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- '''OpenGL extension ARB.draw_buffers
-
- Overview (from the spec)
-
- This extension extends ARB_fragment_program and ARB_fragment_shader
- to allow multiple output colors, and provides a mechanism for
- directing those outputs to multiple color buffers.
-
-
- The official definition of this extension is available here:
- http://oss.sgi.com/projects/ogl-sample/registry/ARB/draw_buffers.txt
-
- Automatically generated by the get_gl_extensions script, do not edit!
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions
- from OpenGL.GL import glget
- import ctypes
- EXTENSION_NAME = 'GL_ARB_draw_buffers'
- GL_MAX_DRAW_BUFFERS_ARB = constant.Constant( 'GL_MAX_DRAW_BUFFERS_ARB', 0x8824 )
- glget.addGLGetConstant( GL_MAX_DRAW_BUFFERS_ARB, (1,) )
- GL_DRAW_BUFFER0_ARB = constant.Constant( 'GL_DRAW_BUFFER0_ARB', 0x8825 )
- GL_DRAW_BUFFER1_ARB = constant.Constant( 'GL_DRAW_BUFFER1_ARB', 0x8826 )
- GL_DRAW_BUFFER2_ARB = constant.Constant( 'GL_DRAW_BUFFER2_ARB', 0x8827 )
- GL_DRAW_BUFFER3_ARB = constant.Constant( 'GL_DRAW_BUFFER3_ARB', 0x8828 )
- GL_DRAW_BUFFER4_ARB = constant.Constant( 'GL_DRAW_BUFFER4_ARB', 0x8829 )
- GL_DRAW_BUFFER5_ARB = constant.Constant( 'GL_DRAW_BUFFER5_ARB', 0x882A )
- GL_DRAW_BUFFER6_ARB = constant.Constant( 'GL_DRAW_BUFFER6_ARB', 0x882B )
- GL_DRAW_BUFFER7_ARB = constant.Constant( 'GL_DRAW_BUFFER7_ARB', 0x882C )
- GL_DRAW_BUFFER8_ARB = constant.Constant( 'GL_DRAW_BUFFER8_ARB', 0x882D )
- GL_DRAW_BUFFER9_ARB = constant.Constant( 'GL_DRAW_BUFFER9_ARB', 0x882E )
- GL_DRAW_BUFFER10_ARB = constant.Constant( 'GL_DRAW_BUFFER10_ARB', 0x882F )
- GL_DRAW_BUFFER11_ARB = constant.Constant( 'GL_DRAW_BUFFER11_ARB', 0x8830 )
- GL_DRAW_BUFFER12_ARB = constant.Constant( 'GL_DRAW_BUFFER12_ARB', 0x8831 )
- GL_DRAW_BUFFER13_ARB = constant.Constant( 'GL_DRAW_BUFFER13_ARB', 0x8832 )
- GL_DRAW_BUFFER14_ARB = constant.Constant( 'GL_DRAW_BUFFER14_ARB', 0x8833 )
- GL_DRAW_BUFFER15_ARB = constant.Constant( 'GL_DRAW_BUFFER15_ARB', 0x8834 )
- glDrawBuffersARB = platform.createExtensionFunction(
- 'glDrawBuffersARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLsizei, arrays.GLuintArray,),
- doc = 'glDrawBuffersARB( GLsizei(n), GLuintArray(bufs) ) -> None',
- argNames = ('n', 'bufs',),
- )
-
-
- def glInitDrawBuffersARB():
- '''Return boolean indicating whether this extension is available'''
- return extensions.hasGLExtension( EXTENSION_NAME )
-