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BOOT0.TXT
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1998-12-03
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7KB
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290 lines
###################################################
#
# CC3 BootCamp 1
#
# 1.0.0.5 11/23/1998
# Michael J. Lyons
# Content provided by Scott Johnson
#
###################################################
# Deployment
#
# This section positions the units in the correct
# place. In this map, we have three russion units
# and one german unit. The russian unit we're going
# to use is unit index 1.
#
###################################################
#
###################################################
# Intro
#
# This section marks the introductory dialog
#
###################################################
[DEPLOY]
*0 0 198 6
*0 1 2696 6
*0 2 197 6
*0 3 196 6
*0 4 195 6
*0 5 194 6
*0 6 2691 6
*0 7 2189 6
*0 8 193 6
*0 9 192 6
*0 10 191 6
*0 11 190 6
*0 12 189 6
*1 0 2161 6
#
#
[INTRO]
* 24 12
*Boot Camp 1 Moving Your Troops
*
*In this boot camp session, you'll learn the basics on moving
*your troops. When you're finished with this session, you'll
*be able to issue, cancel, and change a movement order.
*
*Click here to display the next boot camp message.
*
* To quit Boot Camp, press ESC.
* Note: If you get lost, press CTRL+H.
*
#################################################
#
# Lesson 1
#
#################################################
[BEGIN LESSON]
?Action
*MOVE_TEAM 0 7 31 35
?Steps
!TEAM_HIDE 1 0 -1 -1
!CENTER_TEAM 0 7 -1 -1
!POPUP 0 12 -1 -1
*You can issue three types of orders in Close Combat III:
*The Russian Front; movement, fire, and position orders.
*The three types of movement orders are Move, Move Fast, and
*sneak. The fire orders are Fire and Smoke. The position orders
*are Defend and Ambush.
*
*
*
*
!POPUP 1 12 -1 -1
*The basic process for issuing any type of order is the same:
*display the order menu, issue the order, and then indicate
*where the team should move, shoot, or look.
*
*
*
*
!ARROW 0 2 31 35
!ARROW_TEAM 1 2 0 7
!POPUP 0 12 -1 -1
*All right soldier, it's time to issue a movement order. Locate
*the submachine gun infantry in the ditch north (above) the Rail
*Station. Right-click on the team to display the order menu. On
*the order menu, click Move. Drag the movement line toward the
*Rail Station and then click to place the destination dot as
*indicated.
*
*
*
*
?Success
!POPUP 0 12 -1 -1
*Congratulations, you've got what it takes to be an officer. Note
*that when you gave the Move order, the infantry walked toward
*their destination. Once a moving team reaches their destination,
*they defend against any in-range team that they see.
*
*
*
?Error
!POPUP 0 12 -1 -1
*Boot Camp won't work if you don't obey your orders. You
*MUST obey orders or the session stops and we display this
*message box. Click on "Click to Continue" to return to the
*session. If you don't remember what order you're issuing,
*press CTRL+H to repeat the instructions and then OBEY
*THE ORDERS!
*
*
?WDI4U
[END LESSON]
#################################################
#
# Lesson 2
#
#################################################
[BEGIN LESSON]
?Action
*SNEAK 0 1 31 35
?Steps
!TEAM_HIDE 1 0 -1 -1
!CENTER_TEAM 0 1 -1 -1
!ARROW 0 6 31 35
!ARROW_TEAM 1 6 0 1
!POPUP 0 12 -1 -1
*Now try a different movement order. Find the group leader
*just south (below) the Rail Station. Right-click on the
*team to display the order menu. On the order menu, click Sneak.
*Drag the movement line to the Rail Station and then click to place
*the destination dot.
*
*
*
*
*
?Success
!POPUP 0 12 -1 -1
*Excellent. Note that a team sneaking toward a destination moves
*slowly. The soldiers move slowly because they're crawling to avoid
*detection. Use the Sneak order when you want to conceal the
*movement from the enemy or minimize casualties. Unlike with the
*Move order, once a sneaking team reaches their destination, the
*team seeks good positions and readies an ambush.
*
*
*
*
?Error
!POPUP 0 12 -1 -1
*Boot Camp won't work if you don't obey your orders. You
*MUST obey orders or the session stops and we display this
*message box. Click on "Click to Continue" to return to the
*session. If you don't remember what order you're issuing,
*press CTRL+H to repeat the instructions and then OBEY
*THE ORDERS!
*
*
?WDI4U
[END LESSON]
#
#
#
#
#
#
#
#
#
#
#
#################################################
#
# Lesson 3
#
#################################################
[BEGIN LESSON]
?Action
*MOVE_FAST 0 6 20 36
?Steps
!CENTER_TEAM 0 6 -1 -1
!ARROW 0 4 20 36
!ARROW_TEAM 1 1 0 6
!POPUP 0 12 -1 -1
*The final movement command is Move Fast. Find the submachine
*gun team just west (left) of the Rail Station. Right-click on
*the team to display the order menu. On the order menu, click
*Move Fast. Drag the movement line west (left) to the rail
*junction and then click to place the destination dot.
*
*
*
*
*
?Success
!POPUP 1 12 -1 -1
*Very good. Note the team ran towards its destination. Teams that
*move fast don't look for concealment as they run. Once the team
*reaches their destination, they shoot at any visible target
*that's within range.
*
*
*
!POPUP 0 12 -1 -1
*You can cancel any movement order at any point before you
*place the destination dot by right-clicking.
*
*
*
!POPUP 1 12 -1 -1
*You can also designate the route you want a team to take by using
*waypoints. Refer to Chapter 2 in the manual for complete
*instructions on how to use waypoints. Remember that you can use
*waypoints to designate routes both while the game is in
*deployment mode and during gameplay.
*
*
*
!POPUP 0 12 -1 -1
*You can also select more than one team at a time, and then issue
*a single movement order to all the selected teams. When you place
*the destination dot for a group of teams, Close Combat III places
*a destination dot for each team.
*
*
*
*
*
!POPUP 1 12 -1 -1
*The destination dots reflect the relative positions of the teams
*when they were selected. Refer to Chapter 2 in the manual for
*more complete instructions on using group select when you issue
*orders.
*
*
*
*
*
?Error
!POPUP 0 12 -1 -1
*Boot Camp won't work if you don't obey your orders. You
*MUST obey orders or the session stops and we display this
*message box. Click on "Click to Continue" to return to the
*session. If you don't remember what order you're issuing,
*press CTRL+H to repeat the instructions and then OBEY
*THE ORDERS!
*
*
?WDI4U
[END LESSON]
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[OUTTRO]
*18 12
*Summary
*
*Fine job, soldier. You've completed Boot Camp 1. You've learned how
*to issue all three movement orders, change a movement order, and cancel
*an order. Boot Camp 2 teaches you how to issue firing and positioning
*orders.
*
*
*
*