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DUST_BOX.X
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2000-03-10
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308 lines
xof 0302txt 0064
template Header {
<3D82AB43-62DA-11cf-AB39-0020AF71E433>
WORD major;
WORD minor;
DWORD flags;
}
template Vector {
<3D82AB5E-62DA-11cf-AB39-0020AF71E433>
FLOAT x;
FLOAT y;
FLOAT z;
}
template Coords2d {
<F6F23F44-7686-11cf-8F52-0040333594A3>
FLOAT u;
FLOAT v;
}
template Matrix4x4 {
<F6F23F45-7686-11cf-8F52-0040333594A3>
array FLOAT matrix[16];
}
template ColorRGBA {
<35FF44E0-6C7C-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
FLOAT alpha;
}
template ColorRGB {
<D3E16E81-7835-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
}
template IndexedColor {
<1630B820-7842-11cf-8F52-0040333594A3>
DWORD index;
ColorRGBA indexColor;
}
template Boolean {
<4885AE61-78E8-11cf-8F52-0040333594A3>
WORD truefalse;
}
template Boolean2d {
<4885AE63-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template MaterialWrap {
<4885AE60-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template TextureFilename {
<A42790E1-7810-11cf-8F52-0040333594A3>
STRING filename;
}
template Material {
<3D82AB4D-62DA-11cf-AB39-0020AF71E433>
ColorRGBA faceColor;
FLOAT power;
ColorRGB specularColor;
ColorRGB emissiveColor;
[...]
}
template MeshFace {
<3D82AB5F-62DA-11cf-AB39-0020AF71E433>
DWORD nFaceVertexIndices;
array DWORD faceVertexIndices[nFaceVertexIndices];
}
template MeshFaceWraps {
<4885AE62-78E8-11cf-8F52-0040333594A3>
DWORD nFaceWrapValues;
Boolean2d faceWrapValues;
}
template MeshTextureCoords {
<F6F23F40-7686-11cf-8F52-0040333594A3>
DWORD nTextureCoords;
array Coords2d textureCoords[nTextureCoords];
}
template MeshMaterialList {
<F6F23F42-7686-11cf-8F52-0040333594A3>
DWORD nMaterials;
DWORD nFaceIndexes;
array DWORD faceIndexes[nFaceIndexes];
[Material]
}
template MeshNormals {
<F6F23F43-7686-11cf-8F52-0040333594A3>
DWORD nNormals;
array Vector normals[nNormals];
DWORD nFaceNormals;
array MeshFace faceNormals[nFaceNormals];
}
template MeshVertexColors {
<1630B821-7842-11cf-8F52-0040333594A3>
DWORD nVertexColors;
array IndexedColor vertexColors[nVertexColors];
}
template Mesh {
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
DWORD nVertices;
array Vector vertices[nVertices];
DWORD nFaces;
array MeshFace faces[nFaces];
[...]
}
Header {
1;
0;
1;
}
Material Mathuta {
1.000000;1.000000;1.000000;1.000000;;
21.333333;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"tex/wpn/é▓é▌öáé╙é╜.bmp";
}
}
Material Matsita {
1.000000;1.000000;1.000000;1.000000;;
21.333333;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"tex/wpn/é▓é▌öáÆΩ.bmp";
}
}
Material Mathako {
1.000000;1.000000;1.000000;1.000000;;
21.333333;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"tex/wpn/é▓é▌öá.bmp";
}
}
Mesh {
32;
0.200000;0.346410;-0.500000;,
0.400000;0.000000;-0.500000;,
0.200000;-0.346410;-0.500000;,
-0.200000;-0.346410;-0.500000;,
-0.400000;-0.000000;-0.500000;,
-0.200000;0.346410;-0.500000;,
0.250000;0.433013;0.500000;,
0.500000;0.000000;0.500000;,
0.250000;-0.433013;0.500000;,
-0.250000;-0.433013;0.500000;,
-0.500000;-0.000000;0.500000;,
-0.250000;0.433013;0.500000;,
0.225000;0.389711;0.600000;,
-0.225000;0.389711;0.600000;,
-0.450000;-0.000000;0.600000;,
-0.225000;-0.389711;0.600000;,
0.225000;-0.389711;0.600000;,
0.450000;0.000000;0.600000;,
0.250000;0.433013;0.500000;,
0.500000;0.000000;0.500000;,
0.400000;0.000000;-0.500000;,
0.200000;0.346410;-0.500000;,
0.250000;-0.433013;0.500000;,
0.200000;-0.346410;-0.500000;,
-0.250000;-0.433013;0.500000;,
-0.200000;-0.346410;-0.500000;,
-0.250000;-0.433013;0.500000;,
-0.500000;-0.000000;0.500000;,
-0.400000;-0.000000;-0.500000;,
-0.200000;-0.346410;-0.500000;,
-0.250000;0.433013;0.500000;,
-0.200000;0.346410;-0.500000;;
14;
4;13,12,6,11;,
4;14,13,11,10;,
4;15,14,10,9;,
4;16,15,9,8;,
4;17,16,8,7;,
4;12,17,7,6;,
6;0,1,2,3,4,5;,
4;18,19,20,21;,
4;19,22,23,20;,
4;22,24,25,23;,
4;26,27,28,29;,
4;27,30,31,28;,
4;30,18,21,31;,
6;12,13,14,15,16,17;;
MeshMaterialList {
3;
14;
0,
0,
0,
0,
0,
0,
1,
2,
2,
2,
2,
2,
2,
0;;
{Mathuta}
{Matsita}
{Mathako}
}
MeshNormals {
19;
0.000000;0.000000;-1.000000;,
-0.331498;0.574171;0.748623;,
0.331498;0.574171;0.748623;,
0.491420;0.851165;0.184458;,
-0.491420;0.851165;0.184458;,
-0.662996;-0.000000;0.748623;,
-0.982840;-0.000000;0.184458;,
-0.331498;-0.574171;0.748623;,
-0.491420;-0.851165;0.184458;,
0.331498;-0.574171;0.748623;,
0.491420;-0.851165;0.184458;,
0.662996;0.000000;0.748623;,
0.982840;0.000000;0.184458;,
0.827114;0.000000;-0.562034;,
0.413557;0.716302;-0.562034;,
0.413557;-0.716302;-0.562034;,
-0.413557;-0.716302;-0.562034;,
-0.827114;0.000000;-0.562034;,
-0.413557;0.716302;-0.562034;;
14;
4;1,2,3,4;,
4;5,1,4,6;,
4;7,5,6,8;,
4;9,7,8,10;,
4;11,9,10,12;,
4;2,11,12,3;,
6;0,0,0,0,0,0;,
4;3,12,13,14;,
4;12,10,15,13;,
4;10,8,16,15;,
4;8,6,17,16;,
4;6,4,18,17;,
4;4,3,14,18;,
6;2,1,5,7,9,11;;
}
MeshTextureCoords {
32;
0.750000;0.000000;
1.000000;0.500000;
0.750000;1.000000;
0.250000;1.000000;
0.000000;0.500000;
0.250000;0.000000;
0.750000;0.000000;
1.000000;0.500000;
0.750000;1.000000;
0.250000;1.000000;
0.000000;0.500000;
0.250000;0.000000;
0.725000;0.050000;
0.275000;0.050000;
0.050000;0.500000;
0.275000;0.950000;
0.725000;0.950000;
0.950000;0.500000;
0.500919;0.000000;
0.750000;0.000000;
0.750000;1.000000;
0.500919;1.000000;
0.999081;0.000000;
0.999081;1.000000;
1.000919;0.000000;
1.000919;1.000000;
0.000919;0.000000;
0.250000;0.000000;
0.250000;1.000000;
0.000919;1.000000;
0.499081;0.000000;
0.499081;1.000000;;
}
}