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- F A C E T O F A C E W I T H F A M O U S P E O P L E
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- Interview with: Anthony Hayward, Russel Hayward
- authors of <link=g25.scr>STeeM</l> new Atari ST emulator.
- -------------------------------------------------------------------------------
-
- Trophy: What was your first computer and when did you buy your first ST?
-
- STeeM: Oooh, let me think, it's a long time. We had a Sega Master System
- from the age of 5-ish so that was our first computer. We then got
- a Commodore 64 as our first 'proper' computer, that was quite soon
- afterwards. My brother (Anthony) first started to write programs
- on that. After a few years of tape-drive problems we realised how
- rubbish the C64 was so we went to get another computer. We went
- to a store and they had Amoebas (Amigas) and STs. We tried the
- Amoeba first and managed to crash it within a few minutes, that
- made our minds up for us and we stuck with STs for then next 10
- years. Then we got a PC 3 years ago and they started to gather
- dust.
-
- Trophy: Why have you written the emulator?
-
- STeeM: Well it was a joke at first. I can't remember how it came up but
- one of us said, "We should write an ST emulator" then we all
- laughed. That day we started writing it, I think we must have been
- at a loose end (probably desperate not to have to attempt to
- finish one of our other many projects).
-
- Trophy: What was the most difficult for you while writing it ? Have you
- encountered any special difficulties?
-
- STeeM: Lack of documentation is the main problem, and any docs we have
- being wrong so often. We always find the best info for a chip just
- after we have finished writing that chip, we had to work out the
- CPU's opcodes from the output of a disassembler and then found the
- info a few weeks later! It was difficult when the first version of
- Steem immediately crashed on Windows NT, and we couldn't edit the
- code on that machine, that took a few log files to work out what
- was going on there. It seems every program written for the ST had
- a different way of doing essential things like reading the
- keyboard and synchronizing the screen. So whenever we change
- something, some programs start working and others stop! Also the
- new sound chip emulation was really hard because we don't really
- know much about sound.
-
- Trophy: What is the strongest and the weakest side of your emulator?
-
- STeeM: It's difficult to say as we are writing v1.4 at the moment and
- everything has changed. Certainly Steem v1.3 had terrible sound
- and didn't perform well with some of the more complex effects
- (like Spectrum 512 pictures). We have sorted them out (to an
- extent) for the new version so until we find all the things that
- don't work I can't say what's weak. I think that Steem is probably
- the easiest to use of all the emulators, we wanted to try to get
- people who were scared of the technical side of things to be able
- to use it (I don't like to criticise but maybe PaCifiST didn't
- manage that).
-
- Trophy: Was it the first emulator you have written? If not - have you ever
- written any other emulator of different computer?
-
- STeeM: It's our first emulator, and probably the last.
-
- Trophy: When can we expect a new version of your emulator? Version 1.4
- will be out before January the 10th (as long as there are no
- disasters). It will be quite different, hopefully anyone who is
- interested in demos, sound or MIDI will find it a lot better.
-
- Trophy: What is your favourite game? (ST only)
-
- STeeM: Well Ant likes Bombjack, I like Captive & we both like
- Civilization, but we've got that on the PC now so it's much
- better!
-
- Trophy: What is your hobby?
-
- STeeM: Programming obviously, but apart from that we divide into
- incompatible music and sport camps.
-
- Trophy: Any words you could say to ST fans?
-
- STeeM: Check the Steem website (http://www.pyridine.co.uk/steem/) for
- updates, they are still coming on a regular basis. If you have
- any ideas or find any bugs then e-mail them to us at:
-
- steem@pyridine.co.uk
-
- Apart from that all I can say is "Keep on truckin'!".
-
- -- -- -- ---- --- --- ---------------------------------------------------------
- CHOSNECK magazine contact us:
- we're listenin' 2 da voice of da scene! atarimsb@wp.pl
- --------------------------------------------------------- --- ---- ------ -- --
-
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