home *** CD-ROM | disk | FTP | other *** search
- The Dungeons of Doom
- ======================
-
- by Boudewijn Wayers (dedos4@win.tue.nl).
-
-
- This file describes all branches and special levels in the Dungeons of Doom.
- It is divided in several parts, sorted by branch. Per branch, the various
- special levels are described in the order in which they are usually
- encoutered.
-
- The Dungeons of Doom (D) are 25 to 30 levels deep. There are several special
- levels in this main dungeon. Their location is indicated in the following
- table.
-
- Also in this table, you'll see where to find the so called branches, leading
- away from the Dungeons of Doom. These branches may have branches or special
- levels themselves, which are named when the branch in question is described
- later on. In this document, branches are double underlined while levels are
- single underlined. =================
- ~~~~~~~~~~~~~~~~~
-
- Level or branch Abbr. L/B Location Remarks
- ~~~~~~~~~~~~~~~~~~~~ ~~~~~ ~~~ ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~
- The Oracle Ora L D5-D10
- The Bigroom Big L D10-D13 15% chance
- The Rogue Level Rog L D15-D19
- Medusa's Isle Med L (Cas-5)-(Cas-1) One of two variants
- The Castle Cas L D25-D30 Dungeon bottom
- The Gnomish Mines M B D2-D5 Down stairs
- The Quest Q B (Ora+6)-(Ora+8) Entry by portal
- Fort Ludios L B D10-(Med-1) Entry by portal
- Gehennom G B Cas+1 Entry by digging
- The Elemental Planes E B D1 Up stairs, goes up
-
- The Oracle
- ~~~~~~~~~~~~
- Do you want a hint...? Well, pay up! The larger room depicted has a door at
- both the right and left side, and is centered on the screen. There are five
- ordinary rooms on both sides, which contain the up and down staircases. The
- little room in the centre has a gap at one of its sides. This is where the
- oracle lives. Seven random monsters are created, as well as 3 random traps
- and 6 random objects.
-
- -------------
- |`.........`|
- |.....`.....|
- |...-----...|
- |...|.{.|...|
- |..`.{@{|`..|
- |...|.{.|...|
- |...-----...|
- |.....`.....|
- |`.........`|
- -------------
-
- The Bigroom
- ~~~~~~~~~~~~~
- This level is just as the name implies: nothing more than one BIG lit room,
- containing 28 monsters, 6 traps, and 15 items. Get those wands before some
- monster lays its hands on them! The stairs are placed randomly.
-
- ---------------------------------------------------------------------------
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- |.........................................................................|
- ---------------------------------------------------------------------------
-
- Medusa's Isle (version 1)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
- You always get one of these two versions of Medusa's Isle. Be careful not to
- join the fate of the statues you find here... On the both versions, randomly
- generated monsters are ;'s, S's and g's.
-
- Seven statues and 8 random objects are scattered around. There are 5 random
- traps. There are at least 12 other monsters next to the ones shown,
- including 2 S's on the squeaky boards shown.
-
- }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
- }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
- }}.}}}}}..}}}}}......}}}}}}}};}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}....}}}...}}}}}
- }...}}.....}}}}}....}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}...............}
- }....}}}}}}}}}}....}}}..}}}}}}}}}}}.......}}}}}}}}}};}}}}}..}}.....}}}...}}
- }....}}}}}}}}.....}}}}..}}}}}}.................}}}}}}}}}}}.}}}}.....}}...}}
- }....}}}}}};}}}}}.}}}}.}}}}}}.-----------------.}}}}}}}}}}}}}}}}}.........}
- }....}}}}}}}}}}}}}}}}}}.}}}...|.......^.......S...}}}}}}}}}}}}}}}}}}}....}}
- }.....}.}}....}}}}}}}}}.}}....--------+--------....}}}}}}..}}}}}}}}}}}...}}
- }......}}}}..}}}}}}}}}}}}}........|.......|........}}}}}....}}}}}}}}}}}}}}}
- }.....}}}}}}}}}}}}}}}}}}}}........|>@.....|........}}}}}...}}}}}}}}}.}}}}}}
- }.....}}}}}}}}}}}}}}}}}}}}....--------+--------....}}}}}}.}.}}}};}}}}}}}}}}
- }......}}}}}}}}}}}}}}}}}}}}...S.......^.......|...}}}}}}}}}}}}}}}}}.}}}}}}}
- }.......}}}}}}}..}}}}}};}}}}}.-----------------.}}}}}}}}}}}}}}}}}....}}}}}}
- }....<...}}.}}....}}}}}}}}}}}}.................}}}}}..}}}}}}}}}.......}}}}}
- }.......}}}}}}}......}}}}}}}}}}}}}}.......}}}}}}}}}.....}}}}}}...}}..}}}}}}
- }.....}}}}}}}}}}}.....}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}..}}}}}}}}}}....}}}}}}}
- }}..}}}}}}}}}}}}}....}}}}}}}}}}}}}}}}}}}}}}...}}..}}}}}}}.}}.}}}}..}}}}}}}}
- }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
- }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
-
- Medusa's Isle (version 2)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
- There are 6 random objects, and a wand hidden under the boulder on the right
- middle island. There is a magic trap and 4 random ones. The "'"'s at the
- right are statues, but the four on top are also stone golems! The two below
- have cobra's hidden beneath. There are 13 other randomly scattered monsters,
- most islands should have at least one.
-
- }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
- }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
- }------}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-------}}}}}}}}--------------}
- }|....|}}}}}}}}}..}.}}..}}}}}}}}}}}}}..}}}}}}-.....--}}}}}}}|............|}
- }|..`.|.}}}}}}}}}}}.}...}}..}}}}}}}}}}}}}}}}}---......}}}}}.|............|}
- }SH...|.}}}}}}---}}}}}}}}}}}}}}}}}}}}}}}}}}---...|..-}}}}}}.S..----------|}
- }|....|.}}}}}}-...}}}}}}}}}.}}...}.}}}}.}}}......----}}}}}}.|............|}
- }|....|.}}}}}}-....--}}}}}}}}}}}}}}}}}}}}}}----...--}}}}}}}.|..--------+-|}
- }|....|.}}}}}}}......}}}}...}}}}}}.}}}}}}}}}}}---..---}}}}}.|..|``S...|.A|}
- }|..<.|.}}}}}}-....-}}}}}}}------}}}}}}}}}}}}}}-...|`-}}}}}.|..|``|.@.|..|}
- }|....|.}}}}}}}}}---}}}}}}}........}}}}}}}}}}---.|....}}}}}.|..|``|.>.|..|}
- }|....|.}}}}}}}}}}}}}}}}}}-....|...-}}}}}}}}--...----.}}}}}.|..|``|...|.y|}
- }|.^..|.}}}}}}..}}}}}}}}}}---..--------}}}}}-..---}}}}}}}}}.|..|..-------|}
- }|...}|...;;}.}}}}}}...}}}}}--..........}}}}..--}}}}}}}}}}}.|..|.........|}
- }|g..}S...;;.}}}}}}}}}}}}}}}-..--------}}}}}}}}}}}}}}...}}}.|..--------..S}
- }|...}|...;;}}}}}..}}}}}}----..|....-}}}}}}}}}}}}}}}}}..}}}.|............|}
- }|....|}}}}}....}}}}..}}.-.......----}}......}}}}}}.......}}|............|}
- }------}}}}}}}}}}}}}}}}}}---------}}}}}}}}}}}}}}}}}}}}}}}}}}--------------}
- }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
- }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
-
- The Castle
- ~~~~~~~~~~~~
- There are several ways to enter the stronghold: opening the drawbridge
- (marked "#" below) - for example, with a wand of opening, a knock spell, or
- by playing the appropriate tune -, or entering via the back entry (this
- supposes posession of a ring of levitation, boots of water walking, etc.).
- If you don't play the right tune, you get indications like in MasterMind.
- There are no stairs down, but you can always use one of the trapdoors. Left
- and right of the castle is a small maze.
-
- To motivate you to clear out the castle, there are 4 storerooms (armour,
- weapons, food and gems, randomly chosen which room contains what) and a
- wand of wishing in one of the 4 towers. Randomly generated monsters include
- liches, nagas, elementals, giants, mummies, ogres, rust monsters, trolls,
- xorns, and zombies. Their initial placement in the throne room is random.
- One of the places markes "/" below has a wand of wishing safely on it.
-
- }}}}}}}}}.............................................}}}}}}}}}
- }-------}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-------}
- }|.@/@.|-----------------------------------------------|.@/@.|}
- }|.....+...............................................+.....|}
- }-------------------------------+-----------------------------}
- }}}}}}|..@.@...|@@@@@@@@@.+L..N..E..H.|%%%%%%%SDS[[[[[[[|}}}}}}
- .....}|.@...@..|@@@@@@@@@.|.M..O..R..T|%%%%%%%|D|[[[[[[[|}.....
- .....;|........------------X..Z..L..N.---------S---------;.....
- .....}#..@{....+..........+.E..H..M.\(S.^...^...^...^..^+......
- .....;|........------------O..R..T..X.---------S---------;.....
- .....}|.@...@..|@@@@@@@@@.|.Z..L..N..E|)))))))|D|*******|}.....
- }}}}}}|..@.@...|@@@@@@@@@.+H..M..O..R.|)))))))SDS*******|}}}}}}
- }-------------------------------+-----------------------------}
- }|.....+...............................................+.....|}
- }|.@/@.|-----------------------------------------------|.@/@.|}
- }-------}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-------}
- }}}}}}}}}.............................................}}}}}}}}}
-
- The Gnomish Mines
- ===================
-
- The Gnomish Mines are just as the name implies: large caves filled with
- gnomes and some dwarves, some of the latter still busy mining. Objects to be
- found are 3 random stones, one random tool, and 3 other objects per level.
- There are six traps per level. Monsters found are 7 gnomes, a gnome lord, 2
- dwarves, 2 random gnomes, and one other random humanoid.
-
- The Mines' Town
- ~~~~~~~~~~~~~~~~~
- Also known as the Shopping Mall, the Gnomish Mines' Town is a level
- containing mainly a lot of buildings. The larger room depicted has a door or
- gap at both the right and left side, and is centered on the screen. There
- can be various shops: a random one in the upper left building (90% chance),
- a tool shop in the lower left building (90%), a food shop in the building
- with %'s below (90%), and a candle shop in the middle one of the top right
- row of buildings (always). Also, there is always a temple with a randomly
- aligned priest.
-
- There are four watchmen and a watch captain, all peaceful. There are
- ordinary rooms on both sides, which contain the up and down staircases.
- These other rooms have 2 traps, 3 gnomes, and a dwarf.
-
- ---------------------------------
- |...............................|
- |.------------.....------------.|
- |.-%(!-...-%%-.....+..-(((-...-.|
- |.-+[)-...-%%-.....-G.-(((-..G-.|
- |.-="/-...-@.-.....-..-.@.-...-.|
- |.-..@-...-+--.....----+----+--.|
- |.--+--+---.....................|
- |.............{......{..........|
- |.-+---+---....--+---...........|
- |.|..@|...|---.|.G..|.-----+---.|
- |.|(((|...|G.-.|...G|.+..-....-.|
- |.|(((|...|..+.|.@_.|.-..-....-.|
- |.|(((|...|..-.|....|.-..-....-.|
- |.------------.------.---------.|
- |...............................|
- ---------------------------------
-
- The Mines' Bottom Level
- ~~~~~~~~~~~~~~~~~~~~~~~~~
- The Gnomish Mines' bottom level is really nothing special, except for one
- thing: there is a luckstone to be found here, behind closed doors. The walls
- here are undiggable. Accompanying the luckstone are 2 diamonds, 3 emeralds,
- 2 rubies, and 2 amethysts, stacked in that order, but with random stones
- between them. The luckstome follows the last amethyst without interveining
- random stone.
-
- Scattered about the level are 7 other stones and 2 tools, 6 traps, and the
- following monsters: a gnome king, 3 gnome lords, 2 gnomish wizards, 9
- ordinary gnomes, 2 hobbits, 3 dwarves, and one random humanoid.
-
- ---------------------------------------------------------------------------
- | |.......| |.......-...| |.....| |
- | --------- ----.......-------...........| ---...--- |
- | |.......| |..........................--- --.......| |
- | |......------- ---...........<............| |.......-- |
- | |..--........-----..........................| -.-..---- |
- | --..--.-----........-.....................--- --..-- |
- | --..--..| -----------..................---.----------..-- |
- | |...--.| |.*S...S..............---................-- |
- | ----..----- ------------........--- ------------...--- |
- | |.........-- ---------- ---...-- ----- |
- | --.....---..-- -------- --...---...-- |
- | ----..-..-- --..--------------------- --......-- ---........| |
- |--....----- --..-..................--- |........| |.......-- |
- |.......| --......................| --......-- ---..---- |
- |--.--.-- ----.................--- ------..------...-- |
- | |....| |...............-..| |...........| |
- ---------------------------------------------------------------------------
-
- The Quest
- ===========
-
- Each of the various character classes has what is known as a Quest. On a
- certain level, some six to eight levels after the Oracle, you will receive a
- telepathic message from your Quest leader. Search this level well, and you
- will find a portal that will transport you to the so called "start" level of
- the Quest. As soon as you arrive here, search once or twice to mark the spot
- where you arrived. This will spare you a lot of time later, when you want to
- return to the main dungeon. On this level, your Quest leader will assign you
- your Quest (if you fulfill certain conditions). From there, go down and
- proceed the the "locate" level, and subsequently to the "goal" level, on
- which your nemesis dwells. He has the Bell of Opening and your Quest
- Artifact, which you must both seize from him.
-
- In a seperate file "quests.map", to be found on the same site where you got
- this file, for each class, you will subsequently see the "start" description
- and map, your Quest's assignment, the "locate" description and map, and the
- "goal" description and map.
-
-
- Fort Ludios
- =============
-
- Well, who did you think is the owner of all those little 2x2 Magical Memory
- Vaults containing all that money? It is the legendary King Croesus of Lydia,
- and his main vault is located here. Gold and gems in abundance, as well as
- guards...
-
- The King himself is sitting on his throne (\), surrounded by his audience.
- The room next to the place you start (^) is a zoo as well, and both are
- marked as such below. The main vault is littered with land mines. The corner
- towers contain (trom top left to bottom right) diamonds, rubies, emeralds,
- and amethysts.
-
- ----------------------------------------------------------------------------
- | |........|...............................................................|
- | |........|.@......@.........@.........@....................------------..|
- | -------+--..@..............................................|@@@@@@@@@@|..|
- | |........}}}}}}}....................}}}}}}}..........|@@@@@@@@@@|..|
- | |........}-----}.........D..........}-----}..........--|--|--...|..|
- | ---........}|***|}}}}}}}}}}}}}}}}}}}}}}|***|}.................|...|..|
- | |..........}---S------------------------S---}.................|...|..|
- | |..........;}}|$$$$$$$$$$$$$$$|..........|;}}.................-...|..|
- | -------.........D}|$$$$$$$$$$$$$$$S..zoo.....|}...................|...|..|
- | |.....|..@.......}|$$$$$$$$$$$$$$$|......\...S}D.......@..........|...|..|
- | |.....+........;}}|$$$$$$$$$$$$$$$|..........|;}}......@..........-...|..|
- | |.zoo.|........}---S------------------------S---}......@..........|...|..|
- | |.....|...@....}|***|}}}}}}}}}}}}}}}}}}}}}}|***|}.................|...|..|
- | |..-S----.@....}-----}.........D..........}-----}..........--+--+--...|..|
- | |..|....|......}}}}}}}....................}}}}}}}...@......|..........|..|
- | |..|....|...................@.@.......@.............@......|..........|..|
- | -----------................................................------------..|
- | |..............................................................|
- ----------------------------------------------------------------------------
-
- Gehennom
- ==========
-
- Now re-worked for NetHack 3.1, hell is much less boring than it used to be.
- Gehennom is no longer considered "hellish" in its entirety (that is: fire
- resistance is no longer a condition for survival in it). However, Gehennom,
- and the special levels in it in particular, is abundant with fire traps. As
- a result, fire resistance is still a prudent survival strategy in Gehennom.
-
- Gehennom (G) is 25 to 30 levels deep. All levels, if not specified
- otherwise, are maze levels. That is, the maps depicted here are centered and
- any space left around it is a maze.
-
- Level or branch Abbr. L/B Location Remarks
- ~~~~~~~~~~~~~~~~~~~~ ~~~~~ ~~~ ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~
- The Valley of Death Val L G1
- Asmodeus' Lair Asm L G2-G8
- Juiblex' Lair Jui L G6-G10
- Baalzebub's Lair Baa L G9-G13
- Vlad's Tower Vla B G13-G18 Goes up
- Orcus' Lair Orc L G15-G20
- The Wizard's Tower Wiz L G15-G21 Top of Tower
- L (Wiz+1)
- L (Wiz+2) Entry to Tower
- Fake Tower #1 Fa1 L (San-6)-(San-2)
- Fake Tower #2 Fa2 L (San-6)-(San-2)
- The Vibrating Square Squ L (San-1) Entry to Sanctum
- Moloch's Sanctum San L G25-G30 Gehennom bottom
-
- The Valley of the Dead
- ~~~~~~~~~~~~~~~~~~~~~~~~
- There is no staircase down into the Valley of the Dead, but you can use a
- trapdoor in the Castle to enter it. There is a staircase up, though... The
- areas marked "gr" are graveyards. Randomly scattered about are lots of human
- corpses, two of each class (except priests...). Then, you will find four
- weapons and four armour pieces. There is one ruby somewhere, and two other
- stones. You will also fine 3 potions, 3 scrolls, 2 wands, 2 rings, 2
- spellbooks, and 3 tools. Next to the traps indicated, there are also 5 other
- traps. Random monsters include 6 ghosts, 3 vampire bats, a lich, 3 vampires,
- 4 zombies, and 4 mummies.
-
- ----------------------------------------------------------------------------
- |>.^S.|..|.....| |.....-| |................| |......^........| |...|
- |---|^|.--.---.| |......--- ----..........-----.-----....---........---.-.|
- | |.|.|..| |.| --........| |.............| |.......---| |-...........--|
- | |...S..| |.| |...gr..-----.......------| |--------..---......------- |
- |----------- |^| |-......| |....|...-- |...-----................---- |
- |.....S....---.| |.......| |....|...| |..............----------- |
- |.....|.|......| |.....--- |......--- |....---.......| |
- |.....|.|------| |....-- --....-- |-------- ----....--------------- |
- |.....|--......---...-| |...-- |.......| |..................| |
- |.._.......||........-| --...| |.......| |...||.............| |
- |.....|...-||-........------....| |..gr...---- |...||.............-- |
- |.....|--......---...^.......--------..........| |.......---------...-- |
- |.....| |------| |--.......--| |.........----- -----....| |.| |....--- |
- |.....| |......--| ------..| |----.........| |.--------.-- |-.....---|
- |------ |........| |.|....| |.....----....---------...........---.........|
- | |...gr...| |...|..| |.....| |-.............--------...........---|
- | --.....-----------^| |....-----.....---------- |......<..---- |
- | |..|..............| |.|..........|.| |.|........| |
- ----------------------------------------------------------------------------
-
- Asmodeus' Lair
- ~~~~~~~~~~~~~~~~
- The stairs up are somewhere in the maze at the left. Objects found are 2
- pieces of armour, 2 weapons, a stone, 2 potions, and 3 scrolls. Random
- monsters not shown below are a lich, 3 vampires, and 3 demons. There are 8
- random traps.
-
- ---------------------
- |.............|.....|
- |....^........S.....|
- |---+------------...|
- |.....|.........|-+-----------------------------------
- |..---|...&.....|....................................|
- |..|..S.^.......|....................................+
- |..|..|.... &>..|....................................|
- |..|..|.........|-+-----------------------------------
- |..|..-----------...|
- |..S..........|.....|
- ---------------------
-
- Juiblex' Lair
- ~~~~~~~~~~~~~~~
- The stairs up are to the right, the stairs down are to the left. One of the
- four places marked { has a fountain, the other three are mimics. The two
- stones at the right are under water, in a pool. Next to the monsters shown
- below, there will also be 4 jellies, 4 puddings, 3 blobs, 3 fungi, and 2
- molds. Random objects include 3 potions and 3 food items. There will be six
- traps on this level.
-
- ..}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}..
- .}}}.}}}}}..}}}..}}}}}..}}}..}}}}}..}}}..}}}}}.}}}.
- }}}.{.}}..}}.}.}}.}}.}}}...}}}.}}}..}}}..}}}}.{.}}}
- .}}}.}}.}}}.}}.}}.}}...}}.}}.....}}.....}....}.}}}.
- ..}}}..}}}.}}.}}.}}..}}.....}}.}}}.}}.}}}}}}}}}}}..
- .}}}..}}}}}.}}.}}.}}...}}}}}.....}}.}}}}}}.....}}}.
- }}}..}}...}}..}}.}}}.}}}.J.}}}.}}}.}.}}}}..*.*..}}}
- }}.}}}}...}}}}}.}...}}}.b#P.}}}.}.}}}.}}}}.....}}}}
- }.}}}}.}}.}..}.}}}}}}}.F#F.}}}.}}}.}}..}}iii}}}}.
- .}}}}.}}}}....}}}}}.}}}.P#b.}}}.}}}}.}}..}}!!!}}}.}
- }}}}..}}.}}..}}}}...}}}}.J.}}}.}}}}}.}}}}.}}}}}}.}}
- }}}...}}...}}}..}}}}}}}}}}}}.....}}}}.}}...}..}.}}}
- .}}}..}}.}}}}....}}..}}}..}}.....}}}}.}}}.}....}}}.
- ..}}}.}}}}..}}..}}..}}..}}..}}.}}}..}.}..}}}..}}}..
- .}}}.}}}}....}}}}..}}....}}}}}}}...}}}....}}}}.}}}.
- }}}.{.}}}....}}}..}}}....}}}..}}...}}}....}}}.{.}}}
- .}}}.}}}}}..}}}..}}}}}..}}}..}}}}}..}}}..}}}}}.}}}.
- ..}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}..
-
- Baalzebub's Lair
- ~~~~~~~~~~~~~~~~~~
- The stairs up are somewhere in the maze at the left. Next to the monsters
- and traps shown below, you will find 7 traps, 2 pieces of armour, 2 weapons,
- a stone, 2 potions, 3 scrolls, a lich, and 3 vampires.
-
- -------------------------------------------------
- | --- ----
- | ---- | ------------ |
- | ------ | --------|..........|---
- | |....| -------|...........--------------
- ---....|--|.......^..........S..&.........|----
- ....--....S..----------------|.....&......S.>.|
- ---....|--|............^^....|....... &...|----
- | |....| -------|...........-----S--------
- | ------ | --------|..........|---
- | ---- | ------------ |
- | --- ----
- -------------------------------------------------
-
- Orcus' Lair: a ghost town
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The stairs up are somewhere in the maze at the left. The rooms marked "sh"
- are deserted, lit, shops. The building marked "gr" is a graveyard. On the
- level are 8 traps and 10 randomly generated objects. Monsters include 5
- skeletons, 4 shades, 3 giant zombies, 3 ettin zombies, 3 human zombies, 3
- vampires, 2 vampire lords, and 5 random other monsters.
-
- .|....|....|....|..............|....|........
- .|....|....|....|..............|....|........
- .|....|....|.sh.|--```-+-------|....`........
- .|....|....|....|..............-....`........
- .|....`....|....|..............|....|........
- .--.-```-+----+--....-------...--------`-+---
- .....................|.....|.................
- .....................|.._..|.................
- .--|----````-.---....|.....|...----------|---
- .|....|....|....|....---+---...|......|......
- .|....`....|....|..............|..sh..|......
- .----```---------....`-----....+......|......
- .|...................`....|....|......|......
- .----------|-```--+--|....|....----------+---
- .|....|.......`......|.gr.-....| ..VV........
- .|....+.......|......|....|....|Z>&.V........
- .|....|.......|......|....|....| ..V.........
-
- The Wizard's Tower
- ~~~~~~~~~~~~~~~~~~~~
- The Wizard of Yendor's Tower is three floors high. Its entrance is NOT in
- the tower itself, and you have to climb up to get at the top room, where
- the Wizard of Yendor resides. He carries the Book of the Dead.
-
- The Top Level
- ~~~~~~~~~~~~~
- The Wizard is in the middle of his tower, accompanied by a vampire lord and
- a hell hound. To warn him of intruders, he is surrounded by squeaky boards,
- two of which are shown. There are four other traps on the level, by the way.
- Loot includes a ruby, 2 potions, 2 scrolls, and 3 spellbooks. Only the walls
- inside the moat are diggable. There is a randomly generated secret door
- somewhere in the walls surrounding the moat (not the top wall). Randomly
- placed monsters include a dragon and a giant, and 4 demons.
-
- ----------------------------.
- |.......|..|.........|.....|.
- |.......S..|.};}};}}.|.....|.
- |..--S--|..|.}}---}}.|---S-|.
- |..|....|..|.;--^--;.|..|..|.
- |..|..>.|..|.}|d@V|}.|..|..|.
- |..--------|.;--^--;.|..|..|.
- |..|.......|.}}---}}.|..|..|.
- |..S.......|.}};};}}.|..|..|.
- |..|.......|.........|..|..|.
- |..|.......|-----------S-S-|.
- |..|.......S...............|.
- ----------------------------.
-
- The Middle Level
- ~~~~~~~~~~~~~~~~~~
- This level has a zoo in the middle, marked as such. All walls are
- non-diggable. There are four randomly placed traps. Loot includes 2 potions,
- 2 scrolls, a spellbook and an amulet.
-
- ----------------------------.
- |.....|.S...<|.............|.
- |.....|.-------S--------S--|.
- |.....|.|.........|........|.
- |..-S--S|.........|........|.
- |..|....|.........|------S-|.
- |..|....|...zoo...|.....|..|.
- |-S-----|.........|.....|..|.
- |.......|.........|S--S--..|.
- |.......|.........|.|......|.
- |-----S----S-------.|......|.
- |............|>...S.|......|.
- ----------------------------.
-
- The Bottom Level
- ~~~~~~~~~~~~~~~~~~
- You arrive at this level through a magic portal in one of the Fake Wizard's
- Towers. The place of arrival is marked with a ">" (narmally a "^"). There is
- a ladder up to the upper levels of this tower. Only the walls inside the
- moat are diggable. Surrounding the ladder up are squeaky bourds, two of
- which are shown. Randomly generated monsters are a lich, a dragon, and 3
- demons. Loot includes a weapon, a potion, 2 scrolls, and a tool, as well as
- an amulet on the ladder up.
-
- ----------------------------.
- |..|............S..........|.
- |..|..------------------S--|.
- |..|..|.........|..........|.
- |..S..|.}}}}}}}.|..........|.
- |..|..|.;}---};.|-S--------|.
- |..|..|.}--.--}.|aa|.......|.
- |..|..|.}|L<V|}.|aa|.......|.
- |..---|.;--.--;.|aa|.......|.
- |.....|.}}---}}.|aa|......D|.
- |.....S.}}}}}}}.|aa|.......|.
- |.....|.........|aaS.....^.|.
- ----------------------------.
-
- The Fake Wizard's Tower
- ~~~~~~~~~~~~~~~~~~~~~~~~~
- In older versions of NetHack, the Wizard of Yendor's Tower was much smaller.
- There are two of these fake wizard levels that look the same. One of these
- towers contains a magic portal in the middle that will transport you to the
- REAL tower, bottom level; the other one has a random amulet on that spot.
- The middle spot is surrounded by squeaky boards, by the way.
-
- .........
- .}}}}}}}.
- .}}---}}.
- .}--.--}.
- .}|VL.|}.
- .}--.--}.
- .}}---;}.
- .}}}}}}}.
-
- Moloch's Sanctum
- ~~~~~~~~~~~~~~~~~~
- To get here, one must find the vibrating square on the level just above
- Moloch's Sanctum. There, apply the Book of the Dead, the Candelabrum of
- Evocation and the Bell of Opening to gain entrance to Moloch's Sanctum. A
- lot of monsters and traps are shown below, but there are also some randomly
- generated ones: 6 traps, 4 pieces of armour, 2 weapons, a stone, 4 potions,
- 6 scrolls, 2 liches, and 3 vampires.
-
- ----------------------------------------------------------------------------
- | -------------- |
- | |............| ------- |
- | -------.....@......----- |.....| |
- | |.&....&@..............| --.....| --------- |
- | ----..@.^^^^^^^^^^^.......---------|......---- |.......| |
- | |.......^---------^.........|......+.........| ------+---..| |
- | ---.....@.^|.......|^.........--S----|.........| |........|..| |
- | |.........^|..&_...|^...&........| |.........-------..---------- |
- | |.......@.^|...@...|^.........---- |..........|....|..|......| |
- | |.........^|.......|^.........| --.......----+---S---S--..| |
- | |.........^---------^.........| |.......|.............|..| |
- | ---.....@.^^^^^^^^^^^.........| -----+-------S---------S--- |
- | |........&@.@...@...........| |...| |......| |....|-- |
- | ----.....................---- |...---....--- ---......| |
- | |.....................| |..........| |..<..---- |
- | -------...........----- --...------- |.....| |
- | |...........| |...| |.....| |
- | ------------- ----- ------- |
- ----------------------------------------------------------------------------
-
- Vlad's Tower
- ==============
-
- Vlad's Tower used to be part of Gehennom, but is now a seperate branch
- thereof. The tower is completely surrounded by stone. Its entrance is at the
- tower's bottom; Vlad himself is on the top floor guarding his treasures,
- including the Candelabrum of Evocation. The objects and monsters shown are
- randomly placed behind the secret doors. Each vampire is guarding a chest.
-
- The Top Level
- ~~~~~~~~~~~~~~~
- --- --- ---
- |V| |V| |V|
- ---S---S---S---
- |.......+.+...|
- ---+-----.-----
- |...\V|.+>|
- ---+-----.-----
- |.......+.+...|
- ---S---S---S---
- |V| |V| |V|
- --- --- ---
-
- The Middle Level
- ~~~~~~~~~~~~~~~~~~
- --- --- ---
- |&| |[| |&|
- ---S---S---S---
- |"S.........S+|
- ---.------+----
- |......|.<|
- --------.------
- |dS>.....+..Sd|
- ---S---S---S---
- |[| |d| |"|
- --- --- ---
-
- The Bottom Level
- ~~~~~~~~~~~~~~~~~~
- --- --- ---
- |.| |)| |.|
- ---S---S---S---
- |.S.........S(|
- -----.........-----
- |.>.|........D+...|
- |.---.........---.|
- |.|(S<........S.|.|
- |.---S---S---S---.|
- |...|.|.|.|.|[|...|
- ---.---.---.---.---
- |.............|
- ---------------
-
- The Endgame Levels
- ====================
-
- There are five levels in the Endgame branch: the Elemental Planes of Earth,
- Air, Fire, and Water, and the Astral Plane (in that order). In the endgame,
- you can only go up, so there is no return possible once you've left the
- Dungeons of Doom and entered the endgame. Don't forget to bring your stuff.
-
- The Elemental Plane of Earth
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The player lands, upon arrival, in the lower-right cavern. The location of
- the portal to the next level is randomly chosen. This map has no visible
- outer boundary, and is mostly diggable rock with a few open spots. Monsters
- shown are all located in caves.
-
- EE.
- 'E.. E.
- ..TT. ..E E.
- .&.. .H.. HE.
- .E.. EE. U.v. Esp S
- .S TE TE.E... . &.
- EH .E. .
- S '. S HE'
- .& .. . S. &
- .E .E. T
- T.. E..
- E. .&. TH
- E.H. EE
- .. H..
- .. .....
- &E. @.>
- .T.E
- .E
-
- The Elemental Plane of Air
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The player lands, upon arrival, in the lower-left area. The location of the
- portal to the next level is randomly chosen somewhere in or behind the
- clouds. This map has no visible outer boundary, and is all air and clouds.
- There are randomly placed monsters, namely 11 air elementals, 3 floating
- eyes, 3 yellow lights, a couatl, 5 dragons, 3 stalkers, 2 jellies, 3 djinni,
- 9 fog clouds, 5 energy vortices, and 5 steam vortices.
-
- AAAAAAAAAAAAAAAAAAAAAAAA####AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAA######AAAAAAAA####AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAA##AA#####AAAAAA######AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAA##A#######AAAAA#####AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAA##########AAAAA####AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAA####AAA##AAA####AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAA####AAAAAA##AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAA#######AAAA##A######AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAA####AAAAAAA##A#AA#####AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA##AA#########AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA#AA####AAA######AAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA#A#A#####AAA#######AAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAA#AA#######AAAA#######AAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA#A########AAA########AAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA##########AA########AAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAA#A##########A########AAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAA>AAAAAAAAAAAAAAAAAAA#AA################AAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA#AA######AAA#####AAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAA#AAAAAA##AAAAAA####AAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA###AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
-
- The Elemental Plane of Fire
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The player lands, upon arrival, in the lower-right. The location of the
- portal to the next level is randomly chosen. This map has no visible outer
- boundary, and is mostly open area, with lava lakes and 40 randomly placed
- fire traps. There are all kinds of randomly places monsters: a red dragon,
- a balrog, 27 fire elementals, 9 fire vortices, 6 hell hounds, 5 fire giants,
- 3 barbed devils, 2 stone golems, 3 pit fiends, 3 pit vipers, a scorpion, and
- a minotaur.
-
- ............................................................................
- ....########............#.......................###.........................
- ...##...................#......................####................##.......
- ...#.............####...##....##...............#####.............###........
- .####..............##....#.....###..............####..............####......
- ..........####...####...###....###......#........####....##........###......
- ........#######...##.....#......#......##.........##......##........##...#..
- ........##..###..##......##......####..#.........##......###............##..
- ....#..##....#####.................#######.......#......##............######
- ....#..#.....##.####.......#............#........#####.##......##.........##
- ....##........#...##......##.............###.....#...###.......###.........#
- .....######........#.......###.............#....##...#.###......#######.....
- ..........####............##.#.............#....#...##.........###..###.....
- ...........................#####...........##...#...#........####..######...
- .....####.............##....##.......###...##.......#..###....#######.......
- .......###.........###########......#####...#...........##...##...##........
- .........##.......##.........##.......###....#..###....##.........##.>......
- ..........#########...........##....###.......#####.....##........##........
- .................#.............######............##...####.........##.......
- .................................##....................##...................
-
- The Elemental Plane of Water
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The player lands, upon arrival, in an air bubble within the leftmost third
- of the level. The portal to the next level is located randomly in an air
- bubble within the rightmost third of the level. Other air bubbles are
- generated randomly as well. There are all kinds of randomly places monsters:
- 8 giant eels, 8 electric eels, 9 kraken, 9 random ;'s, and 19 water
- elementals.
-
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
- WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
-
- The Astral Plane
- ~~~~~~~~~~~~~~~~~~
- The top-most level, the Astral Level, has 3 temples with an altar. Players
- are supposed to sacrifice the Amulet of Yendor on the appropriate altar.
- You will arrive in the corridor at the bottom somewhat left or right of the
- middle of the screen. Monsters in the circular rooms are Moloch's followers
- and Death, Pestilence, and Famine. The priests and angels in the other rooms
- are either hostile or peaceful, dependent on their alignment. Next to the
- monsters shown, there are (randomly placed) 3 liches, 3 vampires, and 3
- dragons.
-
- ---------------
- |.............|
- |..---------..|
- |..|.......|..|
- --------------- |..|.......|..| ---------------
- |..........AAA| |..|..._...|..| |AAA..........|
- |..---------..-| |-------| |..|.......|..| |-------| |-..---------..|
- |..|.......|@@@-| |-.......-| |..|.......|..| |-.......-| |-@@@|.......|..|
- |..|.......|....-|-@........-||AA----+----AA||-........@-|-....|.......|..|
- |..|..._...+.....+@@A..&.....||A@@@.....@@@A||.....&..A@@+.....+..._...|..|
- |..|.......|....-|-@A.......-|--|.........|--|-.......A@-|-....|.......|..|
- |..|.......|@@@-| |-.......-| -|---+---|- |-.......-| |-@@@|.......|..|
- |..---------..-| |---+---| |-..@@@..-| |---+---| |-..---------..|
- |..........AAA| |...|-----|-...@AA...-|-----|...| |AAA..........|
- --------------- |.........|.....&.....|.........| ---------------
- -------...|-.........-|...-------
- |....|-.......-|....|
- ---...|---+---|...---
- |...............|
- -----------------
-
-
-
-
- ----------=========----------
-
-
-
- A legend for the maps
-
- . the floor (lit or unlit) } Water (moat)
- rock (may be undiggable) # Water (pool)
- | a wall (may be undiggable) # Lava
- - a wall (may be undiggable) # Cloud
- + a door (may be locked)
- S a secret door (may be locked) \ a throne
- ` a boulder or statue { a fountain
- ^ a non-random trap < staircase up
- _ an altar > staircase down
-
- Monsters (and objects) may also appear on the maps, indicated by their
- normal letter or sign. This may cause confusion with secret doors, but I
- see no way to solve this.
-