*-------------------------------------------------------------* | | | | | B E A V I S & B U T T - H E A D ' S H O U S E | | | | | *-------------------------------------------------------------* Title (Once Again) : Beavis & Butt-head's House File List : BNBHOUSE.WAD - The WAD file. BNBHOUSE.TXT - This text file. Author : Michael Lundy Posting From : pdjlundy@cts.com Email Address : None. Don't use the above! Misc. Author Info : Likes Beavis & Butt-head and is the author of: Houses 1.3 Pond in the Deathmatch Crater Cargo Landing Pad DF Blaster Rifle Patch Heretic textures for DOOM II Another Heretic Cathedral Two Houses Mike - Hoboken ...and maybe more... ...So do you get the idea of how many WADs I've made so far. Soon to come: Houses 1.4 (Not very soon) Mike's 107 Sounds The Broken Water Tank (Or something) Brief Description : My interpretation of Beavis & Butt-head's house based on the rooms I've seen. (That's the living room, bedroom, and the bathroom.) I also added a crappy dining room. WAD Features : + Deathmatch level of B&B's house. + Play the explosive version of "I throw it at you, then you throw it at me." + Saw your friend's finger off with a chainsaw. + Stand in front of something explosive and say "The fuse is still lit," and watch for the cool shrapnel (Did I spell it right?) WAD Info in More Detail : I paid almost full attention to detail on this WAD. I have everything in this except the hole in the wall next to Butt-head and the picture next to Beavis. I did use a candlabra for the lamp, though. If you never got to see the bedroom, then it was in the episode where Butt-head blows on his thumb and passes out. This WAD isn't very big, but neither is their house. Really Dumb Story Line : Not only has Mr. Anderson been a marine in the past wars, he's also been in the UAC servive (Getting dumb yet?). He has all of his weapons in the toolshed. Of course Beavis & Butt-head get a hold of it when doing yard work. Beavis scattered all of the weapons around the house and now they're both off to show everyone. Won't fully work with : Nothing. Won't work at all with : A turd. "You can't polish a turd." Big Thanks to : Jason Hofoss for DMapEdit 4.0.11 Adrian Cable for ADE2 5.25 Additional Credits to : OSCS for NeoPaint 2.2 Raphael Quinet for DEU 5.21 Steve McCrea for the TRINITY sky. *--------------------------------------------------------------* * Play Information * Game : DOOM II Map Number : MAP01 Single Player : Yes, to look around. Cooperative 2-4 Player : It works, but don't. Deathmatch 2-4 Player : Durrr...Boooruoo...Yuupp! Difficulty Settings : Not implemented New Sounds : No, but get a B&B sound WAD. New Graphics : Yes. A sky & a wall. New Music : No Demos Replaced : None Anything Else Replaced : No * Construction * Base : New WAD from scratch Main Editor(s) used : DMapEdit 4.0.11, ADE2 5.25 Other Editor(s) used : DEU 5.21, NeoPaint Build Time : 2 hours Known Bugs : None. There's even an exit. Other Problems : Well, the carpet's a little too dark. Future Improvements : None. I got the closest color I could for the new wall, so I can't improve it any further. * Installation * Put the WAD in your DOOM2 directory, bla bla bla! * Troubleshooting * I can't think of any big problems now. * Copyright / Permissions * Authors MAY use this WAD as a base to build additional WADs. You may do whatever you want with this file, as long as you give credit that I, the author, can easily find in the text file. * Where to get this WAD * FTP sites: ftp.cdrom.com BBS numbers: None. Other: Nothing else.