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- '''OpenGL extension SUN.global_alpha
-
- Overview (from the spec)
-
- Transparency is done in OpenGL using alpha blending. An alpha value
- of 0.0 is used for fully transparent objects, while an alpha value
- of 1.0 is used for fully opaque objects. A value of 0.25 is 75%
- transparent, and so on.
-
- OpenGL defines alpha as a component of the vertex color state.
- Whenever a color is set, the alpha component is set along with the
- red, green, and blue components. This means that transparency
- can't be changed for primitives with per-vertex colors without
- modifying the color of each vertex, replacing the old alpha
- component with the new alpha component. This can be very expensive
- for objects that are drawn using vertex arrays; it all but
- precludes the use of display lists.
-
- This extension defines a new global alpha attribute that can be
- used to specify an alpha factor that is independent from the alpha
- component of the color value. The global alpha factor is
- multiplied by the fragment's alpha value after primitive
- rasterization and prior to texture mapping, replacing the
- fragment's alpha value. The global alpha extension is only
- specified in RGBA mode and must be applied prior to any texture
- mapping operation. It is enabled by a new GLOBAL_ALPHA flag.
-
-
- The official definition of this extension is available here:
- http://oss.sgi.com/projects/ogl-sample/registry/SUN/global_alpha.txt
-
- Automatically generated by the get_gl_extensions script, do not edit!
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions
- from OpenGL.GL import glget
- import ctypes
- EXTENSION_NAME = 'GL_SUN_global_alpha'
- GL_GLOBAL_ALPHA_SUN = constant.Constant( 'GL_GLOBAL_ALPHA_SUN', 0x81D9 )
- GL_GLOBAL_ALPHA_FACTOR_SUN = constant.Constant( 'GL_GLOBAL_ALPHA_FACTOR_SUN', 0x81DA )
- glget.addGLGetConstant( GL_GLOBAL_ALPHA_FACTOR_SUN, (1,) )
- glGlobalAlphaFactorbSUN = platform.createExtensionFunction(
- 'glGlobalAlphaFactorbSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLbyte,),
- doc = 'glGlobalAlphaFactorbSUN( GLbyte(factor) ) -> None',
- argNames = ('factor',),
- )
-
- glGlobalAlphaFactorsSUN = platform.createExtensionFunction(
- 'glGlobalAlphaFactorsSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLshort,),
- doc = 'glGlobalAlphaFactorsSUN( GLshort(factor) ) -> None',
- argNames = ('factor',),
- )
-
- glGlobalAlphaFactoriSUN = platform.createExtensionFunction(
- 'glGlobalAlphaFactoriSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLint,),
- doc = 'glGlobalAlphaFactoriSUN( GLint(factor) ) -> None',
- argNames = ('factor',),
- )
-
- glGlobalAlphaFactorfSUN = platform.createExtensionFunction(
- 'glGlobalAlphaFactorfSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLfloat,),
- doc = 'glGlobalAlphaFactorfSUN( GLfloat(factor) ) -> None',
- argNames = ('factor',),
- )
-
- glGlobalAlphaFactordSUN = platform.createExtensionFunction(
- 'glGlobalAlphaFactordSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLdouble,),
- doc = 'glGlobalAlphaFactordSUN( GLdouble(factor) ) -> None',
- argNames = ('factor',),
- )
-
- glGlobalAlphaFactorubSUN = platform.createExtensionFunction(
- 'glGlobalAlphaFactorubSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLubyte,),
- doc = 'glGlobalAlphaFactorubSUN( GLubyte(factor) ) -> None',
- argNames = ('factor',),
- )
-
- glGlobalAlphaFactorusSUN = platform.createExtensionFunction(
- 'glGlobalAlphaFactorusSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLushort,),
- doc = 'glGlobalAlphaFactorusSUN( GLushort(factor) ) -> None',
- argNames = ('factor',),
- )
-
- glGlobalAlphaFactoruiSUN = platform.createExtensionFunction(
- 'glGlobalAlphaFactoruiSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint,),
- doc = 'glGlobalAlphaFactoruiSUN( GLuint(factor) ) -> None',
- argNames = ('factor',),
- )
-
-
- def glInitGlobalAlphaSUN():
- '''Return boolean indicating whether this extension is available'''
- return extensions.hasGLExtension( EXTENSION_NAME )
-