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- SOLUTION TO NEW ENGLAND GOTHIC
-
- BY LINDA TURNHAM
-
-
- I have only included the locations and objects that are essential
- to the solution of this adventure. There are other places to visit
- but be warned, some are unsafe and can get you killed. Most
- objects can be picked up but only the ones mentioned here are
- necessary.
-
- On the train - GET SATCHEL - OPEN SATCHEL - EXAMINE SATCHEL -
- There is now time to examine the contents as you have to wait for
- a message from the conductor and then for the train to stop before
- proceeding further. OPEN DOOR - GO DOOR (a bug here may mean that
- you have to repeat the last two commands) You should now be on the
- platform. E - TALK TO STATIONMASTER - E - N - NE - E (fisherman's
- cottage) EXAMINE DOOR - KNOCK ON DOOR - TALK TO WOMAN - PAY WOMAN
- - DRINK TEA - EAT BREAD - W - W - S (park).
-
- GET HORSESHOE - NW - S - S (marshes) EXAMINE LILY - PICK LILY - N
- - E - SE - S (church) EXAMINE DOOR - PUSH DOOR - GET CANDLE -
- LIGHT CANDLE - N - NE - W - NE - N - NW (overgrown garden) EXAMINE
- SUNDIAL - READ SUNDIAL - N (gazebo) EXAMINE POST - READ POST - E -
- E - N (tool room) GET SHOVEL - S - E (stalls) GET LANTERN - W - S
- - NW - N - N (servant room) GET SPYGLASS - S - S - SW - D (cellar)
- GET UNIMPRESSIVE KEY - U - U - S - SW - S (study) EXAMINE LEDGER -
- READ LEDGER - E (entry hall) EXAMINE PORTAL - UNLOCK PORTAL WITH
- UNIMPRESSIVE KEY - OPEN PORTAL - EXAMINE PORTRAIT - EXAMINE
- SCRAPBOOK - E - E (parlor) EXAMINE BOOK - READ BOOK - PET CAT -
- TALK TO CAT - TIGER LILY - EXAMINE DOOR - PUSH DOOR - D (sub
- cellar).
-
- OPEN BOX - READ NEWSPAPER - U - N - NW - N - U - U - E (library)
- EXAMINE BIBLE - OPEN BIBLE - EXAMINE BIBLE - GET MAP - WEAR
- GLASSES - READ MAP - DROP GLASSES - S - E (guest room) EXAMINE
- HIGH SHELF - GET BANKBOOK - EXAMINE BANKBOOK - READ BANKBOOK - W -
- W (master bedroom) OPEN DRAWER - EXAMINE DRAWER - GET DIARY - N -
- N - NE - D - D - W - SE - S - SW - SE (village green) EXAMINE
- EARTH - DIG EARTH WITH SHOVEL - LOOK - GET CLOTH BAG - OPEN CLOTH
- BAG - EXAMINE CLOTH BAG - GET GEM - DROP CLOTH BAG - DROP SHOVEL -
- SE - E (graveyard) examine things until ghost appears - EXAMINE
- GHOST - TALK TO GHOST - W - NW - NE - W - NE - N - N (front porch)
- UNLOCK DOOR WITH BRASS KEY - GO DOOR - CLOSE DOOR - CLIMB
- STAIRWAY.
-
- N - W - U - U (attic) you will now hear a knock at the door so - D
- - D - E - S - D (entry hall) OPEN DOOR - GO DOOR - TALK TO JOHN -
- CLOSE DOOR - S - S - TALK TO JOHN - SW - SE - NW (law office) OPEN
- RED DOOR - READ DOCUMENT - TALK TO JOHN - S - SE - NE - W - NE - N
- - N (front porch) UNLOCK DOOR WITH BRASS KEY - GO DOOR - CLOSE
- DOOR - CLIMB STAIRWAY - N - W - U - U (attic) OPEN TRUNK - LOOK -
- listen to ghost then GET LICENSE - D - D - D - D - S - SW - S -
- READ FOLDED PAPER - sometime soon you should be told that the lily
- is closing its flower, until that happens just wander around
- looking at things then go to the parlor.
-
- GET VASE - FEED CAT - GET TINY KEY - UNLOCK DIARY WITH TINY KEY -
- READ DIARY - W - CLIMB STAIRWAY - N - E (small bedroom) examine
- things until ghost appears - GIVE LILY TO GHOST - W - W - D - D -
- SE - W - SW - S - SW - SE - SE - S (ocean) TALK TO JOHN - NE -
- LIGHT LANTERN - ENTER - N - N - NE (tomb) EXAMINE LOCKET - READ
- INSCRIPTION - OPEN LOCKET - EXAMINE LOCKET - EXAMINE PICTURE -
- CLOSE LOCKET - SW - N (crawl) EXAMINE CHEST - OPEN CHEST - S - S -
- U - W - S - KISS JOHN - (another bug may occur here - I just
- wandered around outside repeating this command until it worked) -
- END OF GAME MESSAGE.
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