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- Knights of Xentar
-
- *** Squalor Hollow ***
-
- Go to the tavern, a bit north of the Larousse's house and you'll find
- a girl being raped by the bandits which attacked you earlier.
- Talk to them; eventually Desmond beats them up and you save the girl.
- Go to the house of Don Frump; the entrance is in the southwestern
- most part of town.
-
- *** Mount Litmus ***
-
- Go in and fight your way through until you see a man at the end.
- Go back to Squalor Hollow.
-
- *** Squalor Hollow ***
-
- Go immediately to Don Frump's house.
- Exit the town and proceed north.
-
- *** Barricade ***
-
- Desmond must kiss the medal in order to pass through the barrier.
-
- *** The Nameless Village ***
-
- Find what appears to be Don Frump in the northern area of.
- Follow him downstairs. He tries to kill you, but the medal you are
- wearing eradicates him in a burst of light.
- Buy weapons and armor and proceed to back to Squalor Hollow for your
- reward.
-
- *** Sqaulor Hollow ***
-
- Get your reward from Don Frump.
- Go north, cross the barrier, and head west to Dreadsen.
-
- *** Dreadsen ***
-
- Buy new weapons and armor.
- Go southeast to Priscilla's Place first.
-
- *** Priscilla's Place ***
-
- Walk in on a bunch of dwarves raping Priscilla, and after some
- conversation you're put into battle with them and their boss.
- Kill them all, and Priscilla will mention an evil wizard who lives in
- a cave to the north.
- Go back to Dreadsen.
-
- *** Dreadsen ***
-
- A hermit has the Mystic Marble on the outskirts of Dreadsen.
- Take one step beyond the fence that surrounds the town. (You
- shouldn't exit the town.)
- Walk around the town to the left, and you'll find some stairs.
- Go down, and the hermit living there will give you the Mystic Marble.
-
- Exit and go to the cave north of Priscilla's Place.
-
- *** The Cave ***
-
- Make your way to the dungeon and the wizard Visal.
- Take him out and go back to Priscilla's Place.
-
- *** Priscilla's Place ***
-
- Priscilla will give you the magic mirror.
-
- *** Clara's Place ***
-
- Go to the northeast of Dreadsen to a small house where a girl and her
- grandmother live
- Kill the wolf.
- If you leave the house and return later, Clara will show her
- gratitude.
-
- *** Coventry ***
-
- Go to he town of Coventry, due south of Dreadsen.
- Buy new weapons and armor.
- Go to the tavern which has been converted into an inn, and go the
- second floor.
- In the top right room you'll find the Dark Knight; talk to him, and
- he'll fill you in about Tymm.
- Proceed to the east, to Tymm's Lair.
-
- *** Tymm's Lair ***
-
- Talk to Tymm.
- Before leaving you'll see some stairs -- go in and save Marie.
- Go to the Nudist Colony, which is southeast.
-
- *** Nudist Colony ***
-
- Take the sovereigns stashed away in some of the pots.
- Fin the old man hidden beneath a lot of staircases who tells you his
- daughter's ages.
- Should you find them and guess their ages correctly they will show
- you what they look like.
- Go north to Phoenix.
-
- *** Phoenix ***
-
- Go to the southwest corner of town.
- Talk to Kate.
- Find Rolf in the houses and talk to him. He'll agree to join you but
- he has to pack.
- In the meantime, get the various bonuses around town and visit the
- shops.
- Visit the Desmond Tower in the northeast section of town, and get the
- Desmond Action Figure at the top.
- Get Rolf; equip yourself with weapons and armor, leave town, and head
- north.
- Find a boulder blocking your path.
- Keep going north to Squalor Hollow.
-
- *** Squalor Hollow ***
-
- Talk to Larousse.
- Go to Carnage Corners, southeast of Phoenix.
-
- *** Carnage Corners ***
-
- Carnage Corners is just east of a bridge.
- Purchase new weapons and armor, and most importantly, buy an entry
- card for the competition.
- Talk to the old man in the house beside the mayor's.
- Leave town and go north.
-
- *** Carnage Corners Cemetery ***
-
- Show your entry card to the attendant and he'll let you in.
- Once in the cemetery, go all the way west.
- Find a chest on the westernmost section of the cemetery, which
- contains a picture.
- Once you have the picture, hack your way through the dungeon.
- At the end of the dungeon, you'll be transported out because of a
- magical barrier.
- Go back to Carnage Corners.
-
- *** Carnage Corners ***
-
- Go to the old man's house beside the mayor's and talk to him.
- He should give you the transsexual nuts but if he doesn't, attempt to
- cross the magical barrier east of Carnage Corners (the one blocking
- entrance to Arcadia) and try again.
-
- *** Arcadia ***
-
- Once you have the transsexual nuts, cross the barrier and enter
- Arcadia.
- See the woman at the weapons shop.
- Visit Aquaria in the tower -- the entrance is in the southwest part
- of town.
- Go to the building on the east part of town and talk to Luna and she
- will join your party.
- Go back to Carnage Corners, or use Luna's Warp magic.
-
- *** Carnage Corners ***
-
- Go to the competition registry.
- Pay an extra 500 sovereigns to enter Luna in the competition.
- Then go north to the cemetery.
-
- *** Carnage Corners Cemetery ***
-
- Make your way to the bottom floor of the dungeon again.
- This time, you won't get transported out, but rather end up fighting
- the bosses of the cemetery.
- Kill them and you should receive the key to the Castle of Kalist.
- Return to Carnage Corners.
-
- *** Carnage Corners ***
-
- Proceed to the mayor's house.
- Go to Arcadia.
-
- *** Arcadia ***
-
- Visit the princess in the northeastern part of town.
- Proceed to Mellions, which is northeast of Arcadia.
-
- *** Mellions ***
-
- You should buy the weapons and armor here if you can.
- Talk to everyone, especially the jar makers.
- Go to the Castle of Kalist.
-
- *** Castle of Kalist ***
-
- The Castle of Kalist is southeast of Mellions and northeast of
- Arcadia.
- Go in and make your way to the area where you can clearly see nine
- staircases in a three-by-three pattern.
- Take the upper right staircase, then the bottom left, and then the
- bottom center.
- Find two chests with what appears to be the Falcon Sword and your
- armor, but these are fakes.
- You will find what appears to be Luna, but is actually the demoness
- Haggis.
- Kill her, and Luna will come back.
- You'll get a snow gem; use it immediately to gain Blizzard magic.
- Go to the uppermost floor and get the Demonic Key from the locked
- room.
- Proceed to the southeastern part of the upperfloor, and walk into the
- skull on one side of a rectangular structure and you'll be
- transported out of the castle.
-
- *** Moronvia ***
-
- Purchase new weapons and talk to the village people.
- Notice that there is a lower level to the village which is
- inaccessible at this time.
- Exit the village and find the Feline Farms.
-
- *** Feline Farms -- The Village of Cats ***
-
- When you've finished talking to the people of the village, go north
- to the dog cave.
-
- *** The Dog Cave ***
-
- Find the secret passages here, or you will not be able to progress
- through the dungeon.
- Go to the first floor, the secret passage is in the southeastern
- corner, just before the stairs.
- Go to the lower floor where the long hallway is blocked.
- The secret passage should be on the right: just before the hallway
- starts.
- Find the Dog Boss located just after a maze of blackness and kill
- him, and take the tuna liver lumps.
- Return to the Feline Farms.
-
- *** Feline Farms ***
-
- Talk to Parrtesia, who appears to be the leader.
-
- *** Lake of Fairies ***
-
- Go to the Lake of Fairies, hidden away in a forest to the northwest
- of Moronvia.
- Talk to the Fairies, but they will not trust you.
-
- *** Moronvia ***
-
- Go immediately to the attendant who guards the staircase to the lower
- levels of this village.
- Give him the tuna liver lumps, and he will begin to feel sleepy.
- Leave the town and come back in order for him to fall completely
- asleep.
- Then descend to the lower level.
- Talk to more people and then depart for Tristram.
-
- *** Tristram ***
-
- Go to Tristram, located in the region northwest of the Lake of
- Fairies.
- At this point in the game, you should be alerted by a citizen that
- something is wrong. If everything seems fine, you might have missed
- something; check and see.
- Either warp or walk to the Lake of Fairies when you really are
- alerted, and the characters will deduce that something has happened.
-
- *** Lake of Fairies ***
-
- Go to Moronvia immediately after questioning the fairies.
-
- *** Moronvia ***
-
- Talk to the one man guarding the staircase on the village's lower
- level.
- Eventually after conversation the party acquires the Pearl of Sorrow,
- necessary for entrance into the Temple of Xentar.
- When you have the Pearl, go right away to the Temple of Xentar, in
- the region east of Tristram.
-
- *** Temple of Xentar ***
-
- Talk to Arstein, the Dark Knight, at the entrance.
- Go through the doors and floors until you find your Falcon Sword and
- Genji Armor.
- On the top floor, you should find a door with a pattern of a girl on
- it and you party should insert the Pearl of Sorrow and the door will
- open.
-
- *** Realm of Light ***
-
- Cross over to the Realm of Light, which is, though he doesn't realize
- it, Desmond's home.
- Talk to the Goddess.
-
- *** The Final Showdown ***
-
- Meet Arstein first, and kill him.
- Then Arstein's father appears, who fights with your mother, and then
- you.
- Deimos is next, and is very difficult. Many High Potions is
- suggested.
- High Potions.
-
- *** End of Game ***
-
- After beating Deimos, exit the battle field.
- Go to Arcadia and talk to the Princess.
- Talk to Aquaria.
- Then talk to the Princess again.
-