home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
gondwana.ecr.mu.oz.au/pub/
/
Graphics.tar
/
Graphics
/
readme.plg
< prev
next >
Wrap
Text File
|
1994-07-21
|
963b
|
22 lines
The .ZIP file VOGLEPLG has all the source files in the VOGLE hierarchy.
Just restore it over the top of an existing VOGLE installation.
There are two demos. One is a simple implementation of BALLS.C. The
other is a Visual C++ version that implements three of the samples:
BALLS CUBE and LICOSA. I've also included a compiled version of the
C++ demo. Don't try to display two windows at the same time, since
it fucks up very well.
In order to support calling from C++, I added C++ compatible prototypes
to vogle.h. The only problem is that there are lots of compilation
complaints about incompatible parameters for various routines. It all
seems to work though.
The driver itself is in .../drivers/ibmpc/mswinext.c. It includes support
for saving/restoring VOGLE instances, which needs to be supported in VOGLE
itself for it to be implemented properly.
I also changed drivers.c and makefile.win to introduce the new
driver ("mswinext").