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- Cyberia
-
- For second level of difficulty:
-
- *** THE OIL RIG ***
-
- 1. Take the door on the right.
-
- *** CIA AND THE SHOOTING GALLERY ***
-
- 1. Press the left arrow key to face Gia and disarm your weapon.
- 2. Give Gia your weapon cartridge.
- 3. Go into service as an emergency gunner.
- 4. Shoot the bad guys, paying attention to the six blue lights at the
- bottom of the screen.
- 5. Whenever Gia shouts, "Magnetic mine!" scan the waves for mines and
- take them out before they get to the rig.
- 6. Press the down arrow key to avoid being kissed by Gia, otherwise
- it will be more difficult to leave the station.
-
- *** SANTOS AND HIS GUARDS ***
-
- 1. Follow these instructions if you did kiss Gia.
- 2. Walk over to Santos' dead body and remove the cartridge from his
- weapon.
- 3. Spend some time snooping around the warehouse.
- 4. Find the ladder.
- 5. Climb the ladder up to the next level and then walk down the ramp
- to the door.
- 6. Go through the door.
- 7. Turn and quickly lock the door behind.
- 8. Sneak up behind the crates.
- 9. As the guard begins walking toward you, fire your gun by pressing
- the right arrow key to come out from your hiding place.
- 10. Tap the space bar to fire at him.
-
- *** TRANSFIGHTER BOMB ***
-
- 1. Find your way to the Transfighter.
- 2. Find and defuse the bomb attached to the bottom of the plane by
- using a magnetic resonance imaging (MRI) test on the bomb by pressing
- your F2 key.
- 3. Push the vibration sensor switch.
- 4. Then choose the fourth switch from the left, then the second
- switch from the left.
- 5. Move Zak into the Transfighter.
-
- *** TRANSFIGHTER MISSION #1: OPEN OCEAN ***
-
- When the Transfighter's automatic weapon system fails, shoot at and
- destroy a fuel tank truck (outlined by a blue target box) on the
- enemy hovercarrier.
-
- *** TRANSFIGHTER MISSION #2: MILITARY ISLANDS ***
-
- Destroy sea, air and land targets, including the missile-equipped
- submarine.
-
- *** TRANSFIGHTER MISSION #3: NORWAY ***
-
- Fight and destroy the air and land targets.
-
- *** TRANSFIGHTER MISSION #4: ARCHANGEL MILITARY PORT ***
-
- Blast your way through the tanks and fighters.
- Destroy the generator building but be weary of it's defenses.
-
- *** TRANSFIGHTER MISSION #5: THE FREIGHT TUNNEL ***
-
- Avoid shooting the fuel tankers if possible as the can explode when
- fired upon.
-
- *** TRANSFIGHTER MISSION #6: ZUBROVSKA ***
-
- Fire conservatively to save your weapon energy in this episode.
- Avoid hitting the fuel tanks towards the end of this mission.
- Land and refuel the Transfighter once you've blasted the last enemy
- fighter.
-
- *** TRANSFIGHTER MISSION #7: ICE CANYONS ***
-
- Take out the choppers as soon as you regain control of your ship.
- Save as much weapon energy as possible for your final confrontation
- with a big enemy craft.
-
- *** CYBERIA BASE ***
- 1. Battle your way through the Transfighter sequences.
- 2. Exit the plane and listen to Devlin's pep talk.
- 3. Choose one of two routes to the Cyberia base.
- 4. The main entrance can be reached by walking north (keeping as far
- left as possible) through several screens.
- 5. Hide behind the rock outcropping until the guard has his weapon
- raised.
- 6. Slide out and blast him with your gun by pressing the right arrow
- key then the space bar.
- 7. The other entrance to the base is a seldom-used ventilation shaft.
- Reach this entrance by taking all the right-hand paths available as
- you walk away from the Transfighter.
- 8. Leap through the exhaust fan, timing your jump carefully.
- 9. Hurry quickly through the noise-filled machine rooms.
- 10. Pass through an unused storeroom.
- 11. Exit the door for now, remembering the location of this room.
-
- *** PERIMETER LOCK ***
-
- 1. You'll come across the perimeter lock puzzle if you entered the
- Cyberia complex through the main entrance.
- 2. Open the lock by first performing an MRI scan by pressing the F2
- key.
- 3. From the left, flip the switches in the following order: first
- switch, sixth switch, third switch.
-
- *** SECURITY DOOR ***
-
- 1. To open the security door lock, perform an infrared scan by
- pressing F1.
- 2. Type in the numbers 2571 and press Enter.
-
- *** DINING ROOM ***
-
- 1. Proceed down the corridor.
- 2. Go into the first door on the right.
- 3. Shoot the guards on the left first, then dive behind the crate on
- your right.
- 4. After dealing with the guards, exit the room.
- 5. Continue down the hallway and enter the second door on the right.
- 6. Snoop around inside the bedroom until you eventually come across a
- special poster that provides an important clue.
- 7. Exit the bedroom through the other door.
- 8. Pass through the empty office and you'll find yourself in the
- conference room.
-
- *** CONFERENCE ROOM ***
-
- 1. Wait until one of the two men leave the room.
- 2. Walk toward the nearby crates and crouch behind them.
- 3. Shoot the lone guard.
- 4. Walk through the conference room to the door on the other side.
- 5. Walk down the corridor until you can no longer proceed.
- 6. Take the door to the right.
-
- *** COMPUTER ROOM ***
-
- 1. Walk next to the working terminal.
- 2. Enter the word EINSTEIN as the password.
- 3. Look at all the V-mail and the other reports presented, especially
- the personnel file.
- 4. Obtain the code for the elevators.
- 5. Exit the computer room and continue down the hall.
-
- *** BLAST GRENADE ***
-
- 1. Walk past the elevator, and shoot the guard before he can throw
- the grenade.
- 2. Rush over to the elevator and enter the security code you obtained
- from the computer terminal.
- 3. Retrace your path back toward the Cyberia entrance until you find
- the empty storeroom again.
- 4. Push the crate out of the way, then enter the elevator room.
- 5. Use the elevator to go down to the second level of the Cyberia
- complex.
-
- *** GLASS WALL ROOM WITH GUARD ***
-
- 1. Exit the elevator room.
- 2. Stay as far left as possible and make your way around the room.
- 3. Sneak up next to the glass window.
- 4. Watch the movements of the guard sitting at the desk.
- 5. When he turns back toward his computer, dash past the window and
- go through the nearby door.
- 6. Enter the first door on the left to finish off the guard you just
- sneaked by.
- 7. Exit that room and head toward the first door on the right.
-
- *** INFIRMARY ***
-
- 1. Use one of the computer terminals on the far wall.
- 2. Using the computer, you should be able to see inside the sealed
- quarantine room.
- 3. Using the terminal, open the air vents into the quarantine room.
- 4. Exit this room and retrace your steps through the room with the
- glass wall, eventually making your way back in the elevator room.
-
- *** AIR DUCTS AND SECURITY CARDS ***
-
- 1. Entering the elevator room.
- 2. Walk toward the steel grating to the left.
- 3. Walk down the passageway to come across two open vents.
- 4. Reach through the vents to grab the security card.
- 5. Retrace your steps all the way back to the end of the corridor,
- and you'll find a large door.
- 6. Don't enter the door on the left.
- 7. Open the large doors and hit the left arrow key.
- 8. Using one of the doors as cover.
- 9. Keep shooting at the guards until you've killed them both.
- 10. Now enter the door on the left.
-
- *** MUTAGEN ROOM ***
-
- 1. Access the computer terminal in the mutagen room to learn what you
- can of the viruses.
- 2. Shoot as many of the bright yellow viruses as you can.
- 3. After you've blasted all the bugs in a culture, write down the
- number of that culture.
- 4. Exit the room and continue down the main corridor (past the two
- guards you blasted).
- 5. Enter the lab.
- 6. Pass through the lab quickly and enter the inoculation room.
- 7. Approach the terminal and use the correct culture in the
- inoculation chamber.
-
- *** CHARLIE SAVES YOUR BACON ***
-
- 1. After you've been inoculated against the virus, exit through the
- door on the left and step into a new laboratory.
- 2. Access the computer terminal on the wall and read all of the
- V-mail messages.
- 3. After you've killed all the Nanites, exit the lab and walk down
- the formerly Nanite-infested corridor.
- 4. Enter the first door on the right.
-
- *** HYDRAULIC PUMP ***
-
- 1. Look next to the wall.
- 2. Perform an MRI scan with your Blades by pressing F2.
- 3. Open the doors by lining up the four pistons in a single line.
- 4. Enter the Cyberia weapon room.
-
- *** CYBERIA WEAPON ***
-
- 1. Devlin will speak with you.
- 2. To prevent being nuked, move Zak underneath the Cyberia weapon and
- press the up arrow key.
-
- *** DEVLIN'S SPACE STATION ***
-
- 1. Battling your way through swarms of enemy spacecraft and gun
- emplacements.
- 2. Destroy the station with a well-placed gun burst.
-