======================================================= NO ONE LIVES FOREVER DEMO Version 1.002 March 7, 2001 ======================================================= SYSTEM REQUIREMENTS ___________________ The specifications listed below are the MINIMUM required to play the No One Lives Forever Demo: 300 MHz Pentium II(r) or equivalent US version of Windows(r) 95 / 98 / 2000 / Millennium Edition 64 MB RAM DirectX(r) 7.0 compatible 8MB 3D accelerated video card DirectSound(r) compatible 16-bit sound card Windows(r) compatible keyboard and Mouse DirectX(r) 7.0 or higher 100% Windows 95/98 compatible computer system (including compatible 32-bit drivers for CD-ROM, video card, sound card and input devices) LAN (TCP/IP) or 56k (or faster) Internet connection for multiplayer The specifications below are the RECOMMENDED required to play the No One Lives Forever Demo: 500 MHz Pentium III(r) or equivalent US version of Windows(r) 95 / 98 / 2000 / Millennium Edition 128 MB RAM DirectX(r) 7.0 compatible 32MB 3D accelerated video card DirectSound(r) compatible 16-bit sound card Windows(r) compatible keyboard and Mouse DirectX(r) 7.0 or higher 100% Windows 95/98 compatible computer system (including compatible 32-bit drivers for CD-ROM, video card, sound card and input devices) LAN (TCP/IP) or 56k (or faster) Internet connection for multiplayer DEFAULT CONTROLS ________________ MOVEMENT: Forward- W Backward- S Step Left- A Step Right- D Turn Left- Left Arrow Turn Right- Right Arrow Sidestep- Left Alt Toggle Run/Walk- Enter Jump- Space Crouch- C Turn Around- Backspace Toggle Always Run- Caps Lock INVENTORY AND WEAPONS: Fire- F, Mouse Button 0 Use Object- E, Mouse Button 1 Reload Weapon- R, Mouse Button 2 Next Function- Left Control Next Weapon- Left Shift Previous Weapon- ] Holster Weapon- H View Inventory- I VIEW: Look Up- PgUp Look Down- PgDn Mouse Look- \ Center View- End Zoom In- N, Mouse Wheel Up Zoom Out- M, Mouse Wheel Down MISCELLANEOUS: Status- Tab View Objectives- O Flashlight- L Crosshair Toggle- X Talk- T Team Message- Y NOTES ON COMPATIBILITY ______________________ FUNCTIONALITY No One Lives Forever is designed to function with Windows 95/98/2000/ ME-compatible graphics and sound cards. Drivers for these various devices are provided by Windows itself or the respective card manufacturers and may occasionally result in compatibility problems beyond our control. If you experience any problems, it is always recommended that you obtain the latest drivers for your hardware. Driver updates resolve the overwhelming majority of compatibility issues. Most hardware vendors make their drivers available on their web site. If you are unsure of a web site URL for a particular hardware vendor, you may want to try accessing one of the popular Windows software update sites such as http://www.windrivers.com. Additionally, a brief list of the chipset and board manufacturer web sites appears below for your reference. MANUFACTURER WEB LINKS 3dfx Interactive - http://www.3dfx.com 3Dlabs - http://www.3dlabs.com AccelGraphics - http://www.accelgraphics.com Asus - http://www.asus.com ATI - http://support.atitech.ca Aztech Labs - http://www.aztechlabs.com Canopus - http://www.canopuscorp.com Creative Labs - http://www.creativelabs.com Diamond Multimedia - http://www.diamondmm.com Elsa - http://www.elsa.com Gateway 2000 - http://www.gw2k.com Guillemot - http://www.guillemot.com I/O Magic - http://www.iomagic.com Jaton - http://www.jaton.com Leadtek - http://www.leadtek.com Matrox - http://www.matrox.com Number Nine - http://www.nine.com NVIDIA - http://www.nvidia.com S3 Incorporated - http://www.s3.com ST Microelectronics - http://www.kyro.st.com VideoLogic - http://www.videologic.com KNOWN ISSUES ____________ WINDOWS 2000: A problem with Microsoft's DirectInput may cause mouse or keyboard functions to keep repeating when the keys or buttons are pressed in conjunction with other buttons. Striking the "stuck" key or button again should cause the function to stop repeating. Microsoft has released a service pack to fix this bug which is available at http://www.microsoft.com/windows. Striking the Shift key five times may cause the 'Stick Key' feature to become enabled in Windows 2000. If this happens, a computer will task switch to a desktop dialogue box with options related to the feature, including one to disable it entirely. Under Windows 2000 when running at a 256 color desktop resolution, No One Lives Forever will minimize and nothing happens. User must "End Task" to quit application. This can be corrected by making sure that your desktop color is set to 16-Bit or higher. WINDOWS 9x: FREEZES/LOCKUPS: RANDOM FREEZES WITH SOUND BLASTER LIVE! AND PCI 128 UNDER DirectX(r) 8: Systems with Sound Blaster Live! or PCI 128 legacy sound cards may freeze randomly during gameplay under DirectX(r) 8. This appears to be a DirectX(r) 8 and/or Driver issue. We will continue to look into this. To correct the problem in the meantime, just turn off music in the advanced options section of the launcher. SYSTEM LOCKUPS WITH MONSTER MX300 OR OTHER A3D COMPATIBLE SOUND CARD: We have determined that this issue is driver related. Unfortunately, Aureal is no longer supporting it's hardware, so drivers that work correctly under newer versions of Windows and DirectX are not available. You may find that you can eliminate or reduce the frequency of lockups by experimenting with the drivers found on your card manufacturer's website, or the last versions of Aureal's reference drivers. If this doesn't help, you'll need to disable music in the Adavced options section of the launcher. ERROR MESSAGES: "After quitting the game No One Lives Forever, starting another application or game, will bring up an Explorer error and then a msgserv error." This error has to do with the D3D API and is common on D3D games. We've looked at this and it seems like it is related to D3D code. DirectX(r) 8 may resolve this issue. GRAPHICS: TEXT ALIGNMENT PROBLEMS ON THE MENUS: Some cards may display the menu text out of alignment. While we have done what we can to address this, the problem will need to be corrected through driver updates from the board manufacturers. Please check your board manufacturer's web site for the latest drivers. This is seen with the ATI Radeon, RAGE 128 Chipsets, and Savage Chipsets. MISSING CURSOR ON THE MENUS: This problem can occur on several different cards and may be fixed by a driver update. In addition, because some cards do not support a hardware cursor such as the one used in No One Lives Forever, you have the option to disable the hardware cursor via the Advanced Options button from the game launcher. Simply select "Disable Hardware Cursor" and you will be provided with a software cursor. PROBLEM ADJUSTING CURSOR COLOR: If adjusting the cursor colors is causing No One Lives Forever to crash, please change your screen bit depth to 32-bit (e.g. 800x600x32) If you want, after you adjust your cursor color, you can then change back to 16-bit. We are currently working with nVidia to determine the source of the driver issue. INTRO MOVIES PLAYING AT LOW FRAME RATES: This problem occurs with the following cards: Voodoo Banshee, Voodoo 2/3/4/5. Simply hit the left mouse button to bypass movies. Future updates from 3Dfx may reslove this issue. CORRUPTED GRAPHICS IN THE MENUS WITH THE SAVAGE CHIPSET, ATI ALL-IN-WONDER CHIPSETS AND ATI RAGE 128 CHIPSET CARDS: Turning down all display settings in No One Lives Forever to the lowest settings will help remedy this issue. IT's possible the a future driver update may solve this issue. ATI ALL-IN-WONDER/PRO: We have found that running No One Lives Forever with the drivers that ship with the video card is more stable compared to the newer drivers that are currently available. ATI will address this issue with a future driver update. CORRUPTED GRAPHICS WITH THE MATROX CHIPSET CARDS: This problem occurs rarely and can usually be fixed by choosing 16 Bit, rather than 32 Bit, color mode. CORRUPTED GRAPHICS DURING GAMEPLAY USING VOODOO BANSHEE CHIPSET CARDS: This problem seems to occur most frequently on Windows 2000 systems. Lowering the detail settings will most likely resolve the problem. Future driver updates will also reduce this effect. VOODOO 3: NO VISIBLE CHROME ON WALLS IN "THE ASSIGNMENT" TRAINING LEVEL: Environment mapping and Detail texturing are not supported on the Voodoo3. VOODOO 5: Mild to severe discoloration can sometimes occur with the Voodoo 5 when using the two or four pass anti-aliasing modes. In the launcher under Advanced Options, type "+S3TCEnable 0" into the command line and check the "Always use these settings" box. This should correct the problem. VOODOO 5: You may experience a split-screen effect while quitting the game. This is a hardware issue with the video card switching from the D3D renderer to the Desktop. This will not affect Desktop settings. VIA CHIPSETS: If you see major graphic dropout in menus, or experience poor game performance, then you'll need to download and install the latest 4 in 1 drivers. You should also install the latest drivers available for your video card. The 4 in 1 driver can be obtained at the following link: http://www.viatech.com/drivers/index.htm AMD CHIPSETS: If you see major graphic dropout in menus, or experience poor game performance. Download the AGP Miniport and latest driver pack from the AMD website at: http://www.amd.com/products/cpg/bin/ TNT/TNT2/GEFORCE: Load Screens may appear corrupted when using a high (1600x1200) resolution setting. RIVA 128 CHIPSETS: There are a number of rendering issues on the Riva128 which are due to a combination of hardware and driver issues. These can result in strange graphic anomalies particularly with Alpha blending. TNT/GEFORCE CARDS NOT DISPLAYING IN-GAME FOG: Make sure that "Enable Fog Table Emulation" is checked. This option can be found in Control Panel. Double Click the "Display" icon, click on the "Settings" tab, click on the "Advanced" button, click on the TNT/Geforce tab, click on the "Additional Properties" button, and click on the "Direct3D Settings" tab. SOUND: SOUNDBLASTER AWE 32/64 PCI: There's a rare issue of sound choppiness and drop out. Make sure you have the latest driver from your sound card manufacturer and check your device manager for device conflicts. SUBTITLES NOT APPEARING WITHOUT A SOUNDCARD: Subtitles will not appear in the game if you do not have a soundcard, if your soundcard is not detected, or if you have disabled your soundcard. PERIPHERALS: INTELLIMOUSE EXPLORER/OPTICAL PS2 ADAPTER: If you're using the PS2 adapter for this mouse, NOLF can only use the left mouse button, middle/wheel button, and right mouse button. The two side (Additional) buttons will only be detected if the latest intellipoint drivers are used and if the device connected directly into the USB port. WEBSITE LINKS _____________ For more information on No One Lives Forever, please visit the following web sites: The Official Site http://www.the-operative.com The Official Community Site http://www.nolfnews.com FOX Interactive http://www.foxinteractive.com Monolith Productions http://www.lith.com COPYRIGHTS __________ Uses Miles Sound System Copyright (c) 1991-2000 by RAD Game Tools, Inc. Uses Binks Video Technology Copyright (c) 1994-2000 by RAD Game Tools, Inc. MPEG Layer-3 playback supplied with the Miles Sound System from RAD Game Tools, Inc. MPEG-3 audio compression technology licensed by Fraunhofer IIS and THOMPSON Multimedia. (c) 2000 Monolith Productions, Inc. LithTech (tm) Game Engine (c) 1998-1999 Monolith Productions, Inc. All rights reserved. Fox, Fox Interactive, No One Lives Forever, The Operative and their associated logos are registered trademarks or trademarks of Twentieth Century Fox Film Corporation. LithTech is a trademark of Monolith Productions, Inc. Windows(r) is a registered trademark or trademark of Microsoft Corporation in the United States and/or other countries. Thanks for playing the No One Lives Forever Demo!