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COVERTOP.TXT
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1996-01-20
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DESCRIPTION:
Level Name: Covert operations (my second scenario)
Use: Multiplayer
Map: 62x62 completely new map, Forest theater
This scenerio replaces anything you want, and it should work.
Use mixman program or suffle to put map and ini files into general.mix file.
You can find programs mentioned above from here:
http://www.econ.cbs.dk/people/dszcpfk/cc.html
or http://www.adam.com.au/~buggy/
This level is in no way a symetrical level, but there is no (not to my
knowledge) large advantage given to any player
AUTHOR'S NOTES
This map is meant for four players, but can be used in any configuration.
There are four distinct areas which are where the players are supposed to
go. This level, because of its name, will not let you win through pure
blasting (unlike Quarters :->) but you will need to use tactics. This is
a tactician's heaven: There are cliffs all over the place, trees to hide
behind, and plenty of space to do ambushes and, for example, hide bazooka
men behind trees. This map was made from CCMAP, available from the two
sites mentioned above. It's a thoroughly decent editor, and
congratulations to them.
RECOMMENDED SETTINGS
Players: 2-4
Bases: ON
Tiberium: ON
Starting Money: As much you want
Crates: Whatever you want
Units: As many as you want
You can email me with comments, or post comments to webboard at
http://www.econ.cbs.dk/people/dszcpfk/webboard/webboard.html
Have fun sneaking about behind trees and blasting harvesters!
Adrian Hon
hon@liv.ac.uk