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- SPACE QUEST V
-
- STARCON ACADEMY
-
- What am I supposed to do at the start?
- You should go to class.
- The classroom is one of the rooms on the ring in line with the flight
- simulator. Look for a bulletin board next to the door.
- Walk inside the room and see what happens next.
-
- How do I pass this silly test?
- You need to pass this test if you want to do well in this game.
-
- Does the guy sitting next to you look smart?
- All you have to do is make sure that you don't get caught.
- Use the eye icon to look at the smart cadet's test whenever the proctor
- isn't looking at you (that's when you can't see his eyes)
- The top answer box is "A" and the bottom is usually "E". Don't worry about
- keeping up with the cadet, he's taking the test at the same speed you are.
-
- What does the professor want me to do now?
- I think he wants you to clean the rotunda. That is the room just outside
- of the ring where the classroom is. You'll need cleaning supplies.
- Fortunately, they're within easy reach. Look at the room along the inner
- ring of the academy. Get the floor scrubber and the orange safety cones.
- Now you can take the turbolift down to the bottom floor. Drop the three
- cones to make sure people don't get hurt. You're ready to unfold the
- scrubber and then hop in it. Unfortunately, you need to get every last spot
- Sit back and watch Quirk and Wankmeister walk by to admire your work.
- You get nothing for scrubbing the floor, but the scene with the rat
- in the computer must have given you an idea as to what you can do next.
- The SAT scores are ready. Go check the bulletin board near the classroom
- to get yours. You have to pass the test at this point.
-
- GANGULARIS AND PEEYU
- If you don't like your assignment, there is nothing you can do about it.
- Hope that somothing else better comes along.
- It's not really the captain's job to pilot the ship. The navigation officer
- can do that for you. Use the command icon from your captain's chair. Look
- over the choices you have, and see if anything looks like it might work.
- Tell Droole to lay in a course. The next question tells you what the
- coordinates are. Then tell Droole to go to light speed. Once you approach
- your destination, drop to regular speed.
- If you're around a planet you need to enter standard orbit, or pick up
- waste if that's your mission.
-
- THE COORDINATES
- Look through the INQUIRER that comes with your game package. Look at Gir
- Draxon's predictions, on page 17 and 18 of the magazine. Take a good look
- at the words on the "background" of the text. The codes you need to give
- Droole are the five digit numbers under each name.
-
- WHAT TO DO AT GANGULARIS
- Pick up the trash floating around the planet. You have to activate the
- refuse retrieval system (RRS). Droole can activate it for you.
-
- WHAT TO DO AT PEEYU
- Do the same thing as you did at GANGULARIS
-
- WHAT TO DO ABOUT THE LIFE FORM IN THE TRASH COMPARTMENT?
- Open the trash, by using the button next to the door. A pretty nasty
- little creature comes out. Talk to Cliffy, he'll tell you where to find
- Spikey. He's hiding in the bio lab. Go in there and wait. He'll come.
- The ship isn't a suitable place for Spikey to live. Try the habitube.
- The creature is very acidic. You may need to take care of that noew.Look in
- Cliffy's toolbox for the item you need. Try to to put the antacid in the
- tube.
-
- KIZ URAZGUBI (KU)
- Try to destroy the the robot'ship.
-
- WHAT TO DO ABOUT W-D40
- W-D40 will follow you just about everywhere you go. It would be nice if you
- could crush the W-D40 under that boulder. Notice that the boulder would roll
- into the cave to the left of that gap if you pushed it. If you're quick
- that's where the W-D40 will be when you push the boulder.
- Take a look at the tree on the screen with the giant log. Try walking on the
- tree on the screen with the giant log. Try walking on the tree to see what
- happens. Don't worry, you now have a stick that can help you.
- Climb up to the boulder as quickly as you can (try the hand icon on the
- boulder to get there), and then use the stick on the boulder. If you get
- a message saying that timing is important, you waited too long. You need
- to leave the screen and make sure to walk through the cave to the left
- of the gap, to trigger her appearance again. Keep trying until you get her.
-
- HOW DO I GET THAT FRUIT?
- You don't need that fruit until after you've injured W-D40 for the first
- time. Use the stick and hit the fruit. Grab it once it's in reach.
- Enter the screen with the fruit from the left side, otherwise you will
- trigger W-D40's appearance.
-
- HOW DO YOU FINISH W-D40 OFF
- First, make sure she can not longer cloak. Feed her the fruit at the middle
- of that hollow log.
-
- WHY DID I BEAM BACK TO A DIFFERENT LOCATION?
- The leftover part from W-D40 problably had something to do with it.
- Try using that device on yourself. Jump on that anti-gravivty lift to get
- inside WD's ship.
-
- CLOAKING DEVICE
- Look at the non-descript panel on the right half of W-D40's ship.
- There's no way to keep the alarm from starting. Start by pulling
- the two levers, starting with the top one. You can open each of the
- four sections of the panel around the device separately. You need to open
- them separately. Start by turning the knobs in the upper left and
- lower right corners. Open the panels in those two corners. then turn the
- other two knobs. Open the upper right and lower left panels. You can
- then take the cloaking device and leave. (This might work because it
- is randomly generated). Once you have the cloaking device, return to
- Eureka. Droole and Flo will have their suggestions, try the Spacebar.
-
- THE SPACEBAR
- Sit down with your crew and be friendly. Play a game with Quirk. Cliffy
- is put in the brig, rescue him. To beat Quirk cheat, save and restore the
- game until you get a hit so to maximize your chances of winning.
- You can also use those probes to speed up your game. Launch as many probes
- as you can and then restore when they're gone. If you found any ships, you
- can hit them after you've restored.
-
- HOW TO REACH THE BRIG
- Did you read the warning on the space monkey package? Put them in alcohol.
- In your drink at your table. They reproduce very quickly. Take advantage
- of the big panic to reach the brig.
-
- HOW TO GET CLIFFY OUT OF THE BRIG
- Make sure you can get to the brig first. You need something that can eat
- metal. Spikey will do the job if you go back and get him. Just drop him
- on the bars and he'll dig out Cliffy.
-
- KLOROX II
- Start by orbiting the planet and beaming down to see what you can find.
- There is only one place open. It's the greenhouse in the middle of the
- screen, towards the back end. In the greenhouse there is only one thing
- you can do: look at the computer. Don't let that puke monster spit on
- you once he arrives. Use the arrow cursor to dodge him until help arrives.
- I would look for that secret path that he talks about. It's on the left
- edge of the left screen. After the puke monster attacked you he dropped
- a slip of paper to the left of the computer. Pick it up that has a 5 digit
- code. Imput that code for the computer.
- CANISTER ON HILL- the code on the canister is important, it is the
- coordinate for Genetix.
-
- THRAKUS
- Check with the crew to see what's in the area. Go down to the surface
- to see what you can find.
-
- WHERE TO FIND AIR SUPPLY FOR THE PLANET
- The pod bay probably has what you're looking for. The items you need are
- in 2 different panels. They are located to the left of the space suit and
- the right of the airlock. You'll need an oxygen tank and a rebreather.
- Then you can transport down to the surface by wearing the rebreather while
- you 're on the transporter pad.
-
- HOW TO TRACK DOWN THE PERSON IN THE ESCAPE POD
- First of all start by looking in the pod. Clean up the mess the occupant
- left. Take the frock. A homecoming beacon. Try pressing it to see if the
- person shows up. Go to the left side of the area to see what happens.
-
- HOW DO YOU STOP BEATRICE FROM FALLING
- Use the frock for the escape pod.
-
- HOW DO YOU GET OUT FROM HERE
- Beatrice has given you something. Grab onto the vine, and then you'll
- be able to get out of here.
-
- BEATRICE HAS BEEN HIT BY PUKOIDS
- Put her in the cryogenic chamber. You need to freeze her for ten seconds.
- So enter "10" on the control panel and freeze her. You'll have to wait
- until later before you find a cure to help her.
-
- UNDER ATTACK FROM THE GOLIATH
- Raise your shields. There's a nice asteroid belt to protect you.
- Try 'evasive action' and then wait until the Goliath leaves.
-
- HOW TO RESCUE CLIFFY
- You have something in the pod, that is used for rescues. It's the EVA.
- Start by rotating the pod with the control unit and hopping in. Cliffy
- is the red dot on the radar screen. Fly to him. You should get a "Target
- in range" message, when you're getting close. Use the claw to grab him.
- Move the arm foward, hit claw to open the claw and claw agin to close it.
- Now you can fly back to Eureka.
-
- GENETIX DOME
- Use the code (41666) here to get there.
-
- WHEN YOU ARE TURNED INTO A FLY
- Fly around the communicator, until the frog like creature lands on you
- communicator. Now you can talk to Flo and get help. Check the lab to the
- west. Look at the security cameras for dome 3 on the computer. Once you
- look at all the views Cliffy will arrive. Do what he says and take him
- to the dumpster in the back. Then walk near the rest of your body
- and you will return to normal.
-
-
- THE ROOM TO THE WEST
- When you're a fly, it's quite simple, fly through the security card slot.
- If you're human you must remember the beams of light in the slot. Use
- the hole punch on the business card. Punch holes in each of the corners and
- in the center of the card like a 5 on dice.
-
- WHAT DO YOU GET AT GENETIX
- Get all the information out of the computer. There are liquid nitrogen
- tanks in the back-left area of the lab. Hit the little black thing
- to open door and take them. You can now leave.
-
- WHAT IS SPIKEY TRYING TO TELL YOU
- Look at all the choices. Tell Cliffy to use the transporter to heal
- Beatrice, get her out of the cryo tank first (defrost her for ten seconds),
- then out Beatrice on the transporter to heal her.
-
- GINGIVITIS
- You need to secretly enter the Goliath to turn off the shields.
- Cliffy and W-D40 should know how to approach the Goliath secretly. Then
- tell Cliffy to cloak the ship once you have reached Goliath.
-
- HOW TO GET ON BOARD OF THE GOLIATH
- Talk to Cliffy, he will give you advice. Use the Eva to get to Goliath.
- Watch the projector for the safest place to land, which would be the
- in the middle-left. Use the laser drill on the ship to open ship once
- you've opened the Eva's hatch.
-
- TO AVOID ALL THOSE PUKOIDS
- Going past the first one is easy. After try going under the guards in the
- hallway, there are grates on the floor. Try picking them up. You'll
- be able to sneak past the guards.
-
- THE TRICK TO THE MAZE
- N. E. N. Enter the shaft and go to level 6 (up two doors)
-
- S.W.N.N.E.N. Enter the shaft and go to level 4 (up two levels)
-
- S.W.N.N.W.W.N. Enter the shaft and go to level 2( up 2 again)
-
- S.S.W.S.E.S. Flip the switch
-
- HOW DO YOU GET OUT QUIRK'S BRIDGE
- You need the liquid nitrogen that you got at Genetix.
-
- WHEN DO GIVE THE SIGNAL TO CLIFFY TO HEAL THE PUKOIDS
- Wait until they're all on the transport pad. Wait untile the doors shgut
- and then give the signal.
-
- BLOB ATTACK ON THE GOLIATH
- Tell Droole to fire on it.
-
- THE BLOB RETURNS
- Tell Droole to active the RRS. The Blob will not stay in trash.
- Press the self-destruct button on the command chair.
-
- TO FIX THE TRANSPORTER
- Go to the maintenance tunnel in engineering, there's a little diagram
- that explains what each fuse is for. Get a spare fuse from Cliffy's tool
- box. Change the fuses.
-
- HOW TO PAST THE BLOB
- Go to the transporter lab. Use the hand icon on the door to jump over
- the blob. Don't forget Beatrice and Spikey when you transport off the
- ship.
-
- TO GET THE GOLIATH RUNNING
- Put the warp distributor cap back. There's a place for it in the room
- where you first enter the ship. That's it. Now just relax and watch the
- ending.
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