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lord.txt
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1994-11-21
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12KB
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320 lines
This is a compilation of doom pwads gathered from bbs around the country.
Others, like myself, after finishing doom a few times - in a number of
different ways - were not content to wait for the commercial release.
They, with the help of some excellant editors now available - DEU the
editor of choice - have taken it upon themselves to build new levels from
scratch!
This is no easy task. Days and days went into the testing and
creating of these new levels. Each level took a minumum of 36 hours.
They have been well crafted and are quite enjoyable. The problem, I found
is that they are only one level! I would spend an hour or so getting
through an incredibly tough level and discover that the next level in line
was the hanger...major let down. Loading the next cool level brought me
down to entry level excitment. This is a compilation of all of those
levels....surrvive one and head right into the next! I have added a few
batch files to aid the installation of this new adventure!
run1.batch
This batch file zips your doom.wad to about 4.5 Meg. it then unzips the
new Lord.wad and starts the game at the appropriate skill level. This
proccess requires at least 15 Meg of free space on the harddrive. I have
included pkzip and pkunzip in this file for this batch file to utilize.
run2.batch
This batch file leaves your doom.wad alone....it assumes you have 10 meg
of free space on your hard drive. It unzips the new Lord.wad and starts
the game at the appropriate level of skill.
lord.batch
After one of the run.batch files have installed the game, this batch file
will load the game to be run each time you wish to play. This means you
won't have to reload the entire game each time!
Clear.batch
When you are all done playing - for good, this batch program will, unzip
your doom.wad (if zipped), erase the lord.batch - run1.batch - run2.batch
- pkunzip.exe - pkzip.exe. leaving only the clear.bat file to be erased,
and your directory as if this entire experience had never been.
I put all this together, for those of you who haven't had the time to
figure out how to do all this stuff. i admitt to many frustrations, just
trying to get these new levels to play! I hope this quick fix will hold
you until I can put the next one together!
I have had to remove pkunzip.exe and pkzip.exe in an attempt to meet the
oppressive uploading rules of America Online. Before you upload this
episode to another bbs add thos to files to the package! will make it all
much simpler to use - especially to those of you who are new to the
doom editing experience.
The Kid
The Lord
Blackfist
*******************************************************
This level was created as a simple demonstration of the capabilities of
Renegade Graphics Doom Editor. It was created with version 1.0b.
I suggest you play through it once without looking at the map. See if you
can figure out what original level it is based on. You will find it
difficult.
This level was designed for single or cooperative play, not deathmatch,
though it could be used. It is not really suitable as there are a number
of traps which are one-way.
This will work with the registered version of Doom 1.2 only.
For more information on RGDMED, call Renegade Graphics BBS (615)337-9198
or download the file RGDMED1B.ZIP wherever you can find it.
-Joe Pantuso
Author of RGDMED
***************************************************
I) () () I\/I : KILL OR BE KILLED
By WHTRBT1
Dear Doomers
This level, called Kill or be Killed, is my newest try at a completely new
level. This level was created using that great program, DEU 5.0. I haven't
set difficulty yet so no matter what difficulty level you chose, it will be
the same. (With the exception of Nightmare level) This level is not the best
but still, it's ok.
Have fun!
B^D
**********************************************
==============================================================
Title : Subway11.wad
Author : Greg B.
Email Address : s236@stat.berkeley.edu
Misc. Author Info : Me.
Description : Some Star Wars, some neatness. Have to
to try it once. Main level is like a
subway line, with stations. Has some
optional puzzles.
Additional Credits to : Author of Megawatt.wad for subway idea
================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Difficulty Settings : Not implemented
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time :15-20 hours
Editor(s) used :Deu 5.0, Bsp 1.1
Known Bugs :None, they're 'puzzles' :)
* Copyright / Permissions *
You may do whatever you want with this file.
* Where to get this WAD *
FTP sites: ocf.unt.edu
BBS numbers: (510)-935-1085
Other:
*************************************************
==============================================================
Title : Subway11.wad
Author : Greg B.
Email Address : s236@stat.berkeley.edu
Misc. Author Info : Me.
Description : Some Star Wars, some neatness. Have to
to try it once. Main level is like a
subway line, with stations. Has some
optional puzzles.
Additional Credits to : Author of Megawatt.wad for subway idea
================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Difficulty Settings : Not implemented
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time :15-20 hours
Editor(s) used :Deu 5.0, Bsp 1.1
Known Bugs :None, they're 'puzzles' :)
* Copyright / Permissions *
You may do whatever you want with this file.
* Where to get this WAD *
FTP sites: ocf.unt.edu
BBS numbers: (510)-935-1085
Other:
*************************************************
================================================================
Title : strmstr.zip
Author : Andrew Murphy
Email Address : amurphy@hurri.kean.edu, murfs1@aol.com
Misc. Author Info : I'm 18, and going to Oberlin in the fall. Hopefully
When there's a music import tool, I'll write music
to go with the level.
Description : Nothing terriblely scarey, just a few barons, and some
very tight stariwells, (i.e. calling it Stairmaster) Who needs
elevators, real men/women take the stairs. Has secret
stuff and teleporters.
Additional Credits to : My Dad for letting me use his Pentium, and for putting
with my constant switching between OS/2 to DOS
================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Not implemented
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : 1 Coltrane CD twice, 2 Spyro Gyra, and
The Mambo Kings SNDTRK twice (About 5 hrs)
Editor(s) used : Deu 5.0, BSP
Known Bugs : NONE
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels without my permission.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: A few, I'll decide when I get a chance to access a machine
with an Internet connections (Most likely Wuarchive.Wustl.Edu)
BBS numbers: The Vector- (908) 276-4405
Treefort BBS- (908) 388-3496
Other: America Online
**************************************************
================================================================
Title : strmstr.zip
Author : Andrew Murphy
Email Address : amurphy@hurri.kean.edu, murfs1@aol.com
Misc. Author Info : I'm 18, and going to Oberlin in the fall. Hopefully
When there's a music import tool, I'll write music
to go with the level.
Description : Nothing terriblely scarey, just a few barons, and some
very tight stariwells, (i.e. calling it Stairmaster) Who needs
elevators, real men/women take the stairs. Has secret
stuff and teleporters.
Additional Credits to : My Dad for letting me use his Pentium, and for putting
with my constant switching between OS/2 to DOS
================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Not implemented
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : 1 Coltrane CD twice, 2 Spyro Gyra, and
The Mambo Kings SNDTRK twice (About 5 hrs)
Editor(s) used : Deu 5.0, BSP
Known Bugs : NONE
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels without my permission.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: A few, I'll decide when I get a chance to access a machine
with an Internet connections (Most likely Wuarchive.Wustl.Edu)
BBS numbers: The Vector- (908) 276-4405
Treefort BBS- (908) 388-3496
Other: America Online
***********************************************************
I have gone back to my Original file and added the text documents which came
with the wads, I used to make this episode. These Doc's explain who made
which floor and what they used. These were not left out intentionally,
and no slight was intended - it was an oversight on my part. I was so
excited by the prosspect of sharing these great levels with others, that I
neglected to incluse the original docs....some of the wads I used came bare,
no documentation. I believe I have located all of the txt files that
originally belonged - If you find one you made, without documentation - email
me on internet Blackfist1@AOL.com and i'll fix it. Sorry
The Kid
The Lord
Blackfist