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-
- Problem:
- How do I spy on the Minotaur?
-
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- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- When you enter the cul-de-sac room, you will hear the Minotaur on the other
- side of the East wall. Use the Hole-in-the-Wall from the Garden on the Isle of
- Wonder on the East wall. Look through the Hole-in-the-Wall, note the entrance
- to the lair.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I defeat the Minotaur?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Stand by the blazing pit and quickly use the Red Scarf on the Minotaur.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- What items must I obtain from the Catacombs?
-
- We have no other problems for this category.
-
- H ... Hint display P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- You will need a Skull, the Coins from a dead man's eyes, a Shield, and Lady
- Celeste's dagger.
- We have no other problems or hints for this category.
-
- H ... Hint redisplay P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: c
-
- OK, returning to the Category Selection Menu...
-
- This is the King's Quest VI hint section.
- Please select the area in which you are having trouble.
-
- 1 ... Isle of the Crown
- 2 ... Isle of Wonder
- 3 ... Isle of the Beast
- 4 ... Isle of the Sacred Mountain
- 5 ... The Catacombs
- 6 ... Isle of the Mists
- 7 ... Realm of the Dead.
- 8 ... Spells and Spell Book
- 9 ... The Castle
- 10 ... The Wedding
- X ... eXit to Series Selection Menu
-
- Please enter selection: 6
-
- Problem:
- Where is the Isle of the Mists?
-
- You are at the beginning of this category.
-
- H ... Hint display N ... Next problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- The Isle of the Mists will not appear on your magic map until you have made it
- through the Catacombs on the Isle of the Sacred Mountain.
- You are at the beginning of this category.
-
- H ... Hint redisplay N ... Next problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- What things must I gather from the Isle of the Mists?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- On your first visit, go to the Village. You will need the Scythe from the tree
- and the lump of coal from the campfire. On your second visit to the island, go
- to the grove scene and use the Skull that you took from the Catacombs on the
- base of the fire to collect some glowing embers.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I avoid being killed by the Druids?
-
- We have no other problems for this category.
-
- H ... Hint display P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- On your first visit to the Isle of the Mists, walk west from the beach to the
- village. Take the objects you need and go back the same way. Do NOT walk
- northeast from the beach, or east from the village. To avoid being killed by
- the Druids on your second visit, you must have the Hunter's Lamp with you, and
- it must be enchanted with the Make Rain spell. The Hunter's Lamp can be found
- on the Isle of the Beast. Please note: If you have Beauty's slave clothes with
- you, they will be burned up.
- We have no other problems or hints for this category.
-
- H ... Hint redisplay P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
- "n" is not a valid response here. Please enter selection:
-
- Hint:
- On your first visit to the Isle of the Mists, walk west from the beach to the
- village. Take the objects you need and go back the same way. Do NOT walk
- northeast from the beach, or east from the village. To avoid being killed by
- the Druids on your second visit, you must have the Hunter's Lamp with you, and
- it must be enchanted with the Make Rain spell. The Hunter's Lamp can be found
- on the Isle of the Beast. Please note: If you have Beauty's slave clothes with
- you, they will be burned up.
- We have no other problems or hints for this category.
-
- H ... Hint redisplay P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: c
-
- OK, returning to the Category Selection Menu...
-
- This is the King's Quest VI hint section.
- Please select the area in which you are having trouble.
-
- 1 ... Isle of the Crown
- 2 ... Isle of Wonder
- 3 ... Isle of the Beast
- 4 ... Isle of the Sacred Mountain
- 5 ... The Catacombs
- 6 ... Isle of the Mists
- 7 ... Realm of the Dead.
- 8 ... Spells and Spell Book
- 9 ... The Castle
- 10 ... The Wedding
- X ... eXit to Series Selection Menu
-
- Please enter selection: 7
-
- Problem:
- How do I get to the Realm of the Dead?
-
- You are at the beginning of this category.
-
- H ... Hint display N ... Next problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Any time you die you will enter the Realm of the Dead. However, you won't be
- able to do anything there except restore your game! The only way to get into
- the Realm and survive is to ride the black horse, Night Mare. Night Mare can be
- found at the top of the Logic Cliffs, after you have journeyed to the Isle of
- the Mists twice. Once you see Night Mare, cast the Creature of the Night spell
- on her. She will take you to the Realm of the Dead.
- You are at the beginning of this category.
-
- H ... Hint redisplay N ... Next problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- Who should I talk to in the Realm of the Dead?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Talk to King Calipham, Queen Alaria, and the Mother Ghost. The King and Queen
- are on the first surface scene. The Mother Ghost is on the second surface
- scene.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- Help! I keep getting killed by zombies!
-
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- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- The zombies aren't very fast and can be easily avoided. Don't let them get too
- close to you or they will eat you.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I get past the Key Master?
-
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- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Click the Hand cursor on the bone xylophone to the right of the screen. When
- the skeleton dance is over, pick up the Key Master's key.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I get past the Door Master?
-
- H ... Hint display
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- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Give him the ticket that Queen Alaria gave you.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- What do I do with the dead knight?
-
- H ... Hint display
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- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Look at the dead knight. Take his gauntlet.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I cross the River Styx?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- You have to pay Charon two Coins from a dead man's eyes before he'll take you
- across the River Styx. You can find the Coins in the Catacombs on the Isle of
- the Sacred Mountain.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- What is the answer to the Living Gate's riddle?
-
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-
- Please enter selection: h
-
- Hint:
- The answer is L-O-V-E.
- H ... Hint redisplay
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- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- The Lord of the Dead keeps killing me!
-
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- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- The Lord of the Dead will not talk to you until you challenge him. You must use
- the dead knight's gauntlet on him to issue your challenge.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I make the Lord of the Dead cry?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Use the magic mirror from the Isle of the Beast on him.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- What must I bring back from the Realm of the Dead?
-
- We have no other problems for this category.
-
- H ... Hint display P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- The Ghost Ticket from Queen Alaria, the Ghost Handkerchief from the Mother
- Ghost, the Key Master's Skeleton Key, the dead knight's gauntlet, and some
- River Styx water collected in the Teacup.
- We have no other problems or hints for this category.
-
- H ... Hint redisplay P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: c
-
- OK, returning to the Category Selection Menu...
-
- This is the King's Quest VI hint section.
- Please select the area in which you are having trouble.
-
- 1 ... Isle of the Crown
- 2 ... Isle of Wonder
- 3 ... Isle of the Beast
- 4 ... Isle of the Sacred Mountain
- 5 ... The Catacombs
- 6 ... Isle of the Mists
- 7 ... Realm of the Dead.
- 8 ... Spells and Spell Book
- 9 ... The Castle
- 10 ... The Wedding
- X ... eXit to Series Selection Menu
-
- Please enter selection: 8
-
- Problem:
- How do I use the spell book?
-
- You are at the beginning of this category.
-
- H ... Hint display N ... Next problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Open the book by clicking the Hand cursor on it in your inventory. Use the
- Arrow cursor on the far right or left sides of the pages to turn them. Read the
- spells carefully. You should be looking for all the ingredients. To cast a
- spell, you must have all of the ingredients prepared in advance and have the
- creature or thing you intend to enchant at hand. Once you are prepared, open
- the Spell book, find the correct spell, and click the Cast icon over the
- incantation.
- You are at the beginning of this category.
-
- H ... Hint redisplay N ... Next problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- Where do I get the ingredients for the Make Rain spell?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- The container for the spell is the Hunter's Lamp from the boiling pond scene on
- the Isle of the Beast. The "Salt Water not from the Sea" is collected from the
- Baby's Tears on the Isle of Wonder. The Oracle's Vial with "Sacred Water" is
- from the Isle of the Sacred Mountain and is given to you as a reward for
- defeating the Minotaur. The "Falling Water" is from the fountain on the Isle of
- the Beast.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I prepare and cast the Make Rain spell?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- You will need to prepare the Make Rain spell before visiting the Isle of the
- Mists a second time. Combine the ingredients first. The list of ingredients is
- in the spell book. The object you are going to enchant is the Hunter's Lamp.
- Add Baby's tears to the Hunter's Lamp. Use the Oracle's Vial on the lamp to add
- sacred water. Use the lamp on the Beast's fountain to fill it with falling
- water. Make sure you add the ingredients in the correct order. Open the spell
- book. Turn the page to the Make Rain spell. Use the Cast icon on the
- incantation to cast the spell.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- Where do I get the ingredients for the Charming a Creature of the Night spell?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- The hair is from Cassima's hair Ribbon. Sing-Sing, the nightingale, will bring
- you the Ribbon on the Isle of the Crown. If you don't get the ribbon, you can
- find a strand of hair in Beauty's clothes. The Skull is from the Catacombs on
- the Isle of the Sacred Mountain. The Embers are from the Druid's fire on the
- Isle of the Mists. The Spoiled Egg is from Chessboard Land on the Isle of
- Wonder.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I prepare and cast the Charming a Creature of the Night spell?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Cast the Charming a Creature of the Night spell on the Isle of the Sacred
- Mountain, at the top of the Logic Cliffs. The creature you are going to enchant
- is Night Mare, the black horse. Combine the ingredients first. The list of
- ingredients is in the spell book. Use the Hair on the Skull containing glowing
- embers. Add the Spoiled Egg to the skull. Open the Spell book. Turn the page to
- the Creature of the Night spell. Use the Cast icon on the incantation to cast
- the spell.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- Where do I get the ingredients for the Magic Paint spell?
-
- H ... Hint display
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- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- The Teacup will appear in the garden on the Isle of Wonder after you have the
- spell book. The Swamp Ooze is from the swamp on the Isle of Wonder. The River
- Styx water is from the River Styx, in the Realm of the Dead. The Black Feather
- is from the beach on the Isle of the Sacred Mountain. The paintbrush is from
- the pawn shop on the Isle of the Crown.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I prepare and cast the Magic Paint spell?
-
- We have no other problems for this category.
-
- H ... Hint display P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Cast the Magic Paint spell on the outside wall of the Castle of the Crown, on
- the Isle of the Crown. Combine the ingredients first. The list of ingredients
- is in the spell book. Fill your Teacup with Swamp Ooze. Add River Styx water.
- Use the Black Feather on the Teacup to stir the ingredients. Use the paintbrush
- on the side of the castle wall. Open the spell book. Turn the page to the Magic
- Paint spell. Use the Cast icon on the incantation to cast the spell.
- We have no other problems or hints for this category.
-
- H ... Hint redisplay P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: c
-
- OK, returning to the Category Selection Menu...
-
- This is the King's Quest VI hint section.
- Please select the area in which you are having trouble.
-
- 1 ... Isle of the Crown
- 2 ... Isle of Wonder
- 3 ... Isle of the Beast
- 4 ... Isle of the Sacred Mountain
- 5 ... The Catacombs
- 6 ... Isle of the Mists
- 7 ... Realm of the Dead.
- 8 ... Spells and Spell Book
- 9 ... The Castle
- 10 ... The Wedding
- X ... eXit to Series Selection Menu
-
- Please enter selection: 9
-
- Problem:
- How do I avoid the Guard Dogs?
-
- You are at the beginning of this category.
-
- H ... Hint display N ... Next problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Stay away from the Guard Dogs. If they catch you, they will throw you into the
- dungeon. You might be able to dodge the dogs by using the Wind-Up Nightingale
- from the Pawn Shop to distract them. The pillars can be an effective hiding
- place. To hide behind a pillar click the hand icon on it.
- You are at the beginning of this category.
-
- H ... Hint redisplay N ... Next problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- I'm in the dungeon! What do I do?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- If you have wandered into the dungeon and have met the Little Boy Ghost, give
- him the Ghost Handkerchief from the Mother Ghost in the Realm of the Dead. Be
- sure to listen to what the boy ghost has to say. If you've been thrown into the
- dungeon by the Guard Dogs and have made friends with Jollo, he will help you
- escape the first time. If you have been captured a second time and have the
- Skeleton Key from the Realm of the Dead, you can use it to escape. If you are
- caught a third time, haven't made friends with Jollo, and don't have the
- Skeleton Key, you will have to restore your game to an earlier point.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- What do I do if I encounter Jollo?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Jollo won't talk to you unless you made friends with him on the Isle of the
- Crown. If you are friends, talk to him. He has some good advice. Give him the
- replica of the Genie's lamp you bought from the Lamp Seller.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I get into the Vizier's Bedroom?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Find the door in the upstairs hallway. It is the first one on the West wall.
- There is a secret passage to the room too!
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- Where is the secret passage? How do I use it?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Find the suit of armor in the North basement hallway. Use the Hand cursor on
- the suit's right arm. Once in the passageway, examine any chinks in the wall
- you come across. You will recognize the chinks in the wall by the light
- streaming through them. Listen to everything you hear--part of a puzzle is
- revealed this way. Find and enter the Vizier's bedroom. Find and talk to
- Cassima. The chink in the wall of Cassima's room is located at the top of the
- stairs. The chink in the wall of the Vizier's study is located down the hall.
- In order to use the Secret Passage, you must have given the Ghost Handkerchief
- to the Little Boy Ghost in the dungeon.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- What do I do in the Vizier's Bedroom?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Open the ebony box on the dresser and read the note. Open the trunk.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I open the Vizier's trunk?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- You can open the trunk with either the Skeleton Key from the Realm of the Dead,
- or you can use a nail. To obtain a nail, find the picture on the wall behind a
- pillar upstairs. Remove the picture from the wall. Take the nail from the wall
- and use it to open the trunk. Be sure to put the nail and picture back when
- you're done! Once you've opened the trunk, take the incriminating letter from
- inside it.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- Where is Cassima?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Cassima's door is in the north hall upstairs.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- What do I do when I find Cassima?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- Click the Talk cursor on her door to speak to her. If you have found her by
- means of the secret passageway, click the Talk cursor on the chink in the wall.
- Give her the dagger Lady Celeste gave you. Click the dagger on Cassima's door
- or the chink in the wall, depending on how you reached her. Do it fast, or you
- will be caught by the guards!
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- How do I enter the locked storeroom?
-
- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- The storeroom door is magically protected. You have to talk to the door to get
- it to open. When the keypad comes up, enter in the strange word you overheard
- in the secret passageway. Then enter the word that you found in the Vizier's
- ebony box. Together, the magic words are A-L-I-Z-E-B-U. Once you enter, uncover
- the table and look at each of the items on it.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
-
- Problem:
- I keep getting run through by Captain Saladin! How do I get past him?
-
- We have no other problems for this category.
-
- H ... Hint display P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: h
-
- Hint:
- You must give him the incriminating letter you found in the Vizier's room
- quickly!
- We have no other problems or hints for this category.
-
- H ... Hint redisplay P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
-
- Please enter selection: n
- "n" is not a valid response here. Please enter selection:
-
- Hint:
- You must give him the incriminating letter you found in the Vizier's room
- quickly!
- We have no other problems or hints for this category.
-
- H ... Hint redisplay P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
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- Please enter selection: c
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- OK, returning to the Category Selection Menu...
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- This is the King's Quest VI hint section.
- Please select the area in which you are having trouble.
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- 1 ... Isle of the Crown
- 2 ... Isle of Wonder
- 3 ... Isle of the Beast
- 4 ... Isle of the Sacred Mountain
- 5 ... The Catacombs
- 6 ... Isle of the Mists
- 7 ... Realm of the Dead.
- 8 ... Spells and Spell Book
- 9 ... The Castle
- 10 ... The Wedding
- X ... eXit to Series Selection Menu
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- Please enter selection: 10
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- Problem:
- How do I stop the wedding?
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- You are at the beginning of this category.
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- H ... Hint display N ... Next problem
- C ... Category Menu X ... eXit to Series Selection
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- Please enter selection: h
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- Hint:
- Once inside the wedding area, step forward and/or speak to the Vizier or
- Cassima. If you have been to the Realm of the Dead and rescued the King and
- Queen of the Green Isles, they will enter and help you. Use the magic mirror on
- Cassima. The mirror will reveal that Cassima is really the Genie in disguise.
- The Genie will attack. Avoid the Genie's spells by following the Vizier through
- the door to the top of the tower.
- You are at the beginning of this category.
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- H ... Hint redisplay N ... Next problem
- C ... Category Menu X ... eXit to Series Selection
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- Please enter selection: n
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- Problem:
- How do I defeat the Genie?
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- H ... Hint display
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
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- Please enter selection: h
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- Hint:
- When the Genie appears in the top of the tower and you happened to have given
- Jollo a lamp earlier in the game, you can use the lamp to trap the Genie.
- Otherwise, you must use the Peppermint Leaves from the cave at the top of the
- Logic Cliffs to confuse him. You will not be able to defeat the Genie in the
- wedding area, only at the top of the tower.
- H ... Hint redisplay
- N ... Next problem P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
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- Please enter selection: n
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- Problem:
- How do I defeat the Vizier?
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- We have no other problems for this category.
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- H ... Hint display P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
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- Please enter selection: h
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- Hint:
- Take the heavy sword from the wall and attack him. Cassima must have a dagger.
- If you run into trouble, Cassima will attack him. Finish the Vizier off with
- the sword. Congratulations, you have just completed the adventure!
- We have no other problems or hints for this category.
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- H ... Hint redisplay P ... Previous problem
- C ... Category Menu X ... eXit to Series Selection
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- Please enter selection: n
- "n" is not a valid response here. Please enter selection:
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- Hint:
- Take the heavy sword from the wall and attack him. Cassima must have a dagger.
- If you run into trouble, Cassima will attack him. Finish the Vizier off with
- the sword. Congratulations, you have just completed the adventure!
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