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dsorules.txt
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1997-08-08
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AD&D DARK SUN: Crimson Sands
Rules of Conduct
THE CHAOS WORLD
The Chaos World is for players looking for the challenge of a lawless
environment where control resides with whichever players can seize it.
The only rules for the Chaos World are those of the TEN Community
Guidelines. Violations of these Guidelines (such as hacking,
impersonating other players or groups, or excessively obnoxious or
vulgar behavior) may result in a player losing his or her account on TEN,
just as on any other part of the service.
THE LAW WORLD
The Law World is for players who desire a regulated environment where
players cooperate so that everyone has a good experience. The Law
World therefore has rules in addition to the TEN Community
Guidelines.
Players who cannot play by the following rules will lose their access to
the DARK SUN - Law World, either for one week, or permanently. The
determination to block a player from the Law World will be made by
TEN based on feedback from staff and players. Eventually, a Player
Council may be formed to assist TEN in determining who should be
blocked.
Here are the rules:
1. DON'T CHEAT
Alt-Tabbing, Ctrl-Alt-Deleting (CADing), or disconnecting in order to
avoid combat or death is not allowed.
Duping items or exploiting game loopholes is not allowed.
2. STAY IN CHARACTER
Players should be careful about the public use of Out-of-Character
(OOC) dialogue. Players are expected to inform other players if their
OOC chat is disturbing them, and players should improve their dialogue
accordingly. (Players who complain too much will be asked to be less
sensitive to this issue.)
3. FOLLOW THESE PVP GUIDELINES
PvP (Player vs. Player Combat) is ONLY allowed in the following two
cases:
A) It's in a PvP Region. If a region banner (the text which appears when
you enter a region) says that the region allows PvP, then PvP is allowed
for any reason. Most of the new 1.5 regions will allow PvP. Make sure
to always check the banner when you enter a region because the PvP
status may change.
OR
B) It's Against a Villain. Villains, indicated by a & at the beginning of
their name, may attack other players or be attacked by other players,
regardless of region. (Villains are expected to add to the setting through
role-play and judicious use of PvP. This symbol will only be given to
players that staff believes can handle this responsibility.)
HOWEVER
Non-Combatant Players (#'s), indicated by a # at the end of their name,
are not allowed to attack other players or be attacked by other players
even in PvP Regions or against Villains. Oh, also, you're never attack a
a character with a * in front of their -- they're staff and are there to
help.
That's it ... pretty straight forward. If you have any questions, find an
*Oracle in the game and ask.