home *** CD-ROM | disk | FTP | other *** search
- gnuchess(6) GAMES AND DEMOS gnuchess(6)
-
-
-
- NAME
- gnuchess - Chess
-
- SYNOPSIS
- gnuchess [ [[-]a] [-b bookfile] [-B binbookfile] [[-]h ] [-L
- language] [-r length] [-s pathname] [-l pathname] [-S bin-
- booksize] [-t] [-c size] [-T size] [-v] [-x] arg1 arg2 ]
-
- DESCRIPTION
- Gnuchess plays a game of chess against the user or it plays
- against itself.
-
- Gnuchess is an updated version of the GNU chess playing pro-
- gram. It has a simple alpha-numeric board display, an IBM
- PC compatible interface, or it can be compiled for use with
- the chesstool program on a SUN workstation or with the
- xboard program under X-windows. To invoke the program type:
-
- gnuchess
- - simple curses based version
-
- gnuchessn
- - fancy version using curses and inverse video on UNIX,
- or IBM PC cursor controls and characters on MSDOS
-
- gnuchessr
- - ASCII based version
-
- gnuchessc
- - chesstool compatible version
-
- gnuchessx
- - xboard compatible version
-
- TIME CONTROLS
- If one argument is given, it is the search time per move in
- [minutes:]seconds. So gnuchess 30 will generate one move
- every 30 seconds, while gnuchess 5:00 will generate one move
- every 5 minutes.
-
- If two or more arguments are given, they will be used to set
- tournament time controls with the first argument of each
- pair being the number of moves and the second being the
- total clock time in minutes[:seconds]. Thus, entering gnu-
- chess 60 5 will set the clocks for 5 minutes (300 seconds)
- for the first 60 moves, and gnuchess 30 3:30 will allow 3
- minutes and 30 seconds for 30 moves.
-
- gnuchess 30 5 1 :30 will allow 5 minutes for the first 30
- moves and 30 seconds for each move after that. Up to 4
- pairs of controls may be specified.
- If no argument is given the program will prompt the user for
- level of play.
-
- For use with chesstool or xboard, see the documentation on
- those programs.
-
- BOOK
- At startup Gnuchess reads the binbook file if it is present.
- It then looks for a book file. If it is present it adds its
- contents to the binbook data. If the binbook file is writ-
- able a new combined binbook file is written.
-
- The book gnuchess.book consists of a sequence of openings.
- An opening begins with a line starting with a ! , the rest
- of the line is comments. Following this is a series of
- moves in algebraic notation alternating white and black
- separated by white space. A move may have a ? after it indi-
- cating this move should never be made in this position.
- Moves are stored as position:move so transpositions between
- openings can take place.
-
- HASHFILE
- The hashfile if created should be on the order of 4 mega-
- bytes or gnuchess -c 22. This file contains positions and
- moves learned from previous games. If a hashfile is used the
- computer makes use of the experience it gained in past
- games. Tests run so far show that it plays no worse with the
- hashfile than without, but it is not clear yet whether it
- provides a real advantage.
-
- LEGAL MOVES
- Note: Piece letters and legal castling notation is deter-
- mined by the language file. What is specified here is the
- default English.
-
- Once gnuchess is invoked, the program will display the board
- and prompt the user for a move. To enter a move, use the
- notation e2e4 where the first letter-number pair indicates
- the origination square and the second letter-number pair
- indicates the destination square. An alternative is to use
- the notation nf3 where the first letter indicates the piece
- type (p,n,b,r,q,k). To castle, type the origin and destina-
- tion squares of the king just as you would do for a regular
- move, or type o-o or 0-0 for kingside castling and o-o-o or
- 0-0-0 for queenside. To promote a pawn append the type of
- the new piece to the move, as in e7e8q or c7c8r.
-
- FUNCTION LETTERS
- -L lang
- Use language lang from the file gnuchess.lang. If -L is
- not specified it defaults to the language used in the
- first line in the file. gnuchessr -L ger will use the
- german language.
-
- -a Do not search on opponents time.
-
- a Do search on opponents time.
-
- -b bookfile
- Use bookfile for opening book.
-
- -B binbookfile
- Use binbookfile for binary opening book.
-
- -S size
- Size of binbookfile for memory based and GDX books. For
- creating a binbookfile.
-
- -P plylevels
- Number of plys to include in the binbookfile. For gen-
- erating a binbookfile.
-
- -c size
- Create a new HASHFILE. File size is 2^size entries of
- approximately 65 bytes.
-
- -h Do not use hashfile.
-
- h Do use hashfile.
-
- -l pathname
- Pathname of the loadfile use with the get or xget.
-
- -r length
- Rehash length times in searching entries for position
- in transposition table.
-
- -s pathname
- Pathname of the save file to use with the save command.
-
- -t Show statistics for HASHFILE
-
- -T size
- Set the transposition table size to size entries.
- (minimum is MINTTABLE)
-
- -v Show version and patchlevel.
-
- -x value
- Use value as the evaluation window xwndw.
-
- COMMANDS
- In addition to legal moves, the following commands are
- available as responses. Note: command names are determined
- by the language file and may vary with the implementation.
- This is default English.
-
- alg -- allow algebraic input (not implemented)
-
- Awindow -- change Alpha window (default score + 90)
-
- Bwindow -- change Beta window (default score - 90)
-
- beep -- causes the program to beep after each move.
-
- bd -- updates the current board position on the display.
-
- book -- turns off use of the opening library.
-
- both -- causes the computer to play both sides of a chess
- game.
-
- black -- causes the computer to take the black pieces. If
- the computer is to move first the go command must be given.
-
- coords -- show coordinates on the display (visual only)
-
- contempt -- allows the value of contempt to be modified.
-
- debug -- asks for a piece as color piece, as wb or bn, and
- shows its calculated value on each square.
-
- debuglevel -- sets level of debugging output if compiled
- with debug options.
-
- depth -- allows the user to change the search depth of the
- program. The maximum depth is 29 ply. Normally the depth
- is set to 29 and the computer terminates its search based on
- elapsed time rather than depth. If depth is set to (say) 4
- ply, the program will search until all moves have been exam-
- ined to a depth of 4 ply (with extensions up to 11 addi-
- tional ply for sequences of checks and captures). If you set
- a maximum time per move and also use the depth command, the
- search will stop at the specified time or the specified
- depth, whichever comes first.
-
- easy -- toggles easy mode (thinking on opponents time) on
- and off. The default is easy mode ON. If easy mode is dis-
- abled, the keyboard is polled for input every so often and
- when input is seen the search is terminated. It may also be
- terminated with a sigint
-
- edit -- allows the user to set up a board position.
-
- # - command will clear the board.
-
- c - toggle piece color.
-
- . - command will exit setup mode.
-
- pb3 - place a pawn on b3
-
- Pieces are entered by typing a letter (p,n,b,r,q,k) for the
- piece followed by the coordinate.
-
- The usual warning about the language file applies.
-
- exit -- exits gnuchess.
-
- first -- tells the computer to move first. Computer begins
- searching for a move. (same as "go").
-
- force -- allows the user to enter moves for both sides. To
- get the program to play after a sequence of moves has been
- entered use the 'white' or 'black' command followed by 'go'.
-
- gamein -- toggles game mode time control. Assumes the time
- specified for time control is the time for a complete game.
- Input with the level command should be the game time and the
- expected number of moves in a game.
-
- get -- retrieves a game from disk. The program will prompt
- the user for a file name.
-
- hash -- use/don't use hashfile.
-
- hashdepth -- allows the user to change the minimum depth for
- using the hashfile and the number of moves from the begining
- of the game to use it.
-
- help -- displays a short description of the commands and the
- current status of options.
-
- go -- tells the computer to move first. Computer begins
- searching for a move. (same as "first").
-
- hint -- causes the program to supply the user with its
- predicted move.
-
- level -- allows the user to set time controls such as 60
- moves in 5 minutes etc. In tournament mode, the program
- will vary the time it takes for each move depending on the
- situation. If easy mode is disabled (using the 'easy' com-
- mand), the program will often respond with its move immedi-
- ately, saving time on its clock for use later on.
-
- list -- writes the game moves and some statistics on search
- depth, nodes, and time to the file 'chess.lst'.
-
-
-
- Sun Release 4.1 Last change: 5
-
-
-
-
-
-
- gnuchess(6) GAMES AND DEMOS gnuchess(6)
-
-
-
- material -- toggle material flag - draws on no pawns and
- both sides < rook
-
- Mwpawn, Mbpawn, Mwknight, Mbknight, Mwbishop, Mbbishop --
- print out static position evaluation table
-
- new -- starts a new game.
-
- p -- evaluates the board and shows the point score for each
- piece. The total score for a position is the sum of these
- individual piece scores.
-
- post -- causes the program to display the principle varia-
- tion and the score during the search. A score of 100 is
- equivalent to a 1 pawn advantage for the computer.
-
- quit -- exits the game.
-
- random -- causes the program to randomize its move selection
- slightly.
-
- rcptr -- set recapture mode.
-
- remove -- backout the last level for both sides. Equal to 2
- undo's.
-
- reverse -- causes the board display to be reversed. That
- is, the white pieces will now appear at the top of the
- board.
-
- rv -- reverse board display.
-
- setup -- Compatibility with Unix chess and the nchesstool.
- Set up a board position. Eight lines of eight characters
- are used to setup the board. a8-h8 is the first line. Black
- pieces are represented by uppercase characters.
-
- stars -- (gnuchessn only) add stars (*) to black pieces.
-
- save -- saves a game to disk. The program will prompt the
- user for a file name.
-
- switch -- causes the program to switch places with the
- opponent and begin searching.
-
- test -- performs some speed tests for MoveList and CaptureL-
- ist generation, and ScorePosition position scoring for the
- current board.
-
- time otim -- time set computers time remaining, intended for
- synchronizing clocks among multiple players. -- otim set
- opponents time remaining, intended for synchronizing clocks
- among multiple players.
-
- undo -- undoes the last move whether it was the computer's
- or the human's. You may also type "remove". This is
- equivalent to two "undo's" (e.g. retract one move for each
- side).
-
- white -- causes the computer to take the white pieces. If
- the computer is to move first the go command must be given.
-
- xget -- read an xboard position file.
-
- xwndw -- change X window. The window around alpha/beta used
- to determine whether the position should be scored or just
- estimated.
-
- BUGS
- SEE ALSO
- chesstool(6)
- xboard(6)
-
-
-