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- Cutthroats Part I
-
- Welcome aboard, matey! Dust off your scuba tank, shake out your flippers,
- and prepare to go treasure hunting. But first, a word from our sponsor.
- Cutthroats, like most Infocom games, has several solutions. This walkthru
- will show you one way of completing the adventure. However, there are
- others, so when you've finished, you might want re-play the game, doing
- different things, to see if you can come up with another way of recovering
- the treasures successfully.
-
- Also, you should be aware that you can only recover treasures from 2 of the
- ships, the Sao Vera and the S.S. Leviathan. The other wrecks are only red
- herrings, and you don't have to bother with them. Which of the two real
- wrecks you will dive for depends on the item you are shown by Johnny Red. If
- he shows you the gold coin, it's the Sao Vera; if it's the dinner plate,
- then the ship is the Leviathan.
-
- Further, most of your actions up to the dive itself will be pretty much the
- same, so this section of the walkthru will take you up almost to the dive
- itself. After that, consult either the Sao Vera section, or the Leviathan
- section, depending on which ship you're investigating.
-
- Ok! The game starts with a long lead in, explaining how you came by the
- book of shipwrecks. You will have to sit through this on each boot-up; no
- way around it. After that, the game really begins, with you lying in bed in
- your scruffy room at the Red Boar Inn. The first thing to do is stand up,
- then wind your watch (time is important in the game, and if your watch runs
- down, you can't keep track of the time).
-
- There's a note on the floor. Read that, then open your dresser. Inside are
- the shipwreck book, your bankbook, and a room key. Get the key, open the
- door, go out, and lock the door again. You don't want to leave the door
- open, or the Weasel will come by later and steal the shipwreck book. If that
- happens, the game is over before it even starts. You don't need to take the
- book with you, so locking the door is effective here.
-
- Now, go downstairs and out to the Wharf Road. Follow the road East until
- you get to the Shanty. Enter the Shanty, and you will see Johnny Red and
- Pete the Rat already there. Sit down and order breakfast, then wait for
- Weasel to show. Order a glass of water when you get thirsty. While you're
- waiting, you might want to listen to the parrot. He doesn't have anything
- important to say, but you might get a chuckle out of him.
-
- Eventually, Weasel will arrive, and Johnny will ask if you're interested in
- doing some treasure hunting. Say yes, and then Johnny will have you all meet
- again a little later at the lighthouse, in order to keep McGinty from
- finding out what you're up to. After that, leave the Shanty, go back West to
- the end of Wharf Road, and from there Southwest twice and Northwest once,
- which brings you to the lighthouse. Now, wait for Pete, who will be the last
- person to arrive.
-
- Once Pete gets there, Johnny will show an object, either the coin or the
- plate. This indicates which wreck to dive for. After that, he'll give
- further instructions, which you should read carefully. When he's finished,
- go back to your room at the Red Boar. Get your passbook. If you're diving
- for the Leviathan, also get your scuba gear from the closet (scuba gear not
- needed for the Sao Vera).
-
- Leave the room (lock the door behind you!), and go back out. Walk East
- along Wharf road to the end, and go Southeast to the Ocean Road. If you're
- going to use your scuba gear for the dive, go Southwest into the alley, and
- drop your scuba gear there. You don't want McGinty to see you lugging it
- around.
-
- Follow the Ocean Road south to the end, then go Southwest to the Ocean
- Road, and North into the bank. Make your withdrawl, then leave and return to
- Ocean Road, where you go Southeast to Point Lookout. Drop your passbook here
- (that Mcginty has sharp eyes, and you don't want him to see you with that,
- either), and wait for Johnny.
-
- When Johnny arrives, show him the money you just took from the bank. He'll
- be satisfied, and then ask if the wreck is more than 200 feet underwater.
- Answer yes if it's the Sao Vera, no if it's the Leviathan. The two of you
- will then head back to International Outfitters to rent a ship and purchase
- supplies and equipment. McGinty will be in the store when you get there.
- However, just wait, and he'll leave eventually.
-
- Johnny will make his purchases first, and you will have to chip in some of
- the cash you're carrying. However, you will have plenty of money left over
- to buy whatever you need. When it's your turn, buy the flashlight and the
- shark repellent. If you're diving for the Sao Vera, that's all you need.
- However, if you are diving for the Leviathan, also buy the following items:
- C battery, putty, and electromagnet, and also rent the small air compresser
- (so you can fill your tank). All these items will be delivered to the ship
- for you, so you don't have to take them with you.
-
- Now, it's time to uncover a little double-dealing. Leave Outfitters, and go
- back East along Wharf Road to the end, then Southeast again to Ocean Road.
- Go along Ocean Road to the end, then Southwest to Shore Road, and continue
- West along Shore Road until you reach the Ferry dock. Wait around.
-
- Soon McGinty will appear, and a short while later, Weasel. The two men will
- go off to a corner and talk. Then Weasel will hand something to McGinty, and
- board the Ferry (you can't get on it yourself, but you have other things to
- do, anyway). Ok, now you've seen that, go back to Ocean Road, and then into
- the alleyway.
-
- The alley runs behind all the buildings, and it will come in very handy! Go
- West along the alley (pick up your scuba gear if you dropped it here
- earlier) , until you're standing behind the vacant lot, which is next door
- to McGinty's. Wait here, and McGinty will come by, heading from East to
- West. Continue waiting, and he will soon re-appear, going from West to East
- (he is walking along Wharf Road, of course).
-
- Once you see him the second time, go West once, and you're behind his
- store. The door is locked, but you can open the window and get through into
- the place. Here you will find an envelope that proves the Weasel is out to
- double-cross you all. Get the envelope, then leave by the window.
-
- Go back along the alley to the Vacant lot, then go straight North until you
- come to the dock where the rental ships are moored. Both ships have
- approximately the same layout; they are slightly different on the top deck,
- but below they are exactly the same. Enter whichever ship has been rented
- for the dive, and go below deck. Then go north until you reach the crews
- quarters, and hide your envelope under the bed. You don't want Weasel to
- know you have it (he'll kill you), and if you show it to Johnny now, you'll
- cancel the expedition.
-
- Now you have to do some more waiting. The delivery boy will come around,
- and drop off the items you've bought. Then the others will start to arrive.
- When Johnny comes, go to the Captain's Cabin, and tell him the longitude and
- latitude of the wreck, which you can easily get by looking at the shipwreck
- book that came in the game package. Then go back to the crews quarters, and
- wait some more. Eventually, you'll reach the dive site. At this point, you
- should now read either the Sao Vera section or the Leviathan section,
- whichever is applicable.
-
-
- Cutthroats Part II - Leviathan
-
- k, so it's time for the Leviathan. Get up, then go North to the storage
- locker. Here you will find all the things you bought at Outfitters. Put on
- your wet suit and flippers. Get the drill and the C battery, open the drill,
- put the battery inside, and close the drill. Get the remaining items, except
- the compresser. Fill your tank with the compresser, then go South. Along the
- way, get the envelope from under the bed.
-
- Stop in the galley to eat and drink, then continue on South to the
- Captain's Quarters. Show Johnny the envelope. That will take care of Weasel!
- Now go North and up. Put on your tank and mask. Johnny will tell you about
- the orange line, but for this dive, it won't be needed.
-
- You're all set, so dive in! Once underwater, turn on your flashlight,
- because it's going to get dark pretty soon. Oops! A shark just showed up!
- Good thing you have the repellent. Open the canister, and the shark will
- take off. Now, just keep going down until you reach the wreck.
-
- You're on the top deck of the Leviathan, with a hole at your feet. Go down
- through the hole, to the Middle Deck. Here, you can only go up or down, so
- go down again, to the Below Decks area. From there, go South, to the room
- with the closed door. You might want to read the sign on the door before you
- open it.
-
- Once past the door, you're in a mine locker. All the mines are tied down,
- except for one loose one, floating in front of a hole. Fortunately, you can
- take care of that problem without difficulty. Touch the magnet to the mine,
- then turn on the magnet. Drop the magnet (why that doesn't blow you to bits,
- I don't know, but that's how it works). Now you can go up through the hole.
-
- You're on the Middle Deck again, although a different part of it. The way
- South is narrow, so remove your tank, then go due South until you come to
- the room with the safe. This is the tricky part. Turn on the drill, drill
- the lock, and then *immediately* turn off the drill again. Otherwise, it
- will burn out, and you'll have a big problem later!
-
- Ok, inside the safe is a glass case containing some valuable stamps. Alas,
- there is a crack in the case, and water is starting to seep in. However,
- don't be alarmed; you'll have enough time to fix that. Go back North to the
- room with the hole in it. Put your tank back on. Go through the hole into
- the mine locker, then North, then up through another hole.
-
- Surprise! This room still has air in it. Good thing, too, because the water
- level in the case was starting to get too high for comfort! Now, turn on the
- drill, and drill a hole in the case. As the water drains out, the drill dies
- (lasted just long enough). Now, open the tube of putty, and put the glob of
- putty on the hole. The putty will seal both the hole and the crack.
-
- And that's just about it for the Leviathan. All you have to do now is go
- back through the ship, and up to your own boat, where your comrades are
- waiting. Congratulations! You're now a very rich diver!
-
-
- Cutthroats Part III - Sao Vera
-
- o, it's off to the Sao Vera. This one has a few more obstacles than the
- Leviathan did, but none of them are particularly difficult. The first thing
- is to get off the bed, and head North to the Storage Locker. Here you'll
- find the flashlight and repellent, as well as a deap-sea diving outfit.
- There is also a small machine here, that you won't be needing (it's a
- locater box. If you really want to fiddle with it, you have to buy a dry
- cell to make it work).
-
- Get everything but the box, then go back South. Get the envelope from under
- your bed, stop off in the Galley to eat and drink, then continue on to
- Johnny's cabin. Show him the envelope, which will put an end to Weasel's
- double-cross. Now wear the suit and go up on deck.
-
- Johnny will be there, and will tell you about the orange line. Keep in mind
- what he says. If you look around, you'll see a large air compressor, with an
- air hose. Attach that to your suit, and then turn on the compressor. You're
- all set, so dive in!
-
- Once underwater, turn on your flashlight. There's that pesky shark again!
- Open your canister to get rid of it, then keep on going down. It will be a
- long way down, but you'll get there.
-
- Now you're on the top deck of the Sao Vera, with a hole at your feet. Go
- down the hole. Crash! Looks like the ladder broke. You may have a problem
- getting back up again! Then again, maybe not. Leave that for now, and make
- your way South, into the room with the iron bars. Get one, because it will
- come in handy soon.
-
- Then keep going South, until you come to the room with the bunks barring
- the way. Move the bunks with the bar, then wedge the bar under the bunks to
- keep them from moving back. Now you can go South again, to another room,
- with a ladder leading down. Climb down that one.
-
- Oops! Crash again! This time, though, the whole ladder didn't crumble.
- Still, it's going to be hard to reach it on your way back. No matter, you
- still have to find tha treasure, so go North.
-
- Uh Oh!! There's a giant squid here! Good thing for you it's asleep. And if
- you're smart, you won't wake it up! So, just go right on by, don't try doing
- anything to the squid at all. In the next room is an oak chest, along with a
- hole in the side of the ship. Leave that for now, and keep going North.
-
- In the next room are some skeletons, remains of the crew. Examine them, and
- you'll see one wears a scabbard. In the scabbard is a sword. Get that, and
- go North again, to the last room. Here you will find a maple chest. The
- chest is to heavy to carry, so push it back South until you come to the oak
- chest (note: you must say "Push Maple Chest South").
-
- Hmmmm, now, which chest to take? Let's try the oak chest. Push that out
- West through the hole (carefully! You don't want to cut your air supply!).
- Wait awhile, and the orange line will appear. Get that, tie it to the oak
- chest, and tug on the line. The chest will slowly make its way upward, while
- you return to the ship.
-
- Now, push the maple chest south, past the sleeping squid, and south again
- into the room with the ladder. Climb on the chest, and you'll be able to
- reach the ladder and climb back up to the middle deck.
-
- From there, go North until you reach the room with the cask in it. Now,
- push the cask north with you, until you come back to the room with the mast
- and the rope tied around it. Climb on the cask, then cut the rope with the
- sword. Drop the sword (you can't leave with it), and then make your way up
- and out.
-
- Once on the top deck, just keep going up until you're back on the boat. The
- chest will be opened to display hundreds of gold coins. Congratulations,
- you're now a very rich diver!
-
-
- ə
- ə boat. The
- chest will be opened to display hundreds of gold coi