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README.DOC
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1993-11-07
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2KB
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32 lines
Thank you for taking the time to try Universal Game Editor.
Universal Game Editor is a program designed to edit SAVED GAMES. This
shareware release comes with five pre-configured MODULES that can be used to
edit four different games. These games are Civilization, Betrayal at Krondor,
Master of Orion (2 MODULES) and Lands of Lore. This shareware release is
fully functional, and is not crippled in any way.
This program will allow you to change many aspects of your games. Military
unit strengths and weaknesses may be adjusted in wargames. Character skills
and attributes may be changed in role-playing games. In fact, almost any
game that allows you to save your game is a candidate for editing.
Universal Game Editor requires an IBM-PC or compatible and 640K of RAM. The
program may run with less RAM but has only been tested with 640K. The
following files are distributed with this release:
UGE.EXE Main program.
UGE.DOC Program documentation, instructions, techniques, ordering info.
GAMEDAT.UGE Holds information on which games are currently linked-in.
README.DOC This file.
FILE_ID.DIZ Holds a desription of this program for use with BBS systems.
CIV.MDL MODULE for editing Civilization.
CIV.LST Description and instructions for CIV.MDL.
KRONDOR.MDL MODULE for editing Betrayal at Krondor.
KRONDOR.LST Description and instructions for KRONDOR.MDL.
MOO-A.MDL MODULE for editing Master of Orion (Planet data).
MOO-A.LST Description and instructions for MOO-A.MDL.
MOO-B.MDL MODULE for editing Master of Orion (Non-planet data).
MOO-B.LST Description and instructions for MOO-B.MDL.
LANDS.MDL MODULE for editing Lands of Lore.
LANDS.LST Description and instructions for LANDS.MDL.