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- Ultima VIII: Pagan
-
- 1. Go to Mythran of the Plateau area by following the path North of
- Tenebrae into a cave.
- 2. Get across the water using stones.
- 3. The two gates are opened by moving the six levers until each is in
- the position where it turned the winch. Use the seventh winch and
- cross the bridge.
- 4. Go to the transporter in Mythran's, also the one in Tenebrae above
- Mordea.
- 5. Buy a Scroll from Mythran.
- 6. The key to get the dagger is with Aramina, when she's at her home
- in Eastern Tenebrae.
- 7. Get Sticks in Western Tenebrae by a Big Tree By an abandoned house
- in the North-Western portion of the map.
- 8. West and south of the Archway is the Executioner's.
- 9. To cast Necromancer spells you need to put the reagents in a bag,
- Double-click on the Key of the Caretaker, and then click on the bag.
- 10. To locate the Necromancers in the Catacombs look for a small room
- to the North-East which has no roof, cobwebs on the door, and a Ghoul
- inside.
- 11. Enter the room.
- 12. Re-enter the Catacombs via a cave, and proceed immediately south
- until you find a door.
- 13. Make your way through the caves Southward.
- 14. The Entrance to the Hall of the Mountain King are Large
- double-doors; open them by conjuring a Golem from the dirt.
- 15. Inside, head North and East until you find some ruins. Outside it
- are some levers, pull them.
- 16. Return south until you can go West.
- 17. When you some red stepping-stones which appear and disappear over
- a chasm, jump across them and continue in that direction.
- 18. Solve the ForceFields puzzle, unlock the door, and head
- West/South.
- 19. Leap some stones over water to find a key on a skeleton.
- 20. Go back and then Northward past the FireShrooms.
- 21. Cross the small lake.
- 22. Take your second left, a small crevice, and continue to another
- door for which you have a key.
- 23. Go down the corridor, jump some more moving-platforms, and
- continue Northward into the room with all the Skeleton's and Ghouls.
- 24. Meet the King at the top.
- 25. Proceed Southward.
- 26. Should you possess the Recall Item from Mythran, visit the
- transporter, otherwise step on the Rune/Icon and you're teleported to
- the front of the Hall.
- 27. Return to the Necromancer and speak to him.
- 28. Double-click on Lothian.
- 29. Speak with the Necromancer again.
- 30. Go into the Catacombs again and locate the room with the plaque
- which reads "Toward fate do you travel." Unlock the door with the Key
- of the Scion.
- 31. Proceed to the Shrine area.
- 32. Locate the five levers and figure out how to get the key from the
- chest.
- 33. With this key open the door to the north.
- 34. In this maze, find the "Skull of Quakes."
- 35. Make your through to a jump over a small chasm and then find the
- gravesite.
- 36. Cast "Open Ground" here.
- 37. Fall through the hole.
- 38. Locate all the Rolling spheres and the blue floor.
- 39. Throw something (the skull) over the gate and onto the raised
- platform.
- 40. Take both keys in this area. Jump over the light-ray to.
- 41. To solve the "Hanoi's Tower" puzzle, move all the stairs into the
- middle. Your first step will take away a stair, and your second will
- place it.
- 42. Cast "Rock Flesh" to walk through the light-rays.
- 43. Unlock the doors.
- 44. Get the key from under the Skeleton's body on the broken bench.
- 45. Return to the Rolling Spheres by unlocking several doors with
- this key.
- 46. Take the Ceremonial shield and return to the place with the
- benches.
- 47. Put the shield on the altar.
- 48. Open the door to Khumash-Gor with the scroll you get from
- Mythran's.
- 49. Place a "Grant Peace" spell on the ghost which attacks you.
- 50. Take the Obelisk Tip, and exit the Catacombs.
- 51. Should Devion be placed in Jail, use Mythran's scroll to open the
- wall where a small purple book lies encaged.
-
- *** EARTH ***
-
- 1. Obtain the Heart of Earth by transporting to the Hall of the
- Mountain King and heading out the doors to the south, unlocking the
- door to the East and going up the West-fork.
- 2. Make your way behind the Conventicle and continue moving until you
- find a plaque with the words: "M(???) Conventicler"(?) on it, and a
- grave with a gate and a lever.
- 3. Attack the Ghosts and Ghouls once you get near.
- 4. Take the key from the corpse.
- 5. Return to the Conventicle.
- 6. Open the doors with this key.
- 7. Cast "Open Ground" by the Grave.
- 8. Take the Heart of Earth.
-
- *** WATER ***
-
- 1. Locate Hydros by walking to the South Side of the lake and hopping
- across the broken land-bridge.
- 2. Go into the cave entrance which is near the South-West side of the
- lake.
- 3. Jump the wall with a hole in it.
- 4. Continue through a few more walls, and eventually find a grave
- above a cliff , next to a small pond.
- 5. Cast "Open Ground."
- 6. Go back and speak to Hydros.
- 7. Return to Tenebrae and speak to Devion about the Key to the Tear
- of Seas.
- 8. If he doesn't, offer the key to you yet, go on to the other
- elements and he eventually will.
-
- *** AIR ***
-
- 1. Make your way to town.
- 2. Talk to Stellos, and then talk to the guy Stellos tells you to
- see.
- 3. Pass the first test.
- 4. Go West of the town to the point for the test of Centeredness. The
- trick is to be in the center before each new gust of wind.
- 5. Return to the town and talk to Stellos.
- 6. Go to the mines, below the Monastery.
- 7. Take the stairs down in the Kitchen.
- 8. Find 8 silver pieces.
- 9. The building with no door opens with Mythran's Scroll, and
- contains The Protector sword.
- 10. Go back to Tenebrae and have the Blacksmith in Western Tenebrae
- make you 7 Foci.
- 11. Return to Argentrock and place the foci on the altar.
- 12. To pass the third test you need to return to the mine and cast
- "Aerial Servant" on the wounded Torax in the West-end of the mine.
- 13. Then cast "Healing Touch."
- 14. Speak to the Xavier again.
- 15. Cast "Hear Truth" and ask both he and Stellos about people.
- 16. Ask Holy Cyrrus about Torwin's whereabouts.
- 17. Go to Windy Point.
- 18. To reach Stratos, hop from between the pillars at Windy Point.
- 19. Jump your way up to her.
- 20. Save yourself some time by casting "Reveal" while she's visible
- and then "Aerial Servant" to get the Breath of Wind.
-
- *** FIRE ***
-
- 1. Cross the Lava-River by finding the point where Devion talks to
- you.
- 2. Cast "Air Walk" and jump across. (leaping directly Left from your
- point of view looking at the monitor.)
- 3. Jump the water and climb the cliff to "Daemon's Crag."
- 4. Visit Bane and gain her trust.
- 5. Go see Vadion and gain his trust.
- 6. Give whomever you like most the other's TrueName.
- 7. Learn to cast Fire-Spells in the Library. Make sure the reagents
- are kinda close to the candles they're supposed to be.
- 8. Go back to whomever you chose and take the casting-test.
- 9. Proceed West and cross the Land-Bridge and enter the Obsidian
- Fortress.
- 10. Run as quickly as you can from those Demons!
- 11. Speak to the third Demon you see.
- 12. Prepare these spells: Flash, Endure Heat, Extinguish, Banish
- Demon, and Armor of Flames.
- 13. Solve thefour puzzles, and when you have all four symbols, go
- back to the Talking Demon.
- 14. Finish the Master's test, making sure to have a Banish Demon
- ready.
- 15. Return to the Obsidian fortress and kill the Master.
- 16. Take the Tongue of Flame from him.
- 17. Go see Mythran and learn some spells from him.
- 18. Get the "Ethereal Travel" spell from him.
- 19. To get the money, sleep in the Jeweler's bed for an hour and she
- leaves. When you wake up, rob her, and go back to sleep again. Then
- sell her all her gems.
- 20. Cast Ethereal travel then you'll have to defeat each element.
- 21. Use each symbol on each respective Titan.
- 22. To obtain the Earth symbol: Use "Endure Heat" to get past the
- lava.
- 23. To obtain the Water symbol: Keep hopping.
- 24. To obtain the Fire symbol: Get a bunch of white balls to drop on
- the glowing squares.
- 25. To obtain the Air symbol: Ignore all the treasure and keep
- hopping.
- 26. After you have beat them all and possess four glowing objects,
- place them on the
- 27. Pentacle in this order: Mesostel Pa - Heart of Earth; Perivolcan
- Pa - Tear of Seas; Perivolcan Ze - Tongue of Flame; Mesostel Ze -
- Breath of Wind; Aphelion - Obelisk tip
- 28. Double-click on the Tip, and then click on yourself.
-