home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Kompuutteri Kaikille K-CD 2001 #11
/
K-CD_2001-11.iso
/
Noone
/
Game
/
README.TXT
< prev
next >
Wrap
Text File
|
2001-03-07
|
13KB
|
331 lines
=======================================================
NO ONE LIVES FOREVER DEMO
Version 1.002
March 7, 2001
=======================================================
SYSTEM REQUIREMENTS
___________________
The specifications listed below are the MINIMUM required to play the
No One Lives Forever Demo:
300 MHz Pentium II(r) or equivalent
US version of Windows(r) 95 / 98 / 2000 / Millennium Edition
64 MB RAM
DirectX(r) 7.0 compatible 8MB 3D accelerated video card
DirectSound(r) compatible 16-bit sound card
Windows(r) compatible keyboard and Mouse
DirectX(r) 7.0 or higher
100% Windows 95/98 compatible computer system (including compatible
32-bit drivers for CD-ROM, video card, sound card and input devices)
LAN (TCP/IP) or 56k (or faster) Internet connection for multiplayer
The specifications below are the RECOMMENDED required to play the No One
Lives Forever Demo:
500 MHz Pentium III(r) or equivalent
US version of Windows(r) 95 / 98 / 2000 / Millennium Edition
128 MB RAM
DirectX(r) 7.0 compatible 32MB 3D accelerated video card
DirectSound(r) compatible 16-bit sound card
Windows(r) compatible keyboard and Mouse
DirectX(r) 7.0 or higher
100% Windows 95/98 compatible computer system (including compatible
32-bit drivers for CD-ROM, video card, sound card and input devices)
LAN (TCP/IP) or 56k (or faster) Internet connection for multiplayer
DEFAULT CONTROLS
________________
MOVEMENT:
Forward- W
Backward- S
Step Left- A
Step Right- D
Turn Left- Left Arrow
Turn Right- Right Arrow
Sidestep- Left Alt
Toggle Run/Walk- Enter
Jump- Space
Crouch- C
Turn Around- Backspace
Toggle Always Run- Caps Lock
INVENTORY AND WEAPONS:
Fire- F, Mouse Button 0
Use Object- E, Mouse Button 1
Reload Weapon- R, Mouse Button 2
Next Function- Left Control
Next Weapon- Left Shift
Previous Weapon- ]
Holster Weapon- H
View Inventory- I
VIEW:
Look Up- PgUp
Look Down- PgDn
Mouse Look- \
Center View- End
Zoom In- N, Mouse Wheel Up
Zoom Out- M, Mouse Wheel Down
MISCELLANEOUS:
Status- Tab
View Objectives- O
Flashlight- L
Crosshair Toggle- X
Talk- T
Team Message- Y
NOTES ON COMPATIBILITY
______________________
FUNCTIONALITY
No One Lives Forever is designed to function with Windows 95/98/2000/
ME-compatible graphics and sound cards. Drivers for these various devices are
provided by Windows itself or the respective card manufacturers and may
occasionally result in compatibility problems beyond our control.
If you experience any problems, it is always recommended that you obtain the
latest drivers for your hardware. Driver updates resolve the overwhelming
majority of compatibility issues. Most hardware vendors make their drivers
available on their web site. If you are unsure of a web site URL for a
particular hardware vendor, you may want to try accessing one of the popular
Windows software update sites such as http://www.windrivers.com. Additionally,
a brief list of the chipset and board manufacturer web sites appears below for
your reference.
MANUFACTURER WEB LINKS
3dfx Interactive - http://www.3dfx.com
3Dlabs - http://www.3dlabs.com
AccelGraphics - http://www.accelgraphics.com
Asus - http://www.asus.com
ATI - http://support.atitech.ca
Aztech Labs - http://www.aztechlabs.com
Canopus - http://www.canopuscorp.com
Creative Labs - http://www.creativelabs.com
Diamond Multimedia - http://www.diamondmm.com
Elsa - http://www.elsa.com
Gateway 2000 - http://www.gw2k.com
Guillemot - http://www.guillemot.com
I/O Magic - http://www.iomagic.com
Jaton - http://www.jaton.com
Leadtek - http://www.leadtek.com
Matrox - http://www.matrox.com
Number Nine - http://www.nine.com
NVIDIA - http://www.nvidia.com
S3 Incorporated - http://www.s3.com
ST Microelectronics - http://www.kyro.st.com
VideoLogic - http://www.videologic.com
KNOWN ISSUES
____________
WINDOWS 2000:
A problem with Microsoft's DirectInput may cause mouse or keyboard functions to
keep repeating when the keys or buttons are pressed in conjunction with other
buttons. Striking the "stuck" key or button again should cause the function to
stop repeating. Microsoft has released a service pack to fix this bug which is
available at http://www.microsoft.com/windows.
Striking the Shift key five times may cause the 'Stick Key' feature to become
enabled in Windows 2000. If this happens, a computer will task switch to a
desktop dialogue box with options related to the feature, including one to
disable it entirely.
Under Windows 2000 when running at a 256 color desktop resolution, No One Lives
Forever will minimize and nothing happens. User must "End Task" to quit
application. This can be corrected by making sure that your desktop color is
set to 16-Bit or higher.
WINDOWS 9x:
FREEZES/LOCKUPS:
RANDOM FREEZES WITH SOUND BLASTER LIVE! AND PCI 128 UNDER DirectX(r) 8:
Systems with Sound Blaster Live! or PCI 128 legacy sound cards may freeze randomly
during gameplay under DirectX(r) 8. This appears to be a DirectX(r) 8 and/or Driver
issue. We will continue to look into this. To correct the problem in the meantime,
just turn off music in the advanced options section of the launcher.
SYSTEM LOCKUPS WITH MONSTER MX300 OR OTHER A3D COMPATIBLE SOUND CARD:
We have determined that this issue is driver related. Unfortunately, Aureal is no
longer supporting it's hardware, so drivers that work correctly under newer versions
of Windows and DirectX are not available. You may find that you can eliminate or
reduce the frequency of lockups by experimenting with the drivers found on your card
manufacturer's website, or the last versions of Aureal's reference drivers. If this
doesn't help, you'll need to disable music in the Adavced options section of the
launcher.
ERROR MESSAGES:
"After quitting the game No One Lives Forever, starting another application or game,
will bring up an Explorer error and then a msgserv error."
This error has to do with the D3D API and is common on D3D games. We've looked at
this and it seems like it is related to D3D code. DirectX(r) 8 may resolve this issue.
GRAPHICS:
TEXT ALIGNMENT PROBLEMS ON THE MENUS: Some cards may display the menu text out
of alignment. While we have done what we can to address this, the problem will
need to be corrected through driver updates from the board manufacturers. Please
check your board manufacturer's web site for the latest drivers. This is seen with
the ATI Radeon, RAGE 128 Chipsets, and Savage Chipsets.
MISSING CURSOR ON THE MENUS: This problem can occur on several different cards
and may be fixed by a driver update. In addition, because some cards do not
support a hardware cursor such as the one used in No One Lives Forever, you
have the option to disable the hardware cursor via the Advanced Options button
from the game launcher. Simply select "Disable Hardware Cursor" and you will
be provided with a software cursor.
PROBLEM ADJUSTING CURSOR COLOR: If adjusting the cursor colors is causing No
One Lives Forever to crash, please change your screen bit depth to 32-bit
(e.g. 800x600x32) If you want, after you adjust your cursor color, you can then
change back to 16-bit. We are currently working with nVidia to determine the
source of the driver issue.
INTRO MOVIES PLAYING AT LOW FRAME RATES: This problem occurs with the following cards:
Voodoo Banshee, Voodoo 2/3/4/5. Simply hit the left mouse button to bypass movies.
Future updates from 3Dfx may reslove this issue.
CORRUPTED GRAPHICS IN THE MENUS WITH THE SAVAGE CHIPSET, ATI ALL-IN-WONDER CHIPSETS
AND ATI RAGE 128 CHIPSET CARDS: Turning down all display settings in No One Lives
Forever to the lowest settings will help remedy this issue. IT's possible the a
future driver update may solve this issue.
ATI ALL-IN-WONDER/PRO: We have found that running No One Lives Forever with the
drivers that ship with the video card is more stable compared to the newer drivers
that are currently available. ATI will address this issue with a future driver update.
CORRUPTED GRAPHICS WITH THE MATROX CHIPSET CARDS: This problem occurs rarely and
can usually be fixed by choosing 16 Bit, rather than 32 Bit, color mode.
CORRUPTED GRAPHICS DURING GAMEPLAY USING VOODOO BANSHEE CHIPSET CARDS: This problem
seems to occur most frequently on Windows 2000 systems. Lowering the detail settings
will most likely resolve the problem. Future driver updates will also reduce this effect.
VOODOO 3: NO VISIBLE CHROME ON WALLS IN "THE ASSIGNMENT" TRAINING LEVEL: Environment
mapping and Detail texturing are not supported on the Voodoo3.
VOODOO 5: Mild to severe discoloration can sometimes occur with the Voodoo 5
when using the two or four pass anti-aliasing modes. In the launcher under Advanced
Options, type "+S3TCEnable 0" into the command line and check the "Always use these
settings" box. This should correct the problem.
VOODOO 5: You may experience a split-screen effect while quitting the game. This
is a hardware issue with the video card switching from the D3D renderer to the Desktop.
This will not affect Desktop settings.
VIA CHIPSETS: If you see major graphic dropout in menus, or experience poor game
performance, then you'll need to download and install the latest 4 in 1 drivers. You
should also install the latest drivers available for your video card. The 4 in 1 driver
can be obtained at the following link: http://www.viatech.com/drivers/index.htm
AMD CHIPSETS: If you see major graphic dropout in menus, or experience poor game
performance. Download the AGP Miniport and latest driver pack from the AMD website at:
http://www.amd.com/products/cpg/bin/
TNT/TNT2/GEFORCE: Load Screens may appear corrupted when using a high (1600x1200)
resolution setting.
RIVA 128 CHIPSETS: There are a number of rendering issues on the Riva128 which are
due to a combination of hardware and driver issues. These can result in strange graphic
anomalies particularly with Alpha blending.
TNT/GEFORCE CARDS NOT DISPLAYING IN-GAME FOG: Make sure that "Enable Fog Table
Emulation" is checked. This option can be found in Control Panel. Double Click
the "Display" icon, click on the "Settings" tab, click on the "Advanced" button,
click on the TNT/Geforce tab, click on the "Additional Properties" button, and
click on the "Direct3D Settings" tab.
SOUND:
SOUNDBLASTER AWE 32/64 PCI: There's a rare issue of sound choppiness and drop out.
Make sure you have the latest driver from your sound card manufacturer and check
your device manager for device conflicts.
SUBTITLES NOT APPEARING WITHOUT A SOUNDCARD: Subtitles will not appear in the game
if you do not have a soundcard, if your soundcard is not detected, or if you have
disabled your soundcard.
PERIPHERALS:
INTELLIMOUSE EXPLORER/OPTICAL PS2 ADAPTER: If you're using the PS2 adapter for this
mouse, NOLF can only use the left mouse button, middle/wheel button, and right mouse
button. The two side (Additional) buttons will only be detected if the latest
intellipoint drivers are used and if the device connected directly into the USB port.
WEBSITE LINKS
_____________
For more information on No One Lives Forever, please visit the following
web sites:
The Official Site
http://www.the-operative.com
The Official Community Site
http://www.nolfnews.com
FOX Interactive
http://www.foxinteractive.com
Monolith Productions
http://www.lith.com
COPYRIGHTS
__________
Uses Miles Sound System
Copyright (c) 1991-2000 by RAD Game Tools, Inc.
Uses Binks Video Technology
Copyright (c) 1994-2000 by RAD Game Tools, Inc.
MPEG Layer-3 playback supplied with the Miles Sound System
from RAD Game Tools, Inc. MPEG-3 audio compression technology licensed by
Fraunhofer IIS and THOMPSON Multimedia.
(c) 2000 Monolith Productions, Inc.
LithTech (tm) Game Engine (c) 1998-1999 Monolith Productions, Inc. All rights
reserved.
Fox, Fox Interactive, No One Lives Forever, The Operative and their associated
logos are registered trademarks or trademarks of Twentieth Century Fox Film
Corporation.
LithTech is a trademark of Monolith Productions, Inc.
Windows(r) is a registered trademark or trademark of Microsoft Corporation in
the United States and/or other countries.
Thanks for playing the No One Lives Forever Demo!