home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
OS/2 Shareware BBS: 10 Tools
/
10-Tools.zip
/
tolkit45.zip
/
os2tk45
/
help
/
iconedit.hlp
(
.txt
)
< prev
next >
Wrap
OS/2 Help File
|
1999-05-12
|
39KB
|
1,340 lines
ΓòÉΓòÉΓòÉ 1. Help for File ΓòÉΓòÉΓòÉ
Use File to start a new figure, open an existing figure, open the next figure,
or save a figure.
ΓòÉΓòÉΓòÉ 1.1. Help for New ΓòÉΓòÉΓòÉ
Use New to create a figure.
ΓòÉΓòÉΓòÉ 1.2. Help for Open ΓòÉΓòÉΓòÉ
Use Open to retrieve a figure.
ΓòÉΓòÉΓòÉ 1.3. Help for Save ΓòÉΓòÉΓòÉ
Use Save to store a figure.
If the figure has not been saved previously, Save prompts you for a file name.
ΓòÉΓòÉΓòÉ 1.4. Help for Save As ΓòÉΓòÉΓòÉ
Use Save As to assign a name to a figure, then store it.
ΓòÉΓòÉΓòÉ 1.5. Help for Next ΓòÉΓòÉΓòÉ
Use Next to open the next file in the File list specified from the command
line.
Note: Next can only be used when the program is initiated from the command
line prompt and more than one file is specified.
ΓòÉΓòÉΓòÉ 2. Help for Edit ΓòÉΓòÉΓòÉ
Use Edit to change all or part of the current figure.
ΓòÉΓòÉΓòÉ 2.1. Help for Undo ΓòÉΓòÉΓòÉ
Use Undo to cancel your last editing operation.
ΓòÉΓòÉΓòÉ 2.2. Help for Cut ΓòÉΓòÉΓòÉ
Use Cut to erase a selected portion of the figure and store it in the
clipboard.
To cut a portion of the figure:
1. Use Edit, then Select to mark the area to be cut out of the figure..
2. Select Edit, then Cut. The selected area is removed from your figure,
and stored in the clipboard.
ΓòÉΓòÉΓòÉ 2.3. Help for Copy ΓòÉΓòÉΓòÉ
Use Copy to place a duplicate of part of the figure in the clipboard. You then
can copy what is in the clipboard to another file. The procedure is:
1. Select Edit; then Select to mark the area to be copied out of the figure.
2. Select Edit; then Copy.
3. Open the file that is to receive the copy.
4. Select Edit; then Paste.
ΓòÉΓòÉΓòÉ 2.4. Help for Paste ΓòÉΓòÉΓòÉ
Use Paste to retrieve a copy of the contents in the clipboard and place it in
your figure.
If the area occupied by the clipboard contents is smaller than the space in
which the contents are to be moved, the pointer changes to a rectangle the size
of the clipboard contents. The rectangle represents the outline of the
clipboard contents. Drag the rectangle to the position in your figure where
you want to place the clipboard contents.
If the area occupied by the clipboard contents is the same size as the space in
which the contents are to be moved, the entire figure is replaced.
If the area occupied by the clipboard contents is larger than the space to
which the contents are to be moved, the clipboard contents are compressed to
fit in the current figure.
ΓòÉΓòÉΓòÉ 2.5. Help for Clear ΓòÉΓòÉΓòÉ
Use Clear to make the color of the selected area the same as the screen color.
ΓòÉΓòÉΓòÉ 2.6. Help for Select ΓòÉΓòÉΓòÉ
Use Select The shape of the pointer changes to a rectangle, and you can use
the mouse for selecting.
To select part of a figure:
1. Use Edit; then Select. The mouse shape is now a rectangle.
2. Move the mouse pointer to a corner of the area you want to select.
3. Press and hold mouse button 1.
4. Drag the mouse to the opposite corner of the area to be selected. An
outline shows the selected area.
5. Release mouse button 1. Editing commands will now affect the selected
area.
A check mark appears next to your selection.
If you select other menu choices, the marked area will become unmarked.
For additional information, select Select All.
ΓòÉΓòÉΓòÉ 2.7. Help for Select All ΓòÉΓòÉΓòÉ
Use Select All to mark the entire figure so it can be edited.
For additional information, select Select.
ΓòÉΓòÉΓòÉ 2.8. Help for Stretch Paste ΓòÉΓòÉΓòÉ
Use Stretch Paste to attach the clipboard contents to the current figure,
positioned to fit the selected area.
To use Stretch Paste:
1. Use Edit, then Select to mark the area of your figure to be stretched.
2. Select Cut or Copy.
3. Use Edit, then Select to mark the area that the cut portion is to be
attached to.
4. Select Edit, then Stretch Paste.
ΓòÉΓòÉΓòÉ 2.9. Help for Fill ΓòÉΓòÉΓòÉ
Use Fill to color the selected area with a color choice from the palette by
pressing mouse button 1.
ΓòÉΓòÉΓòÉ 2.10. Help for Flip Horizontal ΓòÉΓòÉΓòÉ
Use Flip Horizontal to turn the selected area from left to right.
ΓòÉΓòÉΓòÉ 2.11. Help for Flip Vertical ΓòÉΓòÉΓòÉ
Use Flip Vertical to turn the selected area from top to bottom.
ΓòÉΓòÉΓòÉ 2.12. Help for Circle ΓòÉΓòÉΓòÉ
Use Circle to draw a circle or ellipse within the selected area.
The thickness of the lines that draw the circle is determined by the current
pen size.
ΓòÉΓòÉΓòÉ 2.13. Help for Set Pen Shape ΓòÉΓòÉΓòÉ
Use Set Pen Shape to make the pen shape equal to the selected area.
ΓòÉΓòÉΓòÉ 2.14. Help for Hot Spot ΓòÉΓòÉΓòÉ
Use Hot Spot to specify where the mouse is active on an Icon or Pointer (bit
maps do not have hot spots).
The default location for the hot spot is in the middle of the icon or pointer.
To set a new hot spot:
1. Move the pointer to the desired position.
2. Press mouse button one. The hot spot is set, and the coordinates are
shown in the status area.
3. Select Hot Spot again to end this operation.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ 3. Help for Palette ΓòÉΓòÉΓòÉ
Use Palette to change the colors you can use to draw your figure.
ΓòÉΓòÉΓòÉ 3.1. Help for Load Default Palette ΓòÉΓòÉΓòÉ
Use Load Default Palette to reset the palette to its default colors.
ΓòÉΓòÉΓòÉ 3.2. Help for Open ΓòÉΓòÉΓòÉ
Use Open to retrieve a color palette.
A window appears where you can type the file name of the palette if you know
it, or you can select the name from a list of files. Palette files have the
default extension of PAL.
A palette file can contain 2, 16, or 256 colors.
ΓòÉΓòÉΓòÉ 3.3. Help for Save ΓòÉΓòÉΓòÉ
Use Save to store the current palette.
The palette name is shown in the title bar in parentheses following the file
name of the figure.
ΓòÉΓòÉΓòÉ 3.4. Help for Save As ΓòÉΓòÉΓòÉ
Use Save As to assign a name to the current palette, then store it.
ΓòÉΓòÉΓòÉ 3.5. Help for Edit Color ΓòÉΓòÉΓòÉ
Use Edit Color to change a color in the palette by pressing mouse button 1.
ΓòÉΓòÉΓòÉ 3.6. Help for Swap Colors - Preserve Figure ΓòÉΓòÉΓòÉ
Use Swap Colors--Preserve Figure to swap the left mouse button color with the
right mouse button color. The colors in your figure are not affected. You
cannot swap colors, if a color assigned to either mouse button is the same as
the SCREEN or INVERSE color.
For example, if your left mouse button color is blue and your right mouse
button color is red, selecting Swap Colors--Preserve Figure will switch the
colors so that the left mouse button color is red, and your right mouse button
color is blue.
Every time you choose a color on the palette with the left or right mouse
button, that becomes that individual mouse button's color, as indicated in the
mouse drawing in the status area.
ΓòÉΓòÉΓòÉ 3.7. Help for Swap Colors - Don't Preserve Figure ΓòÉΓòÉΓòÉ
Use Swap Colors--Don't Preserve Figure to swap the left mouse button color with
the right mouse button color. The colors in your figure will be affected. You
cannot swap colors, if a color assigned to either mouse button is the same as
the SCREEN or INVERSE color.
For example, if your left mouse button color is blue and your right mouse
button color is red, selecting Swap Colors--Don't Preserve Figure will switch
the colors so that the left mouse button color is red, and your right mouse
button color is blue. The colors in the figure will also be swapped.
Every time you choose a color on the palette with the left or right mouse
button, that becomes that individual mouse button's color, as indicated in the
mouse drawing in the status area.
ΓòÉΓòÉΓòÉ 3.8. Help for Swap Color ΓòÉΓòÉΓòÉ
Use Swap Color to swap the left mouse button color with the right mouse button
color. You cannot swap colors, if a color assigned to either mouse button is
the same as the SCREEN or INVERSE color.
For example, if your left mouse button color is blue and your right mouse
button color is red, selecting Swap Color will switch the colors so that the
left mouse button color is red, and your right mouse button color is blue as
well as the blue areas of the figure will change to red and the red areas will
change to blue.
Every time you choose a color on the palette with the left or right mouse
button, that becomes that individual mouse button's color, as indicated in the
mouse drawing in the status area.
ΓòÉΓòÉΓòÉ 3.9. Help for Set Default Palette ΓòÉΓòÉΓòÉ
Use Set Default Palette to copy the current palette to the corresponding
predefined palette. See Edit Predefined for more information. If no predefined
device form corresponds to the current figure, with respect to its resolution,
device size, and number of colors, you cannot set a default palette.
Related Information:
Edit Predefined
ΓòÉΓòÉΓòÉ 4. Help for Options ΓòÉΓòÉΓòÉ
Use Options for special editing features.
ΓòÉΓòÉΓòÉ 4.1. Help for Test ΓòÉΓòÉΓòÉ
Use Test to change the pointer to look like the system pointer or the icon that
you are designing. Select Test again to return the pointer to the default
style.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ 4.2. Help for Grid ΓòÉΓòÉΓòÉ
Use Grid to display vertical and horizontal lines in the editing window. The
lines make it easier to draw symmetrical figures.
The lines of the grid are the same color as the window frame.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ 4.3. Help for X Background ΓòÉΓòÉΓòÉ
Use X Background to draw Xs in all areas of the figure that are the screen
color or the inverse screen color.
This choice is available for pointers or icons only.
Select X Background again to remove the Xs from your figure.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ 4.4. Help for Draw Straight ΓòÉΓòÉΓòÉ
Use Draw Straight to enable the pointer to draw only horizontal or vertical
lines.
To draw straight lines:
1. Select Options, then Draw Straight.
2. Drag the mouse pointer across your figure to produce a horizontal line.
3. Drag the mouse pointer up and down your figure to produce a vertical
line.
4. Select Draw Straight again to turn off this mode.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ 4.5. Help for Pen Size ΓòÉΓòÉΓòÉ
Use Pen Size to select the size of the pen you want to draw with. The larger
the pen size the larger the pen stroke on the figure.
ΓòÉΓòÉΓòÉ 4.6. Help for Preferences ΓòÉΓòÉΓòÉ
Use Preferences to specify the settings for the editor. These settings are
stored for future use.
For a detailed explanation of each field, select from the list below:
Safe Prompting
Suppress Warnings
Save State on Exit
Display Status Area
Reset Options and Modes
ΓòÉΓòÉΓòÉ 4.6.1. Help for Safe Prompting ΓòÉΓòÉΓòÉ
Use Safe Prompting to have the editor remind you to save your file after it is
changed.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ 4.6.2. Help for Suppress Warning ΓòÉΓòÉΓòÉ
Use Suppress Warning to prevent the editor from displaying warning messages
about memory, palette operations, availability of help, and file size.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ 4.6.3. Help for Save State on Exit ΓòÉΓòÉΓòÉ
Use Save State on Exit to store the following conditions when you end this
program.
All user preferences.
The predefined device list and associated data.
The current pen size.
The screen and inverse-screen colors.
The hot spot setting.
The display options such as X Background or Draw Straight.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ 4.6.4. Help for Display Status Area ΓòÉΓòÉΓòÉ
Use Display Status Area to show the the status area on the primary window.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ 4.6.5. Help for Reset Options and Modes ΓòÉΓòÉΓòÉ
Use Reset Options and Modes to restore editor settings to their original state.
ΓòÉΓòÉΓòÉ 5. Help for Device ΓòÉΓòÉΓòÉ
Use Device to create, select, or delete a monitor display type.
ΓòÉΓòÉΓòÉ 6. Help for List ΓòÉΓòÉΓòÉ
Use List to display a list of monitors you can create figures for. You can
also add, view, or delete monitor display types.
ΓòÉΓòÉΓòÉ 7. Help for Edit Predefined ΓòÉΓòÉΓòÉ
Use Edit Predefined to set the size of the icon, pointer, bit map, device, and
resolution. This window also enables you to select how many colors appear on
the palette. These settings are stored for future use.
ΓòÉΓòÉΓòÉ 8. Help for Tools ΓòÉΓòÉΓòÉ
Use Tools to color your figure, or to find a color in your figure on the
palette.
ΓòÉΓòÉΓòÉ 8.1. Help for Color Fill ΓòÉΓòÉΓòÉ
Use Color Fill to fill a portion of your figure with the color specified on the
mouse button.
When you select Color Fill, the pointer changes to a paint bucket.
The portion of your figure that is filled with the specified color is
determined by the color of the picture element you select on your figure.
Adjoining picture elements of the same color are changed to the Color Fill
color.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ 8.2. Help for Find Color ΓòÉΓòÉΓòÉ
Use Find Color to locate a color in the palette, that is used in your figure.
When you select Find Color, the pointer changes to a question mark. Select a
picture element in your figure and the color is highlighted in the palette.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ <hidden> Help for New Figure ΓòÉΓòÉΓòÉ
To create a new figure, select the figure type, then select OK.
For a detailed explanation of each field, select from the list below:
Icon
Pointer
Bit Map
Width
Height
OK
Cancel
ΓòÉΓòÉΓòÉ <hidden> Help for Icon ΓòÉΓòÉΓòÉ
Select Icon if you want to create a new icon.
ΓòÉΓòÉΓòÉ <hidden> Help for Pointer ΓòÉΓòÉΓòÉ
Select Pointer if you want to create a new pointer.
ΓòÉΓòÉΓòÉ <hidden> Help for Bit Map ΓòÉΓòÉΓòÉ
Select Bit Map if you want to create a new bit map.
Enter the bit map size in the fields that appear after you select bit map.
ΓòÉΓòÉΓòÉ <hidden> Help for Bit Map Width ΓòÉΓòÉΓòÉ
Use Bit Map Width to type the picture element width for the bit map.
ΓòÉΓòÉΓòÉ <hidden> Help for Bit Map Height ΓòÉΓòÉΓòÉ
Use Bit Map Height to type the picture element height for the bit map.
ΓòÉΓòÉΓòÉ <hidden> Help for OK ΓòÉΓòÉΓòÉ
Select OK to accept all choices in the new figure window.
ΓòÉΓòÉΓòÉ <hidden> Help for Cancel ΓòÉΓòÉΓòÉ
Select Cancel to remove the window from the screen without saving any changes.
ΓòÉΓòÉΓòÉ <hidden> Help for Open File ΓòÉΓòÉΓòÉ
1. Select the down arrow to the right of the drive list to see all the
drives on your system.
2. Select a drive from the drive list.
3. Select a directory from the directory list.
4. Select a file name from the file list, or type a file name.
5. Select Open to retrieve the file.
For a detailed explanation of each field, select from the list below:
Open File Name
Type of File
Drive
File
Directory
Open
Cancel
ΓòÉΓòÉΓòÉ <hidden> Help for Open File Name ΓòÉΓòÉΓòÉ
Type the name of the file to be opened. You can leave this field blank and
select a file name from the file list.
ΓòÉΓòÉΓòÉ <hidden> Help for Type of File ΓòÉΓòÉΓòÉ
Select the down arrow to the right of the Type of File field to display the
available file types. The editor sets this field for all file types.
ΓòÉΓòÉΓòÉ <hidden> Help for Drive ΓòÉΓòÉΓòÉ
Use the down arrow to see the drives on your system. Select the drive that has
the file you want to open.
ΓòÉΓòÉΓòÉ <hidden> Help for File ΓòÉΓòÉΓòÉ
Use File to display all files matching the file name and file type in the
selected drive and directory.
ΓòÉΓòÉΓòÉ <hidden> Help for Directory ΓòÉΓòÉΓòÉ
Select Directory to view the files within a specific directory of your hard
disk.
ΓòÉΓòÉΓòÉ <hidden> Help for Open ΓòÉΓòÉΓòÉ
Select Open to retrieve the file currently selected in the file list.
ΓòÉΓòÉΓòÉ <hidden> Help for Save File ΓòÉΓòÉΓòÉ
1. Type the name that the file is to be saved as.
2. Select the down arrow to the right of the drive list to see all the
drives on your system.
3. Select a drive from the drive list.
4. Select a directory from the directory list.
5. Select Save.
For a detailed explanation of each field, select from the list below:
Save As File Name
File Type
Drive
File
Directory
Save As
Cancel
ΓòÉΓòÉΓòÉ <hidden> Help for Save As File Name ΓòÉΓòÉΓòÉ
Type the name of the file you want to save in the space provided. The file
name extension is assigned by the editor, depending on the type of figure you
are saving:
Pointer
PTR
Icon
ICO
Bit Map
BMP
ΓòÉΓòÉΓòÉ <hidden> Help for Drive ΓòÉΓòÉΓòÉ
Select Drive to specify the drive where you want to save your file. Use the
down arrow to see the drives on your system.
ΓòÉΓòÉΓòÉ <hidden> Help for File ΓòÉΓòÉΓòÉ
The File shows all file names within the selected drive and directory.
ΓòÉΓòÉΓòÉ <hidden> Help for Directory ΓòÉΓòÉΓòÉ
Select Directory to specify the directory where you want to save your file.
ΓòÉΓòÉΓòÉ <hidden> Help for Save As ΓòÉΓòÉΓòÉ
Select Save As to store the current file under the name specified in Save as
filename. field.
ΓòÉΓòÉΓòÉ <hidden> Help for Open ΓòÉΓòÉΓòÉ
1. Select the down arrow to the right of the drive list to see all the
drives on your system.
2. Select a drive from the drive list.
3. Select a directory from the directory list.
4. Select a file name from the file list, or type a file name.
5. Select Open to retrieve the file.
For a detailed explanation of each field, select from the list below:
Open File Name
Type of File
Drive
File
Directory
Open
Cancel
ΓòÉΓòÉΓòÉ <hidden> Help for Save As ΓòÉΓòÉΓòÉ
1. Type the name that the file is to be saved as.
2. Select the down arrow to the right of the drive list to see all the
drives on your system.
3. Select a drive from the drive list.
4. Select a directory from the directory list.
5. Select Save.
For a detailed explanation of each field, select from the list below:
Save As File Name
File Type
Drive
File
Save As
Cancel
ΓòÉΓòÉΓòÉ <hidden> Help for Save As File Name ΓòÉΓòÉΓòÉ
Type the name that the file is to be saved as. The default file name extension
for a palette is PAL.
ΓòÉΓòÉΓòÉ <hidden> Help for Edit Color ΓòÉΓòÉΓòÉ
To edit a color on your palette:
1. Select a color from the palette to be edited with a mouse button 1.
2. Select Palette then Edit Color.
3. Select the RGB or HSV radio button. Select Dynamic if you want the
colors in your figure to change as you edit the color.
4. Move the slider arm in the RGB or HSV component, or type a value from 1
through 255 in the filed provided. You see the edited color in the
window.
5. Select OK.
For a detailed explanation of each field, select from the list below:
RGB
HSV
Dynamic
Important
RGB and HSV Numeric Values
OK
Cancel
ΓòÉΓòÉΓòÉ <hidden> Help for RGB ΓòÉΓòÉΓòÉ
Use RGB to change the red, green, and blue components of a color by using the
slider arm. Changing these components will change the selected color.
ΓòÉΓòÉΓòÉ <hidden> Help for HSV ΓòÉΓòÉΓòÉ
Use HSV to change the hue, saturation, and value components of a color by using
the slider arm. Changing these components will change the tint or brightness
of a color.
ΓòÉΓòÉΓòÉ <hidden> Help for Dynamic ΓòÉΓòÉΓòÉ
Select Dynamic to have the associated color in your figure change as you edit
the color. Processing may be longer in dynamic mode.
Note: X Background and Grid are disabled.
ΓòÉΓòÉΓòÉ <hidden> Help for RGB and HSV Numeric Values ΓòÉΓòÉΓòÉ
Use the slider arm to adjust the value to type a value for RGB or HSV. The
valid range is from 0 through 255.
ΓòÉΓòÉΓòÉ <hidden> Help for Important ΓòÉΓòÉΓòÉ
Select Important to ensure the operating system will display this color without
substituting a different color on certain monitor devices.
A color that is indicated as Important will be marked with "*" on the palette.
ΓòÉΓòÉΓòÉ 9. Help for Pen Size ΓòÉΓòÉΓòÉ
Select a pen size from 1 x 1 to 9 x 9.
A check mark appears next to your selection.
ΓòÉΓòÉΓòÉ <hidden> Help for Device List ΓòÉΓòÉΓòÉ
Use Device List to choose a form type for your figure.
Your figure can be stored in various forms to be displayed on devices having
different bit resolutions. These forms are named for the display formats, such
as EGA, VGA, CGA, and 8514.
To choose a specific device form for your figure:
1. Select a device from Device list.
2. Select View to refresh the palette and return to the Device Forms window.
3. Select OK.
For a detailed explanation of each field, select from the list below:
Add
Delete
View
Up
Down
OK
Cancel
ΓòÉΓòÉΓòÉ <hidden> Help for Add ΓòÉΓòÉΓòÉ
Select Add to add another monitor device form.
ΓòÉΓòÉΓòÉ <hidden> Help for Delete ΓòÉΓòÉΓòÉ
Select Delete to remove the selected monitor device form from the list.
At least one independent form must be in the list at all times. You can not
delete the last independent form.
ΓòÉΓòÉΓòÉ <hidden> Help for View ΓòÉΓòÉΓòÉ
Select View to change to the selected form. The color palette will change
accordingly.
ΓòÉΓòÉΓòÉ <hidden> Help for Up ΓòÉΓòÉΓòÉ
Select Up to move the current item up in the list.
Independent forms must remain at the top of the list.
ΓòÉΓòÉΓòÉ <hidden> Help for Down ΓòÉΓòÉΓòÉ
Select Down to move the current item down in the list.
Independent forms must remain at the top of the list.
ΓòÉΓòÉΓòÉ <hidden> Help for OK ΓòÉΓòÉΓòÉ
Select OK to process any pending deletions and remove the window.
ΓòÉΓòÉΓòÉ <hidden> Help for Cancel ΓòÉΓòÉΓòÉ
Select Cancel to remove the window without processing any pending deletions.
ΓòÉΓòÉΓòÉ <hidden> Help for Add ΓòÉΓòÉΓòÉ
Select Add to display the forms that are not in the device list, but that may
be added to the list.
To add a new device to the device list:
1. Select a device form, or select Customize.
2. Select Create to add your choice to the device list.
3. Select OK. You are returned to the Device List window.
4. Select OK.
For a detailed explanation of each field, select from the list below:
Device Size
Device Resolution
Image Size
ΓòÉΓòÉΓòÉ <hidden> Help for OK ΓòÉΓòÉΓòÉ
Select OK to add the selected form to the device list.
ΓòÉΓòÉΓòÉ <hidden> Help for Customize ΓòÉΓòÉΓòÉ
Select Customize to set a specific device size, a resolution, an image size,
and color options.
ΓòÉΓòÉΓòÉ <hidden> Help for Cancel ΓòÉΓòÉΓòÉ
Select Cancel to return to the Device List window.
ΓòÉΓòÉΓòÉ <hidden> Help for Customize Device ΓòÉΓòÉΓòÉ
Use Customize Device to create a specially-designed device form.
To set a customized device form:
1. Type the size of the device.
2. Type the resolution.
3. Type the size of the image to be edited.
4. Select the available colors on the palette.
5. Select OK.
The customized form is identified in the device list by the dimensions of the
form.
For a detailed explanation of each field, select from the list below:
Device Size
Device Resolution
Image Size
Colors Supported
OK
Cancel
ΓòÉΓòÉΓòÉ <hidden> Help for Device Size ΓòÉΓòÉΓòÉ
Select Device Size to specify the horizontal and vertical dimensions for the
form.
ΓòÉΓòÉΓòÉ <hidden> Help for Device Resolution ΓòÉΓòÉΓòÉ
Select Device Resolution to specify the horizontal and vertical resolution for
the form.
ΓòÉΓòÉΓòÉ <hidden> Help for Image Size ΓòÉΓòÉΓòÉ
Select Image Size to specify the horizontal and vertical size for the form.
ΓòÉΓòÉΓòÉ <hidden> Help for Colors Supported ΓòÉΓòÉΓòÉ
Select Colors Supported to specify how many colors you want on the palette:
2
Set the palette with 2 colors: black and white.
16
Set the palette with 16 colors.
256
Set the palette with 256 colors.
RGB
Set the palette with a limitless number of colors.
ΓòÉΓòÉΓòÉ <hidden> Help for Inherited and Predefined ΓòÉΓòÉΓòÉ
Select Inherited to specify that the selected device does not have a predefined
palette of colors. Use this choice if the predefined device can accurately
display any palette of colors.
You can not select Inherited for the independent device form.
Select Predefined to specify that the selected device has a specific palette of
colors. You specify these colors by selecting Set Default Palette while
editing an existing device form.
ΓòÉΓòÉΓòÉ <hidden> Help for Icon ΓòÉΓòÉΓòÉ
Use Icon to specify the vertical and horizontal size of the icon.
ΓòÉΓòÉΓòÉ <hidden> Help for Pointer ΓòÉΓòÉΓòÉ
Use Pointer to specify the vertical and horizontal size of the pointer.
ΓòÉΓòÉΓòÉ <hidden> Help for Bit Map ΓòÉΓòÉΓòÉ
Use Bit Map to specify the relative vertical and horizontal size of the bit map
as it relates to the size of the independent device form. For example, if the
independent, predefined, device bit map width was 32 picture elements, and this
predefined device width is 64 picture elements, this device form is created
twice as wide as the current independent bit map form.
ΓòÉΓòÉΓòÉ <hidden> Help for Device Size ΓòÉΓòÉΓòÉ
Use Device Size to specify the vertical and horizontal size of the device.
ΓòÉΓòÉΓòÉ <hidden> Help for Resolution ΓòÉΓòÉΓòÉ
Use Resolution to specify the vertical and horizontal resolution of your
display.
ΓòÉΓòÉΓòÉ <hidden> Help for Default Forms List ΓòÉΓòÉΓòÉ
Use Default Forms List to display the names of predefined devices. The
selected name is highlighted.
Editing a name in this list changes the name for the selected predefined
device.
To see all of the devices in the list, select the down arrow to the right of
the device name. Selecting the down arrow again removes the list.
ΓòÉΓòÉΓòÉ <hidden> Help for New ΓòÉΓòÉΓòÉ
Select New to add a device to the predefined device list.
New devices have a default name of "NEW" when created. You must change this
name before leaving the window, or the form will not be added to the predefined
device list.
ΓòÉΓòÉΓòÉ <hidden> Help for Delete ΓòÉΓòÉΓòÉ
Select Delete to remove the selected device from the predefined device list.
You can not remove the Color Independent or Monochrome Independent forms from
the list.
ΓòÉΓòÉΓòÉ <hidden> Help for Edit Predefined Device Forms ΓòÉΓòÉΓòÉ
Use Edit Predefined Device Forms to change a predefined device, or to create a
new device form. You can edit the default size, palette, or colors associated
with the selected form.
To edit a predefined device form:
1. Select the down arrow to the right of the device list to see all
predefined device forms.
2. Select the device to be edited.
3. Select the down arrow to the right of the device list to remove the
expanded list, displaying only the device name to be edited.
4. Edit the device.
For a detailed explanation of each field, select from the list below:
Device List
Palette
Colors
Icon
Pointer
Bit Map
Device Size
Resolution
OK
Cancel
New
Delete
ΓòÉΓòÉΓòÉ <hidden> Help for Save Options ΓòÉΓòÉΓòÉ
Use Save Options to select the OS/2* version in which to save your figure, and
to select the device format.
To complete saving your figure:
1. Select the OS/2 version.
2. Select the device format.
3. Select Save.
For a detailed explanation of each field, select from the list below:
Format
Recommended Form
Save As
Cancel
ΓòÉΓòÉΓòÉ <hidden> Help for Format ΓòÉΓòÉΓòÉ
Select the OS/2* version that your figure should be saved as. Your choices are:
OS/2 1.1
OS/2 1.2
OS/2 2.0
OS/2 Packed 2.0
ΓòÉΓòÉΓòÉ <hidden> Help for Form ΓòÉΓòÉΓòÉ
Use Form to select the device format in which to save your figure. An asterisk
will appear before the device name that is recommended.
ΓòÉΓòÉΓòÉ 10. Changing Colors ΓòÉΓòÉΓòÉ
Icon Editor allows you to create and customize a color palette to use when
creating icons, pointers, and bit maps. You can add colors, delete colors, and
create new colors on your palette.
To create a new palette:
1. Select Palette.
2. Select Load Default Pallette, this creates a new palette using the system
default colors.
To change colors in the palette:
1. Select Palette.
2. Select a color from the palette.
3. Select Edit color.
4. A window appears enabling you to change the selected color.
For additional help, select Help when the window appears.
To save the palette:
1. Select Palette.
2. Select Save as.
3. Type the name of the palette.
For additional help, select Help when the window appears.
ΓòÉΓòÉΓòÉ 11. Help for the Icon Editor ΓòÉΓòÉΓòÉ
Use Icon Edit to create, edit, and save pointers, icons, and bit maps.
To begin:
1. Select File.
2. Select New.
3. When the window appears, select one of the following radio buttons:
Icon
Pointer
Bitmap
4. Select OK.
To draw in the figure:
1. Select a color from the palette by moving the mouse pointer over the
color you want and pressing mouse button 1 or 2.
2. Move the mouse pointer to the figure and press mouse button 1 or 2 and
drag the pointer to fill picture elements. The number of picture elements
that are colored by the mouse pointer depends on the pen size.
Note: When you select a color from the palette with mouse button 1 or 2, the
mouse figure in the status area shows the selected colors.
Related Information:
Status area
Changing pen size
ΓòÉΓòÉΓòÉ 12. Status Area ΓòÉΓòÉΓòÉ
The area below the menu bar is known as the status area. This area contains 4
sections. They are:
Mouse figure
Shows the colors assigned to each of the mouse buttons.
Icon and pointer display area
Shows how an icon or a pointer appears on the monitor.
Figure statistics
Shows the Form size, Pen location, Pen size, and Hotspot. Hotspot
does not appear when Bitmap is selected.
Figure characteristics
Shows the Figure type, Form name, and Status line.
ΓòÉΓòÉΓòÉ 13. Changing Pen Size ΓòÉΓòÉΓòÉ
To change the pen size:
1. Select Options.
2. Select Pen size.
If you need help, highlight the Pen size choice on the Options menu and press
F1.
ΓòÉΓòÉΓòÉ 14. Keys for the Icon Editor ΓòÉΓòÉΓòÉ
Select the key group you want help for:
Icon Edit Keys to perform operations in the main editor window.
Palette Keys to perform actions when the palette window is the active
window.
Status Window Keys to perform actions when the pointer focus is on one of
the status fields. The status fields include Pen location, Pen size, Hot
spot, and Form name.
For more information on keys, select Key Assignments below.
Related Information:
Key Assignments
ΓòÉΓòÉΓòÉ 15. Icon Edit Keys ΓòÉΓòÉΓòÉ
Alt+Backspace
Return the figure to its state before the last Circle, Flip, Paste,
Fill, Clear, Color Fill, or Open operation.
Alt+A
Select the entire figure to be edited.
Alt+C
Edit a color in the palette.
Alt+G
Set the current palette to be the default palette.
Alt+I
Stretch Paste the clipboard contents to the figure.
Alt+J
Set pen shape to be equal to the selected area.
Alt+K
Specify the Hot Spot on an Icon or Pointer.
Alt+M
Open a color palette.
Alt+N
Reset the palette to its default colors.
Alt+Q
Switch the Find Color option on and off.
Alt+R
Restore editor settings to their original state.
Alt+S
Save the current palette.
Alt+U
Swap colors preserving the figure.
Alt+V
Swap colors without preserving the figure.
Alt+W
Switch the Suppress Warnings option on and off.
Alt+X
Switch the Safe Prompting option on and off.
Alt+Y
Switch the Save State on Exit option on and off.
Alt+Z
Display the status area on the primary window.
Ctrl+-
Switch the Draw Straight option on and off.
Ctrl+/
Enter Select mode and select entire figure.
Ctrl+Ins
Copy the selected portion of the figure to the clipboard.
Ctrl+Del
Fill the selected portion of the figure with mouse-button one color.
Ctrl+A
Select an area of the figure to be edited.
Ctrl+C
Draw a circle or ellipse within the selected area.
Ctrl+D
Delete the current device.
Ctrl+E
Open the next file.
Ctrl+F
Fill a portion of your figure with the specified color.
Ctrl+G
Switch the Grid option on and off.
Ctrl+H
Turns the selected area of the figure horizontally.
Ctrl+L
Display the List Existing Devices Window.
Ctrl+N
Create a new figure.
Ctrl+O
Open a file to edit.
Ctrl+S
Save a figure.
Ctrl+T
Switch the Test Pointer Mode on and off.
Ctrl+U
Cancels changes since the last Circle, Flip, Paste, Fill, Clear,
Color Fill, or Open operation.
Ctrl+V
Turns the selected area vertically.
Ctrl+W
Edit and store predefined settings.
Ctrl+X
Switch the X-Background Mode on and off.
Ctrl+1 - Ctrl-9
Change the brush size to a 1x1 to 9x9 square.
Del
Clear the selected portion of the figure.
Shift+Ins
Paste the figure from the clipboard.
Shift+Del
Cut the selected portion from the figure and move it to the
clipboard.
ΓòÉΓòÉΓòÉ 16. Palette Keys ΓòÉΓòÉΓòÉ
Home
Set mouse-button 1 color to the upper-left palette color.
Shift+Home
Set mouse-button 2 color to the upper-left palette color.
End
Set mouse-button 1 color to the lower-right palette color.
Shift+End
Set mouse-button 2 color to the lower-right palette color.
Arrow Keys
Move mouse-button 1 color selection in the direction of the arrow.
Shift+Arrow Keys
Move mouse-button 2 color selection in the direction of the arrow.
Ctrl+Arrow Keys
Set mouse-button 1 color to the palette color on the edge of the
palette in the direction of the arrow.
Ctrl+Shift+Arrow Keys
Set mouse-button 2 color to the palette color on the edge of the
palette in the direction of the arrow.
Spacebar
Edit mouse-button 1 color.
Shift+Spacebar
Edit mouse-button 2 color.
ΓòÉΓòÉΓòÉ 17. Status Window Keys ΓòÉΓòÉΓòÉ
The following describes the key actions when the pointer focus is on the
indicated status field.
Field Key Action
Pen Location (Not selected)
The arrow keys move the pointer in the desired direction.
Pen Location (Selected)
The spacebar and arrow keys move the pointer in the desired
direction.
Pen Size
The Up and Right arrow keys increase size; the Down and Left arrow
keys decrease size.
Hot Spot
The arrow keys move the pointer in the desired direction; the
spacebar sets the hot spot.
Form name
The Up and Down arrow keys enable you to move through the device
list.
The spacebar is always used for a coloring action except in Select or Hot spot
mode.
ΓòÉΓòÉΓòÉ 18. Help for Product Information ΓòÉΓòÉΓòÉ
Use Product information to display the copyright and version number for Icon
Editor.
ΓòÉΓòÉΓòÉ <hidden> Resolution ΓòÉΓòÉΓòÉ
Density or sharpness of an image. For bit-mapped material, resolution is
expressed in dots per inch, with higher quality output having more dots per
inch. Resolution can be adjusted for some printers. Low resolution images
print faster, but appear coarser than high resolution images. A printer's
memory size may limit the resolution you can choose.
ΓòÉΓòÉΓòÉ <hidden> IBM Trademarks ΓòÉΓòÉΓòÉ
Trademark of the IBM Corporation.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
In computer graphics, the smallest element of a display surface that can be
independently assigned color and intensity.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
A table of identifiers and references to the corresponding items of data. For
example, a listing of the files stored on a diskette.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
An area of computer memory, or storage, that temporarily holds data. Data in
the clipboard is available to other programs.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
To use a pointing device to move an object. For example, clicking on a window
boarder and dragging it to make the window larger. Dragging ends when the
mouse button is released.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
A symbol that shows a choice is currently active.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
A representation of an image by an array of bits. The OS/2 logo displayed in
this operating system is an example of a bit map.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
A graphical representation of an object, consisting of an image, image
background, and a label. A unique icon also represents a program when it is
minimized.
ΓòÉΓòÉΓòÉ <hidden> ΓòÉΓòÉΓòÉ
The symbol displayed on the screen that you move with a pointing device, such
as a mouse.