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CYBER.DTA
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Text File
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1991-10-25
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4KB
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123 lines
GURPS data file (this MUST be the first line!)
*
* This data file was created for use with the GURPS character creation program
* (MAKECHAR) written by Bill Seurer. The material herein is Copyrighted by
* Steve Jackson Games and is only to be used within the limits of the original
* copyright on it. Commercial use of this file or the MAKECHAR program is
* prohibited by Bill's intellectual property agreement with his employer (IBM).
*
* Note that the MAKECHAR program is case sensitive. That means that "Resist
* Fire" is different than "Resist fire" and "resist fire". In general if you
* captalize the first letter of everything you'll be OK.
*
* The next line is the "title" of this GURPS data file. It is printed out
* as the file is read in.
*
title GURPS stuff for Jeff Narucki's All Plugged in and Nowhere to GO.... worldbook
*
type bonus
Stealth Skill Bonus
Acrobatics Skill Bonus
type advantage
category Cyber Attachment Advantages
Audio Damping; 5/5; 10 levels; +2 Stealth Skill Bonus
Bug Detector; 10/0;
Gyrobalance; 20/0; ; +1 Acrobatics skill Bonus
category Social Advantages
One month's income as starting cash; 1/1; 10 levels
category Physical Advantages
Extra Fatigue; 5/5; 10 levels; +1 Fatigue Points Bonus
Extra Hit Points; 8/8; 10 levels; +1 Hit Points Bonus
category Gender Advantages
Male; 0/0;
Female; 0/0;
category Social Advantages
category Patron Advantages
Patron: MegaCorp: Morgan International; 10/0
Patron: MegaCorp:FarView Electronics; 5/0
Patron: MegaCorp:HaagenDorf International; 5/0
category GM/Racial Special Advantages
Medical Contract; 10/10
type disadvantage
category Medical Disadvantages
Experiment Contract; -5/0
Terminally Ill; -50/-25; 3 levels
category Physical Disadvantages
Cyber Rejection; -25/0
Social Disease; -5/0
category Mental Disadvantages
Amnesia: Partial; -10/0
Amnesia: Total; -25/0
Manic-Depressive; -20/0
No Physical Body; -100/0
No Sense of Humor; -10/0
On The Edge; -15/0
Compulsive Carousing; -5/0
Cortex Bomb; -15/0
category GM/Racial Special Disadvantages
Suspicious; -5/0; ; -1 Reaction Bonus
Sense of Duty: Family; -10/0;
Sense of Duty: Yakuza; -10/0;
Sense of Duty: Mafia; -10/0;
Sense of Duty: MegaCorp; -10/0;
Sense of Duty: Organized Crime; -10/0;
Haughty; -5/0; ; -1 Reaction Bonus
Lust for Knowledge; -5/0;
Deliberate; -5/0;
Compulsive Arguing; -10/0
Reputation -4: Idiot; -20/0
Inconvenient Large Size; -10/0
Inconvenient Small Size; -15/0
Fragile; -20/0
Code of Honor: Elegance; -10/0
Code of Honor: Stays Bought; -5/0
Code of Honor: Business Ethics; -10/0
Sense of Duty: Nature; -15/0
Reputation -3: Thief & Trickster; -15/0
Reputation -2: Know it All; -5/0
Compulsive Joker; -10/0
Secret: Causes Serious Embarrassment; -5/0
Secret: Causes Utter Rejection;-10/0
Secret: Causes Imprisonment or Exile;-20/0
Secret: Causes Possible Death;-30/0
Trademark; -5/-5; 3 levels
category Enemy Disadvantages
Enemy: MegaCorp; -10/0
type quirk
category Racial Quirks
Never Shave Beards; -1/0
Never Forget a Favor or an Injury; -1/0
Dislikes Travel by Water; -1/0
Dislikes Travel by Air; -1/0
Dislikes Space Travel; -1/0
type skill
category Professional Skills
Video Production; M/A
Computer Hacking; M/VH;Computer Programming-4;;
* Computer Operation; M/VH;
category Vehicle Skills
* Shiphandling; M/H; IQ-4; Meteorology (Weather Sense)@12, Navigation@12, Seamanship@12
SmartCar;M/H;IQ-3;
category Artistic Skills
SynthUnit; M/VH; ; ;+Music Bonus
Small harp; M/H; Full harp-2; ; +Music Bonus
Full harp; M/H; Small harp-2; ; +Music Bonus
Lyre; M/H; Small harp-2, Full harp-3, Zither-3; ; +Music Bonus
Zither; M/H; Lyre-3; ; +Music Bonus
Lute; M/H; ; ; +Music Bonus
Bowed Psalter; M/H; ; ; +Music Bonus
Drum; M/H; ; ; +Music Bonus
Flute; M/H; ; ; +Music Bonus
Pan pipes; M/H; ; ; +Music Bonus
Horn; M/H; ; ; +Music Bonus
Bagpipes; M/VH; ; ; +Music Bonus
Reed Instrument; M/H; Bagpipes-4; ; +Music Bonus