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-
- Shadow Kick: This is a great move for a combo or retaliation. When a
- slower opponent sweeps you, block it and do the shadow kick quickly.
- This will hit most of the time except on fast sweepers like Kitana and
- Mileena. The only time to use the kick other than retaliation or part
- of a combo is when you can anticipate when your opponent will stand.
- Try to hide your intentions by walking backwards or forwards without
- blocking, then do the kick when they make a move. Sometimes Cage will
- do a red shadow kick, which leaves a red shadow and makes an electrical
- zapping noise. It appears to be a random occurrence, with no known move
- on how to produce a red kick.
-
- o Jump Kick - Shadow Kick: Jump kick your opponent low and
- immediately do the shadow kick. If your opponent is jumping towards
- you, do a hop kick followed by the shadow kick.
-
- o Jump Kick - Shadow Uppercut: Jump kick you opponent low and
- immediately do the shadow uppercut. You must kick low and deep and do
- the shadow uppercut as fast as possible, otherwise it will be to late to
- connect. This is easier when close to the corner.
-
- o Jump Kick - Low Bolt: Jump kick your opponent low and
- immediately do the low green bolt. After starting the jump kick, keep
- the joystick in the away position, so you can quickly do the half-circle
- motion right after you hit.
-
- o Ball Breaker - Turn Around Kick - Shadow Kick: Do the ball
- breaker against your opponent. Immediately jump over the groaning
- victim and kick them low as you turn to face the other direction.
- Follow this with the shadow kick or shadow uppercut.
-
- =======
- REPTILE
- =======
-
- o Jump Kick - Acid Spit: Jump kick your opponent low and
- immediately do the acid spit. Start the two forward motion right before
- you hit, then quickly press HIGH PUNCH.
-
- o Forceball - Two Punches - Hop Kick - Slide: Do the forceball
- move on your opponent. If they get hit by it, do two high punches as
- they are coming towards you. After the punches do a hop kick. You need
- to be in the right place for the high punches to connect. After the
- kick complete the combo with the slide.
-
- ========
- SUB-ZERO
- ========
-
- o Jump Kick - Slide: Jump kick your opponent low and
- immediately do the slide. If you do not kick low and deep enough, the
- slide may not connect on human opponents. It almost always works
- against the computer though.
-
- o Jump Kick - Hop Kick - Slide: Jump kick your opponent low
- and immediately do a hop kick, followed by the slide. Easiest when your
- opponent is frozen.
-
- o Jump Kick - Ground Freeze - Uppercut - Slide: Jump kick your
- opponent low and immediately do the ground freeze. Kick them deep
- otherwise they will land beyond the range of the ground freeze. If they
- slip, hit them with the uppercut then slide.
-
- ===========
- SHANG TSUNG
- ===========
-
- o Flaming Skulls: If you can catch your opponent in the air
- with the first one, there is a good chance that the other two will hit.
- Do the three skulls before your opponent jumps towards or away from you.
-
- o Jump Kick - Flaming Skull: Jump kick your opponent low and
- immediately do one flaming skull. Start the two back motion right
- before you kick, then press HIGH PUNCH. This one is hard as Shang
- Tsung's fireball travels slow. More than one flaming skull after the
- jump kick is possible, although extremely difficult.
-
- ======
- KITANA
- ======
-
- o Jump Kick - Fan Throw: Jump kick your opponent low and
- immediately do the fan throw. Start the two forward motion right before
- you kick, then press both punch buttons. If you are fighting the
- computer and they block your jump kick, the fan throw will usually hit.
-
- o Jump Kick - Fan Throw - Hop Kick: Jump kick your opponent
- low and immediately do the fan throw. Start the two forward motion
- right before you kick, then press both punch buttons. If you connect on
- the first jump kick and get the fan out fast, you can also hop kick your
- opponent as the are falling down.
-
- o Jump Kick - Fan Lift: Jump kick your opponent low and
- immediately do the fan lift. Start the three back motion right before
- you hit, then quickly press HIGH PUNCH. You must do the fan lift
- immediately, or it will not catch the falling opponent, and you will be
- left vulnerable. Follow this with the next combo. This does not work
- on version 3.
-
- o Fan Lift - Jump Kick - Fan Throw - Hop Kick/Air Attack:
- Catch the opponent with the fan lift and wait until they are near the
- top. Walk forward as far as you can then do a jump kick, catching the
- opponent as they are falling down. Immediately do the fan throw,
- quickly followed by a hop kick or air attack. If your opponent is
- fairly close to you or near the corner, you could do a regular jump kick
- instead of a hop kick for the last move. This works very well against
- Kintaro and Shao Kahn.
-
- o Fan Lift - Jump Kick - Fan Throw - Uppercut: Opponent must
- be near the corner. Catch the opponent with the fan lift and wait until
- they are near the top. Walk forward as far as you can then do a jump
- kick, catching the opponent as they are just released from the wave.
- Immediately do the fan throw. As the are falling down do an uppercut.
-
- ===
- JAX
- ===
-
- o Overhead Hammer - Uppercut: The overhead hammer will stun
- the opponent momentarily. You can follow this with any move, such as
- an uppercut or gotcha grab. Consecutive hammers are not possible.
-
- o Jump Kick - Energy Throw: Jump kick your opponent low and
- immediately do the energy throw. After starting the jump kick, keep the
- joystick in the forward/down position, so you can quickly do the half-
- circle motion right after you hit.
-
- o Jump Kick - Gotcha Grab: Jump kick your opponent low and
- immediately do the gotcha grab. Start the two forward motion right
- before you hit, then quickly press LOW PUNCH. Jax will grab nothing but
- air if not done quickly enough.
-
- o Jump Kick - Back Breaker: Jump kick your opponent low and
- immediately do the back breaker. Be sure to kick low and deep. As soon
- as you press the kick button press BLOCK to execute the back breaker.
-
- =======
- MILEENA
- =======
-
- o Jump Kick - Throwing Sais: Jump kick your opponent low and
- immediately do the throwing sais. You will need to charge the move
- before you jump. Immediately after hitting with the jump kick, release
- HIGH PUNCH.
-
- o Hop Kick - Throwing Sais - Teleport Kick: Hop kick your
- opponent as they jump towards you and immediately throw the sais. As
- soon as you hit on the hop kick release HIGH PUNCH. After the sais hit
- do the teleport kick.
-
- o Jump Kick - Ground Roll: Jump kick your opponent low and
- immediately do the ground roll. Start the two back motion just before
- you hit in order to get the move off quickly.
-
- ======
- BARAKA
- ======
-
- o Jump Kick - Blue Bolt: Jump kick your opponent low and
- immediately do the blue bolt. After starting the jump kick, keep the
- joystick in the down position, so you can quickly do the quarter-circle
- motion right after you hit.
-
- o Jump Kick - Blade Fury: Jump kick your opponent low and
- immediately do the blade fury. Start the three back motion right before
- you hit, then quickly press LOW PUNCH. If you do not connect with the
- blade fury, you are left vulnerable for an attack.
-
- ========
- SCORPION
- ========
-
- o Jump Kick - Spear: Jump kick your opponent low and
- immediately do the spear. Start the two back motion right before you
- hit, then quickly press LOW PUNCH.
-
- o Jump Kick - Leg Grab: Jump kick your opponent low and
- immediately do the leg grab. After starting the jump kick, keep the
- joystick in the forward position, so you can quickly do the half-circle
- motion right after you hit.
-
- o Jump Kick - Air Throw: Jump kick your opponent low and deep,
- then immediately do the air throw by repeatedly pressing BLOCK.
-
- o Teleport Punch - Spear: Teleport punch your opponent and
- immediately spear. This will work best if you catch the opponent in the
- air with the teleport punch, making it easier to spear them before they
- hit the ground.
-
- o Teleport Punch - Leg Grab: Teleport punch your opponent and
- immediately do the leg grab. This will work best if you catch the
- opponent in the air with the teleport punch, making it easier to leg
- grab them just as they hit the ground.
-
- o Turn Around Kick - Teleport Punch - Spear: Do a turn around
- kick on your opponent and immediately do the teleport punch. If you
- connect on the teleport punch throw the spear, and finish with an
- uppercut.
-
- ======
- RAIDEN
- ======
-
- o Jump Kick - Body Launch: Jump kick your opponent low and
- immediately do the body launch.
-
- o Hop Kick/Punch - Body Launch: Hop kick/punch your opponent
- in the air and immediately do the body launch.
-
- o Jump Kick - Lightning: Jump kick your opponent low and
- immediately do the lightning. After starting the jump kick, keep the
- joystick in the down position, so you can quickly do the quarter-circle
- motion right after you hit.
-
- o Electric Grab - Two Punches - Body Launch: As Raiden lets go
- of the opponent after the electric grab, punch twice. This will pop
- them into the air, which can be followed by the body launch.
-
- ************************************************************************
- ************** Rumors, Secrets, and Things to Try **************
- ************************************************************************
-
- ===============
- RUMORS AND NEWS
- ===============
-
- o Kano Transformations is listed in the game audits menu. It
- is possible then to change into Kano, and there is speculation that you
- may use him with any character.
-
- o Here are the results of the fighter popularity poll conducted
- by wang@lamar.colostate.edu. The results were somewhat surprising.
- Around Seattle, Shang Tsung is by far the most chosen character. Look
- in the audits of any machine and you will see the number of times Shang
- Tsung was chosen is double the amount of the next most popular
- character. Hopefully the random select feature will start to make
- things more interesting.
-
- 1. Mileena 15%
- 2. Raiden 11%
- 3. Kitana 10%
- 4. Liu Kang 10%
- 5. Scorpion 10%
- 6. Kung Lao 8%
- 7. Jax 8%
- 8. Shang Tsung 8%
- 9. Johnny Cage 7%
- 10. Sub-Zero 7%
- 11. Reptile 5%
- 12. Baraka 1%
-
- =================
- SECRET CHARACTERS
- =================
-
- Congratulations! You Have Found The Passage From The Outworld To The
- Earth Realm. Now You Must Battle With An Undiscovered Warrior From
- Mortal Kombat One. Prepare Yourself To Return To Goro's Lair.
-
- This is the message you are greeted with when you meet the requirement
- to fight Jade or Smoke. Jade is essentially Kitana, although she is
- green and moves twice as fast. She is immune to all missile weapons.
- Smoke is a gray male ninja who has the powers of Scorpion. He moves
- extremely fast, and is constantly emitting smoke, which can be
- distracting. Noob Saibot is an all black male ninja with the powers of
- Scorpion. He is not as fast as Smoke, but still a challenge.
-
- Both Jade and Smoke can be seen in the Living Forest when the look out
- from behind the middle trees. They occasionally drop down during a
- match and give clues on how to reach them. After you win or lose to any
- of the secret characters, you are returned to the Choose Your Fighter
- screen where you may pick another character.
-
- Smoke clues: Jade clues:
-
- I Am Called Smoke I Am Called Jade
- Toasty Before The ?
- You Can Start Finding Me Ermac Who?
- Ermac Who? I Will Meet You In Goro's Lair
- You Can Not Defeat Me Chun Who?
- I Am One Of Three I Am One Of Three
- Portal Restrict Yourself
- I Will Meet You In Goro's Lair Alone Is How You Will Find Me
- Mortal Kombat One One Day We Will Fight!
- Prove Yourself Bring On Kano And Sonya!
-
- =============
- TO REACH JADE
- =============
-
- o Win one round on the stage directly before the question mark
- using only LOW KICK. That is the only requirement. You may not press
- BLOCK. You may reach Jade on any round of the stage. Unnecessary
- requirements include flawless victories, fatalities, and a certain
- number of wins.
-
- ==============
- TO REACH SMOKE
- ==============
-
- o Be on The Portal stage. You may be playing either a one or
- two player match.
-
- o Wait until the face pops out in the lower right corner and
- says "Toasty!". The face will appear when you uppercut your opponent,
- or your opponent uppercuts you. There is no determined way to get the
- face to appear more frequently. It can appear a few times during a
- match or not at all.
-
- o As soon as the face appears, press the start button while
- holding down on the joystick. In a one player game, make sure the start
- button pressed is on the side you are playing on. In a two player game,
- whoever presses their start button first will be the one who will fight
- Smoke.
-
- ====================
- TO REACH NOOB SAIBOT
- ====================
-
- Incredible Winning Streak! A New Warrior Awaits You.
-
- o Win 50 games in a row. You must fight against another player
- for at least part of the time.
-
- If you lose to Noob Saibot, you may fight him again by winning just one
- more game. Apparently the computer only has 49 wins tracked if you lose
- to Saibot, so you can theoreticly fight him over and over.
-
- ====
- PONG
- ====
-
- You have reached the outer limits of the tournament. Now you both must
- face a challenge from your past... Pong! First player to seven wins.
- Pong occurs after 250 matches. This might have been reduced in version
- 3.1.
-
- =============
- THINGS TO TRY
- =============
-
- o Right after doing the pit fatality uppercut, hold down on
- both joysticks. The body will slowly slip from the spikes and fall to
- the ground.
-
- o During attract mode, pull down on either joystick to bring up
- the top 15 players.
-
- o Do Reptile's tongue fatality on The Armory stage and watch
- the floor.
-
- o Random select may be done by pressing up and start from the
- Choose Your FIghter screen. Be sure to have the selector positioned
- where it appears originally.
-
- o To turn throws off in a two player match, hold up and HIGH
- PUNCH on both joysticks after you select your fighters. A message will
- appear saying throws are disabled. Other "power-ups" may be possible.
-
- ************************************************************************
- ************************ Miscellaneous *************************
- ************************************************************************
-
- ==========================
- FRIENDSHIPS AND BABALITIES
- ==========================
-
- Instead of finishing your opponent, you have the option to violate the
- spirit of Mortal Kombat and be compassionate. You may either turn them
- into a baby or make friends with them. This is a good way to show
- others what a nice game Mortal Kombat II is.
-
- In order to utilize a friendship or babality, you may not press either
- punch button during the winning round. This would include all normal
- punching moves, as well as all missile weapons involving a punch button
- and a few of Shang Tsung's morphs. Friendships and babalities may be
- done from any distance on the screen. Every fighter has a fairly good
- arsenal without the punch buttons, although this is much harder to
- accomplish against a human opponent. The easiest way to win against the
- computer without the punch buttons is with a jump-kick pattern.
-
- ========================
- CHIP VERSION INFORMATION
- ========================
-
- To date there have been three major release versions of MKII: version
- 1.1, 2.1, and 3.1. With each release more and more things are added, a
- trend that will hopefully not be going on very much longer. You can
- find out which version you are playing on by turning the machine off and
- back on again. Remember, this guide is written for the most current
- version of the game. If you are playing on an older version, have the
- owner contact Midway to get the newer chips. The following is a basic
- summary of differences in each version.
-
- Version 1.1:
-
- o First version released to the public even though unfinished.
- o Contained almost all moves but not many fatalities.
- o Kintaro and Shao Kahn very difficult to beat.
- o No game ending after beating Shao Kahn.
- o Baraka's blade swipe had no sound.
- o Shang Tsung had the ceiling walk bug.
- o Could beat Kintaro by just punching the entire match.
-
- Version 1.4:
-
- o Mileena's ground roll move added.
- o Kung Lao's aerial kick added.
- o Sub-Zero could do the first part of the freeze-uppercut
- fatality during the match.
- o Danger indicator added.
- o This version contained many but not all aspects of version
- 2.1. Since version 1.4 was not widely circulated, those
- changes will be listed under version 2.1.
-
- Version 2.1:
-
- o First "official" release version.
- o Intro text slightly changed.
- o Reptile's slide added.
- o Ending story and credits added.
- o Computer intelligence improved.
- o Nearly all fatalities were added.
- o Friendships and babalities were added.
- o The pit/spike fatality was added.
- o Smoke and Jade were added.
- o Kintaro and Shao Kahn easier to defeat.
- o Could keep Kintaro and Shao Kahn up in the corner by using
- repeated punches.
- o Could crash the game through baby brutalization.
- o Doing Shang Tsung's soul stealing fatality against Jax could
- sometimes crash the game.
-
- Version 3.1:
-
- o More amounts of blood added.
- o Dead Pool fatality added.
- o Noob Saibot added.
- o Raiden's super uppercut fatality added.
- o Kung Lao's friendship added.
- o Pictures of the creators added after the credits.
- o Generation X and DCS ads added.
- o Comic and CD offer shows picture of CD.
- o Computer intelligence increased.
- o Computer has ability to do missile weapons in the air.
- o Multiple babality problem fixed.
- o Repeated punches in the corner fixed.
- o Kitana's multiple fan lifts in the corner fixed.
- o Sub-Zero freeze - punch - freeze - punch... fixed.
-
- ************************************************************************
- ********************** Character Endings ***********************
- ************************************************************************
-
- ============
- END MESSAGES
- ============
-
- Who Is Smoke? Where Is Sonya?
- Who Is Jade? Where Is Kano?
- Friendship? Where Is Goro?
- Babality?
- Ceamr Odse Nto Exits (Ermac Does Not Exist)
- Emro Batmok Ot Meok (More Kombat To Kome)
- Sruep Ghih Miptac (Super High Impact)
- Three Rae On Stniiiaamel (There Are No Animalities)
-
- ======================
- LIU KANG (HO SUNG PAK)
- ======================
-
- With his Shaolin temple in ruins, Liu Kang journeys into the Outworld,
- enters Shao Kahn's tournament and unleashes a fury that does not end
- until the defeat of Shao Kahn. Liu Kang then returns to the seclusion
- of his Shaolin temple. He pays his respects to his lost brothers and
- finally realizes that the events which have taken place were all
- fulfillment of his destiny.
-
- =========================
- KUNG LAO (ANTONY MARQUEZ)
- =========================
-
- A former Shaolin Monk alongside Liu Kang, Kung Lao also grieves the loss
- of their Shaolin brothers. He realizes that his ultimate fate lies
- within the dark realm of the Outworld. He defeats his Outworld
- opponents until he emerges the supreme champion. With his strength and
- spirit in complete alignment he finally avenges the death of his great
- ancestor. Although his greatest challenges lie ahead...
-
- ===========================
- JOHNNY CAGE (DANIEL PESINA)
- ===========================
-
- After disappearing from the set of his latest movie, Cage finally
- resurfaces. He used all his knowledge and experiences as a fighter to
- end the Outworld menace. Now heralded as a true hero, Cage receives the
- respect he rightfully deserves. He also gets his inspiration for the
- sequel to his blockbuster movie Mortal Kombat. MK II is released and
- quickly becomes the greatest motion picture event of all time. Cage
- realizes that MK III is inevitable.
-
- =======================
- REPTILE (DANIEL PESINA)
- =======================
-
- Reptile has always loyally served as Shang Tsung's protector. While
- maintaining a very low profile in the first tournament he discovered
- Tsung's plot to force the remaining members of his near extinct race
- into slavery under Shao Kahn's rule. Reptile then devises a plan of his
- own. He enters the Outworld tournament, defeats Shao Kahn and turns
- against Shang Tsung, ending his master's scheme. Now his race can live
- on in their own peaceful existence.
-
- ========================
- SUB-ZERO (DANIEL PESINA)
- ========================
-
- When Sub-Zero failed to return from the Shaolin tournament and rumor of
- Shang Tsung's survival reached the Lin Kuei clan, they immediately sent
- another assassin to complete the task. This new warrior is actually the
- younger brother of the original Sub-Zero. He enters the outworld
- contest and accomplishes his task. He learns of Scorpion's foul
- vendetta against his brother but will never know why his life was
- spared. Perhaps a third tournament is in his future?
-
- ==============================
- SHANG TSUNG (PHILLIP AHN M.D.)
- ==============================
-
- Shang Tsung not only turns against and defeats both Kintaro and Shao
- Kahn, he also takes over their rule of the Outworld. With Shao Kahn's
- armies at his command, he finally unbalances the Furies, and weakens the
- dimensional gates between the Outworld and the Earth Realm. Along with
- his elite group of sorcerers he uses this weakness to march a never
- ending horde of demons into the earth and doom its inhabitants to
- eternal darkness. Have a nice day.
-
- =======================
- KITANA (KATALIN ZAMIAR)
- =======================
-
- Through her years of working as an assassin, Kitana has learned many
- secrets, especially about her own past. She finds that Mileena is not
- her twin but a grotesque clone created by Shang Tsung. She learns that
- her parents were former rulers of the Outworld overthrown by Shao Kahn.
- Determined to take back what is rightfully hers she must defeat Kahn
- himself. She does so by entering the tournament. She retakes her
- parents' castle and restores the Outworld back into a realm of nobility.
-
- ==================
- JAX (JOHN PARRISH)
- ==================
-
- Jax finds Sonya held captive alongside their arch enemy Kano. Her only
- chance of escape is by Jax entering Shao Kahn's contest. With fierce
- determination he catches the Outworld warriors off guard and wins the
- tournament bringing Shao Kahn's rule to a crashing halt. During the
- chaos that follows, Jax and Sonya escape through the dimensional gate
- from which they entered. Kano once again eludes capture but Jax and
- Sonya know they will cross paths with him in the future.
-
- ========================
- MILEENA (KATALIN ZAMIAR)
- ========================
-
- Once thought to be Kitana's twin sister, Mileena is actually a grotesque
- clone created by Shang Tsung. With Shao Kahn suspicious of Kitana's
- motives, Mileena seizes the opportunity to attack Kahn and his minions.
- Caught off guard they are no match for Mileena's speed. She wins the
- tournament and together with her secret companion, Baraka, they rule the
- world as King and Queen.
-
- ========================
- BARAKA (RICHARD DIVIZIO)
- ========================
-
- Known for his unpredictable actions and wild fits of anger, Baraka goes
- on a rampage. After defeating the earth warriors he attacks Shang
- Tsung, Kintaro and finally Shao Kahn himself. After defeating Shao
- Kahn, Baraka's race of mutants arise from the wastelands and rebel
- against what is left of Kahn's army. They eventually win and the
- Outworld comes under the rule of King Baraka.
-
- ========================
- SCORPION (DANIEL PESINA)
- ========================
-
- Upon learning of Sub-Zero's reappearance, Scorpion enters Shao Kahn's
- tournament. He witnesses Sub-Zero spare the life of an opponent and
- realizes that this is not the same Sub-Zero who murdered him so long
- ago. He lets the ninja live and goes on to defeat the Outworlders in
- their unholy contest. With the defeat of Shao Kahn, Scorpion discovers
- a new purpose for his existence. He becomes the guardian of the new
- Sub-Zero to atone for murdering his older brother and in preparation for
- a third tournament.
-
- ======================
- RAIDEN (CARLOS PESINA)
- ======================
-
- Familiar with Shang Tsung's lies and Shao Kahn's brutality, Raiden
- accepts their challenge to compete in an Outworld tournament. He is
- well aware of their scheme to unbalance the Furies and invade the Earth
- Realm. Raiden vows to use all his might to end their treachery.
- Winning the tournament Raiden destroys Shao Kahn and all his minions.
- He also destroys the dimensional gates which would have been their
- passageway to the Earth Realm.
-
-