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1995-07-27
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6KB
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142 lines
*-------------------------------------------------------------*
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| B E A V I S & B U T T - H E A D ' S H O U S E |
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*-------------------------------------------------------------*
Title (Once Again) : Beavis & Butt-head's House
File List : BNBHOUSE.WAD - The WAD file.
BNBHOUSE.TXT - This text file.
Author : Michael Lundy
Posting From : pdjlundy@cts.com
Email Address : None. Don't use the above!
Misc. Author Info : Likes Beavis & Butt-head and is the
author of:
Houses 1.3
Pond in the Deathmatch Crater
Cargo Landing Pad
DF Blaster Rifle Patch
Heretic textures for DOOM II
Another Heretic Cathedral
Two Houses
Mike - Hoboken
...and maybe more...
...So do you get the idea of how many
WADs I've made so far.
Soon to come:
Houses 1.4 (Not very soon)
Mike's 107 Sounds
The Broken Water Tank (Or something)
Brief Description : My interpretation of Beavis &
Butt-head's house based on the rooms
I've seen. (That's the living room,
bedroom, and the bathroom.) I also
added a crappy dining room.
WAD Features : + Deathmatch level of B&B's house.
+ Play the explosive version of
"I throw it at you, then you throw
it at me."
+ Saw your friend's finger off with a
chainsaw.
+ Stand in front of something
explosive and say "The fuse is
still lit," and watch for the cool
shrapnel (Did I spell it right?)
WAD Info in More Detail : I paid almost full attention to
detail on this WAD. I have everything
in this except the hole in the wall
next to Butt-head and the picture
next to Beavis. I did use a candlabra
for the lamp, though. If you never
got to see the bedroom, then it was
in the episode where Butt-head blows
on his thumb and passes out. This WAD
isn't very big, but neither is their
house.
Really Dumb Story Line : Not only has Mr. Anderson been a
marine in the past wars, he's also
been in the UAC servive (Getting dumb
yet?). He has all of his weapons in
the toolshed. Of course Beavis &
Butt-head get a hold of it when doing
yard work. Beavis scattered all of
the weapons around the house and now
they're both off to show everyone.
Won't fully work with : Nothing.
Won't work at all with : A turd. "You can't polish a turd."
Big Thanks to : Jason Hofoss for DMapEdit 4.0.11
Adrian Cable for ADE2 5.25
Additional Credits to : OSCS for NeoPaint 2.2
Raphael Quinet for DEU 5.21
Steve McCrea for the TRINITY sky.
*--------------------------------------------------------------*
* Play Information *
Game : DOOM II
Map Number : MAP01
Single Player : Yes, to look around.
Cooperative 2-4 Player : It works, but don't.
Deathmatch 2-4 Player : Durrr...Boooruoo...Yuupp!
Difficulty Settings : Not implemented
New Sounds : No, but get a B&B sound WAD.
New Graphics : Yes. A sky & a wall.
New Music : No
Demos Replaced : None
Anything Else Replaced : No
* Construction *
Base : New WAD from scratch
Main Editor(s) used : DMapEdit 4.0.11, ADE2 5.25
Other Editor(s) used : DEU 5.21, NeoPaint
Build Time : 2 hours
Known Bugs : None. There's even an exit.
Other Problems : Well, the carpet's a little too dark.
Future Improvements : None. I got the closest color I
could for the new wall, so I can't
improve it any further.
* Installation *
Put the WAD in your DOOM2 directory, bla bla bla!
* Troubleshooting *
I can't think of any big problems now.
* Copyright / Permissions *
Authors MAY use this WAD as a base to build additional
WADs.
You may do whatever you want with this file, as long as you give
credit that I, the author, can easily find in the text file.
* Where to get this WAD *
FTP sites: ftp.cdrom.com
BBS numbers: None.
Other: Nothing else.