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HIGHSIEG.TXT
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1993-01-19
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4KB
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65 lines
Description of Highsieg scenario
This scenario pits the forces of light against the forces of darkness in High
Rock Castle. High Rock Castle is being held by a large force of Goblins and
Trolls, supported by Domug Archers, Minotaur Engineers, and a few Dread
Knights. A combined force of Humans, Dwarfs and Elves are prepairing to
retake the castle. The Attackers have a small group of engineers and warriors
positioned south west area of the map. This will allow the Attackers to
launch an immediate attacak on two fronts. The Defenders while out numbered
slightly they are not out classed. The scenario has proven to be a balanced
battle in the truest sense. It has proven to be an interesting challenge
for either side. Listed below are the troop types and numbers for each side.
Defenders Attackers
Domug Archers 450 Dwarf Axe Thrower 100
Dread Knights 35 Dwarf Elite Warrior 300
Elite Goblin Warriors 1000 Dwarf Engineer 400
Minotaur Engineers 500 Dwarf Hero 25
Troll Warriors 1000 Dwarf Sergeant 350
Ballista 20 Dwarf Warrior 700
Catapults 15 Human Archer 150
Oil 500 Human Beserker 250
Flags 40 Human Hero 25
Human Warrior 700
Elf Elite Archer 200
Elf Archer 350
Siege Tower 2
Ladders 220
Bridges 60
Battering Rams 2
Ballista 6
Catapults 10
Oil 150
Flags 30
While the attackers list is twice a long they only out number the Defenders
by a small margin (about 500 I think). The scenario balances quite nicely.
This is my first attempt at a siege scenario, I feel it is a good one. I
downloaded every scenario that was available in the transfer section and was
extremly disappointed. Some of the scenario's were amusing, most were so
unrealistic and unbalanced that playing them proved to be a waste of time
(although, I did win several of the "hopeless" scenarios). I'm not knocking
anybody just voicing an opinion. For those of you interested in creating
scenarios please include a list of the units used (as above) and a brief
description of what the scenario is about. This helps give the player an
Idea as to what he or she is fighting for and enhances game play.
My creative style is one of balance if you haven't noticed and this shall be
reflected in most (not all, I believe in some anarchy) of the scenarios I
create. If you have an Idea for a scenario but lack the time to create it
your self drop me a line, I'll see what I can do you. I can be reached at:
Matt Showalter
1349 Ramsay St.
Baltimore, Md 21223
or here
Mind Craft BBS
310 320-5196
my hanlde is Slayer