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2000-08-08
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From: owner-n64-digest@lists.xmission.com (n64-digest)
To: n64-digest@lists.xmission.com
Subject: n64-digest V1 #1320
Reply-To: n64-digest
Sender: owner-n64-digest@lists.xmission.com
Errors-To: owner-n64-digest@lists.xmission.com
Precedence: bulk
n64-digest Wednesday, August 9 2000 Volume 01 : Number 1320
Re: [N64] Majora
Re: [N64] Majora
Re: [N64] Video-Game Characters Denounce Randomly Placed Swinging Blades
Re: [N64] Majora
Re: [N64] Majora
Re: [N64] Majora
Re: [N64] Majora
Re: [N64] At last????
Re: [N64] Majora
Re: [N64] Majora
Re: [N64] Majora
Re: [N64] Majora
[N64] Hey You Pikachu
Re: [N64] Hey You Pikachu
Re: [N64] Hey You Pikachu
Re: [N64] Hey You Pikachu
Re: [N64] At last????
Re: [N64] Video-Game Characters Denounce Randomly Placed Swinging Blades
Re: [N64] Majora
Re: [N64] Majora
Re: [N64] Majora
----------------------------------------------------------------------
Date: Tue, 08 Aug 2000 20:03:25 -0700
From: Dexter Sy <dextersy@home.com>
Subject: Re: [N64] Majora
The game is a rip off of Resident evil games. I didn't like it.
Dexter
"Moody, Luke" wrote:
> A PS1 game I plan on buying when I get my PS2 is Fear Effect because I don't
> own a PS1, only an N64.
> The game looks good but I not going to buy a PS1 when I am buying a PS2 in
> two months.
> So it has added to the decision of buying a PS2.
>
> > -----Original Message-----
> > From: Thraxen [SMTP:thraxen@ipa.net]
> > Sent: Wednesday, August 09, 2000 8:52 AM
> > To: n64@lists.xmission.com
> > Subject: Re: [N64] Majora
> >
> >
> > > I'd like to think that, but it's very hard. The hype for PS2 is so d*mn
> > huge
> > > that I don't think anyone is going to be able to compete with it,
> > regardless
> > > of it being high priced or having aliased games. And FFIX is a PSX
> > game.
> > At
> > > least, that's what Famitsu has it marked as. Not one that's going to
> > sell
> > > the PS2, unless gamers think it's a PS2 game.
> > > -Eric-
> >
> > If someone does not own a PSX but was considering a PS2...it might
> > influence
> > their decision since they would be able to play it on the PS2.
> >
> > Stryder
> >
> >
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > [ (without the quotes) to majordomo@xmission.com ]
>
> **********************************************************************
> Commonwealth Bank of Australia (ABN 48 123 123 124)
> **********************************************************************
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
- --
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
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------------------------------
Date: Tue, 8 Aug 2000 23:36:04 EDT
From: Nutz4n64@aol.com
Subject: Re: [N64] Majora
In a message dated 08/08/2000 3:56:54 PM Pacific Daylight Time,
thraxen@ipa.net writes:
<< That is debatable...but more to the point...it will apparently not play
like
other Zelda games. That may end up being it's weakness. If it was going to
truly play like OOT, I would be pumped up about it. But since it will be
that finished-as-fast-as-you-can style...I'm not so excited about it. I
also have yet to see the hype surrounding this game that the previous ones
had. >>
Since you can go back in time, I don't think "finished as fast as you can"
really applies. And yes, there's not much hype for this one, but being the
sequel to OoT (and properly advertised), it could do fairly well. Yet,
against a power like PS2, it's very questionable.
- -Eric-
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------------------------------
Date: Tue, 8 Aug 2000 23:48:19 EDT
From: Nutz4n64@aol.com
Subject: Re: [N64] Video-Game Characters Denounce Randomly Placed Swinging Blades
In a message dated 08/08/2000 5:19:59 PM Pacific Daylight Time,
gregorys@xmission.com writes:
<< http://www.theonion.com/onion3627/video_game_characters.html >>
LOL Pretty d*mn funny.
- -Eric-
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------------------------------
Date: Wed, 09 Aug 2000 00:03:47 -0500
From: Thraxen <thraxen@ipa.net>
Subject: Re: [N64] Majora
> Bingo. One game won't do much, but a series of games will. If Nintendo
were
> to pop out a game a week up 'til the October 26th, they might be able to
pull
> off more. Besides, you're looking at $50 vs. $300+. That's like Mercedes
> offering me the Benz hood ornament so I don't go out and buy a new BMW.
>
> Aldo M.
Nah...that analogy does not work. If someone really does want to buy the
PS2...no game (or likely group of games) on an old system is going to sway
them in any fashion. On the other hand...games like FFIX CAN make a
difference since they are playable on the PS2. But still...your analogy of
price (50 vs 300) doesn't work because it is actually game vs system....raw
price much less in that case. If someone truly wants both but can't afford
them at the same time...I can almost gaurantee you that most people will
just put off the purchase of MM rather than put off their PS2 purchase. And
that is another thing...if someone did go for the game (MM) over the
system...you likely just looking at someone putting the purchase of the PS2
off...rather than removing the sale completely...on the other hand, I can
see people choosing the PS2 over MM then just saying "Screw MM" down the
road to buy more PS2 games. So...I still say putting up against PS2 and
FFIX will likely reduce it's sales slightly.
Stryder
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------------------------------
Date: Wed, 09 Aug 2000 00:10:10 -0500
From: Thraxen <thraxen@ipa.net>
Subject: Re: [N64] Majora
- ----- Original Message -----
From: "Moody, Luke" <moodyl@cba.com.au>
To: <n64@lists.xmission.com>
Sent: Tuesday, August 08, 2000 7:36 PM
Subject: RE: [N64] Majora
> A PS1 game I plan on buying when I get my PS2 is Fear Effect because I
don't
> own a PS1, only an N64.
> The game looks good but I not going to buy a PS1 when I am buying a PS2 in
> two months.
> So it has added to the decision of buying a PS2.
Exactly....I think the backwards compatibilty will be a big plus. All those
people who did not get the PSX will be able to get the PS2 and some of the
PSX games if they want...like TM2 or Syphon Filter. I can see people going
in (if they have the money of course) and picking up a PS2, a PS2 game, and
maybe a game like Chrono Cross or a week or so later FFIX.
Stryder
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------------------------------
Date: Wed, 09 Aug 2000 00:11:40 -0500
From: Thraxen <thraxen@ipa.net>
Subject: Re: [N64] Majora
- ----- Original Message -----
From: "Dexter Sy" <dextersy@home.com>
To: <n64@lists.xmission.com>
Sent: Tuesday, August 08, 2000 10:03 PM
Subject: Re: [N64] Majora
> The game is a rip off of Resident evil games. I didn't like it.
>
> Dexter
>
I know Luke...get Silent Hill! That game kicks @ss! Seriously...it was
far scarier than any RE game.
Stryder
> "Moody, Luke" wrote:
>
> > A PS1 game I plan on buying when I get my PS2 is Fear Effect because I
don't
> > own a PS1, only an N64.
> > The game looks good but I not going to buy a PS1 when I am buying a PS2
in
> > two months.
> > So it has added to the decision of buying a PS2.
> >
> > > -----Original Message-----
> > > From: Thraxen [SMTP:thraxen@ipa.net]
> > > Sent: Wednesday, August 09, 2000 8:52 AM
> > > To: n64@lists.xmission.com
> > > Subject: Re: [N64] Majora
> > >
> > >
> > > > I'd like to think that, but it's very hard. The hype for PS2 is so
d*mn
> > > huge
> > > > that I don't think anyone is going to be able to compete with it,
> > > regardless
> > > > of it being high priced or having aliased games. And FFIX is a PSX
> > > game.
> > > At
> > > > least, that's what Famitsu has it marked as. Not one that's going
to
> > > sell
> > > > the PS2, unless gamers think it's a PS2 game.
> > > > -Eric-
> > >
> > > If someone does not own a PSX but was considering a PS2...it might
> > > influence
> > > their decision since they would be able to play it on the PS2.
> > >
> > > Stryder
> > >
> > >
> > >
> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > > [ (without the quotes) to majordomo@xmission.com ]
> >
> > **********************************************************************
> > Commonwealth Bank of Australia (ABN 48 123 123 124)
> > **********************************************************************
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > [ (without the quotes) to majordomo@xmission.com ]
>
> --
> Dexter S.
> Tendo Box - Nintendo e-zine
> Http://www.tendobox.com
>
>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
>
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------------------------------
Date: Wed, 09 Aug 2000 00:13:23 -0500
From: Thraxen <thraxen@ipa.net>
Subject: Re: [N64] Majora
- ----- Original Message -----
From: <Nutz4n64@aol.com>
To: <n64@lists.xmission.com>
Sent: Tuesday, August 08, 2000 10:36 PM
Subject: Re: [N64] Majora
> In a message dated 08/08/2000 3:56:54 PM Pacific Daylight Time,
> thraxen@ipa.net writes:
>
> << That is debatable...but more to the point...it will apparently not play
> like
> other Zelda games. That may end up being it's weakness. If it was going
to
> truly play like OOT, I would be pumped up about it. But since it will be
> that finished-as-fast-as-you-can style...I'm not so excited about it. I
> also have yet to see the hype surrounding this game that the previous
ones
> had. >>
>
> Since you can go back in time, I don't think "finished as fast as you can"
> really applies. And yes, there's not much hype for this one, but being
the
> sequel to OoT (and properly advertised), it could do fairly well. Yet,
> against a power like PS2, it's very questionable.
> -Eric-
Well not entirely...but at some point you have to try and go from beginning
to end fast. It may come out pretty good. I just don't know right now.
But that is not my point anyway...I just dont see people rushing out to get
this as madly as ZOOT.
Stryder
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------------------------------
Date: Wed, 09 Aug 2000 16:27:44 +1000
From: Alex <alexh@ivanhoe.starway.net.au>
Subject: Re: [N64] At last????
At 11:15 08-08-00 EDT, you wrote:
>In a message dated 08/08/2000 1:24:13 AM Pacific Daylight Time,=20
>uncle_jingle@hotmail.com writes:
>
><< The press have finally got on to the touchy subject of the forthcoming=
=20
>ps:2,=20
> questions are being asked why we will have to shell out =A3300 in Europe,=
as=20
> to paying an equivalent =A3200 in the States....I guess the design must be=
=20
> slightly better for the European release. >>
>
>Man, I'd be pissed off if I was getting a PS2 (and lived in Europe for that=
=20
>matter). You think this will affect sales? Oh, and out of curiosity, what=
=20
>does 300 pounds come to in US currency?
>-Eric-
>
For currency conversion, go to http://www.xe.net/ucc/ and be sure to
bookmark it.
alexh@ivanhoe.starway.net.au
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------------------------------
Date: Wed, 09 Aug 2000 16:44:55 +1000
From: Alex <alexh@ivanhoe.starway.net.au>
Subject: Re: [N64] Majora
At 17:50 08-08-00 -0500, you wrote:
>
>> Zelda the is the follow-up to the greatest game of all time, Zelda:TOOT.
>
>That is debatable...but more to the point...it will apparently not play like
>other Zelda games. That may end up being it's weakness. If it was going to
>truly play like OOT, I would be pumped up about it. But since it will be
>that finished-as-fast-as-you-can style...I'm not so excited about it. I
>also have yet to see the hype surrounding this game that the previous ones
>had.
Zelda:MM is doing something entirely new. That is not a weakness. To explore
Zelda:MM you need not only to explore the landscape and the dungeons as in
Zelda:TOOT, but also to explore different moments in the 72hour time period.
NCL have literally added a new dimension to gameplay.
If you are not excited about the game, then why are you complaining about
its delay?
Obviously the hype that will surround the game is still on its way. The
mainstream press will surely cover it simply by virtue of it being the
follow-up to TOOT.
>> It's going to look pretty nice up against the pricey PS2 with its aliased
>> arcade ports. FFIX is in the future but is an RPG the sort of game that
>can
>> generate console sales in the USA? Will mainstream gamers pick up the
>system
>> specifically so that they can play an RPG? Zelda's sales are going to
>> surpass a million copies. No game on PS2 or DC (or PS1) will be able to
>> match it.
>
>
>FFIX is coming out a mere 2 weeks after Zelda. Hardly in the future. It is
>also a return it it's older style of story and gameplay...a fact that is not
>likely to be lost on many. And it is already generating a lot of coverage
>in various magazines. Will gamers buy a systme for an RPG? I don't know.
>But RPGs are far more popular these days.
>
>Also I dont think the question should be "Will mainstream gamers pick up the
>system specifically so they can play an RPG?" ...but if it truly came down
>to a system (PS2) vs a game (ZMM) for someone...who would actually choose a
>game? My point is....if it is ready now, they should just release it. It
>will have ZERO effect on PS2 sales either way. It won't affect my buying
>choices when the PS2 arrives.
>
>Stryder
You cannot play a console. You can only play games. Consoles allow you to
play games. If the PS2 does not allow people to play the games they want to
play, then why would they want to buy it?
BTW I'm sure FFIX has long been translated and has been strategicly
positioned in a manner not unlike that of Zelda:MM.
alexh@ivanhoe.starway.net.au
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------------------------------
Date: Wed, 09 Aug 2000 16:50:53 +1000
From: Alex <alexh@ivanhoe.starway.net.au>
Subject: Re: [N64] Majora
At 00:10 09-08-00 -0500, you wrote:
>
>----- Original Message -----
>From: "Moody, Luke" <moodyl@cba.com.au>
>To: <n64@lists.xmission.com>
>Sent: Tuesday, August 08, 2000 7:36 PM
>Subject: RE: [N64] Majora
>
>
>> A PS1 game I plan on buying when I get my PS2 is Fear Effect because I
>don't
>> own a PS1, only an N64.
>> The game looks good but I not going to buy a PS1 when I am buying a PS2 in
>> two months.
>> So it has added to the decision of buying a PS2.
>
>Exactly....I think the backwards compatibilty will be a big plus. All those
>people who did not get the PSX will be able to get the PS2 and some of the
>PSX games if they want...like TM2 or Syphon Filter. I can see people going
>in (if they have the money of course) and picking up a PS2, a PS2 game, and
>maybe a game like Chrono Cross or a week or so later FFIX.
>
>Stryder
>
Backwards compatibility means that every new PS2 has to compete with every
single PS1 game ever made. Looking it the PS2 game sales in Japan, you can
see that PS2 games have not fared well in competition with PS1 and DVD
softs. This makes it very difficult for developers to support the PS2. That,
and the high development costs and esoteric hardware design.
alexh@ivanhoe.starway.net.au
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------------------------------
Date: Wed, 09 Aug 2000 00:05:55 -0700
From: Dexter Sy <dextersy@home.com>
Subject: Re: [N64] Majora
> ...you likely just looking at someone putting the purchase of the PS2
> off...rather than removing the sale completely...on the other hand, I can
> see people choosing the PS2 over MM then just saying "Screw MM" down the
> road to buy more PS2 games. So...I still say putting up against PS2 and
> FFIX will likely reduce it's sales slightly.
What ps2 games? Really, Sony is just setting up for a big disappointment from
the fan angle.
Besides, I think the impact of MM and a slew of other good n64 games for that
matt is keeping the mainstream occupied. However you slice it, the people
buying playstation 2 on day 1, week 1, month 1, 2, 3 and 4 for that matter won't
be the mainstream, more like die hards who would buy it even if the software on
it was pong 2000.
- --
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
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------------------------------
Date: Wed, 9 Aug 2000 03:07:28 EDT
From: Devil929@aol.com
Subject: Re: [N64] Majora
In a message dated 8/9/2000 1:57:46 AM Central Daylight Time,
dextersy@home.com writes:
> What ps2 games? Really, Sony is just setting up for a big disappointment
> from
> the fan angle.
>
> Besides, I think the impact of MM and a slew of other good n64 games for
> that
> matt is keeping the mainstream occupied. However you slice it, the people
> buying playstation 2 on day 1, week 1, month 1, 2, 3 and 4 for that matter
> won't
> be the mainstream, more like die hards who would buy it even if the
software
> on
> it was pong 2000.
>
>
> --
> Dexter S.
> Tendo Box - Nintendo e-zine
> Http://www.tendobox.com
>
While I admittedly began skeptical on the PS2's software, I'm ever so slowly
catching on more and more titles of some interest. Fantavision, Konami's
Soccer title (essentially ISS for the PS2), Ridge Racer, Tekken, Dynasty
Warriors 2, Armored Core 2, and a few others are slowly drawing me into the
fold; yet none of these titles are really great per say, merely very good
titles at best for the most part. It's going to take more than that for a
line up to compete. Sega is doing a great job already competing by merely
putting out a steady flow of good software -- this month alone is huge for DC
owners.
While the N64's and late PS1's line-ups may keep the "mainstream audience"
busy this holiday season, it certainly won't next year. The mainstream
audience is often the more cost effective one, and I don't think Nintendo
will really be able to hold the fort much longer at this rate; at least not
with the N64. Well, perhaps so; after all Pokemon Stadium 2 is coming to the
US (#3 for Japan). Ugh.
What's more disgusting though is the price of Hey You, Pikachu! Nintendo is
retailing the game with a microphone (uesless outside of this single game)
for $90....meanwhile the newly released Seaman for the DC also comes with a
microphone. Price? $50. Ouch.
Aldo M.
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------------------------------
Date: Wed, 09 Aug 2000 17:42:39 +1000
From: Alex <alexh@ivanhoe.starway.net.au>
Subject: [N64] Hey You Pikachu
At 03:07 09-08-00 EDT, you wrote:
>
>What's more disgusting though is the price of Hey You, Pikachu! Nintendo is
>retailing the game with a microphone (uesless outside of this single game)
>for $90....meanwhile the newly released Seaman for the DC also comes with a
>microphone. Price? $50. Ouch.
>
>Aldo M.
>
Nintendo can get away with it. The price is intended to make people believe
they are purchasing a special toy item, and not a regular pokemon game with
pack-in gimmick. A voice activated game is interesting in that it hadn't
been done before, but I don't see how voice commands could enhance the
gameplay mechanics.
alexh@ivanhoe.starway.net.au
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------------------------------
Date: Wed, 9 Aug 2000 03:27:10 EDT
From: Devil929@aol.com
Subject: Re: [N64] Hey You Pikachu
In a message dated 8/9/2000 2:25:01 AM Central Daylight Time,
alexh@ivanhoe.starway.net.au writes:
> Nintendo can get away with it. The price is intended to make people believe
> they are purchasing a special toy item, and not a regular pokemon game with
> pack-in gimmick. A voice activated game is interesting in that it hadn't
> been done before, but I don't see how voice commands could enhance the
> gameplay mechanics.
>
> alexh@ivanhoe.starway.net.au
It doesn't. I've played the game at E3, and well, it's quite...bland. The
vocabulary is extremely limited, as in one scenario where Pikachu went
fishing for a Magikarp and all you had to do was say really loud, "Pull!"
until you got the fish. Sound fun? It's not really once the novelty wears
off. Now where's my Seaman?
Aldo M.
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------------------------------
Date: Wed, 09 Aug 2000 17:48:22 +1000
From: Alex <alexh@ivanhoe.starway.net.au>
Subject: Re: [N64] Hey You Pikachu
At 03:27 09-08-00 EDT, you wrote:
>In a message dated 8/9/2000 2:25:01 AM Central Daylight Time,
>alexh@ivanhoe.starway.net.au writes:
>
>> Nintendo can get away with it. The price is intended to make people believe
>> they are purchasing a special toy item, and not a regular pokemon game with
>> pack-in gimmick. A voice activated game is interesting in that it hadn't
>> been done before, but I don't see how voice commands could enhance the
>> gameplay mechanics.
>>
>> alexh@ivanhoe.starway.net.au
>
>It doesn't. I've played the game at E3, and well, it's quite...bland. The
>vocabulary is extremely limited, as in one scenario where Pikachu went
>fishing for a Magikarp and all you had to do was say really loud, "Pull!"
>until you got the fish. Sound fun? It's not really once the novelty wears
>off. Now where's my Seaman?
>
>Aldo M.
>
Does Seaman succeed where Hey You failed? How do the two games compare?
alexh@ivanhoe.starway.net.au
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------------------------------
Date: Wed, 9 Aug 2000 03:33:34 EDT
From: Devil929@aol.com
Subject: Re: [N64] Hey You Pikachu
In a message dated 8/9/2000 2:30:09 AM Central Daylight Time,
alexh@ivanhoe.starway.net.au writes:
> Does Seaman succeed where Hey You failed? How do the two games compare?
>
> alexh@ivanhoe.starway.net.au
I haven't played Seaman yet, and I may not get to this month due to limited
funds. But I've read enough to know the vocabulary far surpasses that of Hey
You, Pikachu! There are a few reasons, format and target audience for
example, but it's quite disturbing that the price difference between the two
games is $40. The better game is the cheaper one simple as that. It wouldn't
bother me if Hey You, Pikachu! was $10 or even $15 more, but $40 is
absolutely ridiculous. The microphone Nintendo is using isn't any better or
worse than Sega's it seems.
But what's really disturbing is that Nintendo sells about 17,000 games a week
and that Pokemon games account for 12% of game sales this past year. That's
from Peter Main himself no less. Ugh.
Aldo M.
- -----------
Tendo Box
http://www.tendobox.com
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------------------------------
Date: Wed, 09 Aug 2000 13:30:57 +0100
From: Garrett Winters <gargoyle@iol.ie>
Subject: Re: [N64] At last????
on 8/8/2000 17:28, Uncle Jingle at uncle_jingle@hotmail.com wrote:
> I think it will affect sales unless there are some more damn decent games
> for the N64 released soon. I've just been told by a marketing source for
> electrical retailers that the PS:2 will most likely be delayed until
> November.....just in time for the Christmas console wars, the big N shoul=
d
> be worried now that Pokemon seem to have had their day (hope they have
> something up their sleeve).
>=20
> As for the conversion, it works out as =A3300.00 =3D $451.060 (todays rate). =
I'm
> not worried though, as everyone knows us Europeans live in large castles =
and
> have lots of spare cash in our treasury.
well as it stands there will be no ps2's available for sale on a shop shelf
before xmas. it will be all preorders and it will be out oct 26. if you
don't preorder you don't get one as there are apparently only 500,000
initially available. that's why preorders only. I used to work at "GAME" so
have no worries as I'll get one from them via the preorder scheme.
as far as the n64 goes here in Europe, forget about it. it is being
relegated to third place already ( even though ps2 isn't out yet) and peopl=
e
are dumping their consoles like mad. the majority of console business is
split between psone and DC, and nintendo has the handheld market sewn up (
especially in light of the neogeo pocket being pulled from the shelves).
unless the big N has something really special up it's sleeves for the
dolphin they are dead in the water.
Garrett
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------------------------------
Date: Wed, 9 Aug 2000 09:37:07 -0400 (EDT)
From: "Lloyd Millard Mccoy Jr." <mccoyjr@Glue.umd.edu>
Subject: Re: [N64] Video-Game Characters Denounce Randomly Placed Swinging Blades
LOL. Hilarious!
On Tue, 8 Aug 2000 Nutz4n64@aol.com wrote:
> In a message dated 08/08/2000 5:19:59 PM Pacific Daylight Time,
> gregorys@xmission.com writes:
>
> << http://www.theonion.com/onion3627/video_game_characters.html >>
>
> LOL Pretty d*mn funny.
> -Eric-
>
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>
sx
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------------------------------
Date: Wed, 9 Aug 2000 09:39:47 EDT
From: Nutz4n64@aol.com
Subject: Re: [N64] Majora
In a message dated 08/08/2000 11:26:44 PM Pacific Daylight Time,
alexh@ivanhoe.starway.net.au writes:
<< You cannot play a console. You can only play games. Consoles allow you to
play games. If the PS2 does not allow people to play the games they want to
play, then why would they want to buy it?
BTW I'm sure FFIX has long been translated and has been strategicly
positioned in a manner not unlike that of Zelda:MM. >>
Well, if people want to play Sony games, they could pick up a PS2, since
backward compatability is involved. I mean, look at the situation in Japan.
The PS2 is selling like crazy, but there aren't so many PS2 games in the top
ten. There are, however, many PS games in the top ten. That should say it
all.
- -Eric-
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------------------------------
Date: Wed, 9 Aug 2000 09:45:05 EDT
From: Nutz4n64@aol.com
Subject: Re: [N64] Majora
In a message dated 08/08/2000 11:33:00 PM Pacific Daylight Time,
alexh@ivanhoe.starway.net.au writes:
<< Backwards compatibility means that every new PS2 has to compete with every
single PS1 game ever made. Looking it the PS2 game sales in Japan, you can
see that PS2 games have not fared well in competition with PS1 and DVD
softs. This makes it very difficult for developers to support the PS2. That,
and the high development costs and esoteric hardware design. >>
I have thought of this as well. I said that it's likely that everyone will
end up selling the PSX, then get a PS2. Still, it's a point that will sell
the system. You do bring up an interesting point about the future, but also
keep in mind that if people buy the system (I mean A LOT of people), the
companies may look at the large user base and develop for it because it's so
popular. Not that I'm saying this will happen, just that I think it's likely
to happen.
- -Eric-
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------------------------------
Date: Wed, 9 Aug 2000 09:56:28 EDT
From: Nutz4n64@aol.com
Subject: Re: [N64] Majora
In a message dated 08/09/2000 12:07:57 AM Pacific Daylight Time,=20
Devil929@aol.com writes:
<< Well, perhaps so; after all Pokemon Stadium 2 is coming to the=20
US (#3 for Japan). Ugh.
=20
What's more disgusting though is the price of Hey You, Pikachu! Nintendo is=
=20
retailing the game with a microphone (uesless outside of this single game)=20
for $90....meanwhile the newly released Seaman for the DC also comes with a=
=20
microphone. Price? $50. Ouch. >>
Nintendo is, perhaps, putting too much faith into Pok=E9mon, but I'm wonderi=
ng=20
if it'll still be as popular by that time. I may buy Stadium 3. After all,=
=20
I'm getting Pok=E9mon Silver. I don't think I'd go for Hey You! Pikachu,=20
however. Not just the price, but it seems like just another virtual pet=20
game. I mean, upon first hearing about it, I didn't want Pok=E9mon Red or B=
lue=20
because I thought it was another Tamagotchi.
- -Eric-
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------------------------------
End of n64-digest V1 #1320
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