/
- Beta Shoot Upper : fw,dn,fwdn Punch
- Beta Hurrican Kick : QCF + LK (1 hit) or MK (2hit) or HK (3hit)
- Beta Hienjyuu : QCB + KICK
- Beta Purim Kick : fw,dn,dnfw Kick
-
- [ Super Combos ]
-
- Beta KILL Trump : QCF x 2 Punch
- Beta Shinkuu Tatsumakisenpukyaku : QCB x 2 Kick
- Beta Kienshou : QCF x 2 Kick
- Beta GaryuumetJyuu : in air QCF x 2 Kick
-
-
-
- GAMMA
- -----------------------------------------------------------------------------
- Gamma Overshoulder throw : P throw (same as Ryu)
- Gamma Death throw : K throw (same as Vega)
-
- Gamma Ganges Chop : G.B
-
- Gamma Dance.Uindo : in air near enemy,fw or dn or bk+MP
- Gamma Flying Buster Drop : in air,near enemy,dn or fw or bk + MP
-
-
- Gamma TENMAKUJINKYAKU (Demon Dive Kick) : jump , dn MK
- Gamma HYAKUNETSUKYAKU (HUNDRED KICK) : KICK repeatedly
- Gamma SkulloCrasher : bk s fw Punch
- Gamma Sliding Arrow : bk s fw Kick
- Gamma Final Turn Punch : hold all Punch or all Kick ,then release
- Gamma HEAD PRESS : dn s up Punch
- Gamma SOMMERSAULT KICK : dn s up KICK
-
- [ Super Combos ]
-
- Gamma Res Al khana : bkdn,s,fwdn,bkdn,up + P
- Gamma DOUBLE SOMMERSAULT KICK : bkdn,s,fwdn,bkdn,up + K
- Gamma Gouga (Bomb Fang ) : bk s fw, bk, fw + P
- Gamma KNEE PRESS NIGHTMARE : bk s fw, bk, fw + K
-
- -----------------------------------------------------------------------------
-
- [ CODES , TRICKS , HIDDEN STUFFS ]
-
-
- << Conditions to fight Gouki ( Akuma ) >>
- -- Get 8 wins streak continuously against CPU .
- (That means you can still lose a round in stage 1 or stage 9)
- or -- Get 32 wins streak against human player .
-
-
- << SKULLOMANIA 's alternative colour >>
- -- hold start ,press :
- LP = black (default)
- MP = red
- HP = purple
- LK = green
- MK = yellow
- HK = pink
-
- << Conditions to fight Garuda >>
- --Get 2 perfects, get 4 super finishes on last round,
- use level 3 's supercancel once or
- Zangief 's level 3 F.A.B./Gouki 's level 3 Demon Rage
- (Red flashing light indicate level 3)
- (exception for C.Jack , only need level 2)
- and require minimum combo hits for each character :
- 6 hits : Allen ,Darun
- 7 hits : Ryu ,Ken ,Zangief ,Pullum ,C.Jack ,Blair
- 8 hits : Guile ,Hokuto ,Skullomania ,Kairi
- 9 hits : Gouki
- 11hits : D.Dark
- 12hits : Chunli
- ??hits : Garuda, M.Bison, B.Ryu, B.Hokuto
-
- << Condition to use B.Ryu >>
- -- go to RYU, press start once, then press LP+MK+HP or LK+MP+HK
-
- << Condition to use B.Hokuto >>
- -- If B.Hokuto is in the ranking,
- (appears after about 2 weeks after installation),
- go to AKUMA, press start x3, go to KAIRI, press start twice,
- go to Hokuto, press MP or MK
-
- << Condition to use Beta >>
- -- If Beta is in the ranking
- (appears after 200 hours after installation),
- Go to Pullum, press start x4, go to Ryu, press start x3,
- go to Blair, press MP or MK
-
- << Condition to use Gamma >>
- -- If Gamma is in the ranking
- (appears after about 4 weeks after installation),
- Go to Garuda, press start x5, go to Guile, press start x4,
- go to D.Dark, press MP or MK
-
- << Hell of Gouki Mode (Stage 1 to 10 all Gouki)>>
- -- 1.While fighting CPU Gouki(Akuma) at stage 10, another player challenge
- the player who is fighting against CPU Gouki.
- 2.The challenger must win the original player .
- ( Game starts from stage 1 )
- 3.The original player CONTINUE the game to fight against the challenger.
- 4.The original player must win the challenger.
- 5.If the CPU in stage 1 is Gouki, it has succeed.
-
- -----------------------------------------------------------------------------
- [ Seiyuu ( Voice Actors ) for SFEX ]
-
-
- Ryu Ishizuka Katashi
- Ken Iwanaga Tetsuya
- Chun Li Miyamura Yuuko
- Guile Genda Tesshou
- Zangief Takagi Wataru
- Hokuto Amano Yuri
- Pullum Purna Sakamoto Chika
- Doctrine Dark Takagi Wataru
- Skullomania Futamata Issei
- Cracker Jack Ginga Banjou
- Kairi Shiozawa Kaneto
- Allen Snider Hosoi Osamu
- Darun Mister Nagasako Takashi
- Blair Dame Tachibana Hikari
- Gouki Nishimura Tomomichi
- Vega Nishimura Tomomichi
- Garuda Hosoi Osamu
-
- -----------------------------------------------------------------------------
- [ E N D I N G S ]
-
-
- =Garuda=
- Garuda says "the death is proper to you" quietly.
- He is not neither a man nor a devil.
- Only the Satui no Hadou (Evil Soul) is out there.
-
- =B.Ryu=
- Ryu says "I am full of evil soul... I want to broke everything!"
- He reaches his bloody fist to the sky,and laughs,
- and...has gone somewhere.
-
- =B.Hokuto=
- Hokuto's godfather says "Hokuto couldn't, either", and he apologizes
- his old friend in Heaven. "Both elder brother and elder sister
- have swallowed.But I still have my last resort.
-
- -----------------------------------------------------------------------------
-
- Thanks :
- ARIKA.CO (Maker of SFEX and SFEX PLUS)
- Kaze Yagami(yagami@pacific.net.sg) for the correct meaning of B.Hokuto !!
- Greg Kasavin(shrike@slip.net)Neo Geo Mega Shock(http://www.slip.net/~shrike)
- for the Seiyuu list !!
- Mark Griffin <Eyedol@compuserve.com> for correcting F.attack Gage mistakes !!
- Cellonious <QZR13613@niftyserve.or.jp> for endings of B.Ryu,Garuda&B.Hokuto!!
- Donny CHAN <crs1219@inforamp.net> seiyuu names correction !!
- Cellonious <QZR13613@niftyserve.or.jp> for Hell of Gouki Mode!!
-
- -----------------------------------------------------------------------------
- English translations of Hiragana/Kanji move names are author 's
- translation (literally),it does not represent Official 's move names.
- -----
- WANTED !!
- 1.The move for Garuda 's "Gen" !!
- -----------------------------------------------------------------------------
-
-
- SFEX PLUS FAQ version 1.47 ------- 18 June 97
-
-
- BY Lancer :
-
- Homepage URL : http://home.pacific.net.sg/~lancer
- Email : gamer@technologist.com
-
-
- Warning : Copyright (c) 1997 by Lancer
- This FAQ is NOT for sale nor for any profit purpose.
- Please ask the permission before distribute it on the internet.
-
- Warning2: This FAQ is solely made for personal interest of the game.
- The moves are translated from various Japanese Magazine and
- websites.
- The English move names are literally translated by the this FAQ
- author, it does not represent Official 's move names.
- None any part of this FAQ is to be published on profit purpose
- articles like : Game magazine, hint books, ...etc. nor any
- commercial sites on the internet.
- without the approve or credit of the author !!!
- ( I don't make this FAQ for others out there to copy it and make
- profit !!!!! Understand !!??)
-
-
- --------------- [ SFEX PLUS FAQ ] Translated in Singapore -----------------
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