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mesa5src.zip
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math
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m_translate.h
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2001-03-11
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/* $Id: m_translate.h,v 1.6 2001/03/12 00:48:41 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _M_TRANSLATE_H_
#define _M_TRANSLATE_H_
#include "config.h"
#include "mtypes.h" /* hack for GLchan */
extern void _math_trans_1f(GLfloat *to,
CONST void *ptr,
GLuint stride,
GLenum type,
GLuint start,
GLuint n );
extern void _math_trans_1ui(GLuint *to,
CONST void *ptr,
GLuint stride,
GLenum type,
GLuint start,
GLuint n );
extern void _math_trans_1ub(GLubyte *to,
CONST void *ptr,
GLuint stride,
GLenum type,
GLuint start,
GLuint n );
extern void _math_trans_4ub(GLubyte (*to)[4],
CONST void *ptr,
GLuint stride,
GLenum type,
GLuint size,
GLuint start,
GLuint n );
extern void _math_trans_4chan( GLchan (*to)[4],
CONST void *ptr,
GLuint stride,
GLenum type,
GLuint size,
GLuint start,
GLuint n );
extern void _math_trans_4us(GLushort (*to)[4],
CONST void *ptr,
GLuint stride,
GLenum type,
GLuint size,
GLuint start,
GLuint n );
extern void _math_trans_4f(GLfloat (*to)[4],
CONST void *ptr,
GLuint stride,
GLenum type,
GLuint size,
GLuint start,
GLuint n );
extern void _math_trans_3f(GLfloat (*to)[3],
CONST void *ptr,
GLuint stride,
GLenum type,
GLuint start,
GLuint n );
extern void _math_init_translate( void );
#endif