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- *********************************************
-
- The Puzzle Bobble 2 / Bust-A-Move Again FAQ
- version 1.1
- by Carl Chavez (forego19@nwlink.com)
- with PSX codes (added by CJayC)
- last updated 4 August 1996
-
- *********************************************
-
- Please e-mail updates and corrections to forego19@nwlink.com
-
- PB2/BAMA is the sequel to Puzzle Bobble/Bust-a-Move (PB/BAM), a game by
- Taito in which the famous dragons, Bub and Bob, play a puzzle game.
- PB2/BAMA is very similar to the original game. To recap:
-
- * a group of differently-colored bubbles are above the dragons
- * the dragons control a catapult
- * when at least three bubbles of the same color are adjacent to each
- other, they pop and all bubbles connected to them and to no others fall
-
- PB2/BAMA has the following play differences:
-
- * there are stone blocks which cannot be destroyed
- * there are solid bubbles which cannot be popped, only dropped
- * there are two special weapons:
- * the bowling ball, which destroys all bubbles in its path up to
- the top of the screen
- * the gem, which destroys all bubbles of the color of the bubble
- that hit it
- * certain levels have a play area twice as wide as normal
- * there is a vs. computer mode
- * like many Taito games, you can now pick a path to follow as you
- progress through the game
- * like many Taito games, you can choose from the normal game or a special
- game
-
- *********
- SCORING
- *********
-
- Like PB/BAM, each bubble is worth 10 points when it pops. There is a
- bonus for dropped bubbles as follows:
-
- Dropped Bubbles Pts Dropped Bubbles Pts
- 1 20 9 5120
- 2 40 10 10240
- 3 80 11 20480
- 4 160 12 41960
- 5 320 13 81920
- 6 640 14 163840
- 7 1280 15 327680
- 8 2560 16 655360
- 17 1310720
-
- Unlike PB/BAM, there is a way to get more than 1.31 million points. It is
- sometimes possible to get 2621440, 5242880, or even 10485760 points! To
- do this:
-
- * (fill in)
-
- There is also a time bonus. The faster you finish a level, the more
- points you get. The time bonus is 10x the values from PB/BAM, so <5
- seconds nets a 500000 pt bonus.
-
- *******
- CODES
- *******
-
- There seems to be only one code so far in PB2/BAMA.
-
- * Fire <- -> Fire
- This will cause a Drunk to appear at the bottom of the screen in
- PB2. In BAMA, the screen will turn gray. You can now play what is called
- "Another World". The levels in this world are similar to the normal
- levels, but the differences do make the levels more difficult.
-
- ********
- LEVELS
- ********
-
- Is anybody actually willing to make ASCII maps of all 220 normal and
- Another World boards?!
-
- *********
- CREDITS
- *********
-
- Betz Bar and Grill for being the only known place in Seattle, WA where
- BAMA is.
-
- *************
- FINAL NOTES
- *************
-
- If you live in the Seattle metropolitan area
- (Seattle/Lynnwood/Edmonds/Shoreline/Tukwila/Kent/Bellevue)
- then please contribute to the Seattle Coin-Op locatoR (SCOR). Its URL is
- "http://nwlink.com/~forego19/seattle.html" and it is (trying to become) a
- list of all the video games in the area.
-
- This document copyright© (C) 1996 Carl Chavez. This document may be
- distributed freely, but may not be sold in any form.
-
-
- Addendum (from info provided by lhobbs@hubcap.clemson.edu (Wolf))
- for the Playstation version of the game:
-
- Extra 27 levels: At title screen, on controller 1 enter: R1, Up, L2,
- Down. If done correctly, you'll see the little wizard from Bubble Bobble
- dancing in the lower right hand corner of your screen. When you go to
- the game select screen, the puzle game should read "Another World."
-
- 30 Credits: At the option menu, press Left, Right, R1, R2, L2, L1, Up,
- Down. Then quickly highlight "CREDITS" and press the X button as fast as
- you can. You should be able to increase your credits up to 29 now.
-
-
- Wolf
-
-