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BOOT1.TXT
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1998-12-03
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10KB
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347 lines
###################################################
#
# CC3 BootCamp 2
#
# 1.0.0.6 12/02/1998
# Michael J. Lyons
# Content provided by Scott Johnson
#
###################################################
# Deployment
#
# This section positions the units in the correct
# place. In this map, we have three russion units
# and one german unit. The russian unit we're going
# to use is unit index 1.
#
###################################################
[DEPLOY]
*1 0 2161 6
*0 0 1578 6
*0 1 2405 6
*0 2 3199 6
*0 3 3408 6
*0 4 197 6
*0 5 199 6
*0 6 198 6
*0 7 201 6
*0 8 211 6
*0 9 2548 6
*0 10 388 6
#
#
#
###################################################
# Intro
#
# This section marks the introductory dialog
#
###################################################
[INTRO]
* 24 12
*Bootcamp 2 Firing on the Enemy
###############################################################
# Page 1
###############################################################
*Now that you know how to move your teams, you need to know
*how to issue firing (Fire and Smoke) and positioning (Defend
*and Ambush) orders. All teams can fire, but not all teams
*can fire smoke shells or throw smoke grenades. If the Smoke
*order is grayed out on the order menu, the team can't provide
*a smoke screen.
*
*Click here to display the next boot camp message.
*
* To quit Boot Camp, press ESC.
* Note: If you get lost, press CTRL+H.
*
*
#################################################
#
# Lesson 1
#
#################################################
[BEGIN LESSON]
?Action
*FIRE 0 9 13 31
?Steps
!TEAM_HIDE 1 0 -1 -1
!CENTER_TEAM 0 9 -1 -1
!POPUP 0 12 -1 -1
###############################################################
# Page 2
###############################################################
*The main factor to consider when issuing a Fire order is the
*team's field of fire. You need a clear field of fire to the
*target for all weapons except mortars and rockets. A team's
*field of fire is clear when the targeting line is bright
*green; the target is in range and killable when the target
*indicator is also bright green.
*
*
!ARROW_TEAM 0 5 0 9
!ARROW 1 5 13 31
!POPUP 1 12 -1 -1
###############################################################
# Page 3
###############################################################
*Issue a Fire order to the AT gun in the center of the map.
*Right-click the gun to display the order menu, click Fire,
*and then drag the targeting line around the map, then place
*the target the building as indicated.
*
*
?Success
!POPUP 1 12 -1 -1
###############################################################
# Page 4
###############################################################
*Note that the targeting line turned red when your line of
*sight was blocked.
*
*
?Error
!POPUP 0 12 -1 -1
*Boot Camp won't work if you don't obey your orders. You
*MUST obey orders or the session stops and we display this
*message box. Click on "Click to Continue" to return to the
*session. If you don't remember what order you're issuing,
*press CTRL+H to repeat the instructions and then OBEY
*THE ORDERS!
*
*
?WDI4U
[END LESSON]
#################################################
#
# Lesson 2
#
#################################################
[BEGIN LESSON]
?Action
*FIRE 0 3 21 47
?Steps
!TEAM_HIDE 1 0 -1 -1
!CENTER_TEAM 0 3 -1 -1
!POPUP 0 12 -1 -1
###############################################################
# Page 5
###############################################################
*Just because the line and indicator are bright green when
*you issue a Fire order doesn't mean the team's fire will
*hit or destroy the target. The team's experience and morale
*may be lacking, they may be wounded or fatigued, or they
*may be under too much fire themselves.
*
*
!ARROW_TEAM 0 5 0 3
!ARROW 1 5 21 47
!POPUP 1 12 -1 -1
###############################################################
# Page 6
###############################################################
*A target can also be out of range - too far away for the
*weapon's fire to do damage. Issue a Fire order to the
*submachine gun infantry team. Drag the targeting line 110
*meters west, then back east (toward the team), then place
*the target dot as indicated.
*
*
?Success
!POPUP 1 12 -1 -1
###############################################################
# Page 7
###############################################################
*Note that when the targeting line reached 110 meters, the
*range (in meters) turned black, meaning the target was
*out of range. When you moved the line back, the range turned
*yellow, meaning the target was out of range but might be hurt.
*When the range number is green, it means the target is within
*the weapon's optimal range.
*
*
?Error
!POPUP 0 12 -1 -1
*Boot Camp won't work if you don't obey your orders. You
*MUST obey orders or the session stops and we display this
*message box. Click on "Click to Continue" to return to the
*session. If you don't remember what order you're issuing,
*press CTRL+H to repeat the instructions and then OBEY
*THE ORDERS!
*
*
?WDI4U
[END LESSON]
#################################################
#
# Lesson 3 (deleted)
#
#################################################
#################################################
#
# Lesson 4
#
#################################################
[BEGIN LESSON]
?Action
*FIRE 0 10 7 5
?Steps
!TEAM_HIDE 1 0 -1 -1
!CENTER_TEAM 0 10 -1 -1
!ARROW_TEAM 0 5 0 10
!ARROW 1 5 7 5
!POPUP 0 12 -1 -1
###############################################################
# Page 10
###############################################################
*Mortars lob shells at their targets, so they can fire from
*behind hills and buildings. Line of sight isn't required,
*but it does improve accuracy. Issue a Fire order to the
*mortar team, drag the targeting line past the crest of
*Hill 134, then place the target dot as indicated.
*
*
?Success
!POPUP 1 12 -1 -1
###############################################################
# Page 11
###############################################################
*Note that when you aimed beyond the crest of Hill 134, the
*targeting line changed from tan to brown. This indicated that
*the team's line of sight was blocked, reducing its accuracy.
*The line stayed tan when you placed the target dot because
*the mortar team had line of sight.
*
*
?Error
!POPUP 0 12 -1 -1
*Boot Camp won't work if you don't obey your orders. You
*MUST obey orders or the session stops and we display this
*message box. Click on "Click to Continue" to return to the
*session. If you don't remember what order you're issuing,
*press CTRL+H to repeat the instructions and then OBEY
*THE ORDERS!
*
*
?WDI4U
[END LESSON]
#################################################
#
# Lesson 5
#
#################################################
[BEGIN LESSON]
?Action
*SMOKE 0 2 32 47
?Steps
!CENTER_TEAM 0 2 -1 -1
!TEAM_HIDE 1 0 -1 -1
!POPUP 3 12 -1 -1
###############################################################
# Page 12
###############################################################
*Now a final thought on the Fire command. Check each team's
*field of fire while you're still in deployment mode. Doing
*so helps you position your teams so they can deliver effective
*fire. Look for positions that let you overlap fields of
*fire, or positions you can use to fire into the enemy's
*flanks.
*
*
!ARROW_TEAM 0 5 0 2
!ARROW 1 5 32 47
!POPUP 0 12 -1 -1
###############################################################
# Page 13
###############################################################
*Use Smoke when you want to cover your own movement or blind
*the enemy. Many infantry teams can throw smoke grenades.
*Right-click on the combat engineers in the building, click
*Smoke, drag the target line 15 meters south (down), and then
*click to place the target dot.
*
*
?Success
!POPUP 0 12 -1 -1
###############################################################
# Page 15
###############################################################
*Now consider the two positioning commands: Defend and Ambush.
*Defending teams find cover and fire at targets that come
*into their field of fire. Ambushing teams hide and fire
*at targets only when the target gets within 30 meters.
*
*
?Error
!POPUP 0 12 -1 -1
*Boot Camp won't work if you don't obey your orders. You
*MUST obey orders or the session stops and we display this
*message box. Click on "Click to Continue" to return to the
*session. If you don't remember what order you're issuing,
*press CTRL+H to repeat the instructions and then OBEY
*THE ORDERS!
*
*
?WDI4U
[END LESSON]
#################################################
#
# Lesson 7
#
#################################################
[BEGIN LESSON]
?Action
*DEFEND 0 6 -1 -1
?Steps
!ARROW_TEAM 0 5 0 6
!CENTER_TEAM 0 6 -1 -1
!TEAM_HIDE 1 0 -1 -1
!POPUP 1 12 -1 -1
###############################################################
# Page 16
###############################################################
*When you issue either the Defend or Ambush command, you
*designate the compass points on which you want the team
*to concentrate its observation. Refer to Chapter 2 in the
*manual for complete instructions on how to designate the
*compass points you want.
*
*
?Success
!POPUP 1 12 -1 -1
*Good job soldier!
*
*
?Error
!POPUP 0 12 -1 -1
*Boot Camp won't work if you don't obey your orders. You
*MUST obey orders or the session stops and we display this
*message box. Click on "Click to Continue" to return to the
*session. If you don't remember what order you're issuing,
*press CTRL+H to repeat the instructions and then OBEY
*THE ORDERS!
*
*
?WDI4U
[END LESSON]
[OUTTRO]
*18 12
###############################################################
# Page 18
###############################################################
*Congratulations.
*
*You've now completed Boot Camp 2. In this session you learned
*how to issue Fire, Smoke, Defend, and Ambush orders. Boot
*Camp 3 teaches you about commanders and some basic tactics.
*
*
*
*
*
*
*
*
*