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1999-03-31
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From: "Matt MA" <MA@legacyptr.com>
Subject: Re: [N64] Fwd: Fw: Power Slides and the 4MB Expansion
Date: 01 Mar 1999 09:42:28 -0800
>>> <TreyTable@aol.com> 02/27 10:19 PM >>>
>(I still think the idea of automatic powersliding is a joke.)
I would agree with you Trey, but I'm also confident that Boss Game Studios
knows what they're doing. Their track record (no pun intended) shows that
they can do excellent physics and graphics, while needing some work on
touchy controls, and displaying mutliple cars on screen.
From everything we've seen and read so far, it looks like they've =
addressed
all the shortcomings of Top Gear Rally and added in a ton of new and cool
features, like the co-op 2 player mode.
I have a feeling that "automatic powerslides" is really a misnomer. A more
accurate description is probably "easier to powerslide than in real life." =
I
would guess that it's in-between Gran Turismo's "standard" and "drift"
modes - a little bit easier to powerslide than "standard" but not as =
extreme
as "drift."
Basically, TGR's excellent car physics already had this "automatic
powerslide," especially on any of the dirt tracks. It makes it easy to =
induce a
power slide, but that doesn't mean that it's easy to control it. It's
extremely cool looking, a lot of fun to do, and extremely hard to do well =
in
real life. Some realism concessions must be made in videogames for the
sake of fun, and I believe that this concession is definately worthwhile.
matt ma
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Zelda Music
Date: 01 Mar 1999 12:35:02 -0600
4571056
Eddy Wu wrote:
>
> Could you post the ICQ number of the guy you knew who had the Zelda music?
> My brother deleted the post before I wrote it down. Thanx.
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: "jonathon cousineau" <jcousinea@hotmail.com>
Subject: [N64] games
Date: 01 Mar 1999 10:49:40 PST
What are the best raceing games for the n64 and why do you think there
the best raceing game out there?
Jonathon
Cousineau
~:) ~;)
Jcousinea@hotmail.com
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] best racing games
Date: 01 Mar 1999 18:20:34 EST
In a message dated 3/1/99 1:51:00 PM Eastern Standard Time,
jcousinea@hotmail.com writes:
> What are the best raceing games for the n64 and why do you think there
> the best raceing game out there?
>
> Jonathon
Hmmm. The best racing games on the N64. I'd have to say F-Zero X for single
player and Mario Kart 64 for multi-player. Those are my favorite N64 racers
but I'd be lying if I said they are the best racing games out there. My all
time favorites are still Sega's Rad Mobile (coin-op), Atari's California Speed
(coin-op) and Electronic Arts's Need For Speed 3 (PlayStation).
Trey
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-------------------------------------------------------------------------------
From: "Roy Robertson" <linkn64oot@hotmail.com>
Subject: Re: [N64] best racing games
Date: 01 Mar 1999 16:53:39 PST
>Reply-To: n64@lists.xmission.com
>
>In a message dated 3/1/99 1:51:00 PM Eastern Standard Time,
>jcousinea@hotmail.com writes:
>
>> What are the best raceing games for the n64 and why do you think
there
>> the best raceing game out there?
>>
>> Jonathon
>
My favorites are extreme-g and diddy kong racing, true dkr is so cute
its scary but I think it's a fun multiplayer game.
~link
>
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>
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From: Vi <vi@cgl.bu.edu>
Subject: [N64] new games?
Date: 02 Mar 1999 00:12:23 +30000
there seems to be no games coming out anytime soon. Looking at
the list, the next possible game that I like is Micro Machines coming out
next month
-Vi
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-------------------------------------------------------------------------------
From: John Carson <jcarson@comp.uark.edu>
Subject: Re: [N64] new games?
Date: 01 Mar 1999 23:25:17 -0600 (CST)
Check again. Vigilante 8 is due this month. That game was nice on the
PSX, except for the GOD AWEful frame rates on the ghost town level. Lets
hope they get some good framerates in this one, and we are sure to have a
hit (not as good as Twisted metal 2) on our hands. Its nice to finally
see car combat make its way to the n64 only YEARS after the release.
John
On Tue, 2 Mar 1999, Vi wrote:
> there seems to be no games coming out anytime soon. Looking at
> the list, the next possible game that I like is Micro Machines coming out
> next month
>
> -Vi
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
>
John Carson
University of Arkansas
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-------------------------------------------------------------------------------
From: "Sean McWherter" <Sean.McWherter@worldnet.att.net>
Subject: Re: [N64] new games?
Date: 01 Mar 1999 21:26:29 -0800
Yeah, you're absolutley right. Besides Triple Play 2000, Beetle Adventure
Racing, Rampage Universal Tour, Vigilante 8, Bust-A-Move '99, Snowboard Kids
2, California Speed. Man, what are we going to do?
-Sean McWherter
-----Original Message-----
> there seems to be no games coming out anytime soon. Looking at
>the list, the next possible game that I like is Micro Machines coming out
>next month
>
>-Vi
>
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>
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Fwd: Fw: Power Slides and the 4MB Expansion
Date: 01 Mar 1999 21:33:27 PST
Maybe they'll find some way to make power-sliding an 'option' like other
games have.
I've been a big fan of TGR despite it's problems. I was looking for and
still want TGR 2. That being said, with GT 2, Beetle Adventure Racing,
Driver, Rollcage and of course Marvin the Martian's space race game
coming ;), I wasn't thinking about another racer for this year. Not to
mention Vigilante 8 and it's sequel both coming to the N64 this year.
But, with IGN64's previews of World Driving Championship, I'm pretty
sure this one will find it's way to my collection. Isn't it high-res
without the 4meg pack too ?
Now, if 4x4 Mud monsters or whatever it's called shows up, then I'll be
happy. Isn't Rare also doing a mini-racing game ? I forgot about
Re-volt too. And didn't Ed the janitor mention a motorcross game too ?
(Hopefully, it's NOT that McGrath piece of garbage acclaim made...)
elliot
>Date: Mon, 01 Mar 1999 09:42:28 -0800
>From: "Matt MA" <MA@legacyptr.com>
>To: <n64@lists.xmission.com>
>Subject: Re: [N64] Fwd: Fw: Power Slides and the 4MB Expansion
>Reply-To: n64@lists.xmission.com
>
>>>> <TreyTable@aol.com> 02/27 10:19 PM >>>
>>(I still think the idea of automatic powersliding is a joke.)
>
>I would agree with you Trey, but I'm also confident that Boss Game
Studios
>knows what they're doing. Their track record (no pun intended) shows
that
>they can do excellent physics and graphics, while needing some work on
>touchy controls, and displaying mutliple cars on screen.
>
>From everything we've seen and read so far, it looks like they've =
>addressed
>all the shortcomings of Top Gear Rally and added in a ton of new and
cool
>features, like the co-op 2 player mode.
>
>I have a feeling that "automatic powerslides" is really a misnomer. A
more
>accurate description is probably "easier to powerslide than in real
life." =
>I
>would guess that it's in-between Gran Turismo's "standard" and "drift"
>modes - a little bit easier to powerslide than "standard" but not as =
>extreme
>as "drift."
>
>Basically, TGR's excellent car physics already had this "automatic
>powerslide," especially on any of the dirt tracks. It makes it easy to
=
>induce a
>power slide, but that doesn't mean that it's easy to control it. It's
>extremely cool looking, a lot of fun to do, and extremely hard to do
well =
>in
>real life. Some realism concessions must be made in videogames for the
>sake of fun, and I believe that this concession is definately
worthwhile.
>
>matt ma
>
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>[ (without the quotes) to majordomo@xmission.com ]
>
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] new games?
Date: 01 Mar 1999 21:40:56 PST
Everybody's gearing up for e3. The closer we get to that, the more
we'll hear and see and possibly play.
Personally, I want to see how Earthworm Jim and Superman turn out. If
NOA really helps Titus out, then Superman could be different. Fighting,
adventure, flying, shooting...The 'super-hero' genre might be starting.
But with Titus ? I doubt it...
elliot
>Date: Tue, 2 Mar 1999 00:12:23 +30000
>From: Vi <vi@cgl.bu.edu>
>To: n64 <n64@lists.xmission.com>
>Subject: [N64] new games?
>Reply-To: n64@lists.xmission.com
>
> there seems to be no games coming out anytime soon. Looking at
>the list, the next possible game that I like is Micro Machines coming
out
>next month
>
>-Vi
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>[ (without the quotes) to majordomo@xmission.com ]
>
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] new games?
Date: 02 Mar 1999 12:54:57 EST
In a message dated 3/1/99 9:41:53 PM Pacific Standard Time, eljam@hotmail.com
writes:
<< Everybody's gearing up for e3. The closer we get to that, the more
we'll hear and see and possibly play.
Personally, I want to see how Earthworm Jim and Superman turn out. If
NOA really helps Titus out, then Superman could be different. Fighting,
adventure, flying, shooting...The 'super-hero' genre might be starting.
But with Titus ? I doubt it...
elliot >>
Earthworn Jim 3D is supposed to be out this month too.
--Digital Phoenix
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] new games?
Date: 02 Mar 1999 14:10:06 EST
In a message dated 3/2/99 12:13:17 AM Eastern Standard Time, vi@cgl.bu.edu
writes:
> there seems to be no games coming out anytime soon. Looking at
> the list, the next possible game that I like is Micro Machines coming out
> next month
>
> -Vi
Isn't California Speed coming out this month?
Trey
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-------------------------------------------------------------------------------
From: John Goelzer <johng@engberganderson.com>
Subject: [N64] California Speed
Date: 02 Mar 1999 13:19:08 -0600
It may very well be, but it looks more and more like a dog. This is far and
away my favorite arcade racer, but with each new report I read about the N64
version my hopes get lower and lower that it'll be a decent translation. I'm
sure I'll rent it to see for myself, but at this point I'm not expecting
much.
I can't say I'm crazy about Midway/Atari's "one engine fits all" approach to
these racing games. SF Rush and Rush 2 are great games (yes, I'm one of the
crazy ones that likes them), but nevertheless my response to the news that
they were going to repurpose the Rush 2 engine for California Speed was
"huh?"
Then again, they used the Turok engine for QBC98, so I guess anything's
possible, even if it doesn't seem to make sense at first.
I'll stop arguing with myself here and just say that I'll still rent the
game and still hope it'll be great, but I'm less than confident that it'll
be enough like the arcade game to satisfy me. YMMV.
JG
-----Original Message-----
From: TreyTable@aol.com [mailto:TreyTable@aol.com]
Subject: Re: [N64] new games?
Isn't California Speed coming out this month?
Trey
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] new games?
Date: 02 Mar 1999 15:11:34 -0500
yeah.. I think this is the most games in a month for a long time. See
IGN64's March Games feature for all of them.
The only one I'm likely to get is BAR, though. Maybe Bust-A-Move also.
-----Original Message-----
>In a message dated 3/2/99 12:13:17 AM Eastern Standard Time, vi@cgl.bu.edu
>writes:
>
>> there seems to be no games coming out anytime soon. Looking at
>> the list, the next possible game that I like is Micro Machines coming
out
>> next month
>>
>> -Vi
>
>Isn't California Speed coming out this month?
>
>Trey
>
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>
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-------------------------------------------------------------------------------
From: zimmfam@redrose.net
Subject: Re: [N64] N64 racing games
Date: 02 Mar 1999 17:21:23 +0000
> From: "jonathon cousineau" <jcousinea@hotmail.com>
> To: n64@lists.xmission.com
> Subject: [N64] games
> Date: Mon, 01 Mar 1999 10:49:40 PST
> Reply-to: n64@lists.xmission.com
> What are the best raceing games for the n64 and why do you think there
> the best raceing game out there?
>
> Jonathon
> Cousineau
I know this is a fairly old post, but I didn't get a chance to reply earlier, but anyway
here's what I think are the best N64 racers:
F-Zero X- probably the best racing game on the N64 that I have played. Very, very
fast and a great deal of fun. Also, it has an excellent multi-player mode. Only
downsides are graphics are pretty bad to keep the framerate high and I don't really
enjoy the music (Wipeout's is much better, IMO)
Wipeout 64- while it can't beat out F-Zero X for the best futuristic racer, it still is
a good game. Now you can buy it new for around 20-40 dollars, too, soo it's quite
a bit cheaper than F-Zero X. Just wish they could've thrown in a couple more tracks.. :(
The Rush series- I haven't put that much time into Rush 2, but from what I have played
it's a worthy sequel (the stunt track is SWEET). The first one is a fun game, too, even
with the horrible music.
Mario Kart 64- if you have friends to play it with and don't already have it, you
gotta get this game! It's one-player mode is awful, but once you start playing
multi-player it's hard to stop.. This gets played more than Goldeneye 007 at my house.
And there you have it.. Now I'm looking forward to Beetle Adventure Racing and
Vigilante 8 (since I don't own a PS). Oh yeah, World Tour or whatever it's called now
is looking better and better, too.
Zig (Tim)
ICQ UIN: 606350
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: Re: [N64] new games?
Date: 02 Mar 1999 19:00:56 EST
Well, whenever Duke Nukem: Zero Hour comes out, I'll be there to buy it. Smash
Brothers will be here next month, Perfect Dark will come later in there year,
hopefully we'll see Earthbound 64 and Earthbound GBC soon, too. Buy a
PlayStation if you want a steady stream of games.
~Matt
<<Check again. Vigilante 8 is due this month. That game was nice on the
PSX, except for the GOD AWEful frame rates on the ghost town level. Lets
hope they get some good framerates in this one, and we are sure to have a
hit (not as good as Twisted metal 2) on our hands. Its nice to finally
see car combat make its way to the n64 only YEARS after the release.
John>>
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-------------------------------------------------------------------------------
From: LittleKathy@webtv.net
Subject: Re: [N64] new games?
Date: 02 Mar 1999 18:19:50 -0600 (CST)
--WebTV-Mail-33967243-372
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Anybody know anything about a game coming out from Akklaim called
ShadowMan?
--WebTV-Mail-33967243-372
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Check again. Vigilante 8 is due this month. That game was nice on the
PSX, except for the GOD AWEful frame rates on the ghost town level. Lets
hope they get some good framerates in this one, and we are sure to have a
hit (not as good as Twisted metal 2) on our hands. Its nice to finally
see car combat make its way to the n64 only YEARS after the release.
John
On Tue, 2 Mar 1999, Vi wrote:
> there seems to be no games coming out anytime soon. Looking at
> the list, the next possible game that I like is Micro Machines coming out
> next month
>
> -Vi
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
>
John Carson
University of Arkansas
[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
[ (without the quotes) to majordomo@xmission.com ]
--WebTV-Mail-33967243-372--
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-------------------------------------------------------------------------------
From: WezMan <wesday@saa.net>
Subject: Re: [N64] new games?
Date: 02 Mar 1999 19:26:28 -0500
Acclaim. And yes....it is an eagerly anticipated game for some people. Go read about it somewhere. IGN64?
LittleKathy@webtv.net wrote:
> Anybody know anything about a game coming out from Akklaim called
> ShadowMan?
>
> ------------------------------------------------------------------------
>
> Subject: Re: [N64] new games?
> Date: Mon, 1 Mar 1999 23:25:17 -0600 (CST)
> From: John Carson <jcarson@comp.uark.edu>
> Reply-To: n64@lists.xmission.com
> To: n64 <n64@lists.xmission.com>
>
> Check again. Vigilante 8 is due this month. That game was nice on the
> PSX, except for the GOD AWEful frame rates on the ghost town level. Lets
> hope they get some good framerates in this one, and we are sure to have a
> hit (not as good as Twisted metal 2) on our hands. Its nice to finally
> see car combat make its way to the n64 only YEARS after the release.
>
> John
>
> On Tue, 2 Mar 1999, Vi wrote:
>
> > there seems to be no games coming out anytime soon. Looking at
> > the list, the next possible game that I like is Micro Machines coming out
> > next month
> >
> > -Vi
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > [ (without the quotes) to majordomo@xmission.com ]
> >
>
> ----------------------------------------------------------------
> John Carson
> University of Arkansas
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] new games?
Date: 02 Mar 1999 21:46:49 EST
In a message dated 3/2/99 7:20:42 PM Eastern Standard Time,
LittleKathy@webtv.net writes:
> Anybody know anything about a game coming out from Akklaim called
> ShadowMan?
It's supposed to be a creepy game based on the comic of the same name. Oh, and
it's Acclaim, no Ks about it.
Trey
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-------------------------------------------------------------------------------
From: "Sean McWherter" <Sean.McWherter@worldnet.att.net>
Subject: Re: [N64] N64 racing games
Date: 02 Mar 1999 19:43:29 -0800
Target has Wipeout 64 for $20. Is it worth it?
-Sean McWherter
-----Original Message-----
>> From: "jonathon cousineau" <jcousinea@hotmail.com>
>> To: n64@lists.xmission.com
>> Subject: [N64] games
>> Date: Mon, 01 Mar 1999 10:49:40 PST
>> Reply-to: n64@lists.xmission.com
>
>> What are the best raceing games for the n64 and why do you think there
>> the best raceing game out there?
>>
>> Jonathon
>> Cousineau
>
> I know this is a fairly old post, but I didn't get a chance to reply
earlier, but anyway
>here's what I think are the best N64 racers:
>
> F-Zero X- probably the best racing game on the N64 that I have played.
Very, very
>fast and a great deal of fun. Also, it has an excellent multi-player mode.
Only
>downsides are graphics are pretty bad to keep the framerate high and I
don't really
>enjoy the music (Wipeout's is much better, IMO)
> Wipeout 64- while it can't beat out F-Zero X for the best futuristic
racer, it still is
>a good game. Now you can buy it new for around 20-40 dollars, too, soo it's
quite
>a bit cheaper than F-Zero X. Just wish they could've thrown in a couple
more tracks.. :(
> The Rush series- I haven't put that much time into Rush 2, but from what
I have played
>it's a worthy sequel (the stunt track is SWEET). The first one is a fun
game, too, even
>with the horrible music.
> Mario Kart 64- if you have friends to play it with and don't already
have it, you
>gotta get this game! It's one-player mode is awful, but once you start
playing
>multi-player it's hard to stop.. This gets played more than Goldeneye 007
at my house.
>
> And there you have it.. Now I'm looking forward to Beetle Adventure
Racing and
>Vigilante 8 (since I don't own a PS). Oh yeah, World Tour or whatever it's
called now
>is looking better and better, too.
>
>
>
> Zig (Tim)
> ICQ UIN: 606350
>
>
>
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-------------------------------------------------------------------------------
From: John Carson <jcarson@comp.uark.edu>
Subject: [N64] Dreamcast impressions..
Date: 02 Mar 1999 22:44:02 -0600 (CST)
I just played a dreamcast at my local Game X change.
I was not impressed. They have Sega Rally 2, and it did nothing for me.
Am I strange or do most Sega games have a weird feel to them? Sega Rally
2 was just like 1. I was expecting SUPER high framerates considering
there is NO true 3d freedom. Also that anoying guy that says "Long hard
left" and "Very Very long soft right" on EVERY TURN is still there. I
mean duh, watch the road. Yes, it looked to be high res, but it did not
impress me.
Anyone else tried other Dreamcast games?
John Carson
University of Arkansas
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From: "Sean McWherter" <Sean.McWherter@worldnet.att.net>
Subject: Re: [N64] Dreamcast impressions..
Date: 02 Mar 1999 21:06:05 -0800
I had the same impressions of SRC 2! I played each track once and put the
controller down. Maybe it's because the damn controller is so awkward!?!
-Sean McWherter
-----Original Message-----
>I just played a dreamcast at my local Game X change.
>
>I was not impressed. They have Sega Rally 2, and it did nothing for me.
>Am I strange or do most Sega games have a weird feel to them? Sega Rally
>2 was just like 1. I was expecting SUPER high framerates considering
>there is NO true 3d freedom. Also that anoying guy that says "Long hard
>left" and "Very Very long soft right" on EVERY TURN is still there. I
>mean duh, watch the road. Yes, it looked to be high res, but it did not
>impress me.
>
>Anyone else tried other Dreamcast games?
>
>----------------------------------------------------------------
>John Carson
>University of Arkansas
>
>
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From: SKURGE@aol.com
Subject: Re: [N64] Dreamcast impressions..
Date: 03 Mar 1999 00:36:37 EST
In a message dated 3/2/99 11:06:21 PM Central Standard Time,
Sean.McWherter@worldnet.att.net writes:
<< I had the same impressions of SRC 2! I played each track once and put the
controller down. Maybe it's because the damn controller is so awkward!?!
-Sean McWherter >>
I thought the controller was great. The analog stick was tight and also wide.
The racing game that was being used as a demo didn't matter. Bottom line on
this system is that graphics, frame rates, accessories, and potential game
roster makes it just took sweet.
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From: " Robert L. Horine" <rlhori01@athena.louisville.edu>
Subject: Re: [N64] Dreamcast impressions..
Date: 03 Mar 1999 07:39:48 -0500 (EST)
What really maters is the games.
You can reach SEXUAL VANILLA Rob Horine at SyVyN11earthlink.net
or at www.louisville.edu/rlhori01
We are celeron of borg, percision is fultile, you will be aproximated
On Wed, 3 Mar 1999 SKURGE@aol.com wrote:
> In a message dated 3/2/99 11:06:21 PM Central Standard Time,
> Sean.McWherter@worldnet.att.net writes:
>
> << I had the same impressions of SRC 2! I played each track once and put the
> controller down. Maybe it's because the damn controller is so awkward!?!
> -Sean McWherter >>
>
>
> I thought the controller was great. The analog stick was tight and also wide.
> The racing game that was being used as a demo didn't matter. Bottom line on
> this system is that graphics, frame rates, accessories, and potential game
> roster makes it just took sweet.
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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>
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From: "Ian \"Blasted_1\" Dickson" <blasted1@cableregina.com>
Subject: [N64] Death of a video game system?
Date: 03 Mar 1999 07:05:39 -0600
This is a multi-part message in MIME format.
------=_NextPart_000_000C_01BE6544.3ECA9D40
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charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
Well...it's only a matter of time now. The Dreamcast is out this year, =
PSX2 next year, and the N2000....well...who knows. The thing is, =
though, will the N64 be able to hold it's own against two systems that =
are obviously more powerful? Personally, I think there might be a =
SLIGHT possibility that it will hang on to the tuft of grass on the edge =
of the cliff. There's still lots of good games on the way, not to =
mention the fact that bigger names are FINALLY jumping on to the N64 =
band wagon (ie. Eidos, Capcom, etc.). Will it be enough to keep it =
there? It may be a little late for these companies to come rushing to =
the N64 NOW. Especially considering that most of the games they are =
releasing have at least been out on another platform for nearly a year, =
and that most people who own a Playstation won't bother with the N64 =
version of the game (although graphics might be superior). I'm sure, =
though, that with all the amazing other things coming out (Perfect =
Dark), it might hold it's own. Heck...just have to see. But for now, =
all I can say is that i'm going to try and get my hands on ALL the next =
generation systems. :-) I've always wanted to own a Virtua Fighter =
game.=20
-Ian Dickson
Blasted_1 of the Black Hand
http://members.xoom.com/bhsc
------=_NextPart_000_000C_01BE6544.3ECA9D40
Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
<!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML>
<HEAD>
<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type>
<META content=3D'"MSHTML 4.72.3612.1700"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>Well...it's only a matter of time =
now. The=20
Dreamcast is out this year, PSX2 next year, and the N2000....well...who=20
knows. The thing is, though, will the N64 be able to hold it's own =
against=20
two systems that are obviously more powerful? Personally, I think =
there=20
might be a SLIGHT possibility that it will hang on to the tuft of grass =
on the=20
edge of the cliff. There's still lots of good games on the way, =
not to=20
mention the fact that bigger names are FINALLY jumping on to the N64 =
band wagon=20
(ie. Eidos, Capcom, etc.). Will it be enough to keep it =
there? It=20
may be a little late for these companies to come rushing to the N64 =
NOW. =20
Especially considering that most of the games they are releasing have at =
least=20
been out on another platform for nearly a year, and that most people who =
own a=20
Playstation won't bother with the N64 version of the game (although =
graphics=20
might be superior). I'm sure, though, that with all the amazing =
other=20
things coming out (Perfect Dark), it might hold it's own. =
Heck...just have=20
to see. But for now, all I can say is that i'm going to try and =
get my=20
hands on ALL the next generation systems. :-) I've always =
wanted to=20
own a Virtua Fighter game. </FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT> </DIV>
<DIV><FONT color=3D#000000 size=3D2>-Ian Dickson</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2>Blasted_1 of the Black Hand<BR><A=20
href=3D"http://members.xoom.com/bhsc">http://members.xoom.com/bhsc</A><BR=
></FONT></DIV></BODY></HTML>
------=_NextPart_000_000C_01BE6544.3ECA9D40--
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: [N64] New PD Movie
Date: 03 Mar 1999 08:15:40 -0500
Anyone dloaded this? It's 11 megs, but I got it over my 33.6 connection
yesterday. The game looks to be sweet, but at this stage it still has very
strong similarities to Goldeneye. Not that more of the same would be bad...
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From: "Matt MA" <MA@legacyptr.com>
Subject: Re: [N64] New PD Movie
Date: 03 Mar 1999 08:29:29 -0800
What's the URL?
>>> "Eddy Wu" <glacion@earthlink.net> 03/03 5:15 AM >>>
Anyone dloaded this? It's 11 megs, but I got it over my 33.6 connection
yesterday. The game looks to be sweet, but at this stage it still has very
strong similarities to Goldeneye. Not that more of the same would be =
bad...
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From: "Matt MA" <MA@legacyptr.com>
Subject: Re: [N64] New PD Movie
Date: 03 Mar 1999 08:29:52 -0800
What's the URL?
>>> "Eddy Wu" <glacion@earthlink.net> 03/03 5:15 AM >>>
Anyone dloaded this? It's 11 megs, but I got it over my 33.6 connection
yesterday. The game looks to be sweet, but at this stage it still has very
strong similarities to Goldeneye. Not that more of the same would be =
bad...
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From: "Renato" <renato.braga@openlink.com.br>
Subject: Re: [N64] Dreamcast impressions..
Date: 03 Mar 1999 14:36:25 -0300
Has anyone played Power Stone?
-----Mensagem original-----
De: John Carson <jcarson@comp.uark.edu>
Para: n64@lists.xmission.com <n64@lists.xmission.com>
Data: Quarta-feira, 3 de Marτo de 1999 01:45
Assunto: [N64] Dreamcast impressions..
>I just played a dreamcast at my local Game X change.
>
>I was not impressed. They have Sega Rally 2, and it did nothing for me.
>Am I strange or do most Sega games have a weird feel to them? Sega Rally
>2 was just like 1. I was expecting SUPER high framerates considering
>there is NO true 3d freedom. Also that anoying guy that says "Long hard
>left" and "Very Very long soft right" on EVERY TURN is still there. I
>mean duh, watch the road. Yes, it looked to be high res, but it did not
>impress me.
>
>Anyone else tried other Dreamcast games?
>
>----------------------------------------------------------------
>John Carson
>University of Arkansas
>
>
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From: SKURGE@aol.com
Subject: Re: [N64] Dreamcast impressions..
Date: 03 Mar 1999 14:13:41 EST
In a message dated 3/3/99 6:40:22 AM Central Standard Time,
rlhori01@athena.louisville.edu writes:
<< What really maters is the games. >>
You are correct. That is why I mentioned potential line up such as Resident
Evil, Street Fighter vs. "whoever," and Sonic.
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] New PD Movie
Date: 03 Mar 1999 14:54:51 -0500
I got it off of www.rarenet.com. it's linked off of IGN64, Nintendojo, and
basically every major N64 site around.
-----Original Message-----
>What's the URL?
>
>>>> "Eddy Wu" <glacion@earthlink.net> 03/03 5:15 AM >>>
>Anyone dloaded this? It's 11 megs, but I got it over my 33.6 connection
>yesterday. The game looks to be sweet, but at this stage it still has very
>strong similarities to Goldeneye. Not that more of the same would be bad...
>
>
>
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>
>
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From: Bryan Archambeault <Bryan.Archambeault@NSMG.Seagatesoftware.com>
Subject: RE: [N64] New PD Movie
Date: 03 Mar 1999 13:30:41 -0800
I downloaded both the PD movie and the JFG movie. Just from watching those
movies, I am actually more impressed with JFG than I am with PD. I agree
that at this stage PD looks a lot like GE. Even the death animations are
the same. But, with the improved graphics engine, the new story line, and
things like the 2 player cooperative mode, I'm sure it will be incredible.
It's just that before seeing these movies, I was getting PD for sure, and
wasn't really planning on getting JFG, and now I'm getting them both for
sure...
-----Original Message-----
Sent: Wednesday, March 03, 1999 11:55 AM
I got it off of www.rarenet.com. it's linked off of IGN64, Nintendojo, and
basically every major N64 site around.
-----Original Message-----
>What's the URL?
>
>>>> "Eddy Wu" <glacion@earthlink.net> 03/03 5:15 AM >>>
>Anyone dloaded this? It's 11 megs, but I got it over my 33.6 connection
>yesterday. The game looks to be sweet, but at this stage it still has very
>strong similarities to Goldeneye. Not that more of the same would be bad...
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From: TreyTable@aol.com
Subject: Re: [N64] Dreamcast impressions..
Date: 03 Mar 1999 16:41:30 EST
In a message dated 3/2/99 11:44:40 PM Eastern Standard Time,
jcarson@comp.uark.edu writes:
> I just played a dreamcast at my local Game X change.
>
> I was not impressed. They have Sega Rally 2, and it did nothing for me.
> Am I strange or do most Sega games have a weird feel to them? Sega Rally
> 2 was just like 1. I was expecting SUPER high framerates considering
> there is NO true 3d freedom. Also that anoying guy that says "Long hard
> left" and "Very Very long soft right" on EVERY TURN is still there. I
> mean duh, watch the road. Yes, it looked to be high res, but it did not
> impress me.
>
> Anyone else tried other Dreamcast games?
>
> ----------------------------------------------------------------
> John Carson
I haven't played anything except for a few minutes of Sonic Adventure. It was
a fun game, the graphics are incredible, but it doesn't make me want to rush
out and buy a Dreamcast when it comes out in America. That and what I saw
yesterday on IGN PSX about the PlayStation 2 makes me hesitant about getting a
Dreamcast at all, unless, of course, Bio Hazard : Code Veronica is only coming
out for the DC (unlikely).
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] Dreamcast impressions..
Date: 03 Mar 1999 16:43:09 EST
In a message dated 3/3/99 12:37:55 AM Eastern Standard Time, SKURGE@aol.com
writes:
> I thought the controller was great. The analog stick was tight and also
wide.
> The racing game that was being used as a demo didn't matter. Bottom line
on
> this system is that graphics, frame rates, accessories, and potential game
> roster makes it just took sweet.
>
I take it you didn't download the PSX 2 movies from IGN PSX yet?
Trey
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From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] New PD Movie
Date: 03 Mar 1999 15:53:44 -0600
All I can say about the movie is AMAZING! I kind of don't want anything
radically different. I tried that with T2 and didn't like it much. I
want more of the same, if you know what I mean.
Bryan Archambeault wrote:
>
> I downloaded both the PD movie and the JFG movie. Just from watching those
> movies, I am actually more impressed with JFG than I am with PD. I agree
> that at this stage PD looks a lot like GE. Even the death animations are
> the same. But, with the improved graphics engine, the new story line, and
> things like the 2 player cooperative mode, I'm sure it will be incredible.
> It's just that before seeing these movies, I was getting PD for sure, and
> wasn't really planning on getting JFG, and now I'm getting them both for
> sure...
>
> -----Original Message-----
> From: Eddy Wu [mailto:glacion@earthlink.net]
> Sent: Wednesday, March 03, 1999 11:55 AM
> To: n64@lists.xmission.com
> Subject: Re: [N64] New PD Movie
>
> I got it off of www.rarenet.com. it's linked off of IGN64, Nintendojo, and
> basically every major N64 site around.
>
> -----Original Message-----
> From: Matt MA <MA@legacyptr.com>
> To: n64@lists.xmission.com <n64@lists.xmission.com>
> Date: Wednesday, March 03, 1999 11:26 AM
> Subject: Re: [N64] New PD Movie
>
> >What's the URL?
> >
> >>>> "Eddy Wu" <glacion@earthlink.net> 03/03 5:15 AM >>>
> >Anyone dloaded this? It's 11 megs, but I got it over my 33.6 connection
> >yesterday. The game looks to be sweet, but at this stage it still has very
> >strong similarities to Goldeneye. Not that more of the same would be bad...
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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From: TreyTable@aol.com
Subject: Re: [N64] Death of a video game system?
Date: 03 Mar 1999 16:47:48 EST
In a message dated 3/3/99 8:06:09 AM Eastern Standard Time,
blasted1@cableregina.com writes:
> But for now, all I can say is that i'm going to try and get my hands on ALL
> the next generation systems. :-) I've always wanted to own a Virtua
Fighter
> game.
>
> -Ian Dickson
When you say "Next Generation systems" do you mean the Dreamcast & PlayStation
2? Or do you mean the current generation systems; the Saturn, PlayStation, and
Nintendo 64?
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] Dreamcast impressions..
Date: 03 Mar 1999 16:49:45 EST
In a message dated 3/3/99 2:22:10 PM Eastern Standard Time, SKURGE@aol.com
writes:
> You are correct. That is why I mentioned potential line up such as Resident
> Evil, Street Fighter vs. "whoever," and Sonic.
Actually Marvel Versus Capcom, and Bio Hazard.
Trey
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Dreamcast impressions..
Date: 03 Mar 1999 17:12:12 -0500
Are there PSX2 demo movies on IGNPSX? I'm there.. some of those specs and
features sound incredible, i.e. Square cinema in REALTIME.
-----Original Message-----
>In a message dated 3/3/99 12:37:55 AM Eastern Standard Time, SKURGE@aol.com
>writes:
>
>> I thought the controller was great. The analog stick was tight and also
>wide.
>> The racing game that was being used as a demo didn't matter. Bottom
line
>on
>> this system is that graphics, frame rates, accessories, and potential
game
>> roster makes it just took sweet.
>>
>
>I take it you didn't download the PSX 2 movies from IGN PSX yet?
>
>Trey
>
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>
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From: Bastion007@aol.com
Subject: Re: [N64] New PD Movie
Date: 03 Mar 1999 17:07:00 EST
Again, that movie was taken from last year's E3.
~Matt
<<Anyone dloaded this? It's 11 megs, but I got it over my 33.6 connection
yesterday. The game looks to be sweet, but at this stage it still has very
strong similarities to Goldeneye. Not that more of the same would be bad...>>
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] New PD Movie
Date: 03 Mar 1999 17:17:09 -0500
Actually, last year's ECTS. But this is the first time it's been on the web,
I think.
-----Original Message-----
>Again, that movie was taken from last year's E3.
>
>~Matt
>
><<Anyone dloaded this? It's 11 megs, but I got it over my 33.6 connection
>yesterday. The game looks to be sweet, but at this stage it still has very
>strong similarities to Goldeneye. Not that more of the same would be
bad...>>
>
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>
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-------------------------------------------------------------------------------
From: Chris Clark <ChrisC@atitech.com>
Subject: [N64] RE: DC Impressions
Date: 03 Mar 1999 17:49:03 -0500
I borrowed the Dreamcast we have here at work for a weekend last month. We
have VF3tb and Sonic, but unfortunately only one controller and no VMS.
Sonic looks great and is fun to play, but after playing through a couple of
levels, I really was not sucked into playing much more. Maybe if I could
have saved my progress it would have been different. It is very nice eye
candy, but the gameplay hasn't changed too much from the other Sonic games.
I suppose that is a good thing if you are a huge fan of the series, but it
is not like the jump Mario took into 3D.
VF3tb on the other hand is top notch - definately the best true 3D fighter I
have played. It really does compare well to the arcade with only a minor
drop in detail. It has a first person view (fairly useless, but fun) and a
cool movie of the history of the series. To be honest though, it doesn't
have all that much over Tekken 3 - at least not enough to make me go out and
buy a DC on the launch day. My biggest complaint with the DC though is the
controller - not enough buttons and the analog stick is too high up on the
controller which makes it uncomfortable after awhile. The N64 controller is
still the king in my book.
I will definately be tempted when the DC comes out, but I think I will hold
off on getting one until I find a compelling reason (like a new Panzer
RPG!!!!).
>>I just played a dreamcast at my local Game X change.
I was not impressed. They have Sega Rally 2, and it did nothing for me.
Am I strange or do most Sega games have a weird feel to them? Sega Rally
2 was just like 1. I was expecting SUPER high framerates considering
there is NO true 3d freedom. Also that anoying guy that says "Long hard
left" and "Very Very long soft right" on EVERY TURN is still there. I
mean duh, watch the road. Yes, it looked to be high res, but it did not
impress me.
Anyone else tried other Dreamcast games?
======================================================================
John Carson
University of Arkansas
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Dreamcast impressions..
Date: 03 Mar 1999 18:45:43 EST
In a message dated 3/3/99 1:44:58 PM Pacific Standard Time, TreyTable@aol.com
writes:
<<
I haven't played anything except for a few minutes of Sonic Adventure. It was
a fun game, the graphics are incredible, but it doesn't make me want to rush
out and buy a Dreamcast when it comes out in America. That and what I saw
yesterday on IGN PSX about the PlayStation 2 makes me hesitant about getting
a
Dreamcast at all, unless, of course, Bio Hazard : Code Veronica is only
coming
out for the DC (unlikely).
Trey
>>
A few months ago when I played a Dreamcast I also played Sonic Adventure.
The graphics are good, but I didn't like not being able to control the camera,
it made it a bit difficult to aim Sonic when he was spinning.
--David
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] New PD Movie
Date: 03 Mar 1999 18:44:32 EST
In a message dated 3/3/99 1:32:07 PM Pacific Standard Time,
Bryan.Archambeault@NSMG.Seagatesoftware.com writes:
<< I downloaded both the PD movie and the JFG movie. Just from watching those
movies, I am actually more impressed with JFG than I am with PD. I agree
that at this stage PD looks a lot like GE. Even the death animations are
the same. But, with the improved graphics engine, the new story line, and
things like the 2 player cooperative mode, I'm sure it will be incredible.
It's just that before seeing these movies, I was getting PD for sure, and
wasn't really planning on getting JFG, and now I'm getting them both for
sure... >>
Gosh. I better go DL that .AVI ASAP before I'm SOL. ;)
--David
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: [N64] JFG
Date: 03 Mar 1999 20:40:11 -0600
Is jet force gemini supposed to be a Banjo Kazooie like game? Also, how
long do you think Banjo Tooie will be... real short, half as big as the
original game, a quarter the size, an eighth??
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From: Davidxvx@aol.com
Subject: [N64] PSX2 Screenshots at IGN64
Date: 03 Mar 1999 21:07:42 EST
I know this is a bit off topic, but did anyone check out the screenshots from
the Playstation2 Demo games at IGN64. Did they mix up all of the links on
purpose?
--David
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From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] Death of a video game system?
Date: 04 Mar 1999 15:33:22 +1100
At 07:05 03-03-99 -0600, you wrote:
>Well...it's only a matter of time now. The Dreamcast is out this year,
PSX2 next year, and the N2000....well...who knows. The thing is, though,
will the N64 be able to hold it's own against two systems that are obviously
more powerful? Personally, I think there might be a SLIGHT possibility that
it will hang on to the tuft of grass on the edge of the cliff. There's
still lots of good games on the way, not to mention the fact that bigger
names are FINALLY jumping on to the N64 band wagon (ie. Eidos, Capcom,
etc.). Will it be enough to keep it there? It may be a little late for
these companies to come rushing to the N64 NOW. Especially considering that
most of the games they are releasing have at least been out on another
platform for nearly a year, and that most people who own a Playstation won't
bother with the N64 version of the game (although graphics might be
superior). I'm sure, though, that with all the amazing other things coming
out (Perfect Dark), it might hold it's own. Heck...just have to see. But
for now, all I can say is that i'm going to try and get my hands on ALL the
next generation systems. :-) I've always wanted to own a Virtua Fighter game.
>
>-Ian Dickson
>Blasted_1 of the Black Hand
>http://members.xoom.com/bhsc
>
>
I think the N64 is going to do very well this year, next year is a bit of a
mystery since we don't know what games are comming, but I think Metroid
might make it, and maybe a new mario game. In 2001 is when N64 is going to
start choking.
alexh@ivanhoe.starway.net.au
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From: TreyTable@aol.com
Subject: Re: [N64] PSX2 Screenshots at IGN64
Date: 04 Mar 1999 00:24:31 EST
In a message dated 3/3/99 9:40:23 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> I know this is a bit off topic, but did anyone check out the screenshots
from
> the Playstation2 Demo games at IGN64. Did they mix up all of the links on
> purpose?
>
> --David
It's the evil server's fault. You should know that by now.
Trey
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From: catons@juno.com
Subject: Re: [N64] JFG
Date: 04 Mar 1999 15:05:43 -0800
On Wed, 03 Mar 1999 20:40:11 -0600 D Fentie <d.fentie@home.com> writes:
>Is jet force gemini supposed to be a Banjo Kazooie like game? Also,
>how
>long do you think Banjo Tooie will be... real short, half as big as
>the
>original game, a quarter the size, an eighth??
>]
>
No, not really. JFG should be the closest thing we'll get to the Mega
Man series for the N64; the two player co-op and four player death match
is gonna make it a pretty sweet game...
IMHO, B-K is the best action\platformer on the N64, and any
improvement over it in the sequel is gonna make me buy it the day it
comes out... Heck, it doesn't need improvement... Just a different array
of levels and enemies will get me to buy it. Length? Well, I think
they're not gonna make a whole lot more levels than the first... In fact,
they might make a few less, but as we've discussed before, I'd rather
have ingenuity, depth, and interaction in them than a whole bunch of
shallow ones... Oh well, we can only wait... :)
-Peter
___________________________________________________________________
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From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] JFG
Date: 05 Mar 1999 11:27:52 +1100
At 15:05 04-03-99 -0800, you wrote:
>
>On Wed, 03 Mar 1999 20:40:11 -0600 D Fentie <d.fentie@home.com> writes:
>>Is jet force gemini supposed to be a Banjo Kazooie like game? Also,
>>how
>>long do you think Banjo Tooie will be... real short, half as big as
>>the
>>original game, a quarter the size, an eighth??
>>]
>>
>No, not really. JFG should be the closest thing we'll get to the Mega
>Man series for the N64; the two player co-op and four player death match
>is gonna make it a pretty sweet game...
> IMHO, B-K is the best action\platformer on the N64, and any
>improvement over it in the sequel is gonna make me buy it the day it
>comes out... Heck, it doesn't need improvement... Just a different array
>of levels and enemies will get me to buy it. Length? Well, I think
>they're not gonna make a whole lot more levels than the first... In fact,
>they might make a few less, but as we've discussed before, I'd rather
>have ingenuity, depth, and interaction in them than a whole bunch of
>shallow ones... Oh well, we can only wait... :)
>
> -Peter
>
I disagree. For me to buy Banjo-Tooie they are going to have to make big
improvements to the level design, camer and control scheme. I just recently
played through Banjo-Kazooie again, it was worse than I remembered. The
camera seems like it's almost never under your control. And what is up with
using a button run when they have an analogue joystick right there? May I
ask, where was the ingenuity, depth and interaction in Banjo-Kazooie's levels?
alexh@ivanhoe.starway.net.au
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-------------------------------------------------------------------------------
From: IGN Newsletter <newsletter@IMAGINEGAMES.COM>
Subject: [N64] IGN64 PRESS PASS
Date: 04 Mar 1999 16:18:59 -0600
IGN64 PRESS PASS Today's date: Mar. 04, 1999
_____________________________________________________
CONTENTS:
1. CONTEST
2. N64 TOP STORIES
* QUAKE 2 EXPANDS
* BEETLE ADVENTURE RACING
* BREAKING INTO THE INDUSTRY, VOLUME 2
* NINTENDO SUPER-SIZES POKEMON STADIUM 2
* IMAGINEER SLOWS DOWN
3. GAMER'S LIFESTYLE
4. AFFILIATE NEWS
5. CODES/STRATEGIES
* LEGEND OF ZELDA: OCARINA OF TIME
* SNOWBOARD KIDS 2
* VIRTUAL POOL 64
6. GAMESTORE
7. THE SNITCH
_____________________________________________________
$$$ CONTEST $$$
WIN A COPY OF EXTREME-G2 FROM ACCLAIM!
To enter, go to
http://contests.ign.com/contests/50.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
N64 TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
QUAKE 2 EXPANDS
Check out some interesting facts on how the 4MB Expansion will make Quake 2
look even better
Activision told IGN64 today that Quake 2 will definitely be compatible with
Nintendo's 4MB RAM Expansion, but that it won't feature an optional hi-res
mode like Turok 2: Seeds of Evil or Star Wars: Rogue Squadron. For the
complete story, go to
http://ign64.ign.com/news/7170.html
BEETLE ADVENTURE RACING
Check out these 320x240 QuickTime (QT3) movies of our March Game of the Month
Beetle Adventure Racing takes the exploration and no-holds-barred level
design from games like Banjo-Kazooie and mixes everything with the
true-life physics and super-fast racing action. Imagine it like being able
to jump into your own car and race through Disney World -- without having
to pay if anything breaks. Don't miss these new movies of the game of the
month and the surprise hit of 1999 at
http://ign64.ign.com/previews/10070.html
BREAKING INTO THE INDUSTRY, VOLUME 2
IGN64 delves into the field of videogame programming this week
Welcome to our weekly feature, Breaking into the Industry. Once a week
we'll be speaking with prominent figures of the videogame community, be it
programmers, artists, publishers, designers and even fellow journalists.
We'll be giving you pointers straight from the authorities. So sit back,
read on, and feel free to take notes...
http://ign64.ign.com/news/7168.html
NINTENDO SUPER-SIZES POKEMON STADIUM 2
Yep, you need a lot of room if you want to fit 151 monsters into a cartridge
Nintendo has released some more details on its Pokemon Stadium sequel in
Japan. Pokemon Stadium will reportedly feature all 151 monsters from the
Game Boy hit series as well as several gameplay enhancements...
http://ign64.ign.com/news/7165.html
IMAGINEER SLOWS DOWN
Find out why Nintendo 64's busiest Japanese developer is planning to
concentrate on "other things"
Some bad news from Japan. One of Nintendo's most prolific third-party
developers in Japan, Imagineer Interactive, has decided to program less
titles for the N64 in the future. The company, which has churned out games
like MRC, Fighters Destiny, Quest 64, Snowspeeder and GT64 among others,
says it will allocate most of its resources to producing educational
interactive games. For more information, go to
http://ign64.ign.com/news/7171.html
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GAMER'S LIFESTYLE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BE THE GUY OR GAL WITH THE MOST!
Get yourself into college or grad school or land the hottest, highest
paying job with help from the Power Students Network. Whether you're in
search of a passing grade, money to pay those college bills, or a job lift,
come check us out. Or, just be greedy and apply for our $1000 scholarship.
Go to
http://www.powerstudents.com/
)))))))))))))))))))))))))))))))))))))))))))))))))))))
AFFILIATE NEWS
(((((((((((((((((((((((((((((((((((((((((((((((((((((
NINTENDOJO
GameBoy Color, Nintendo 64, and N2000. So, where the heck do you go to find
out about these things? The Wall Street Journal? Noooo. Newsweek? Nooo. The
eleven o'clock news? No No No. Go to the your #1 source of Nintendo
information...
http://www.nintendojo.com/
NINTENDO 64 UNDERGROUND
The Cellar -- Welcome to The Cellar, a cozy little niche of the Underground
just for the readers. Here you can find some game help, reader's reviews
and editorials, top ten lists, and other all out wacky stuff. In other
words, Underground readers (that means you, turkey!) write the bulk of this
section, not us. Updates to each section will show up here. And we have no
idea where this is going to take us, hopefully someplace magical and
ridiculous...
http://www.nintendorks.com/cellar/
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
CODES/STRATEGIES
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
LEGEND OF ZELDA: OCARINA OF TIME
> Beat the Shadow Temple Mini Boss
> Free Cow
> Mad Soldier
For these Zelda extras, go to
http://ign64.ign.com/codes/437.html
SNOWBOARD KIDS 2
> Bonus Characters
> Expert Mode
To access these options, go to
http://ign64.ign.com/codes/10080.html
VIRTUAL POOL 64
> Make the Computer Miss
> Repower a Shot
For these cheats, go to
http://ign64.ign.com/codes/3902.html
+++++++++++++++++++++++++++++++++++++++++++++++++++++
GAMESTORE
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Pre-order or purchase your favorite N64 titles from the IGN/EB World Online
Gamestore! For the list of games available, go to
http://ign64.ign.com/gamestore.html
?????????????????????????????????????????????????????
ASK URSULA AND JANE
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
They say "A bad relationship is like wearing shorts on a leather couch in
June. Once you're stuck, it hurts to move on." Which brings us to today's
installment of Ask Ursula and Jane...
----
I need some help here. There's a girl at school that I really like. I
mean, I am totally whipped. A couple of months ago, I asked her to go on a
date with me and she said yes. But because of our schedules with
sports and all we couldn't work anything out. The whole thing kinda
dropped. We've been good friends the whole time but I still would like
to get hooked up with her. My girl friends (not GIRLFRIEND) tell me that
she really likes me, but there's a twist. She and another guy went out
earlier in the year, it wasn't anything too serious, it lasted about a
month. He is trying to win her back. Just by the way she acts around him,
it seems that she likes him and wants to get back with him. Even though
I've been told that she likes me, I find it hard to believe. What should I
do? Should I confront her, or wait until it plays itself out?
Sincerely,
Confused
Ursula and Jane: Instead of being confused, why don't you try being bold.
Tell her how you feel. Maybe this girl is giving this guy all the attention
to make you jealous. If your girlfriends are telling you she likes you,
chances are she does. Put yourself in the arena and make your move before
it's too late.
----
I need some help... I am a 17-year-old junior in high school, and was
playing online about two months ago when I met Maya. She was everything
that I have ever wanted and dreamed about in a girl. She's a senior in high
school and lives out in Oklahoma. However, I live in Pa. But we became
really close, and have talked online for hours upon hours. It may sound odd
that two teenagers could be this much in love, but it's true. We have both
had a troubled childhood, and we are a lot wiser then our years.
But trouble has hit Happyville. It all began during Valentine's weekend.
Due to circumstances way beyond the control of the two of us, we only got
to chat for an hour online, and it was midnight when I got offline. The
next day she was busy and couldn't email me. The day after, her grandfather
passed away in a car accident and she had to leave town in a hurry. She
didn't get home for a week afterwards. We met up the next day in our
chatroom, and I tried my hardest to console her and make her feel better. I
got offline wit her a lot sooner then I wanted because I knew she was very
tired from worrying about me, and dealing with her grandfather. But it has
been a week since I have heard from her, and I don't know what to do. I
would call her, but I don't have her phone number. I would write her, but I
don't have her address. I would go see her, but she lives 900 miles way. I
have sent her email after email but no response. I miss her, and I really
care for her. She means the world to me. What should I do?
Thanks,
Joshua F.
Ursula and Jane: It seems like your girl is going through a pretty
difficult time right now. She probably needs some time to deal with her
grandfather's death. Our advice is to keep in touch with her and let her
know you care, but don't smother her. Maybe she has realized this
relationship can't work because of distance or is afraid of getting too
close with someone she has never spoken on the phone with, much less talked
to face-to-face. Give it time. Things have a way of working themselves out
for the best.
----
I don't know about you, but I'm getting choked up reading this stuff. It's
like watching that show Touched By an Angel, only without the Irish accent.
I told you these gals knew their stuff!
Send your questions (and keep respectable) to advice@ign.com. And no, don't
ask them advice about gaming. IGN proper has you covered on that.
Well answer some more questions on next week's N64 PRESS PASS. The gals
might even answer you back personally. Also, send me some feedback on our
new advice column. Let me hear from ya! Send your comments to
newsletter@ign.com and in the subject line, put ADVICE COLUMN FEEDBACK.
_____________________ # # # _______________________
To UNSUBSCRIBE to IGN64 PRESS PASS, go to http://ign64.ign.com/. On the
left-hand column, you'll see a box that says "N64 Newsletter". Type in your
e-mail address, check off "unsubscribe", and hit the "Join Now" (enter)
button.
For more of the hottest news, reviews, previews, and codes, go to www.ign.com
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-------------------------------------------------------------------------------
From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Dreamcast impressions..
Date: 04 Mar 1999 19:43:18 -0600 (CST)
On Wed, 3 Mar 1999 TreyTable@aol.com wrote:
> In a message dated 3/3/99 2:22:10 PM Eastern Standard Time, SKURGE@aol.com
> writes:
>
> > You are correct. That is why I mentioned potential line up such as Resident
> > Evil, Street Fighter vs. "whoever," and Sonic.
>
> Actually Marvel Versus Capcom, and Bio Hazard.
Biohazard= RE
Stryder
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-------------------------------------------------------------------------------
From: catons@juno.com
Subject: Re: [N64] JFG
Date: 04 Mar 1999 20:49:06 -0800
On Fri, 05 Mar 1999 11:27:52 +1100 Alex <alexh@ivanhoe.hotkey.net.au>
writes:
>At 15:05 04-03-99 -0800, you wrote:
>>
>>On Wed, 03 Mar 1999 20:40:11 -0600 D Fentie <d.fentie@home.com>
>writes:
>>>Is jet force gemini supposed to be a Banjo Kazooie like game? Also,
>
>>>how
>>>long do you think Banjo Tooie will be... real short, half as big as
>>>the
>>>original game, a quarter the size, an eighth??
>>>]
>>>
>>No, not really. JFG should be the closest thing we'll get to the
>Mega
>>Man series for the N64; the two player co-op and four player death
>match
>>is gonna make it a pretty sweet game...
>> IMHO, B-K is the best action\platformer on the N64, and any
>>improvement over it in the sequel is gonna make me buy it the day it
>>comes out... Heck, it doesn't need improvement... Just a different
>array
>>of levels and enemies will get me to buy it. Length? Well, I think
>>they're not gonna make a whole lot more levels than the first... In
>fact,
>>they might make a few less, but as we've discussed before, I'd rather
>>have ingenuity, depth, and interaction in them than a whole bunch of
>>shallow ones... Oh well, we can only wait... :)
>>
>> -Peter
>>
>
>I disagree. For me to buy Banjo-Tooie they are going to have to make
>big
>improvements to the level design, camer and control scheme. I just
>recently
>played through Banjo-Kazooie again, it was worse than I remembered.
>The
>camera seems like it's almost never under your control. And what is up
>with
>using a button run when they have an analogue joystick right there?
>May I
>ask, where was the ingenuity, depth and interaction in Banjo-Kazooie's
>level.
I gotta agree with the camera... It got on my nerves too. But, when I say
ingenuity, depth, and interaction, I'm speaking relatively here. I mean,
find a game(platformer, mind you) on the system that even compares with
it... Eh? What do you mean by a button run? I dunno, I just played the
game through again too and IMHO, the graphics looked better the second
time. Changing into different animals to accomplish stuff, addictive
sound, and being able to kick out windows and gates, etc. everywhere
makes it a great game... You can crack on it if you want, but it's one of
the best... ;)
>
>alexh@ivanhoe.starway.net.au
>
><insert witty .sig thing here>
>
>
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>
___________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com/getjuno.html
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] JFG
Date: 05 Mar 1999 14:16:02 +1100
At 20:49 04-03-99 -0800, you wrote:
>
>
>I gotta agree with the camera... It got on my nerves too. But, when I say
>ingenuity, depth, and interaction, I'm speaking relatively here. I mean,
>find a game(platformer, mind you) on the system that even compares with
>it... Eh? What do you mean by a button run? I dunno, I just played the
>game through again too and IMHO, the graphics looked better the second
>time. Changing into different animals to accomplish stuff, addictive
>sound, and being able to kick out windows and gates, etc. everywhere
>makes it a great game... You can crack on it if you want, but it's one of
>the best... ;)
>>
Well how about Super Mario64? Zelda... Space Station: Silicon Valley. BK's
level design is simplistic and gamey. Levels in Mario64 seem like living
worlds, but in Banjo they are just levels. By button run I mean having to
press Z and c-left to run instead of pushing the analogue stick all the way
like in Mario.
I agree the graphics are nice, but it's mostly along the lines of "Let's use
some really big textures". Zelda actually has good use of colour composition
etc, it looks good on an artistic level not just a technical level. Same
with the music, Banjo has got interactive music, but it just changes
depending on where you are, not very exciting. Zelda (and Body Harvest) 's
music changes depending on the action. Much more effective.
BK has it's moments, like Clanker's Cavern, the haunted house, and click
clock woods... it's one of the best but it's not better than Mario.
alexh@ivanhoe.starway.net.au
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] JFG
Date: 04 Mar 1999 22:39:10 -0500
-----Original Message-----
>At 20:49 04-03-99 -0800, you wrote:
>
>Well how about Super Mario64? Zelda... Space Station: Silicon Valley. BK's
>level design is simplistic and gamey. Levels in Mario64 seem like living
>worlds, but in Banjo they are just levels. By button run I mean having to
>press Z and c-left to run instead of pushing the analogue stick all the way
>like in Mario.
Well, Banjo actually has six levels of speed, as opposed to Mario's three.
There is Banjo slow walk, Banjo normal, and Banjo fast. Then there is
Kazooie slow, Kazooie normal, and Kazooie fast. I thought Kazooie was a
great innovation..
I also thought the level design in BK was great, better than Mario. What
exactly does "gamey" mean? It IS a video game, you know? =) Mario levels,
while great for it's time, is not exactly a "living world." Remember the
level where you are in a clock? Banjo had some very nice themed levels.
>I agree the graphics are nice, but it's mostly along the lines of "Let's
use
>some really big textures". Zelda actually has good use of colour
composition
>etc, it looks good on an artistic level not just a technical level. Same
>with the music, Banjo has got interactive music, but it just changes
>depending on where you are, not very exciting. Zelda (and Body Harvest) 's
>music changes depending on the action. Much more effective.
I think with BK Rare was going for a more cartoonish look, and they
succeeded nicely. Also, the outcome of comparing a game to Zelda is bound to
be bad for the non-gold cart =)
>BK has it's moments, like Clanker's Cavern, the haunted house, and click
>clock woods... it's one of the best but it's not better than Mario.
>
>alexh@ivanhoe.starway.net.au
>
><insert witty .sig thing here>
>
>
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>
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] JFG
Date: 05 Mar 1999 15:07:22 +1100
At 22:39 04-03-99 -0500, you wrote:
>
>-----Original Message-----
>From: Alex <alexh@ivanhoe.hotkey.net.au>
>To: n64@lists.xmission.com <n64@lists.xmission.com>
>Date: Thursday, March 04, 1999 10:12 PM
>Subject: Re: [N64] JFG
>
>
>>At 20:49 04-03-99 -0800, you wrote:
>>
>>Well how about Super Mario64? Zelda... Space Station: Silicon Valley. BK's
>>level design is simplistic and gamey. Levels in Mario64 seem like living
>>worlds, but in Banjo they are just levels. By button run I mean having to
>>press Z and c-left to run instead of pushing the analogue stick all the way
>>like in Mario.
>
>
>Well, Banjo actually has six levels of speed, as opposed to Mario's three.
>There is Banjo slow walk, Banjo normal, and Banjo fast. Then there is
>Kazooie slow, Kazooie normal, and Kazooie fast. I thought Kazooie was a
>great innovation..
>I also thought the level design in BK was great, better than Mario. What
>exactly does "gamey" mean? It IS a video game, you know? =) Mario levels,
>while great for it's time, is not exactly a "living world." Remember the
>level where you are in a clock? Banjo had some very nice themed levels.
>
Mario's control is much simpler, and therefore more immersive. Banjo runs
too slow so you never have to use his slow walk, it's either Banjo or
Kazooie. Mario runs really fast so on some of the narrow walkways you have
to go slow. BTW although he only has 3 animations he has more than 3 speeds.
It's true that Mario's graphical intensity kinda waned near the end. But
remember it had 15 levels plus bonus levels on a 8megabyte cart and it was
the first game on the system. Banjo has nine levels and it's twice the cart
size.
Compare Mario's underground level to Banjo's swamp level. All the caverns
and passageways are intertwined. There are forks in the road... elevators
etc. It's possible to go through the entire level with minimal
doubling-back. In Banjo's swamp level you basically walk into the middle of
the level, take a path out to one of the jiggys, then go back to the middle
again, take a different path get the next jiggy and keep doing that until
you have them all. All Banjo's levels are like that, with little Jiggy
winning activities haphazardly scatted around.
>>I agree the graphics are nice, but it's mostly along the lines of "Let's
>use
>>some really big textures". Zelda actually has good use of colour
>composition
>>etc, it looks good on an artistic level not just a technical level. Same
>>with the music, Banjo has got interactive music, but it just changes
>>depending on where you are, not very exciting. Zelda (and Body Harvest) 's
>>music changes depending on the action. Much more effective.
>
>
>I think with BK Rare was going for a more cartoonish look, and they
>succeeded nicely. Also, the outcome of comparing a game to Zelda is bound to
>be bad for the non-gold cart =)
>
Right, but there is more to graphics than useing big textures. Why did they
use a yellow skiy for the desert level? It makes the whole thing look too
yellow. MArio's desert level had blue sky, yellow sand, grey concrete... it
looks much nicer.
>>BK has it's moments, like Clanker's Cavern, the haunted house, and click
>>clock woods... it's one of the best but it's not better than Mario.
>
alexh@ivanhoe.starway.net.au
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-------------------------------------------------------------------------------
From: SKURGE@aol.com
Subject: Re: [N64] Dreamcast impressions..
Date: 05 Mar 1999 02:23:39 EST
I used Marvel vs. "whoever," because they come out with a new Street Fighter
game every so often. RE is Resident Evil which is Bio Hazard.
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Banjo sequel
Date: 05 Mar 1999 08:06:29 EST
In a message dated 3/4/99 3:09:03 PM Eastern Standard Time, catons@juno.com
writes:
> IMHO, B-K is the best action\platformer on the N64, and any
> improvement over it in the sequel is gonna make me buy it the day it
> comes out... Heck, it doesn't need improvement...
What about having Banjo not saying "guh-huh!" everytime he jumps. That would
be a major improvement. Or not giving Banjo any voice in the game at all. ;)
Some other things I'd like to see in the sequel is giving Banjo the ability to
equip long and short range projectile weapons other than eggs. Like maybe an
AK-47 or the tried and true M-16.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Banjo Kazooie
Date: 05 Mar 1999 08:13:11 EST
In a message dated 3/4/99 7:25:22 PM Eastern Standard Time,
alexh@ivanhoe.hotkey.net.au writes:
> I disagree. For me to buy Banjo-Tooie they are going to have to make big
> improvements to the level design, camer and control scheme. I just recently
> played through Banjo-Kazooie again, it was worse than I remembered. The
> camera seems like it's almost never under your control. And what is up with
> using a button run when they have an analogue joystick right there? May I
> ask, where was the ingenuity, depth and interaction in Banjo-Kazooie's
> levels?
>
>
>
> alexh@ivanhoe.starway.net.au
I agree with your disagreement. The swimming in Banjo Kazooie was implemented
poorly. Why it couldn't mirror Mario 64 is beyond me.
As for the camera, I think it should be like in Zelda 64. But that probably
goes without saying.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Capcom
Date: 05 Mar 1999 08:21:33 EST
In a message dated 3/5/99 2:24:49 AM Eastern Standard Time, SKURGE@aol.com
writes:
> I used Marvel vs. "whoever," because they come out with a new Street Fighter
> game every so often. RE is Resident Evil which is Bio Hazard.
>
Hmm. I was under the impression that Street Fighter Alpha 3 was going to be
the last of the Street Fighter games for a while. (I hope I'm wrong)
Trey
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] Banjo Kazooie
Date: 06 Mar 1999 00:41:13 +1100
At 08:13 05-03-99 EST, you wrote:
>In a message dated 3/4/99 7:25:22 PM Eastern Standard Time,
>alexh@ivanhoe.hotkey.net.au writes:
>
>> I disagree. For me to buy Banjo-Tooie they are going to have to make big
>> improvements to the level design, camer and control scheme. I just recently
>> played through Banjo-Kazooie again, it was worse than I remembered. The
>> camera seems like it's almost never under your control. And what is up with
>> using a button run when they have an analogue joystick right there? May I
>> ask, where was the ingenuity, depth and interaction in Banjo-Kazooie's
>> levels?
>>
>>
>>
>> alexh@ivanhoe.starway.net.au
>
>I agree with your disagreement. The swimming in Banjo Kazooie was implemented
>poorly. Why it couldn't mirror Mario 64 is beyond me.
>As for the camera, I think it should be like in Zelda 64. But that probably
>goes without saying.
>
>Trey
>
Yeah in Mario you could swing the camera around when you were
flying/swimming. So you could get a side-on view for a better sensation of
speed, or look down to check out the view. Banjo's camera was stuck behind
him... how dull. I'm not sure if Zelda's camera would suit a
platformer/action game. Zelda's camera is great for letting you see the
environment, but Mario's camera is much better for looking at Mario. Much of
the fun from SM64 comes from making Mario do crazy acrobatics since the
control is so great. In Zelda it's more about being part of the environment
and being immersed.
alexh@ivanhoe.starway.net.au
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-------------------------------------------------------------------------------
From: John Carson <jcarson@comp.uark.edu>
Subject: [N64] Sega? Braindead.
Date: 05 Mar 1999 08:45:02 -0600 (CST)
Is it just me or is Sega stupid? Ok. I think they may be a little
worried about the PSX 2. I just visited www.fgnonline.com. This site is
almost TOTALLY devoted to what? Today its "leaked" ;) information about
the Dreamcast 2!?! Its code named the avatar. Is this a joke? Go read
it and see what you think. Either someone is trying to pull a fast one on
us, or Sega is pulling the usual. "Well, this console isn't selling so
well, so lets just make a new one that wont sell either."
Could this be true?
800Mhz CPU? Maybe. 100Mhz SOUND chip? Hmm.
John Carson
University of Arkansas
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] Sega? Braindead.
Date: 06 Mar 1999 02:42:00 +1100
At 08:45 05-03-99 -0600, you wrote:
>Is it just me or is Sega stupid? Ok. I think they may be a little
>worried about the PSX 2. I just visited www.fgnonline.com. This site is
>almost TOTALLY devoted to what? Today its "leaked" ;) information about
>the Dreamcast 2!?! Its code named the avatar. Is this a joke? Go read
>it and see what you think. Either someone is trying to pull a fast one on
>us, or Sega is pulling the usual. "Well, this console isn't selling so
>well, so lets just make a new one that wont sell either."
>
>Could this be true?
>
>800Mhz CPU? Maybe. 100Mhz SOUND chip? Hmm.
>
>----------------------------------------------------------------
>John Carson
>University of Arkansas
>
>
I doubt the information on fgnonline is true. But think about it, if the
Dreamcast has a lifetime of four years, which is what we can expect from
sega, then it's time for a new machine in 2002. That's if the dreamcast
survives. This means the N2000 (launching in 2001) will be the most advanced
system for one year only. Unless Nintendo can produce 2002 technology
(.13micron according to FGNO) in 2001. If fgnonline's Dreamcast 2 (Avatar)
stats are true, then Nintendo has a chance to design superior hardware, but
there is no way they are gonna wait till after the Dreamcast 2 (Avatar) to
launch. The N64 is not strong enough.
Sega has fallen so far behind in the "generation race" they have ended up in
front. However, I don't think Sega will survive beyond the Dreamcast.
Competition from PCs, N64 in it's prime, PSX2 powerhouse, sub-par games,
minimal retailer support in the USA, bad brand name stigma and now
competition with their own vapourware... things don't look too good for
Sega. But if the Dreamcast manages to thrive, then Nintendo is in a very
situation.
Another thing I want to say... backwards compatibility. I don't think it's a
good idea. There was a machine which offered backwards compatibility... it
was the atari. And it didn't exactly have a positive effect of the industry.
How are publishers and developers supposed to compete with hundreds of games
already out there? Since the N2000 is guranteed not to be backwards
compatible, Nintendo may actually end up with mucho 3rd party support from
publishers not wanting to compete with older games.
alexh@ivanhoe.starway.net.au
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Backwards compatibility
Date: 05 Mar 1999 12:12:04 EST
In a message dated 3/5/99 10:38:51 AM Eastern Standard Time,
alexh@ivanhoe.hotkey.net.au writes:
> Another thing I want to say ... backwards compatibility. I don't think it's
a
> good idea. There was a machine which offered backwards compatibility... it
> was the Atari. And it didn't exactly have a positive effect of the
industry.
> How are publishers and developers supposed to compete with hundreds of
games
> already out there? Since the N2000 is guaranteed not to be backwards
> compatible, Nintendo may actually end up with much 3rd party support from
> publishers not wanting to compete with older games.
>
> alexh@ivanhoe.starway.net.au
Ah, the old Atari 7800. Who could forget such a machine? It didn't stand a
chance against the NES & Master System. It was backwards compatible; it played
games from a system that was 10 years older than itself. The reason why (I
think) that the 7800 could play 2600 games was people didn't like the idea
that the 5200 couldn't play 2600 games. Now if the 5200 could only have played
2600 games as well, I wonder what things would be like today?
There are some other systems that are backwards compatible. They are the NEC
Super Grafx and the Nintendo Game Boy Color.
Trey
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Banjo Kazooie
Date: 05 Mar 1999 12:49:03 -0600
Why are you always saying "why couldnt it be more like mario" I liked BK
the way it was and that's that.
TreyTable@aol.com wrote:
>
> In a message dated 3/4/99 7:25:22 PM Eastern Standard Time,
> alexh@ivanhoe.hotkey.net.au writes:
>
> > I disagree. For me to buy Banjo-Tooie they are going to have to make big
> > improvements to the level design, camer and control scheme. I just recently
> > played through Banjo-Kazooie again, it was worse than I remembered. The
> > camera seems like it's almost never under your control. And what is up with
> > using a button run when they have an analogue joystick right there? May I
> > ask, where was the ingenuity, depth and interaction in Banjo-Kazooie's
> > levels?
> >
> >
> >
> > alexh@ivanhoe.starway.net.au
>
> I agree with your disagreement. The swimming in Banjo Kazooie was implemented
> poorly. Why it couldn't mirror Mario 64 is beyond me.
> As for the camera, I think it should be like in Zelda 64. But that probably
> goes without saying.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: catons@juno.com
Subject: Re: [N64] Banjo Kazooie
Date: 05 Mar 1999 15:01:28 -0800
On Fri, 5 Mar 1999 08:13:11 EST TreyTable@aol.com writes:
>In a message dated 3/4/99 7:25:22 PM Eastern Standard Time,
>alexh@ivanhoe.hotkey.net.au writes:
>
>> I disagree. For me to buy Banjo-Tooie they are going to have to make
>big
>> improvements to the level design, camer and control scheme. I just
>recently
>> played through Banjo-Kazooie again, it was worse than I remembered.
>The
>> camera seems like it's almost never under your control. And what is
>up with
>> using a button run when they have an analogue joystick right there?
>May I
>> ask, where was the ingenuity, depth and interaction in
>Banjo-Kazooie's
>> levels?
>>
>>
>>
>> alexh@ivanhoe.starway.net.au
>
>I agree with your disagreement. The swimming in Banjo Kazooie was
>implemented
>poorly. Why it couldn't mirror Mario 64 is beyond me.
>As for the camera, I think it should be like in Zelda 64. But that
>probably
>goes without saying.
>
>Trey
You realize there were levels in Mario that were soley based on water,
right? I think that it's much easier just to swim around on the surface
and if you want to dive you can simply by pressing "b". To put it
bluntly the camera antics suck!! ;) ]
>
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-------------------------------------------------------------------------------
From: catons@juno.com
Subject: Re: [N64] JFG
Date: 05 Mar 1999 14:54:41 -0800
>>>
>
>
>Well how about Super Mario64? Zelda... Space Station: Silicon Valley.
>BK's
>level design is simplistic and gamey. Levels in Mario64 seem like
>living
>worlds, but in Banjo they are just levels. By button run I mean having
>to
>press Z and c-left to run instead of pushing the analogue stick all
>the way
>like in Mario.
>
>I agree the graphics are nice, but it's mostly along the lines of
>"Let's use
>some really big textures". Zelda actually has good use of colour
>composition
>etc, it looks good on an artistic level not just a technical level.
>Same
>with the music, Banjo has got interactive music, but it just changes
>depending on where you are, not very exciting. Zelda (and Body
>Harvest) 's
>music changes depending on the action. Much more effective.
>
>BK has it's moments, like Clanker's Cavern, the haunted house, and
>click
>clock woods... it's one of the best but it's not better than Mario.
>
Mario? Hehe... I've played that game through about six times... There's
not a glitch, corner or hidden item I haven't found in that game. It was
great back then, don't get me wrong, I loved it... But wake up, you
can't stick on one game for three years... ;) SS:SV is actually more of
a puzzle game with a little platformer mixed in... And everyone knows
that Zelda is an action RPG, if it were labeled as a platformer, I
wouldn't of been so bold with the statement about BK... Personally,
Treasure Trove Cove is my favorite level...
Zelda focused on gameplay and not as much graphics... The lighting
texture was tweaked to perfection, tho. IMO, BK's graphics are much
better... The analogue stick: They added it to make more gameplay, I
mean if you could go up any incline by simply walking up it, it would
take alot out of the game... And also, Zelda was made a whole lot later,
they can learn from the mistakes of others. ;) Well, to sum all these
posts up, Mario is by-far the most popular, but BK ranks up there to, and
you and I will probably both get the sequel... :)
-Peter
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-------------------------------------------------------------------------------
From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] JFG
Date: 05 Mar 1999 18:22:51 -0600 (CST)
On Fri, 5 Mar 1999, Alex wrote:
> Well how about Super Mario64? Zelda... Space Station: Silicon Valley. BK's
> level design is simplistic and gamey. Levels in Mario64 seem like living
> worlds, but in Banjo they are just levels. By button run I mean having to
What? I thought BK's levels were very well designed.
> BK has it's moments, like Clanker's Cavern, the haunted house, and click
> clock woods... it's one of the best but it's not better than Mario.
I enjoyed as well or better than mario.
Stryder
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-------------------------------------------------------------------------------
From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Sega? Braindead.
Date: 05 Mar 1999 18:47:21 -0600 (CST)
On Sat, 6 Mar 1999, Alex wrote:
> Another thing I want to say... backwards compatibility. I don't think it's a
> good idea. There was a machine which offered backwards compatibility... it
> was the atari. And it didn't exactly have a positive effect of the industry.
Oh please. That makes no sense. I think backwards compatibility is a
great idea. Take for example the PSX2, it will be backwards compatible.
That means that I don't have to worry about my PSX breaking or having them
both out by my TV when the PSX2 comes out, I can just have my PSX2 there.
The millions of people that already own a PSX will probably be glad for
the backwards compatibility so they can keep playing their old games. But
then you will have people who did not get the PSX but will get the PSX2,
chances are, they will not be interested in getting that many older
games...only the new ones (I mean they did not get the PSX, so they must
not have been too interested in the games. But even if they did, so
what? Does that mean they won't buy the new PSX2 games?? That would
stupid, why get the get the PSX2 if your not going to get PSX2 games?
Also, any older games they would get would likely be some of the good
ones...which will likely be selling as greatest hits...which are only sold
for like $20. Pretty dang cheap, so they will still have money get newer
games. Also, backwards compatibility may be the one thing that help push a
lot of people into buying the PSX2. What if there a lot of people out
there who don't have the PSX, but have always been interested in it.
Well, they can get the PSX2 and be able to buy the news games, plus some
of the old PSX games that they were interested in. This could possibly
help make the user base even larger than without it.
I just don't buy any arguments against backwards compatibility...they
don't make a whole lot of sense when you think about them.
> How are publishers and developers supposed to compete with hundreds of games
> already out there? Since the N2000 is guranteed not to be backwards
> compatible, Nintendo may actually end up with mucho 3rd party support from
> publishers not wanting to compete with older games.
Stryder
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] Sega? Braindead.
Date: 06 Mar 1999 13:23:52 +1100
At 18:47 05-03-99 -0600, you wrote:
>On Sat, 6 Mar 1999, Alex wrote:
>
>> Another thing I want to say... backwards compatibility. I don't think it's a
>> good idea. There was a machine which offered backwards compatibility... it
>> was the atari. And it didn't exactly have a positive effect of the industry.
>
>
>Oh please. That makes no sense. I think backwards compatibility is a
>great idea. Take for example the PSX2, it will be backwards compatible.
>That means that I don't have to worry about my PSX breaking or having them
>both out by my TV when the PSX2 comes out, I can just have my PSX2 there.
>The millions of people that already own a PSX will probably be glad for
>the backwards compatibility so they can keep playing their old games. But
>then you will have people who did not get the PSX but will get the PSX2,
>chances are, they will not be interested in getting that many older
>games...only the new ones (I mean they did not get the PSX, so they must
>not have been too interested in the games. But even if they did, so
>what? Does that mean they won't buy the new PSX2 games?? That would
>stupid, why get the get the PSX2 if your not going to get PSX2 games?
>Also, any older games they would get would likely be some of the good
>ones...which will likely be selling as greatest hits...which are only sold
>for like $20. Pretty dang cheap, so they will still have money get newer
>games. Also, backwards compatibility may be the one thing that help push a
>lot of people into buying the PSX2. What if there a lot of people out
>there who don't have the PSX, but have always been interested in it.
>Well, they can get the PSX2 and be able to buy the news games, plus some
>of the old PSX games that they were interested in. This could possibly
>help make the user base even larger than without it.
>
>I just don't buy any arguments against backwards compatibility...they
>don't make a whole lot of sense when you think about them.
>
>Stryder
That's right, developers will have to compete with older greatest hits
games. Most main-stream gamers don't buy games based on a budget (ie I have
$200 to spend on games, I'll buy 4 $20 and 2 $60 games), they just buy the
games. And they buy a couple of games per year. First time PSX owners will
be buying old games. So will parents and people who don't really know the
difference. Publishers don't want to compete with older cheaper games.
Most hardcore gamers would already have a PSX so backwards compatibility is
not an issue to them.
alexh@ivanhoe.starway.net.au
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Banjo Kazooie
Date: 05 Mar 1999 21:58:23 EST
In a message dated 3/5/99 1:45:44 PM Eastern Standard Time, d.fentie@home.com
writes:
> Why are you always saying "why couldnt it be more like mario" I liked BK
> the way it was and that's that.
>
In my honest opinion Super Mario 64 was a great game and Banjo Kazooie was a
sub-par game. Sure it had great graphics, but that's about it. The control,
the camera, the music and sound (guh-huh!) was all well below my standards.
You want interactive music? Try Need For Speed 3 in Hot Pursuit mode, now that
was interactive.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Backwards compatibility
Date: 05 Mar 1999 22:19:46 EST
In a message dated 3/5/99 9:22:13 PM Eastern Standard Time,
alexh@ivanhoe.hotkey.net.au writes:
> That's right, developers will have to compete with older greatest hits
> games. Most main-stream gamers don't buy games based on a budget (ie I have
> $200 to spend on games, I'll buy 4 $20 and 2 $60 games), they just buy the
> games. And they buy a couple of games per year. First time PSX owners will
> be buying old games. So will parents and people who don't really know the
> difference. Publishers don't want to compete with older cheaper games.
>
Are you aware that right now publishers have to compete with older PSX & N64
games on the current systems? And when the PSX2 comes out do you really think
someone's gonna see the Greatest Hits Final Fantasy 7 and then see the PSX2
Final Fantasy 9 and still walk out with FF7? Maybe? Hmm.
> Most hardcore gamers would already have a PSX so backwards compatibility is
> not an issue to them.
Yes, but since the PSX2 will be backwards compatible when it comes out I can
sell my old PlayStation and some games I don't want anymore in the paper and
hold on to the games I'll play forever (Resident Evil 2, Castlevania,
Xenogears, Soul Blade) knowing that I can use them on the PSX2 and use the
money that I made from selling my old PlayStation towards the purchace of the
PSX 2. Well, that's still two years away.. with my salary now I could buy the
PSX2 and keep my old PSX also, but I'm sure other people with less income
could do what I just said. Although I probably still will sell my Dual Shock
PlayStation towards the purchace of the Dreamcast this fall since there really
aren't that many good link cable games that make it worth having two
PlayStations. (Nobody's getting my Yaroze)
Trey
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-------------------------------------------------------------------------------
From: IGN Newsletter <newsletter@IMAGINEGAMES.COM>
Subject: [N64] IGN PRESS PASS
Date: 05 Mar 1999 17:49:09 -0600
IGN PRESS PASS Today's date: Mar. 05, 1999
_____________________________________________________
CONTENTS:
1. CONTEST
2. PC TOP STORIES
* SANITY
* SILVER
* NEW PHARAOH SCREENS UNCOVERED
3. N64 TOP STORIES
* TUROK SEQUEL DETAILS EMERGE
* NOW PLAYING VOL. 7
* RARE UNDECIDED ABOUT 4 MBS
4. PSX TOP STORIES
* IGNPSX'S COMPLETE PLAYSTATION 2 COVERAGE
* DINO CRISIS
* CARPE CARNAGE
5. DREAMCAST TOP STORIES
* PS2 VS DEMO IMAGES
* SHENMUE: TAKING THE BATTLE INTO REAL-TIME
* NEWS BYTES
6. GAMER'S LIFESTYLE
7. AFFILIATE NEWS
8. GAMESTORE
9. ASK URSULA AND JANE
_____________________________________________________
!!! CONTEST !!!
WIN A COPY OF EXTREME-G2 FROM ACCLAIM!
To enter, go to
http://contests.ign.com/contests/50.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
PC TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
SANITY
Monolith shows off an insane new action/adventure
Monolith dropped by with a new action/adventure that looks like it might be
pretty cool. The new title, Sanity, uses the development house's Lithotech
Engine to deliver a third person thriller that is a far cry from the first
person shoot-'em up we saw in Shogo, the last title to use the engine.
Here's what we managed to drag out of the team while they were here...
http://pc.ign.com/previews/11237.html
SILVER
Will Europe's newest RPG make it to America? Today we've got screenshots...
So what about the plot? According to the backstory, your character David is
actually married (imagine that-most game heroes seem to be of the chaste,
unmarried sort) to a woman named Jennifer. That's all fine and well, until
an evil overlord named Silver (and this couldn't be a fantasy roleplaying
game without an evil overlord) decides he's going to round up all the women
in the land for his own nefarious purposes (and he wouldn't be an evil
overlord if he didn't have nefarious purposes!).
http://pc.ign.com/previews/11228.html
NEW PHARAOH SCREENS UNCOVERED
As Fox desecrates the old tombs of Egypt, IGN-PC does a little digging of
their own
Okay, we're still in a holding pattern with Impressions over their upcoming
game Pharaoh, but we did manage to pry two more exclusive screens of the
game out of their hands. Check 'em out at
http://pc.ign.com/news/7181.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
N64 TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
TUROK SEQUEL DETAILS EMERGE
IGN64 has uncovered first details regarding Acclaims next two installments
of the Turok franchise
A few months ago Acclaim's CEO Greg Fischbach announced the company's plans
to introduce a new Turok to the market by December of 1999. The
announcement was vague, providing no details as to whether or not the Turok
incarnation would be an entirely new game or an update to Turok 2: Seeds of
Evil. And that was where we last left off. However...
http://ign64.ign.com/news/7177.html
NOW PLAYING VOL. 7
This week Matt and Peer play Hydro Thunder, BAR, Vigilante 8, Goemon and
Fighting Force 64
One of the benefits of working as an editor of a videogame-based
publication is that we're afforded early copies of products, some good and
some not so good, and because of that we're often privy to a sneak peak at
the what's hot and what's not of the future. At the end of the day we've
both got our favorites and that's what this weekly feature is all about.
http://ign64.ign.com/news/7174.html
RARE UNDECIDED ABOUT 4 MBS
The Jet Force Gemini team considers Expansion Pak support for game
Rare's 3D action-shooter Jet Force Gemini has been making news as of lately
thanks to recently released video-footage of the game in action at ECTS
just a few short months ago. As the JFG's beautiful graphics demonstrate,
Rare has a grip on Nintendo's hardware like no other developer, but the
question remains, will the company support the 4MB Expansion Pak?
http://ign64.ign.com/news/7176.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
PSX TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
IGNPSX'S COMPLETE PLAYSTATION 2 COVERAGE
Every PS2-related news story we've posted about Sony's machine archived for
your convenience
Now that Sony has announced the PlayStation 2, there's no stopping the news
that's coming our way. For easy reference, we'll be archiving any official
PlayStation 2 info that we've posted on our site. Not only is this good for
reference, it also keeps track of the system's history as well. For the
full list with links, go to
http://psx.ign.com/news/7187.html
DINO CRISIS
Brand new screens and full details on Capcom's dinosaur-infested successor
to Resident Evil
Survival horror has undergone a facelift of Jurassic proportions with the
announcement of Dino Crisis, Capcom's newest action-adventure game.
Exclusive to the PlayStation, it promises a major advancement in the genre.
See our preview for the full rundown at
http://psx.ign.com/previews/11235.html
CARPE CARNAGE
Medieval beat-'em-up mayhem is coming, courtesy of THQ's Knights of Carnage
Golden Axe. Knights of the Round. Sword of Sodan. Medieval themed hack 'n
slash adventures have been plentiful on consoles, but have remained
suspiciously few when it comes to PlayStation's software catalog. Enter
French developer Toka and THQ, who are teaming up to deliver just such an
arcade-style title to our most favorite console this summer...
http://psx.ign.com/news/7185.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
DREAMCAST TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
PS2 VS DEMO IMAGES
Your basic clash of the titans kind of stuff...
A lot of Dreamcast fans have also written in and want to know more about
the system and how it stacks up to the Dreamcast. Due to popular demand we
have posted the PSX2 technical demo images along side the Iri-San technical
demo images. Check them out at
http://www.sega-otaku.com/news/0399/30399a.html
SHENMUE: TAKING THE BATTLE INTO REAL-TIME
Get a first look at the fully-interactive battle scenes in Yu Suzuki's
massive adventure game
Anticipation is mounting as AM2 division chief Yu Suzuki's odds-on
masterwork, Shenmue, edges ever closer to its public debut at next month's
Tokyo Game Show. In preparation for what is certain to be one of the most
keenly-watched events in the Dreamcast's history, Sega has begun
distributing new images from the game to the Japanese press...
http://dreamcast.ign.com/news/7155.html
NEWS BYTES
Dreamcast backward compatibility, SOA adds staff, and more
Amidst official word that Sony's next console will enable the playback of
original PlayStation software comes news that Sega Enterprises has
something similar up its sleeve in regards to the now defunct Saturn.
According to numerous - yet still unconfirmed - reports, Sega is planning
to introduce a Dreamcast-based Saturn emulator at this month's Tokyo Game
Show. For the full story, go to
http://dreamcast.ign.com/news/7160.html
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GAMER'S LIFESTYLE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BE THE GUY OR GAL WITH THE MOST!
Get yourself into college or grad school or land the hottest, highest
paying job with help from the Power Students Network. Whether you're in
search of a passing grade, money to pay those college bills, or a job lift,
come check us out. Or, just be greedy and apply for our $1000 scholarship.
Go to
http://www.powerstudents.com/
)))))))))))))))))))))))))))))))))))))))))))))))))))))
AFFILIATE NEWS
(((((((((((((((((((((((((((((((((((((((((((((((((((((
NINTENDOJO
GameBoy Color, Nintendo 64, and N2000. So, where the heck do you go to find
out about these things? The Wall Street Journal? Noooo. Newsweek? Noooo.
The eleven o'clock news? No No No. Go to the your #1 source of Nintendo
information...
http://www.nintendojo.com/
NINTENDO 64 UNDERGROUND
The Cellar -- Welcome to The Cellar, a cozy little niche of the Underground
just for the readers. Here you can find some game help, reader's reviews
and editorials, top ten lists, and other all out wacky stuff. In other
words, Underground readers (that means you, turkey!) write the bulk of this
section, not us. Updates to each section will show up here. And we have no
idea where this is going to take us, hopefully someplace magical and
ridiculous...
http://www.nintendorks.com/cellar/
OPERATION SPORTS
In the is-it-or-isn't-it department, we here at Operation Sports have
declared Rollcage a sports game. Since we have come to that answer, we need
to post a preview, http://www.operationsports.com/racing/rollcagepre.htm,
of this very nice-looking (beta stage) game. Well, the preview is up, along
with some tasty 3DFX-enhanced screenshots at
http://www.operationsports.com/racing/rollcagess.htm. Check them out!
PLAYSTATION GALLERIA
There are three things everyone needs in life -- spiritual fulfillment,
shelter, and the full list of mouse-compatible PlayStation games. So,
without further ado...
http://www.vidgames.com/ps/software/mouse.html
PSX NATION
Here's an interesting little tidbit -- Now you can eat cereal and save
money on PlayStation games. For full details of this special offer, check out
http://www.psxnation.com/news/030199b.html
VAULT NETWORK
EQ Vault has posted an exclusive interview,
http://www.eqvault.net/features/interviews/geoffrey.shtml, with Verant
Interactive's Geoffrey Zatkin. Zatkin is the person in charge of designing
and balancing all of the spells in the online-only, 3D accelerated
EverQuest. The interview focuses mainly around magic-related topics. Also
contained in the interview are several screenshots of EverQuest's spells in
action.
+++++++++++++++++++++++++++++++++++++++++++++++++++++
GAMESTORE
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Pre-order or purchase your favorite games from the IGN/EB World Online
Gamestore!
PC Gamestore: http://pc.ign.com/gamestore.html
N64 Gamestore: http://ign64.ign.com/gamestore.html
PSX Gamestore: http://psx.ign.com/gamestore.html
?????????????????????????????????????????????????????
ASK URSULA AND JANE
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
They say "A relationship is like a piano. Keep it tuned or it will irritate
the hell out of you." Which brings us to this installment of Ask Ursula and
Jane...
----
I'm a 14 year old skeptic. There is 5th, 6th, 7th, and 8th-grade dating in
my school. I think that's really stupid. I think it's only puppy love at
this stage. But it seems to bring out the insecurest part of people. These
guys and gals think they have meaningful relationships. I think it's just a
money relationship at this stage. Yet these people cry about it and talk
about dumping him or her and use language they don't even know the meaning
of. I believe it's all crap. What do you think?
Skeptic
Ursula and Jane: Hey Richard, we look back on our junior high dating days
with a smile. It might not be meaningful and long lasting but it sure was
fun. Of course it's puppy love -- what's wrong with that? You wait and see,
you're going to find someone who will make the butterflies in your stomach
go crazy and you will do anything and say anything to be with her even if
it sounds silly and then you will understand what the fuss is about.
----
Send your questions about love, romance, and relations to the two gals who
know what they're talking about at advice@ign.com! And since they're not
licensed therapists, then can actually give you answers instead of just
asking you questions or repeating what you say: "So Mike, what I hear you
saying is that you're mad at your father." I hate that crap! Not that I've
been through therapy or anything...
_____________________ # # # _______________________
To UNSUBSCRIBE to IGN PRESS PASS, go to www.ign.com. On the left-hand
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address, check off "unsubscribe", and hit the "Join Now" (enter) button.
For more of the hottest news, reviews, previews, and codes, go to www.ign.com
For issues concerning IGN's PC coverage, please contact:
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trent@ign.com
For issues concerning IGN's N64 coverage, send your e-mail to
Editors@ign64.com
For issues concerning IGN's PSX coverage, send your e-mail to
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-------------------------------------------------------------------------------
From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Sega? Braindead.
Date: 06 Mar 1999 15:10:48 -0600 (CST)
On Sat, 6 Mar 1999, Alex wrote:
> games. And they buy a couple of games per year. First time PSX owners will
> be buying old games. So will parents and people who don't really know the
> difference. Publishers don't want to compete with older cheaper games.
I see what you are trying to say, but I just don't think it is an issue.
First, you got to give the general consumer some credit, they are not
completely stupid. First, the games will probably have some sort of
noticable packaging difference between PSX and PSX2 games. Plus most kids
usually list games they want by name. Plus, if they jst spent $400 on a
game system I would bet they know the difference between cheap PSX games
and the newer PSX2 games. Like I said, I SERIOUSLY doubt that someone is
going to spend $400+ ona game system then go out and buy only the cheap
PSX games. Not to mention the fact that except for maybe a few new small
companies, most of the older games would be by the same publishers
(Capcom, Konami, etc) so they are getting paid either way.
Stryder
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-------------------------------------------------------------------------------
From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Banjo Kazooie
Date: 06 Mar 1999 15:16:04 -0600 (CST)
On Fri, 5 Mar 1999 TreyTable@aol.com wrote:
> In my honest opinion Super Mario 64 was a great game and Banjo Kazooie was a
> sub-par game. Sure it had great graphics, but that's about it. The control,
> the camera, the music and sound (guh-huh!) was all well below my standards.
> You want interactive music? Try Need For Speed 3 in Hot Pursuit mode, now that
> was interactive.
Uh...except for swimming, BK had great control. I don't what the heck you
people are complaining about. The camera did some strange things every
now and then, but so did Mario's. Now I did like how you could move
Mario's camera around, but it still had a nasty habit of turning while you
were running and if you were on a narrow ledge, that turning can cause you
to run off. Annoying, but not a big deal. Which is how I feel about BK's
camera. The sound was fine too, your big hang-up (Trey) seems to be his
jumping noise. Yeah it got old, but so what? One thing, big deal. Mario
said Yippie! every time he jumped but I'm not going to say the sound in
Mario was bad because of that one thing.
Stryder
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: [N64] PS2
Date: 06 Mar 1999 16:37:00 EST
I think that with the backward compatibility of the PS2 (and the huge space of
DVDs), we might see some rather cool "Best of ... " deals. Imagine, "Best of
Konami" optimized for the PS2 with Castlevenia: SotN, MGS, and Silent Hill all
on one DVD. In the words of Cartman, "Kick ass!" Oh course, with these titles
already bringing in consistently high sales alone, it would be a while before
we saw this, but still ...
Oh, and does anyone else get any pleasure out of the fact that Sega is
virtually screwed? The screwed me with the Game Gear, they screwed me with the
Sega CD, they REALLY screwed me with the 32X, and now, they've screwed
themselves with the DreamCast. Oh, poetic justice ...
~Matt
<>
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: [N64] What DC2?
Date: 06 Mar 1999 16:47:20 EST
Someone said a few days ago that Sega had mentioned the DC2. Was this a joke,
or did they really say this? If so, where can I find the news story?
~Matt
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-------------------------------------------------------------------------------
From: TheBump@aol.com
Subject: Re: [N64] What DC2?
Date: 06 Mar 1999 17:28:25 EST
Someone DID mention the DC2, but it was a prankster :) FGNO posted some
"information" about it, but it was taken down hours later when it was realized
that it was a prank. I don't think you can find it online anymore. ---brian,
'dojo
<< Someone said a few days ago that Sega had mentioned the DC2. Was this a
joke,
or did they really say this? If so, where can I find the news story?
~Matt >>
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-------------------------------------------------------------------------------
From: WezMan <wesday@saa.net>
Subject: Re: [N64] What DC2?
Date: 06 Mar 1999 17:57:57 -0500
Yea, FGN Online isn't known for their reliability when it comes to news. Their
just fastest to post the stories.
TheBump@aol.com wrote:
> Someone DID mention the DC2, but it was a prankster :) FGNO posted some
> "information" about it, but it was taken down hours later when it was realized
> that it was a prank. I don't think you can find it online anymore. ---brian,
> 'dojo
>
> << Someone said a few days ago that Sega had mentioned the DC2. Was this a
> joke,
> or did they really say this? If so, where can I find the news story?
>
> ~Matt >>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] Sega? Braindead.
Date: 07 Mar 1999 10:31:31 +1000
At 15:10 06-03-99 -0600, you wrote:
>
>On Sat, 6 Mar 1999, Alex wrote:
>
>I see what you are trying to say, but I just don't think it is an issue.
>First, you got to give the general consumer some credit, they are not
>completely stupid. First, the games will probably have some sort of
>noticable packaging difference between PSX and PSX2 games. Plus most kids
>usually list games they want by name. Plus, if they jst spent $400 on a
>game system I would bet they know the difference between cheap PSX games
>and the newer PSX2 games. Like I said, I SERIOUSLY doubt that someone is
>going to spend $400+ ona game system then go out and buy only the cheap
>PSX games. Not to mention the fact that except for maybe a few new small
>companies, most of the older games would be by the same publishers
>(Capcom, Konami, etc) so they are getting paid either way.
>
>Stryder
>
>
People who spend $400 on the system will be the early-adopting hardcore
gamers. It won't have mainstream success until it drops below $200. Larger
publishers might see increased revenue from sales of thier older games, but
it's the smaller companies that are going to have problems.
Also... the GBC which Trey mentioned. That's different because the games are
backwards compatible. GBC colour games have to compete with all the older
games, but the userbase is like 50million or something. How many GBC only
games have been released? Very few, if any.
alexh@ivanhoe.starway.net.au
<insert witty .sig thing here>
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] PS2 & Sega
Date: 06 Mar 1999 20:31:56 -0500
Sega is definitely screwed.. I don't even see how they can retake the game
industry. They seem to be locked in a cycle of "release the first next-gen
system, have a mediocre-to-crappy launch, have a lack of quality titles, and
then sh*t in their pants when Sony or Nintendo announce specs of their next
system that totally blows away Sega's.
-----Original Message-----
>Oh, and does anyone else get any pleasure out of the fact that Sega is
>virtually screwed? The screwed me with the Game Gear, they screwed me with
the
>Sega CD, they REALLY screwed me with the 32X, and now, they've screwed
>themselves with the DreamCast. Oh, poetic justice ...
>
>~Matt
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Sega screwed Matt? and DVDs
Date: 06 Mar 1999 23:15:09 EST
In a message dated 3/6/99 4:38:25 PM Eastern Standard Time, Bastion007@aol.com
writes:
> Oh, and does anyone else get any pleasure out of the fact that Sega is
> virtually screwed? The screwed me with the Game Gear, they screwed me with
> the
> Sega CD, they REALLY screwed me with the 32X, and now, they've screwed
> themselves with the Dreamcast. Oh, poetic justice ...
>
> ~Matt
>
I can understand the Sega CD & 32-X problems, but how did they screw you with
the Game Gear? It's not like you got the Lynx or Turbo Express or anything.
(Not that I regret those) And can you explain how Sega screwed themselves with
the Dreamcast? Sure it can only move 3 million polygons and it isn't exactly
DVD, but those GDs are pretty impressive if you ask me. The Genesis & Super
NES weren't as powerful as the 3D0 by a longshot but they did have what
mattered, great games. If the Dreamcast can deliver a slew of killer coin-op
conversions (like the Genesis did) I think the Dreamcast will succeed. I also
think the PlayStation 2 will do well. The one I'm worried about these days is
Nintendo.
Besides, even though the PlayStation 2 can use DVDs Sony said that they will
still use CDs until the need for the huge memory of a DVD disc is needed. And
without the need for memory hogging FMV I think that won't be until second
generation PlayStation 2 games, once the developers know the system better.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] What DC2?
Date: 06 Mar 1999 23:15:45 EST
In a message dated 3/6/99 4:50:33 PM Eastern Standard Time, Bastion007@aol.com
writes:
> Someone said a few days ago that Sega had mentioned the DC2. Was this a
joke,
> or did they really say this? If so, where can I find the news story?
>
> ~Matt
FGNOnline http://www.fgnonline.com
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] PS2 & Sega
Date: 06 Mar 1999 23:20:14 EST
In a message dated 3/6/99 8:34:05 PM Eastern Standard Time,
glacion@earthlink.net writes:
> Sega is definitely screwed.. I don't even see how they can retake the game
> industry. They seem to be locked in a cycle of "release the first next-gen
> system, have a mediocre-to-crappy launch, have a lack of quality titles,
and
> then sh*t in their pants when Sony or Nintendo announce specs of their next
> system that totally blows away Sega's.
Am I the only one who has faith in the Dreamcast? I think the DC will be their
next Genesis.
Trey
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] PS2 & Sega
Date: 06 Mar 1999 23:04:30 -0600
Well, I have about 7 'gaming' friends and none of them are going to even
consider the DC. They all think 'sega' and lose interest.
TreyTable@aol.com wrote:
>
> In a message dated 3/6/99 8:34:05 PM Eastern Standard Time,
> glacion@earthlink.net writes:
>
> > Sega is definitely screwed.. I don't even see how they can retake the game
> > industry. They seem to be locked in a cycle of "release the first next-gen
> > system, have a mediocre-to-crappy launch, have a lack of quality titles,
> and
> > then sh*t in their pants when Sony or Nintendo announce specs of their next
> > system that totally blows away Sega's.
>
> Am I the only one who has faith in the Dreamcast? I think the DC will be their
> next Genesis.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: Spencer <10039073@wsd1.org>
Subject: [N64] import games
Date: 07 Mar 1999 14:44:11 -0600
Hey all.
I was wondreing how to import games. That Bio-tetris 64 looks way cool, but
it's only being released in japan. How can you import games and how much
does it usually cost-in relation to other games?
Stone Cold Spencer
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-------------------------------------------------------------------------------
From: WezMan <wesday@saa.net>
Subject: Re: [N64] import games
Date: 07 Mar 1999 15:57:48 -0500
I have bought a ton of imports from http://www.tronixweb.com . Cost? Pretty
much the same. $50-$60 each. Another is http://www.buyrite1.com but I have
heard too many complaints about them that I haven't tried them.
Spencer wrote:
> Hey all.
> I was wondreing how to import games. That Bio-tetris 64 looks way cool, but
> it's only being released in japan. How can you import games and how much
> does it usually cost-in relation to other games?
>
> Stone Cold Spencer
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] import games
Date: 07 Mar 1999 17:38:07 EST
In a message dated 3/7/99 3:45:41 PM Eastern Standard Time, 10039073@wsd1.org
writes:
> Hey all.
> I was wondreing how to import games. That Bio-tetris 64 looks way cool, but
> it's only being released in japan. How can you import games and how much
> does it usually cost-in relation to other games?
>
> Stone Cold Spencer
Try online importers like The Rage (http://www.therage.com) and Buy Rite
(http://www.buyrite1.com)
Trey
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-------------------------------------------------------------------------------
From: zimmfam@redrose.net
Subject: [N64] Turok Arena
Date: 07 Mar 1999 22:07:31 +0000
For those of you who haven't heard Acclaim is going to make one more Turok game
for the N64 (according to IGN64). It's coming out this Christmas and will be designed
primarily for multi-player. Is anyone else looking forward to this as much as me?
I mean think about it, imagine how much more levels and modes they can add if they
don't have to worry about a single-player mode! Do any of you think that this will
start a trend for other companies to make multi-player only games on the system?
Zig (Tim)
ICQ UIN: 606350
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-------------------------------------------------------------------------------
From: "Ian \"Blasted_1\" Dickson" <blasted1@cableregina.com>
Subject: Re: [N64] Turok Arena
Date: 07 Mar 1999 21:26:29 -0600
April fools already?! :-)
Hehehehe...well...personally I think the only april fool's here might be
acclaim. Hmmmmm...let's take an idea like, say, Quake 3 Arena, and apply it
to Turok. BRILLIANT....NOT!
Turok may be one of the best franchises on the N64, but I didn't rent it for
the multi-player aspect. Nooooo...it was for the single-player. I liked
the storyline, the graphics, the level design, etc.. But multi-player,
although the weapons were nice, was slow. Thanks but no thanks. And with
bots for single-player (just like Q3 Arena), wouldn't help it at all.
I don't mean to be completely insulting to Acclaim...but why?
-Ian Dickson
Blasted_1 of the Black Hand
http://members.xoom.com/bhsc
> For those of you who haven't heard Acclaim is going to make one more
Turok game
>for the N64 (according to IGN64). It's coming out this Christmas and will
be designed
>primarily for multi-player. Is anyone else looking forward to this as much
as me?
>I mean think about it, imagine how much more levels and modes they can add
if they
>don't have to worry about a single-player mode! Do any of you think that
this will
>start a trend for other companies to make multi-player only games on the
system?
>
>
> Zig (Tim)
> ICQ UIN: 606350
>
>
>
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>
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Turok Arena
Date: 07 Mar 1999 23:21:16 EST
In a message dated 99-03-07 22:03:45 EST, you write:
> For those of you who haven't heard Acclaim is going to make one more Turok
> game
> for the N64 (according to IGN64). It's coming out this Christmas and will
be
> designed
> primarily for multi-player. Is anyone else looking forward to this as much
> as me?
> I mean think about it, imagine how much more levels and modes they can add
> if they
> don't have to worry about a single-player mode! Do any of you think that
> this will
> start a trend for other companies to make multi-player only games on the
> system?
>
>
> Zig (Tim)
> ICQ UIN: 606350
I just hope it doesn't run at 20 fps and that it doesn't freeze like Turok 2
did. As for the multi-player only scenario, that sounds like a good idea, if
it has options that will also make it tolerable if you only have yourself to
play with. Wait, that didn't sound quite right. ;) Like if only P1 is human
have the option to have P2, P3, and P4 be computer controlled. It should also
have a 2, 3, and 4 player co-op game. Not to mention the 2 on 2 and 3 on 1
scenarios. Another thing that would be cool is for a four player game where
there is only two screens with P1 & P2 on one team and P3 & P4 on an other; P1
& P3 ride (contol) a triceratops (or other means of transportation) and P2 and
P4 are the gunners and have that be both available as a "versus" game or
against computer controlled opponents. If the game is like that then I'd be
sure to get it.
Trey
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Turok Arena
Date: 08 Mar 1999 00:26:35 -0500
I agree with Ian.. this has to be one of the most profit-driven moves that
Acclaim has made to date.. and they've made plenty of those. Let's examine
their motivation:
"OK, we have a game engine already built, except that when we released it as
a game, it was buggy and froze alot, plus the level design was horrible,
they were way too large. Let's see, how can we exploit this for the most
profit? Hmm.. what seems to be the trend with FPS recently. I see Quake III
Arena, and I see Unreal Tournament. Hmm.. a game that is focuses solely on
multiplayer? That's brilliant! Then we don't even have to design levels that
mortals can actually finish! Err.. wait a sec. The reason Quake and Unreal
Arena will work is because they will be focused on internet play. N64 games
already have multiplayer built in, and every other game maker includes a
single-player quest AND a multiplayer mode. Wait.. there's nothing wrong
with that. We can just include the multiplayer part, and it's all the more
profit for us. People will buy it as long as we show some nice graphics,
even if it runs at 10 fps."
Speaking of April Fool's, did anyone notice any jokes in the April EGM? I
didn't see any.. maybe they decided against any jokes cause of the fake
Goldeneye code backlash last year. Still, I thought they were pretty funny..
remember when they reviewed the Camper's Knife? =)
-----Original Message-----
>April fools already?! :-)
>
>Hehehehe...well...personally I think the only april fool's here might be
>acclaim. Hmmmmm...let's take an idea like, say, Quake 3 Arena, and apply
it
>to Turok. BRILLIANT....NOT!
>
>Turok may be one of the best franchises on the N64, but I didn't rent it
for
>the multi-player aspect. Nooooo...it was for the single-player. I liked
>the storyline, the graphics, the level design, etc.. But multi-player,
>although the weapons were nice, was slow. Thanks but no thanks. And with
>bots for single-player (just like Q3 Arena), wouldn't help it at all.
>
>I don't mean to be completely insulting to Acclaim...but why?
>
>-Ian Dickson
>Blasted_1 of the Black Hand
>http://members.xoom.com/bhsc
>
>
>
>
>> For those of you who haven't heard Acclaim is going to make one more
>Turok game
>>for the N64 (according to IGN64). It's coming out this Christmas and will
>be designed
>>primarily for multi-player. Is anyone else looking forward to this as much
>as me?
>>I mean think about it, imagine how much more levels and modes they can add
>if they
>>don't have to worry about a single-player mode! Do any of you think that
>this will
>>start a trend for other companies to make multi-player only games on the
>system?
>>
>>
>> Zig (Tim)
>> ICQ UIN: 606350
>>
>>
>>
>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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>>
>
>
>
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>
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-------------------------------------------------------------------------------
From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Sega? Braindead.
Date: 08 Mar 1999 07:46:12 -0600 (CST)
On Sun, 7 Mar 1999, Alex wrote:
> Also... the GBC which Trey mentioned. That's different because the games are
> backwards compatible. GBC colour games have to compete with all the older
> games, but the userbase is like 50million or something. How many GBC only
> games have been released? Very few, if any.
There are probably 10-15 GBC games. I'm not sure though without going out
and counting them.
Stryder
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-------------------------------------------------------------------------------
From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] PS2 & Sega
Date: 08 Mar 1999 07:50:06 -0600 (CST)
On Sat, 6 Mar 1999 TreyTable@aol.com wrote:
> Am I the only one who has faith in the Dreamcast? I think the DC will be their
> next Genesis.
Nah, I plan on getting it...but then again, I buy nearly every system
that comes out :)
Stryder
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-------------------------------------------------------------------------------
From: John Carson <jcarson@comp.uark.edu>
Subject: [N64] FGNonline is sorry.
Date: 08 Mar 1999 08:30:50 -0600 (CST)
Its confirmed. Fgnonline is full of crap. Check out their apology for
the bogus story about the dreamcast 2.
www.fgnonline.com
John Carson
University of Arkansas
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-------------------------------------------------------------------------------
From: gameboy@brookings.net
Subject: [N64] Zelda Question
Date: 08 Mar 1999 13:11:54 -0600
I have a Zelda Question.
How do you get the Sinking LUre? Where?
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-------------------------------------------------------------------------------
From: "Ian \"Blasted_1\" Dickson" <blasted1@cableregina.com>
Subject: [N64] Zelda lock-on cart
Date: 08 Mar 1999 20:25:04 -0600
This is a multi-part message in MIME format.
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Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
Well...I don't know if this is new news, or old news, or =
rumors...whatever. ANYWAYS, I was checkin' GameFan and they reported =
that apparently Nintendo is planning on releasing a lock-on cart that =
will connect to your current Zelda cartridge, but will have more levels, =
quests, etc.. Kind of a replacement idea for the 64DD. I think that =
would be kind of interesting. Being able to play even MORE zelda =
quests. *DROOL* Oh yeah baby!
-Ian Dickson
Blasted_1 of the Black Hand
http://members.xoom.com/bhsc
------=_NextPart_000_0004_01BE69A1.BFEEC520
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<HEAD>
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http-equiv=3DContent-Type>
<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>Well...I don't know if this is new =
news, or old=20
news, or rumors...whatever. ANYWAYS, I was checkin' GameFan and =
they=20
reported that apparently Nintendo is planning on releasing a lock-on =
cart that=20
will connect to your current Zelda cartridge, but will have more levels, =
quests,=20
etc.. Kind of a replacement idea for the 64DD. I think that =
would be=20
kind of interesting. Being able to play even MORE zelda =
quests. =20
*DROOL* Oh yeah baby!</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT> </DIV>
<DIV><FONT color=3D#000000 size=3D2>-Ian Dickson</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2>Blasted_1 of the Black Hand<BR><A=20
href=3D"http://members.xoom.com/bhsc">http://members.xoom.com/bhsc</A><BR=
></FONT></DIV></BODY></HTML>
------=_NextPart_000_0004_01BE69A1.BFEEC520--
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: [N64] SMrpg 2D
Date: 08 Mar 1999 21:40:57 -0600
I recently finished playing Super Mario RPG over again (on my snes) and
I thought about the future sequel... it doesn't look good. I still
can't get over how horrible it is that Nintendo is using 2D cruddy
graphics, I mean even the SNES version had better graphics, am I the
only one that thinks Nintendo should wake up?!
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] EGM April Fools
Date: 08 Mar 1999 22:51:05 EST
In a message dated 99-03-08 00:29:58 EST, you write:
> Speaking of April Fool's, did anyone notice any jokes in the April EGM? I
> didn't see any.. maybe they decided against any jokes cause of the fake
> Goldeneye code backlash last year. Still, I thought they were pretty
funny..
> remember when they reviewed the Camper's Knife? =)
>
I didn't get the April EGM yet (change of address stuff). But I thought the
review of the camper's knife was dead on. I even bought one because of that
review. ;) As for the fake GoldenEye code, that's been an EGM staple since the
Street Fighter 2 Sheng Long code, I'd be sad to see the April Fools joke gone.
My personal favorite was the Akuma in Resident Evil 2 (EGM 2), and the Simon
Belmont in TMNT 2 was funny also. (Even though they used a graphic of Trevor)
So there's nothing from our buddy W. A. Stokens from Fulgyagain HA? How sad.
:(
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Zelda lock-on cart
Date: 08 Mar 1999 22:58:56 EST
In a message dated 99-03-08 21:28:49 EST, you write:
> Well...I don't know if this is new news, or old news, or rumors...whatever.
> ANYWAYS, I was checkin' GameFan and they reported that apparently Nintendo
is
> planning on releasing a lock-on cart that will connect to your current Zelda
> cartridge, but will have more levels, quests, etc.. Kind of a replacement
> idea for the 64DD. I think that would be kind of interesting. Being able
to
> play even MORE zelda quests. *DROOL* Oh yeah baby!
>
> -Ian Dickson
Sounds like they're taking IGN64's (and everybody else's dreams) to an
extreme. I can't say for sure since I haven't checked my sources. It would be
nice, but so would a 2-D Metroid 64, both of witch I surely doubt happening.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Zelda Question
Date: 08 Mar 1999 22:56:47 EST
In a message dated 99-03-08 14:18:07 EST, you write:
> I have a Zelda Question.
> How do you get the Sinking Lure? Where?
It can either be found in the area of the three rocks by the stream or on the
log sticking out of the water. To find it walk slowing in the general area of
the two locations. If it is found a Text Screen will appear showing that
something was discovered. If you come up with nothing then leave the fishing
pond and try again. It was very frustrating the first time I tried to find it
but now I get the Sinking Lure almost every try. Just a reminder, the Sinking
Lure will not help you get the Piece of the Heart or the Gold Scale.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] SMrpg 2D
Date: 08 Mar 1999 22:59:53 EST
In a message dated 99-03-08 22:39:40 EST, D Fenties writes
> I recently finished playing Super Mario RPG over again (on my snes) and
> I thought about the future sequel... it doesn't look good. I still
> can't get over how horrible it is that Nintendo is using 2D cruddy
> graphics, I mean even the SNES version had better graphics, am I the
> only one that thinks Nintendo should wake up?!
>
Really, you didn't play it on an Emulator? I'm surprised. ;)
Trey
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] SMrpg 2D
Date: 08 Mar 1999 23:21:15 EST
In a message dated 3/8/99 7:39:40 PM Pacific Standard Time, d.fentie@home.com
writes:
<< I recently finished playing Super Mario RPG over again (on my snes) and
I thought about the future sequel... it doesn't look good. I still
can't get over how horrible it is that Nintendo is using 2D cruddy
graphics, I mean even the SNES version had better graphics, am I the
only one that thinks Nintendo should wake up?! >>
I think it's a cool idea to use the "2D characters in a 3D world" thing. Why
shouldn't they use 2D graphics? Just because it's a 3D capable machine that
doesn't mean it is/should be restricted to only 3D.
--David
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-------------------------------------------------------------------------------
From: "Ian \"Blasted_1\" Dickson" <blasted1@cableregina.com>
Subject: Re: [N64] SMrpg 2D
Date: 09 Mar 1999 07:14:25 -0600
Hey...has anyone seen any NEWER screenshots for the game? I remember that
one time, when they showed some pics of the game, and how everyone got upset
about it. I wonder if Nintendo has anything more to show?
Oh...Nintendo's next system, Howard Lincoln announced that the specs would
be shown sometime this year. Hmmmm...DVD-type system, be able to push all
sorts of polygons, sound chip(?), and possibility of multi-screen support
(that would be cool for multi-player games...everyone have their own
screens).
-Ian Dickson
Blasted_1 of the Black Hand
http://members.xoom.com/bhsc
>I recently finished playing Super Mario RPG over again (on my snes) and
>I thought about the future sequel... it doesn't look good. I still
>can't get over how horrible it is that Nintendo is using 2D cruddy
>graphics, I mean even the SNES version had better graphics, am I the
>only one that thinks Nintendo should wake up?!
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-------------------------------------------------------------------------------
From: John Carson <jcarson@comp.uark.edu>
Subject: [N64] List Alive?
Date: 09 Mar 1999 15:20:52 -0600 (CST)
Is there that little going on right now? or Did I get booted?
:)
John Carson
University of Arkansas
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-------------------------------------------------------------------------------
From: "Daniel Carson" <dan_carson@hotmail.com>
Subject: [N64] Football Question
Date: 09 Mar 1999 15:33:09 PST
Well, you didn't get booted.
I am a recent return to the gaming scence. I used to own a Sega Genesis
and even bought the CD attachment (What a waste of money!). I now own
an n64.
Let me toss out a question for consideration. What do you think of the
current footbal titles? I received my n64 for Christmas. I also
received QBC99. I have really enjoyed the graphics and sound, but I
have found it to be lacking in difficulty. Even in the All-Pro mode, I
can walk all over the other teams. Do anyone have any suggestions?
This may have been discussed in the past, but I just got on the list.
>From: John Carson <jcarson@comp.uark.edu>
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: [N64] List Alive?
>Date: Tue, 9 Mar 1999 15:20:52 -0600 (CST)
>
>Is there that little going on right now? or Did I get booted?
>:)
>
>----------------------------------------------------------------
>John Carson
>University of Arkansas
>
>
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>
Get Your Private, Free Email at http://www.hotmail.com
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-------------------------------------------------------------------------------
From: LittleKathy@webtv.net
Subject: Re: [N64] List Alive?
Date: 09 Mar 1999 18:19:27 -0600 (CST)
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Seems like normal N64 to me.
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Is there that little going on right now? or Did I get booted?
:)
John Carson
University of Arkansas
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Football Question
Date: 09 Mar 1999 20:24:51 EST
In a message dated 99-03-09 18:35:16 EST, Daniel Carson wrote:
> Let me toss out a question for consideration. What do you think of the
> current footbal titles? I received my n64 for Christmas. I also
> received QBC99. I have really enjoyed the graphics and sound, but I
> have found it to be lacking in difficulty. Even in the All-Pro mode, I
> can walk all over the other teams. Do anyone have any suggestions?
> This may have been discussed in the past, but I just got on the list.
>
The current N64 football titles suck. Maybe suck is too strong of a word, but
they're not that great. The best football game for current generation systems
IMHO is still NFL Game Day '98 for the Sony PlayStation. Besides, a Nintendo
system isn't the one you'd want if you want to play sports games. In the
16-Bit days the Genesis was the prime choice for sports games, these days the
PlayStation is where the best sports games are IMHO. Well, the best Football,
Hockey, and Basketball games anyway. All Star Baseball '99 (Acclaim) and
International Superstar Soccer (Konami) for the N64 are the best in their
sports and for the N64. But that's just my opinion, and I don't really care
for sports games that much. But NFL Game Day '98 and All Star Baseball '99
were good enough to get the attention of a non sports player like myself. Yada
Yada Yada.
Trey
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] SMrpg 2D
Date: 09 Mar 1999 19:59:15 -0600
No, for your information I own it and the emulated version sucks and its
in Japanese.
TreyTable@aol.com wrote:
>
> In a message dated 99-03-08 22:39:40 EST, D Fenties writes
>
> > I recently finished playing Super Mario RPG over again (on my snes) and
> > I thought about the future sequel... it doesn't look good. I still
> > can't get over how horrible it is that Nintendo is using 2D cruddy
> > graphics, I mean even the SNES version had better graphics, am I the
> > only one that thinks Nintendo should wake up?!
> >
>
> Really, you didn't play it on an Emulator? I'm surprised. ;)
>
> Trey
>
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] SMrpg 2D
Date: 09 Mar 1999 19:59:36 -0600
It looks worse than the supernintendo version.
Davidxvx@aol.com wrote:
>
> In a message dated 3/8/99 7:39:40 PM Pacific Standard Time, d.fentie@home.com
> writes:
>
> << I recently finished playing Super Mario RPG over again (on my snes) and
> I thought about the future sequel... it doesn't look good. I still
> can't get over how horrible it is that Nintendo is using 2D cruddy
> graphics, I mean even the SNES version had better graphics, am I the
> only one that thinks Nintendo should wake up?! >>
>
> I think it's a cool idea to use the "2D characters in a 3D world" thing. Why
> shouldn't they use 2D graphics? Just because it's a 3D capable machine that
> doesn't mean it is/should be restricted to only 3D.
>
> --David
>
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Football Question
Date: 10 Mar 1999 00:25:58 -0500
If you're in for some differently-flavored football (we are talking about
AMERICAN football here, right?), go for NFL Blitz 99 for the N64. It's the
better of the two conversions from the arcade game. If you're more into
sims, though, don't get Blitz. If you're a more casual football fan, then
it's always fun to get a few friends together for a quick game of Blitz.
-----Original Message-----
>In a message dated 99-03-09 18:35:16 EST, Daniel Carson wrote:
>
>
>> Let me toss out a question for consideration. What do you think of the
>> current footbal titles? I received my n64 for Christmas. I also
>> received QBC99. I have really enjoyed the graphics and sound, but I
>> have found it to be lacking in difficulty. Even in the All-Pro mode, I
>> can walk all over the other teams. Do anyone have any suggestions?
>> This may have been discussed in the past, but I just got on the list.
>>
>
>The current N64 football titles suck. Maybe suck is too strong of a word,
but
>they're not that great. The best football game for current generation
systems
>IMHO is still NFL Game Day '98 for the Sony PlayStation. Besides, a
Nintendo
>system isn't the one you'd want if you want to play sports games. In the
>16-Bit days the Genesis was the prime choice for sports games, these days
the
>PlayStation is where the best sports games are IMHO. Well, the best
Football,
>Hockey, and Basketball games anyway. All Star Baseball '99 (Acclaim) and
>International Superstar Soccer (Konami) for the N64 are the best in their
>sports and for the N64. But that's just my opinion, and I don't really care
>for sports games that much. But NFL Game Day '98 and All Star Baseball '99
>were good enough to get the attention of a non sports player like myself.
Yada
>Yada Yada.
>
>Trey
>
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>
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-------------------------------------------------------------------------------
From: SKURGE@aol.com
Subject: Re: [N64] Football Question
Date: 10 Mar 1999 03:08:46 EST
As far as I am concerned the good football games died when they started going
die hard sim. IMHO the last good football games were on the SNES and Genesis.
Now everything is too precise, from the coin toss to the final whistle. After
playing Madden 99, it will take some changing for me to come back. sniff sniff
:~(
In a message dated 3/9/99 5:35:16 PM Central Standard Time,
dan_carson@hotmail.com writes:
<< Let me toss out a question for consideration. What do you think of the
current football titles? I received my n64 for Christmas. I also
received QBC99. I have really enjoyed the graphics and sound, but I
have found it to be lacking in difficulty. Even in the All-Pro mode, I
can walk all over the other teams. Do anyone have any suggestions?
This may have been discussed in the past, but I just got on the list.
>>
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-------------------------------------------------------------------------------
From: Jeff_Brown@CFOPUB.COM
Subject: [N64] Blast from the Past
Date: 10 Mar 1999 08:40:02 -0500
Blast Corps question: I just finished getting gold on every level in Blast
Corps including the moon. (just picked it up last month from Funco) I
thought I remember reading that you can get to Mars after doing this.
Please tell me I've forgotten to do something and this isn't the end
anti-climax ending of an otherwise great game!
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Blast from the Past & disapointed with Gameshark
Date: 10 Mar 1999 09:54:39 EST
In a message dated 3/10/99 8:38:25 AM Eastern Standard Time,
Jeff_Brown@CFOPUB.COM writes:
> Blast Corps question: I just finished getting gold on every level in Blast
> Corps including the moon. (just picked it up last month from Funco) I
> thought I remember reading that you can get to Mars after doing this.
> Please tell me I've forgotten to do something and this isn't the end
> anticlimax ending of an otherwise great game!
>
I think you have to get platinums on every bonus level, or something like
that. Hmm, you must be good, I could never beat the second J-Bomb bonus level
where touching the water is death. I'm sure you'd find out what to do from
GameFaqs or GameSages. (http://www.gamefaqs.com http://sages.ign.com)
It's too bad there isn't just a Gameshark code you can use to get it. Is
anybody else besides me miffed that there still isn't a Gameshark code that
will let you ride the dolphin in Wave Race 64? You can be David Letterman in
GoldenEye multiplayer but you can't ride the dolphin or go to Mars. What's
wrong with this picture?
Trey
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-------------------------------------------------------------------------------
From: "R. C. Collins" <kfiam640@excite.com>
Subject: Re: [N64] Blast from the Past
Date: 10 Mar 1999 07:01:28 PST
> Blast Corps question: I just finished getting gold on every level in
Blast
> Corps including the moon. (just picked it up last month from Funco) I
> thought I remember reading that you can get to Mars after doing this.
> Please tell me I've forgotten to do something and this isn't the end
> anti-climax ending of an otherwise great game!
>
It's not the end. You should be able go to the moon and press up on the
control stick. It'll take you to Mercury, I think. There's like 5 more
planets including Mercury and Mars. After you get all the golds on the
planets, you'll then have to get the platinum medals on each level, which
are REALLY hard to get. I personally have around ten more to get, which I
might never do.
_______________________________________________________
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-------------------------------------------------------------------------------
From: "R. C. Collins" <kfiam640@excite.com>
Subject: Re: [N64] Blast from the Past
Date: 10 Mar 1999 07:01:49 PST
> Blast Corps question: I just finished getting gold on every level in
Blast
> Corps including the moon. (just picked it up last month from Funco) I
> thought I remember reading that you can get to Mars after doing this.
> Please tell me I've forgotten to do something and this isn't the end
> anti-climax ending of an otherwise great game!
>
It's not the end. You should be able go to the moon and press up on the
control stick. It'll take you to Mercury, I think. There's like 5 more
planets including Mercury and Mars. After you get all the golds on the
planets, you'll then have to get the platinum medals on each level, which
are REALLY hard to get. I personally have around ten more to get, which I
might never do.
_______________________________________________________
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-------------------------------------------------------------------------------
From: "CHRIS VINCENT" <vinny2422@hotmail.com>
Subject: Re: [N64] Football Question
Date: 10 Mar 1999 08:44:36 PST
IM GOING TO HAVE TO AGREE WITH TREY ON THE NINTENDO 64 FOOTBALL TITLES
ARE TERIBLE. WHAT HAPPENED TO THE OLD DAYS WHEN TECMO BOWL WAS THE BEST
GAME AROUND. HOW COME THEY CAN'T MAKE A GAME THATS COOL LIKE THAT ONE
WAS. MADDEN 99 IS VERY POOR I'VE PLAYED BETTER ATARI GAMES.
LATER
VINNY
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Football Question
Date: 10 Mar 1999 11:49:42 EST
In a message dated 99-03-10 11:46:14 EST, you write:
> IM GOING TO HAVE TO AGREE WITH TREY ON THE NINTENDO 64 FOOTBALL TITLES
> ARE TERIBLE. WHAT HAPPENED TO THE OLD DAYS WHEN TECMO BOWL WAS THE BEST
> GAME AROUND. HOW COME THEY CAN'T MAKE A GAME THATS COOL LIKE THAT ONE
> WAS. MADDEN 99 IS VERY POOR I'VE PLAYED BETTER ATARI GAMES.
> LATER
> VINNY
Well, I think we can put the IGN64 Caps Boy mystery to rest. ;) When was Tecmo
Bowl the best? I must have missed that. Oh, yeah, that was when it's only
competition was NES Play Action Football. Remember the Tecmo Bowl games on the
SNES? Man did those stink! I always wondered why HAL never made a Football
game for the SNES like NCAA Basketball, or did they?
Trey
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-------------------------------------------------------------------------------
From: Adrian Mander <adrian.mander@mrc-bsu.cam.ac.uk>
Subject: Re: [N64] Football Question
Date: 10 Mar 1999 17:13:24 +0000
Can I say that there are some great football games
for the N64 well just two iss64 and iss98.
However since you lot are americans you might mean
american football games. And on this basis I think
football was invented someway before the americans
used the same name.
Perhaps everyone should call it american soccer and see
how you like it :)
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-------------------------------------------------------------------------------
From: "Matt MA" <MA@legacyptr.com>
Subject: Re: [N64] Football Question
Date: 10 Mar 1999 09:35:11 -0800
>>> "Daniel Carson" <dan_carson@hotmail.com> 03/09 3:33 PM >>>
>What do you think of the current footbal titles?
Since NFL football and auto racing are my 2 favorite videogame genres,
they are also the games that I have played the most of.
I enjoyed Tecmo Bowl immensely on the NES. It was an excellent game for
it's time. When the SNES and Genesis came around, the early Madden
series (92-94) was also an excellent game for it's time. Of the current
generation football games, the later Gameday and Madden series are
excellent games, but still not up to the potential of it's consoles. Well, =
maybe
for the Playstation, but there's still a lot of room for improvement on =
the N64
version.
Although Madden 99 is not quite cutting edge N64 software, it's still an
excellent game that many of friends and I all love to play over and over,
trying to beat each other. We even prefer it to NFL Blitz. However, Madden
99 is not for everyone. It doesn't have action as fast as Blitz. But =
Madden
has enough depth to satisfy hard-core sim freaks. I'd consider myself a =
sim
fan but not a hard-core sim freak. I enjoy Madden on the easy and medium
difficulty settings, but the hard setting is for the really hard-core.
I think what sets Madden apart from everyone else is the excellent AI. =
Every
single player on the football field executes the plays like you expect =
them to
in real life. The defense reacts to plays with realistic logic. For me, =
this is
what makes it realistic and fun.
Gameday 99 (PSX) seems like a good alternative to the Madden series, but
I didn't like Gameday 98 as much. The graphics were very blocky and the
camera angle shifted awkwardly.
As far as QBC goes, it has a lot of AI flaws that make it fun only for the
casual fan of NFL football. I've seen this firsthand and it's also been
documented thoroughly on the Web and the Newsgroups.
For me, Madden 99 and NFL Blitz will take care of all my football
cravings, at least until the 00 games come out!
matt ma
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Football Question
Date: 10 Mar 1999 16:02:25 EST
In a message dated 3/10/99 12:14:27 PM Eastern Standard Time,
adrian.mander@mrc-bsu.cam.ac.uk writes:
> Can I say that there are some great football games
> for the N64 well just two iss64 and iss98.
> However since you lot are Americans you might mean
> American football games? And on this basis I think
> football was invented someway before the Americans
> used the same name.
>
> Perhaps everyone should call it American soccer and see
> how you like it :)
Maybe if it were n64@lists.xmission.co.uk when one says "football" we'd all
think of ISS 64 and Pele, but alas, it is not ;)
So tell me, where does Australian rules football (American Football) fit into
your grand scheme?
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] 00
Date: 10 Mar 1999 16:06:54 EST
In a message dated 3/10/99 12:32:38 PM Eastern Standard Time, MA@legacyptr.com
writes:
> For me, Madden 99 and NFL Blitz will take care of all my football
> cravings, at least until the 00 games come out!
>
> Matt ma
>
When the '00 games do come out should we call them (for example I'll use
"Madden") "Madden double oh", or "Madden ought ought"? ;)
Maybe it's just me but I'm getting tired of hearing the words "two-thousand"
and "why too kay".
Trey
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] 00
Date: 10 Mar 1999 17:51:57 -0500
"ought ought?" =). Double O is clumsy.. I think that there is a reason ppl
call them 2000. Maybe just Madden 2K, or Madden 99++, or Madden Millenium,
or Madden Dos Mil, etc, etc,
-----Original Message-----
>In a message dated 3/10/99 12:32:38 PM Eastern Standard Time,
MA@legacyptr.com
>writes:
>
>> For me, Madden 99 and NFL Blitz will take care of all my football
>> cravings, at least until the 00 games come out!
>>
>> Matt ma
>>
>
>When the '00 games do come out should we call them (for example I'll use
>"Madden") "Madden double oh", or "Madden ought ought"? ;)
>
>Maybe it's just me but I'm getting tired of hearing the words
"two-thousand"
>and "why too kay".
>
>Trey
>
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>
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-------------------------------------------------------------------------------
From: "Pete Moss" <elpuablodeguablo@hotmail.com>
Subject: Re: [N64] Football Question
Date: 10 Mar 1999 16:08:57 PST
I am a recent return to the gaming scence. I used to own a Sega
Genesis
and even bought the CD attachment (What a waste of money!). I now own
an n64.
Let me toss out a question for consideration. What do you think of
the
current footbal titles? I received my n64 for Christmas. I also
received QBC99. I have really enjoyed the graphics and sound, but I
have found it to be lacking in difficulty. Even in the All-Pro mode,
I
can walk all over the other teams. Do anyone have any suggestions?
This may have been discussed in the past, but I just got on the list.
Probably my favorite football game is Madden 64. That one is very
challanging. NFL Blitz is a game to play when you want raw carnage
though it lacks on skill.
Pete
jlkj
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-------------------------------------------------------------------------------
From: "Pete Moss" <elpuablodeguablo@hotmail.com>
Subject: Re: [N64] Blast from the Past
Date: 10 Mar 1999 16:11:31 PST
Blast Corps question: I just finished getting gold on every level in
Blast
Corps including the moon. (just picked it up last month from Funco) I
thought I remember reading that you can get to Mars after doing this.
Please tell me I've forgotten to do something and this isn't the end
anti-climax ending of an otherwise great game!
Maybe you haven't found every place yet, you have to get a gold at
every place and then you get Mars, and then after you get a gold at
the planets then you have to get platinum at every place. I've gotten
about half of the platinums and they are dang hard!
Pete
jkljlkjl
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-------------------------------------------------------------------------------
From: LittleKathy@webtv.net
Subject: [N64] Final 4
Date: 10 Mar 1999 19:39:35 -0600 (CST)
Ok all you n64 gamers.I just want to cheer my team on to the Final 4
tournament. Happy gaming.
Spoiler
.
.
.
.
.
.
.
,
.
.
ARKANSAS. GO HOGS.
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-------------------------------------------------------------------------------
From: John Carson <jcarson@comp.uark.edu>
Subject: Re: [N64] Final 4
Date: 10 Mar 1999 20:15:15 -0600 (CST)
More hog FANS!!! Me too!
WooooooPig Soooie.
On Wed, 10 Mar 1999 LittleKathy@webtv.net wrote:
> Ok all you n64 gamers.I just want to cheer my team on to the Final 4
> tournament. Happy gaming.
> Spoiler
> .
> .
> .
> .
> .
> .
> .
> ,
> .
> .
> ARKANSAS. GO HOGS.
>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
>
John Carson
University of Arkansas
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-------------------------------------------------------------------------------
From: Chris Avery <averyc@io.com>
Subject: Re: [N64] Final 4
Date: 10 Mar 1999 20:23:50 -0600 (CST)
On Wed, 10 Mar 1999 LittleKathy@webtv.net wrote:
> Ok all you n64 gamers.I just want to cheer my team on to the Final 4
> tournament. Happy gaming.
> Spoiler
> .
> .
> .
> .
> .
> .
> .
> ,
> .
> .
> ARKANSAS. GO HOGS.
>
I prefer Arkansas State. Go Indians.
|Chris Avery | Computer Services Lab Manager |
|email averyc@io.com | Computer Science Major |
|http://www.n-games.com/ | Arkansas State University |
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-------------------------------------------------------------------------------
From: "Ian \"Blasted_1\" Dickson" <blasted1@cableregina.com>
Subject: [N64] Rev Limit...what's that? :-)
Date: 10 Mar 1999 20:39:24 -0600
This is a multi-part message in MIME format.
------=_NextPart_000_0006_01BE6B36.15914300
Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
I found it very odd to see this story on IGN today. Everyone, of =
course, remembers Rev Limit, but jeeze...that's a long time for it to be =
in development, don't ya think? And they're STILL working on it. =
Unbelievable. Well...it's a shame that a game that was supposed to set =
the standard for other N64 racers, is now falling behind in the dust. I =
sure hope they've worked on it enough. Now that the 4MB is out, does =
anyone think they will make use of it?
-Ian Dickson
Asha'man_X of The Way, Guild of Everquest
http://delerium.inetsolve.com
------=_NextPart_000_0006_01BE6B36.15914300
Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
<!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML>
<HEAD>
<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type>
<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT size=3D2>I found it very odd to see this story on IGN =
today. =20
Everyone, of course, remembers Rev Limit, but jeeze...that's a long time =
for it=20
to be in development, don't ya think? And they're STILL working on =
it. Unbelievable. Well...it's a shame that a game that was =
supposed=20
to set the standard for other N64 racers, is now falling behind in the=20
dust. I sure hope they've worked on it enough. Now that the =
4MB is=20
out, does anyone think they will make use of it?</FONT></DIV>
<DIV><FONT size=3D2></FONT> </DIV>
<DIV> </DIV>
<DIV><FONT color=3D#000000 size=3D2>-Ian Dickson</FONT></DIV>
<DIV><FONT size=3D2>Asha'man_X of The Way, Guild of =
Everquest</FONT></DIV>
<DIV><FONT size=3D2><A=20
href=3D"http://delerium.inetsolve.com">http://delerium.inetsolve.com</A><=
/FONT></DIV></BODY></HTML>
------=_NextPart_000_0006_01BE6B36.15914300--
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From: Bastion007@aol.com
Subject: [N64] Square vs. Rare
Date: 10 Mar 1999 21:35:52 EST
Hey all.
I was at Keyword: N64 (ANT is retarded, I know, I just go there to see how
many downloads my Master Sword pic has in the Zelda Bunker) and they posed
this question: "Square vs. Rare: Which Should Nintendo Choose for the N200?"
Well, this is a toughie. Rare makes amazing games, as does Square. RPG fans
would love Square, platform/shooter fans would like Rare. Square has abandoned
Nintendo in the past, Rare hasn't, but Square being a Japanese company and
all, Nintendo would most likely identify better with them. So, if only one of
these two companies could develop for the N2000, Square or Rare, which one
would you pick?
~Matt
PS: And don't say anything like, "Both," or, "I'd just get all the systems to
have all the games," or, "that would never happen." Assume that the company
Nintendo chooses NOT to support will go out of business, won't be able to
develop for another platform (not even the PC), all of their franchises would
go with them, and that Nintendo, by some strange law, can only choose one
developer. And no amending that law, either.
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-------------------------------------------------------------------------------
From: EastsideJM@aol.com
Subject: Re: [N64] Final 4
Date: 10 Mar 1999 21:41:11 EST
UPENN is in da hizouse
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-------------------------------------------------------------------------------
From: zimmfam@redrose.net
Subject: Re: [N64] Final 4 and Thornado
Date: 10 Mar 1999 22:02:46 +0000
> From: LittleKathy@webtv.net
> Date: Wed, 10 Mar 1999 19:39:35 -0600 (CST)
> To: n64@lists.xmission.com
> Subject: [N64] Final 4
> Reply-to: n64@lists.xmission.com
> Ok all you n64 gamers.I just want to cheer my team on to the Final 4
> tournament. Happy gaming.
> Spoiler
> .
> .
> .
> .
> .
> .
> .
> ,
> .
> .
> ARKANSAS. GO HOGS.
>
>
Spoiler? But anyway, if I hear one more thing about college basketball..... Ahhh!!
And to make this N64 related, has anyone heard anything lately about Thornado by
Factor 5? It looked pretty promising since Factor 5 was making it, but the last I
remember reading about it was on IGN64 a long time ago.
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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From: LittleKathy@webtv.net
Subject: Re: [N64] Final 4
Date: 10 Mar 1999 20:00:15 -0600 (CST)
--WebTV-Mail-636169639-1615
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They wont win 1.But you can always hope.
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On Wed, 10 Mar 1999 LittleKathy@webtv.net wrote:
> Ok all you n64 gamers.I just want to cheer my team on to the Final 4
> tournament. Happy gaming.
> Spoiler
> .
> .
> .
> .
> .
> .
> .
> ,
> .
> .
> ARKANSAS. GO HOGS.
>
I prefer Arkansas State. Go Indians.
|Chris Avery | Computer Services Lab Manager |
|email averyc@io.com | Computer Science Major |
|http://www.n-games.com/ | Arkansas State University |
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--WebTV-Mail-636169639-1615--
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Square vs. Rare
Date: 10 Mar 1999 22:20:57 -0600
Well if it was up to me I'd say both companies but then again I'd just
get both systems and we all know that this situation would never happen
;)
Bastion007@aol.com wrote:
>
> Hey all.
>
> I was at Keyword: N64 (ANT is retarded, I know, I just go there to see how
> many downloads my Master Sword pic has in the Zelda Bunker) and they posed
> this question: "Square vs. Rare: Which Should Nintendo Choose for the N200?"
> Well, this is a toughie. Rare makes amazing games, as does Square. RPG fans
> would love Square, platform/shooter fans would like Rare. Square has abandoned
> Nintendo in the past, Rare hasn't, but Square being a Japanese company and
> all, Nintendo would most likely identify better with them. So, if only one of
> these two companies could develop for the N2000, Square or Rare, which one
> would you pick?
>
> ~Matt
>
> PS: And don't say anything like, "Both," or, "I'd just get all the systems to
> have all the games," or, "that would never happen." Assume that the company
> Nintendo chooses NOT to support will go out of business, won't be able to
> develop for another platform (not even the PC), all of their franchises would
> go with them, and that Nintendo, by some strange law, can only choose one
> developer. And no amending that law, either.
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Square vs. Rare
Date: 10 Mar 1999 23:32:53 -0500
As you yourself said, you're gonna get answers depending on what genre fan
you ask. I don't think we can make a statement like "Rare is better than
Square" or vice versa. If you ask me, I'd rather have Goldeneye and
Banjo-Kazooie and Donkey Kong and Killer Instinct than FF, considering how I
found FFVII incredibly boring after the first hour or so, but that's just
me. Other ppl don't like BK, for whatever reason.
However, on another level, it seems like Rare does a lot more technically
challenging things, since Square basically just pre-renders everything.
Also, Rare makes a wider variety of games.. they have FPS (Goldeneye/PD), 3D
platform (BK, Conkers, DK64), racing (DKR), fighting (KI), and
miscellaneous (Blast Corps). Square makes RPG's and side-scrolling shooters,
plus some fighters.
-----Original Message-----
>Hey all.
>
>I was at Keyword: N64 (ANT is retarded, I know, I just go there to see how
>many downloads my Master Sword pic has in the Zelda Bunker) and they posed
>this question: "Square vs. Rare: Which Should Nintendo Choose for the
N200?"
>Well, this is a toughie. Rare makes amazing games, as does Square. RPG fans
>would love Square, platform/shooter fans would like Rare. Square has
abandoned
>Nintendo in the past, Rare hasn't, but Square being a Japanese company and
>all, Nintendo would most likely identify better with them. So, if only one
of
>these two companies could develop for the N2000, Square or Rare, which one
>would you pick?
>
>~Matt
>
>PS: And don't say anything like, "Both," or, "I'd just get all the systems
to
>have all the games," or, "that would never happen." Assume that the company
>Nintendo chooses NOT to support will go out of business, won't be able to
>develop for another platform (not even the PC), all of their franchises
would
>go with them, and that Nintendo, by some strange law, can only choose one
>developer. And no amending that law, either.
>
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>
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] Football Question
Date: 11 Mar 1999 13:55:00 +1000
At 16:02 10-03-99 EST, you wrote:
>In a message dated 3/10/99 12:14:27 PM Eastern Standard Time,
>adrian.mander@mrc-bsu.cam.ac.uk writes:
>
>> Can I say that there are some great football games
>> for the N64 well just two iss64 and iss98.
>> However since you lot are Americans you might mean
>> American football games? And on this basis I think
>> football was invented someway before the Americans
>> used the same name.
>>
>> Perhaps everyone should call it American soccer and see
>> how you like it :)
>
>Maybe if it were n64@lists.xmission.co.uk when one says "football" we'd all
>think of ISS 64 and Pele, but alas, it is not ;)
>
>So tell me, where does Australian rules football (American Football) fit into
>your grand scheme?
>
>Trey
>
Eh... Australian rules football (AFL) is completely different from American
football/gridiron... which is more like rugby with more pauses to fit in
more commercials. Note of interest... rugby, soccer and AFL are all popular
in Australia so "footy" can mean anything depending on the context.
alexh@ivanhoe.starway.net.au
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] Square vs. Rare
Date: 11 Mar 1999 14:02:06 +1000
At 21:35 10-03-99 EST, you wrote:
>Hey all.
>
>I was at Keyword: N64 (ANT is retarded, I know, I just go there to see how
>many downloads my Master Sword pic has in the Zelda Bunker) and they posed
>this question: "Square vs. Rare: Which Should Nintendo Choose for the N200?"
>Well, this is a toughie. Rare makes amazing games, as does Square. RPG fans
>would love Square, platform/shooter fans would like Rare. Square has abandoned
>Nintendo in the past, Rare hasn't, but Square being a Japanese company and
>all, Nintendo would most likely identify better with them. So, if only one of
>these two companies could develop for the N2000, Square or Rare, which one
>would you pick?
>
>~Matt
>
I'd pick Square... if Nintendo has square then they basically control the
Japanese market... that means all the other Japanese 3rd parties would come
back... that means CAPCOM. Rare have made some nice games but they are not
all that consistant. Goldeneye and Blast Corps are the only AAA N64 titles
everything else is average except for KI which is well below average. So
definately I'd go with square and all the Japanese 3rd parties that come
with them over Rare.
alexh@ivanhoe.starway.net.au
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Square vs. Rare
Date: 10 Mar 1999 23:48:27 EST
In a message dated 3/10/99 6:49:02 PM Pacific Standard Time,
Bastion007@aol.com writes:
<< Hey all.
I was at Keyword: N64 (ANT is retarded, I know, I just go there to see how
many downloads my Master Sword pic has in the Zelda Bunker) and they posed
this question: "Square vs. Rare: Which Should Nintendo Choose for the N200?"
Well, this is a toughie. Rare makes amazing games, as does Square. RPG fans
would love Square, platform/shooter fans would like Rare. Square has
abandoned
Nintendo in the past, Rare hasn't, but Square being a Japanese company and
all, Nintendo would most likely identify better with them. So, if only one of
these two companies could develop for the N2000, Square or Rare, which one
would you pick?
~Matt >>
Definitely SquareSoft. I'm an avid fan of the console RPGs and Square comes
through in all areas. The only good thing I've seen come from RARE was Banjo-
Kazooie, and I didn't find that particularly fun. Goldeneye is okay for
multi-play, but I get motion sick from playing games like that =)
--David
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Final Fantasy 4
Date: 11 Mar 1999 01:33:05 EST
In a message dated 3/10/99 8:40:59 PM Eastern Standard Time,
LittleKathy@webtv.net writes:
> OK all you n64 gamers. I just want to cheer my team on to the Final 4
> tournament. Happy gaming.
> Spoiler
> .
> .
> .
> .
> .
> .
> .
> ,
> .
> .
> ARKANSAS. GO HOGS. (Bill Clinton reference?)
Aw, and I thought this was going to be about the lack of Final Fantasy 4 in
the upcoming Final Fantasy Collection on the other system. If you haven't
written to Square to plead to include FF4 with FF5 & 6 please do so now.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Square vs. Rare
Date: 11 Mar 1999 02:03:14 EST
In a message dated 3/10/99 9:49:02 PM Eastern Standard Time,
Bastion007@aol.com writes:
> Hey all.
>
> I was at Keyword: N64 (ANT is retarded, I know, I just go there to see how
> many downloads my Master Sword PIC has in the Zelda Bunker)
For those of you lucky enough to never to of had AOL you're not missing much.
ANT is the haven for the PSX SUCKS!! N64 RULES!! (or fill in console of
worship) people who have no grasp of reality and can't accept that other
people have different opinions. A place where people think that Super Mario
Bros. 2 USA is Miyamoto's best work, etc.
> and they posed
> this question: "Square vs. Rare: Which Should Nintendo Choose for the
N200?"
Frankly I don't think Nintendo has any say in what Square does.
> Well, this is a toughie. Rare makes amazing games, as does Square. RPG fans
> would love Square, platform/shooter fans would like Rare.
Square makes shooters too. Did you forget about Einhander? The forced
scrolling shooter since Axelay (Konami, Super NES, 1992)
> Square has
> abandoned
> Nintendo in the past, Rare hasn't,
Square hasn't "abandoned" (Matt's been talking with the Ants again) Nintendo.
Square is still a licensed developer for Nintendo. Didn't Square publish a Sim
City game for the N64 in Japan? Square developed games for the PlayStation
instead of the N64 because the PlayStation was better suited for the games
Square wanted to make. More memory (ROM) and cheaper production costs, not to
mention none of the censoring that Nintendo is known for. If Square stayed
with Nintendo (if the N64 was CD-ROM) I doubt there would be such great games
like Parasite Eve and Xenogears.
Rare hasn't "abandoned" Nintendo for a few good reasons. Namely Nintendo owns
a good part of Rare and Nintendo funds Rare somewhat.
> but Square being a Japanese company and
> all, Nintendo would most likely identify better with them.
Nintendo would identify more with company it hasn't worked with since 1996
(Super Mario RPG) that a company it's practically married to? Uh huh.
> So, if only one
> of
> these two companies could develop for the N2000, Square or Rare, which one
> would you pick?
>
> ~Matt
I'd pick Rare to develop for the N200? if it came down to that. Square is
doing great on the PlayStation and I bet they'll do even better on the
PlayStation 2. Like I said before, or at least hinted at, Nintendo has a
problem with mature themes and I'd hate to get censored versions of
exceptional games just to have Square make games for a Nintendo system. I
couldn't bear to play a Final Fantasy (or other Square game) with text (or
voice) sounding like they got their script from Star Fox 64. When I say mature
themes I don't mean blood, gore, and swearing for the sole purpose of shock
value. I'm talking more along the lines of games like Xenogears with its huge
emphasis on religion or Metal Gear Solid (I know it's not Square but bare with
me) during the Psycho Mantis boss intro. ...(I could just see that on a
Nintendo system: MERYL; "Snake, do you like me? Oh Snake! Bake a cake for me!"
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Thornado
Date: 11 Mar 1999 02:05:35 EST
In a message dated 3/10/99 9:58:28 PM Eastern Standard Time,
zimmfam@redrose.net writes:
> Spoiler? But anyway, if I hear one more thing about college basketball.....
> Ahhh!!
> And to make this N64 related, has anyone heard anything lately about
> Thornado by
> Factor 5? It looked pretty promising since Factor 5 was making it, but the
> last I
> remember reading about it was on IGN64 a long time ago.
>
> Zig (Tim)
>
How can Turrican, isn't that what it is? (Or dare I say Universal Soldier?)
look promising? Sure, it will probably have nice sound & music, but Turrican?
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Square vs. Rare
Date: 11 Mar 1999 02:25:53 EST
In a message dated 3/10/99 11:35:44 PM Eastern Standard Time,
glacion@earthlink.net writes:
> Also, Rare makes a wider variety of games.. they have FPS (Goldeneye/PD), 3D
> platform (BK, Conkers, DK64), racing (DKR), fighting (KI), and
> miscellaneous (Blast Corps). Square makes RPG's and side-scrolling
shooters,
> plus some fighters.
>
Wider variety? RPGs (FF4, FF5, FF6, FF7, FF8, Xenogears, FF Tactics, Saga
Frontier, Parasite Eve), 3-D Platform (Brave Fencer Musashi), fighting (Tobal
#1, Tobal #2, Ehrgeiz, Bushido Blade, Bushido Blade 2) racing (Racing Lagoon,
some Chocobo racer), shooter (Einhander)
Gee, five for five.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 02:29:08 EST
In a message dated 3/11/99 12:01:36 AM Eastern Standard Time, Davidxvx@aol.com
writes:
> Goldeneye is okay for
> multi-play, but I get motion sick from playing games like that =)
>
> --David
There are over the counter medicines that you can take for that. Or just try
sitting still when playing GoldenEye ;)
Trey
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] Square vs. Rare
Date: 11 Mar 1999 16:38:14 +1000
At 02:25 11-03-99 EST, you wrote:
>In a message dated 3/10/99 11:35:44 PM Eastern Standard Time,
>glacion@earthlink.net writes:
>
>> Also, Rare makes a wider variety of games.. they have FPS (Goldeneye/PD), 3D
>> platform (BK, Conkers, DK64), racing (DKR), fighting (KI), and
>> miscellaneous (Blast Corps). Square makes RPG's and side-scrolling
>shooters,
>> plus some fighters.
>>
>
>Wider variety? RPGs (FF4, FF5, FF6, FF7, FF8, Xenogears, FF Tactics, Saga
>Frontier, Parasite Eve), 3-D Platform (Brave Fencer Musashi), fighting (Tobal
>#1, Tobal #2, Ehrgeiz, Bushido Blade, Bushido Blade 2) racing (Racing Lagoon,
>some Chocobo racer), shooter (Einhander)
>
>Gee, five for five.
>
>Trey
>
You let an opportunity to flaunt videogame knowledge slip by... what about
RadRacer? One of the cooler NES racers. And the music rocked.
alexh@ivanhoe.starway.net.au
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Square vs. Rare
Date: 11 Mar 1999 02:45:45 EST
In a message dated 3/11/99 2:36:01 AM Eastern Standard Time,
alexh@ivanhoe.hotkey.net.au writes:
> You let an opportunity to flaunt videogame knowledge slip by... what about
> RadRacer? One of the cooler NES racers. And the music rocked.
>
> alexh@ivanhoe.starway.net.au
>
> <insert witty .sig thing here>
>
We were talking about current consoles; PlayStation & N64 only. Since Eddy Wu
didn't include DKC, Wizards & Warriors, or Battletoads I thought it would be
unfair to counter with Rad Racer, Final Fantasy 1-3, Chrono Trigger, or Super
Mario RPG. (Final Fantasy 4-6 are on the PSX in Final Fantasy Collection)
Trey
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] Square vs. Rare
Date: 11 Mar 1999 18:56:34 +1000
At 02:45 11-03-99 EST, you wrote:
>In a message dated 3/11/99 2:36:01 AM Eastern Standard Time,
>alexh@ivanhoe.hotkey.net.au writes:
>
>> You let an opportunity to flaunt videogame knowledge slip by... what about
>> RadRacer? One of the cooler NES racers. And the music rocked.
>>
>> alexh@ivanhoe.starway.net.au
>>
>> <insert witty .sig thing here>
>>
>
>We were talking about current consoles; PlayStation & N64 only. Since Eddy Wu
>didn't include DKC, Wizards & Warriors, or Battletoads I thought it would be
>unfair to counter with Rad Racer, Final Fantasy 1-3, Chrono Trigger, or Super
>Mario RPG. (Final Fantasy 4-6 are on the PSX in Final Fantasy Collection)
>
>Trey
>
You forget Wizards & Warriors 2, 3, Cobra Triangle, RC PRO AM 1,2, Captain
Skyhawk, Slalom, PinBot, Snake Rattle n Roll, Solar Jetman, Timelord and all
those other NES ports they did... yes I am bored.
alexh@ivanhoe.starway.net.au
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-------------------------------------------------------------------------------
From: "Daniel Carson" <dan_carson@hotmail.com>
Subject: Re: [N64] Final 4
Date: 11 Mar 1999 07:42:56 PST
>From: LittleKathy@webtv.net
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: [N64] Final 4
>Date: Wed, 10 Mar 1999 19:39:35 -0600 (CST)
>
>Ok all you n64 gamers.I just want to cheer my team on to the Final 4
>tournament. Happy gaming.
>Spoiler
>.
>ARKANSAS. GO HOGS.
>
AMEN AND AMEN. GO HOGS!!!
Get Your Private, Free Email at http://www.hotmail.com
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Final Fantasy 4
Date: 11 Mar 1999 10:51:18 EST
In a message dated 3/10/99 10:35:38 PM Pacific Standard Time,
TreyTable@aol.com writes:
<< Aw, and I thought this was going to be about the lack of Final Fantasy 4 in
the upcoming Final Fantasy Collection on the other system. If you haven't
written to Square to plead to include FF4 with FF5 & 6 please do so now.
Trey
>>
Final Fantasy Collection? For the PSX?
--David
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-------------------------------------------------------------------------------
From: "Matt MA" <MA@legacyptr.com>
Subject: Re: [N64] Rev Limit...what's that? :-)
Date: 11 Mar 1999 09:28:45 -0800
I was really looking forward to this game for a longest time, but now I'm
getting skeptical that it'll ever be released, or that it'll be any good. =
It
certainly looked promising, but it'll probably end up at the same place =
where
Robotech went. I can't imagine how they could be working on this for so
long. If it ever does come out, it'll probably be running an outdated =
engine
with mediocre graphics and control. I hope I'm wrong though. Maybe I'm
biased against Rev Limit now because it looks so much like GT 64
Championship Edition, which is *not* a good racer.
matt ma
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-------------------------------------------------------------------------------
From: "Matt MA" <MA@legacyptr.com>
Subject: Re: [N64] Square vs. Rare
Date: 11 Mar 1999 09:46:49 -0800
Boy this is a hard decision. I'd agree that Rare is technically superior. =
I'd
hate to miss out on games like Perfect Dark or Donkey Kong. I'd rather =
play
Rare games than Square games. *But*, Square is more prolific in their game
output. I feel that it would serve Nintendo's interests better if Square =
rather
than Rare developed for them. Square will make a ton of games (not as
good as Rare's, but more of them), which will encourage other developers =
to
follow suit. Also, Nintendo owners will finally have choices when it comes =
to
RPGs! RPGs =3D More Japanese support =3D More US support.
matt ma
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-------------------------------------------------------------------------------
From: Garrett Winters <gargoyle@iol.ie>
Subject: Re: [N64] Blast from the Past & disapointed with Gameshark
Date: 11 Mar 1999 18:05:54 +0000
Trey quotes and writes
>> Blast Corps question: I just finished getting gold on every level in Blast
>> Corps including the moon. (just picked it up last month from Funco) I
>> thought I remember reading that you can get to Mars after doing this.
>> Please tell me I've forgotten to do something and this isn't the end
>> anticlimax ending of an otherwise great game!
>>
>
>I think you have to get platinums on every bonus level, or something like
>that. Hmm, you must be good, I could never beat the second J-Bomb bonus level
>where touching the water is death. I'm sure you'd find out what to do from
>GameFaqs or GameSages. (http://www.gamefaqs.com http://sages.ign.com)
I think you might have missed the planets then, like someone else
mentioned they are all available from the get go. I found the planet (
can't remember which Saturn or Neptune maybe) with the floating spheres a
real bitch to get gold on, (if I remember right you have to use the
dumptruck to jump ). I thought that was it though, once you get gold you
go for platinum but no extra planets that I was aware of( as in bonus
planets)
Garrett
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-------------------------------------------------------------------------------
From: zimmfam@redrose.net
Subject: Re: [N64] Thornado
Date: 11 Mar 1999 17:01:38 +0000
> From: TreyTable@aol.com
> Date: Thu, 11 Mar 1999 02:05:35 EST
> To: n64@lists.xmission.com
> Subject: Re: [N64] Thornado
> Reply-to: n64@lists.xmission.com
> In a message dated 3/10/99 9:58:28 PM Eastern Standard Time,
> zimmfam@redrose.net writes:
>
> > Spoiler? But anyway, if I hear one more thing about college basketball.....
> > Ahhh!!
> > And to make this N64 related, has anyone heard anything lately about
> > Thornado by
> > Factor 5? It looked pretty promising since Factor 5 was making it, but the
> > last I
> > remember reading about it was on IGN64 a long time ago.
> >
> > Zig (Tim)
> >
>
> How can Turrican, isn't that what it is? (Or dare I say Universal Soldier?)
> look promising? Sure, it will probably have nice sound & music, but Turrican?
>
> Trey
>
Yes, that's right. I've never played the old ones before, are they that bad? I just
thought this one sounded like it could be really good since it's supposed to be 2-player
co-op and very fast.
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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-------------------------------------------------------------------------------
From: Tim Howe <mrmagoo@iinc.com>
Subject: [N64] PC games Vs. N64 games....
Date: 11 Mar 1999 17:54:55 -0500
Hi all, you may remember me a long time ago as avidgameplayer@webtv.net
or not, i was not exactly a HUGE poster...LOL Anyhoo, last week, I
plunged into the PC market and got rid of the webtv. WOW, let me tell
you, after i have played some of the pc games, I find it VERY HARD to go
back to my N64...Like for example, NFL blitz is 100 times better on the
pc, than on the N64, sound wise, graphic wise, control wise, lets just
put it this way...EVERY ASPECT....Now this is just comparing a game that
happens to be on pc and N64, dont even get me started on the games that
are JUST on pc.....Does anyone else find it very hard to whip out their
n64's to play a game, as compared to playing one on the pc....and of
course when we speak of the good ol' emulater, well then that makes it
ever HARDER to get out the 64....Am i the only one here, or is it maybe
just because of the new toy (pc)? LOL! Now please, dont get me wrong, I
am not ready to retire my 64 by any means. I am just saying, with pc
games being so incredible and INEXPENSIVE compared with the cart, I just
play the N64 MUCH less now....Am i alone here with my opinions, or are
they shared by at least one other person? LOL!!!
Another subject i wanted to address was Football (american) I seen there
was quite a long discussion about that on here and wanted to offer my
opinion. Since I first played Nfl Blitz months and months ago, I have
had NO desire to ever go back to another "Technical" game of football
again! (you know what i mean? a football game with rules...LOL) Cause
Blitz is just so much fun and it moves so fast, nothing worse than a
game that just drags and drags. Have a good night all....GOD BLESS!
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-------------------------------------------------------------------------------
From: "Daniel Carson" <dan_carson@hotmail.com>
Subject: [N64] Star Wars Question
Date: 11 Mar 1999 15:02:57 PST
I am on the "Escape at Fest" level of Star Wars: Rogue Squadron. How do
I defeat this level? I am able to take out the three AT-ATs, but the
little armoured tanks take out the AT-PTs that I'm supposed to defend.
Help me Obi-Wan...You're my only hope.
Get Your Private, Free Email at http://www.hotmail.com
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 18:00:42 -0600
Why would you want to take drugs to play videogames????
TreyTable@aol.com wrote:
>
> In a message dated 3/11/99 12:01:36 AM Eastern Standard Time, Davidxvx@aol.com
> writes:
>
> > Goldeneye is okay for
> > multi-play, but I get motion sick from playing games like that =)
> >
> > --David
>
> There are over the counter medicines that you can take for that. Or just try
> sitting still when playing GoldenEye ;)
>
> Trey
>
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Square vs. Rare
Date: 11 Mar 1999 19:04:02 -0500
How much larger is Square (employee-wise) than Rare? I think Rare is pretty
damn prolific considering their relatively small staff. For Rare to cover
the same amount of genres as Square is actually quite impressive.
OK, as I mentioned in my first response to this thread, no one is gonna be
convinced to change their opinions, so I guess it is a little pointless to
continue this. As my final word, I'll just say that in a perfect world, Rare
would continue to make games for Nintendo systems, and Square would turn
into a CGI-rendered movie studio.
-----Original Message-----
>In a message dated 3/10/99 11:35:44 PM Eastern Standard Time,
>glacion@earthlink.net writes:
>
>> Also, Rare makes a wider variety of games.. they have FPS (Goldeneye/PD),
3D
>> platform (BK, Conkers, DK64), racing (DKR), fighting (KI), and
>> miscellaneous (Blast Corps). Square makes RPG's and side-scrolling
>shooters,
>> plus some fighters.
>>
>
>Wider variety? RPGs (FF4, FF5, FF6, FF7, FF8, Xenogears, FF Tactics, Saga
>Frontier, Parasite Eve), 3-D Platform (Brave Fencer Musashi), fighting
(Tobal
>#1, Tobal #2, Ehrgeiz, Bushido Blade, Bushido Blade 2) racing (Racing
Lagoon,
>some Chocobo racer), shooter (Einhander)
>
>Gee, five for five.
>
>Trey
>
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] PC games Vs. N64 games....
Date: 11 Mar 1999 18:59:50 -0500
It's just you. There is no way I would abandon the N64 for PC games. Maybe
it's cause you've just bought a new PIII 500 with 128 megs of RAM and a
voodoo2 or Riva TNT and a turtle beach montego II, and yeah, if I got one of
those after having just a webTV, I'd probably be making a post like you are
right now. But, in less than 2 months, your PC will no longer be the
top-of-the-line. In about a year, it won't be able to run the newest FPS and
graphic-intensive games. Not to mention in a few months when your hard drive
starts getting cluttered and your programs start crashing for no reason. Or
when you try to upgrade video drivers or DirectX. Then you will realize why
the N64 has appeal as a game console.
Also, how can you find it easier to play games on the PC rather than "whip
out" the N64? I keep my computer on 70% of the time, but most other ppl will
have to deal with a 2-minute startup time, then the load time for the game.
With the N64, you turn it on and switch to the right channel, and you're
set. In addition, I find games like Blitz on the PC to be not as good as the
N64 incarnations. The N64 game controller is much better suited to arcade
games, plus two player on the same screen is probably the main advantage it
has over the PC. BTW, most games don't work bug-free on N64-emulators, not
to mention the hassle of capturing the image file to the Doctor64 or the 16
meg download if you are doing it illegally. New PC games are on average $50,
and new 1st party N64 games are also $50. I don't see the price difference
much. Don't forget also the $2500 initial cost of the PC as opposed to $100
for the N64.
I'm not saying that the PC is a bad system.. if you've read any of my
previous posts, I'm a strong supporter of PC gaming. However, the PC does
not mean the end of consoles for a good reason.. they appeal to different
audiences, and have strengths in different genres.
-----Original Message-----
>Hi all, you may remember me a long time ago as avidgameplayer@webtv.net
>or not, i was not exactly a HUGE poster...LOL Anyhoo, last week, I
>plunged into the PC market and got rid of the webtv. WOW, let me tell
>you, after i have played some of the pc games, I find it VERY HARD to go
>back to my N64...Like for example, NFL blitz is 100 times better on the
>pc, than on the N64, sound wise, graphic wise, control wise, lets just
>put it this way...EVERY ASPECT....Now this is just comparing a game that
>happens to be on pc and N64, dont even get me started on the games that
>are JUST on pc.....Does anyone else find it very hard to whip out their
>n64's to play a game, as compared to playing one on the pc....and of
>course when we speak of the good ol' emulater, well then that makes it
>ever HARDER to get out the 64....Am i the only one here, or is it maybe
>just because of the new toy (pc)? LOL! Now please, dont get me wrong, I
>am not ready to retire my 64 by any means. I am just saying, with pc
>games being so incredible and INEXPENSIVE compared with the cart, I just
>play the N64 MUCH less now....Am i alone here with my opinions, or are
>they shared by at least one other person? LOL!!!
>
>Another subject i wanted to address was Football (american) I seen there
>was quite a long discussion about that on here and wanted to offer my
>opinion. Since I first played Nfl Blitz months and months ago, I have
>had NO desire to ever go back to another "Technical" game of football
>again! (you know what i mean? a football game with rules...LOL) Cause
>Blitz is just so much fun and it moves so fast, nothing worse than a
>game that just drags and drags. Have a good night all....GOD BLESS!
>
>
>
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] PC games Vs. N64 games....
Date: 11 Mar 1999 18:12:09 -0600
Ok guys, I've been thinking about this for ages... and I think that the
PC is better for games but there aren't any really awesome developers
that come out with regular games (like Blizzard). Anyways, the Internet
pushes the games even further and the awesome FMV's, processing speeds,
music, internet, price and internet all convinced me that they are the
way of the future (oh yeah and the internet). The only games that I
think have problems on PC are ones that need funky control like fighting
games and stuff. Games like Starcraft are just plain suited for the
mouse while others can be pulled off with ease on a joystick.
Tim Howe wrote:
>
> Hi all, you may remember me a long time ago as avidgameplayer@webtv.net
> or not, i was not exactly a HUGE poster...LOL Anyhoo, last week, I
> plunged into the PC market and got rid of the webtv. WOW, let me tell
> you, after i have played some of the pc games, I find it VERY HARD to go
> back to my N64...Like for example, NFL blitz is 100 times better on the
> pc, than on the N64, sound wise, graphic wise, control wise, lets just
> put it this way...EVERY ASPECT....Now this is just comparing a game that
> happens to be on pc and N64, dont even get me started on the games that
> are JUST on pc.....Does anyone else find it very hard to whip out their
> n64's to play a game, as compared to playing one on the pc....and of
> course when we speak of the good ol' emulater, well then that makes it
> ever HARDER to get out the 64....Am i the only one here, or is it maybe
> just because of the new toy (pc)? LOL! Now please, dont get me wrong, I
> am not ready to retire my 64 by any means. I am just saying, with pc
> games being so incredible and INEXPENSIVE compared with the cart, I just
> play the N64 MUCH less now....Am i alone here with my opinions, or are
> they shared by at least one other person? LOL!!!
>
> Another subject i wanted to address was Football (american) I seen there
> was quite a long discussion about that on here and wanted to offer my
> opinion. Since I first played Nfl Blitz months and months ago, I have
> had NO desire to ever go back to another "Technical" game of football
> again! (you know what i mean? a football game with rules...LOL) Cause
> Blitz is just so much fun and it moves so fast, nothing worse than a
> game that just drags and drags. Have a good night all....GOD BLESS!
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 19:06:09 -0500
You mean you don't? I've found that a little stimulant improves reaction
time, and if you combine with a hallucinagin, it improves the game
immensely.. for instance, MY version of Mario64 has Luigi in it.. he walks
around kinda funny and tells me to burn things =) j/k.
-----Original Message-----
>Why would you want to take drugs to play videogames????
>
>TreyTable@aol.com wrote:
>>
>> In a message dated 3/11/99 12:01:36 AM Eastern Standard Time,
Davidxvx@aol.com
>> writes:
>>
>> > Goldeneye is okay for
>> > multi-play, but I get motion sick from playing games like that =)
>> >
>> > --David
>>
>> There are over the counter medicines that you can take for that. Or just
try
>> sitting still when playing GoldenEye ;)
>>
>> Trey
>>
>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>> [ (without the quotes) to majordomo@xmission.com ]
>
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 19:07:34 -0500
Think Goldeneye is bad? Have you ever tried watching someone play Descent (I
or II) on the PC? I once actually threw up..
-----Original Message-----
>In a message dated 3/11/99 12:01:36 AM Eastern Standard Time,
Davidxvx@aol.com
>writes:
>
>> Goldeneye is okay for
>> multi-play, but I get motion sick from playing games like that =)
>>
>> --David
>
>There are over the counter medicines that you can take for that. Or just
try
>sitting still when playing GoldenEye ;)
>
>Trey
>
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>
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-------------------------------------------------------------------------------
From: LittleKathy@webtv.net
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 18:19:42 -0600 (CST)
--WebTV-Mail-1006244570-350
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Why would you,take drugs for anything?
Step1 completed.
Go ARKANSAS.
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Why would you want to take drugs to play videogames????
TreyTable@aol.com wrote:
>
> In a message dated 3/11/99 12:01:36 AM Eastern Standard Time, Davidxvx@aol.com
> writes:
>
> > Goldeneye is okay for
> > multi-play, but I get motion sick from playing games like that =)
> >
> > --David
>
> There are over the counter medicines that you can take for that. Or just try
> sitting still when playing GoldenEye ;)
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: LittleKathy@webtv.net
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 18:24:58 -0600 (CST)
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What do you take?
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You mean you don't? I've found that a little stimulant improves reaction
time, and if you combine with a hallucinagin, it improves the game
immensely.. for instance, MY version of Mario64 has Luigi in it.. he walks
around kinda funny and tells me to burn things =) j/k.
-----Original Message-----
>Why would you want to take drugs to play videogames????
>
>TreyTable@aol.com wrote:
>>
>> In a message dated 3/11/99 12:01:36 AM Eastern Standard Time,
Davidxvx@aol.com
>> writes:
>>
>> > Goldeneye is okay for
>> > multi-play, but I get motion sick from playing games like that =)
>> >
>> > --David
>>
>> There are over the counter medicines that you can take for that. Or just
try
>> sitting still when playing GoldenEye ;)
>>
>> Trey
>>
>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>> [ (without the quotes) to majordomo@xmission.com ]
>
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>
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-------------------------------------------------------------------------------
From: zimmfam@redrose.net
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 20:37:23 +0000
> From: LittleKathy@webtv.net
> Date: Thu, 11 Mar 1999 18:24:58 -0600 (CST)
> To: n64@lists.xmission.com
> Cc: n64@lists.xmission.com
> Subject: Re: [N64] motion sickness
> Reply-to: n64@lists.xmission.com
>
> --WebTV-Mail-382882553-1455
> Content-Type: Text/Plain; Charset=US-ASCII
> Content-Transfer-Encoding: 7Bit
>
> What do you take?
>
>
Ugh... It is obviously a joke. That's what the ;) is their for.
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 20:29:24 -0500
I was kidding.. hence the "j/k".
-----Original Message-----
Cc: n64@lists.xmission.com <n64@lists.xmission.com>
What do you take?
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] PC games Vs. N64 games....
Date: 11 Mar 1999 20:26:04 EST
In a message dated 3/11/99 3:01:26 PM Pacific Standard Time, mrmagoo@iinc.com
writes:
<< Hi all, you may remember me a long time ago as avidgameplayer@webtv.net
or not, i was not exactly a HUGE poster...LOL Anyhoo, last week, I
plunged into the PC market and got rid of the webtv. WOW, let me tell
you, after i have played some of the pc games, I find it VERY HARD to go
back to my N64...Like for example, NFL blitz is 100 times better on the
pc, than on the N64, sound wise, graphic wise, control wise, lets just
put it this way...EVERY ASPECT....Now this is just comparing a game that
happens to be on pc and N64, dont even get me started on the games that
are JUST on pc.....Does anyone else find it very hard to whip out their
n64's to play a game, as compared to playing one on the pc....and of
course when we speak of the good ol' emulater, well then that makes it
ever HARDER to get out the 64....Am i the only one here, or is it maybe
just because of the new toy (pc)? LOL! Now please, dont get me wrong, I
am not ready to retire my 64 by any means. I am just saying, with pc
games being so incredible and INEXPENSIVE compared with the cart, I just
play the N64 MUCH less now....Am i alone here with my opinions, or are
they shared by at least one other person? LOL!!!
Another subject i wanted to address was Football (american) I seen there
was quite a long discussion about that on here and wanted to offer my
opinion. Since I first played Nfl Blitz months and months ago, I have
had NO desire to ever go back to another "Technical" game of football
again! (you know what i mean? a football game with rules...LOL) Cause
Blitz is just so much fun and it moves so fast, nothing worse than a
game that just drags and drags. Have a good night all....GOD BLESS!
>>
And hey, your only had to pay about $830 more than for your N64 (IF you got a
cheap computer). Plus no multi-play unless you have another comp or a fast
modem! Great deal!
--David
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-------------------------------------------------------------------------------
From: WezMan <wesday@saa.net>
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 20:43:50 -0500
That WAS a joke, wasn't it?
LittleKathy@webtv.net wrote:
> What do you take?
>
> ------------------------------------------------------------------------
>
> Subject: Re: [N64] motion sickness
> Date: Thu, 11 Mar 1999 19:06:09 -0500
> From: "Eddy Wu" <glacion@earthlink.net>
> Reply-To: n64@lists.xmission.com
> To: <n64@lists.xmission.com>
>
> You mean you don't? I've found that a little stimulant improves reaction
> time, and if you combine with a hallucinagin, it improves the game
> immensely.. for instance, MY version of Mario64 has Luigi in it.. he walks
> around kinda funny and tells me to burn things =) j/k.
>
> -----Original Message-----
> From: D Fentie <d.fentie@home.com>
> To: n64@lists.xmission.com <n64@lists.xmission.com>
> Date: Thursday, March 11, 1999 6:56 PM
> Subject: Re: [N64] motion sickness
>
> >Why would you want to take drugs to play videogames????
> >
> >TreyTable@aol.com wrote:
> >>
> >> In a message dated 3/11/99 12:01:36 AM Eastern Standard Time,
> Davidxvx@aol.com
> >> writes:
> >>
> >> > Goldeneye is okay for
> >> > multi-play, but I get motion sick from playing games like that =)
> >> >
> >> > --David
> >>
> >> There are over the counter medicines that you can take for that. Or just
> try
> >> sitting still when playing GoldenEye ;)
> >>
> >> Trey
> >>
> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >> [ (without the quotes) to majordomo@xmission.com ]
> >
> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >[ (without the quotes) to majordomo@xmission.com ]
> >
>
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-------------------------------------------------------------------------------
From: LittleKathy@webtv.net
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 19:48:21 -0600 (CST)
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Dont joke about drugs. Go ARANSAS.
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> From: LittleKathy@webtv.net
> Date: Thu, 11 Mar 1999 18:24:58 -0600 (CST)
> To: n64@lists.xmission.com
> Cc: n64@lists.xmission.com
> Subject: Re: [N64] motion sickness
> Reply-to: n64@lists.xmission.com
>
> --WebTV-Mail-382882553-1455
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> What do you take?
>
>
Ugh... It is obviously a joke. That's what the ;) is their for.
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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--WebTV-Mail-1336298528-1613--
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] motion sickness and Turrican/Thornado
Date: 11 Mar 1999 21:00:12 -0500
Why not? I don't want to turn this into one of those long off-topic debates
about the state of society and such (it's happened before, for those of you
newer to the list), but what possible harm can joking do?
To keep this on-topic:
I never played the original Turrican games.. what were they like? Why don't
you think that Thornado will be a good game? We all know the sound will be
good since it's by Factor 5, and any 2-player co-op mode sounds sweet..
those are always my favorite parts of the game.
-----Original Message-----
Cc: n64@lists.xmission.com <n64@lists.xmission.com>
Dont joke about drugs. Go ARANSAS.
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] PC games Vs. N64 games....
Date: 11 Mar 1999 20:08:06 -0600
Hey, where have you been???? With a PIII 500 megahertz and 128 megs of
RAM he should be able to run the latest software for 2 years at
least!!!!!!!!!!! And getting cluttered on a harddrive with like 20
gigahertz???? I have a 2.5 gigabyte computer and I've had it for 2
years and it has just gotten cluttered a month ago.
Eddy Wu wrote:
>
> It's just you. There is no way I would abandon the N64 for PC games. Maybe
> it's cause you've just bought a new PIII 500 with 128 megs of RAM and a
> voodoo2 or Riva TNT and a turtle beach montego II, and yeah, if I got one of
> those after having just a webTV, I'd probably be making a post like you are
> right now. But, in less than 2 months, your PC will no longer be the
> top-of-the-line. In about a year, it won't be able to run the newest FPS and
> graphic-intensive games. Not to mention in a few months when your hard drive
> starts getting cluttered and your programs start crashing for no reason. Or
> when you try to upgrade video drivers or DirectX. Then you will realize why
> the N64 has appeal as a game console.
>
> Also, how can you find it easier to play games on the PC rather than "whip
> out" the N64? I keep my computer on 70% of the time, but most other ppl will
> have to deal with a 2-minute startup time, then the load time for the game.
> With the N64, you turn it on and switch to the right channel, and you're
> set. In addition, I find games like Blitz on the PC to be not as good as the
> N64 incarnations. The N64 game controller is much better suited to arcade
> games, plus two player on the same screen is probably the main advantage it
> has over the PC. BTW, most games don't work bug-free on N64-emulators, not
> to mention the hassle of capturing the image file to the Doctor64 or the 16
> meg download if you are doing it illegally. New PC games are on average $50,
> and new 1st party N64 games are also $50. I don't see the price difference
> much. Don't forget also the $2500 initial cost of the PC as opposed to $100
> for the N64.
>
> I'm not saying that the PC is a bad system.. if you've read any of my
> previous posts, I'm a strong supporter of PC gaming. However, the PC does
> not mean the end of consoles for a good reason.. they appeal to different
> audiences, and have strengths in different genres.
>
> -----Original Message-----
> From: Tim Howe <mrmagoo@iinc.com>
> To: Nintendo 64 list <n64@lists.xmission.com>
> Date: Thursday, March 11, 1999 6:00 PM
> Subject: [N64] PC games Vs. N64 games....
>
> >Hi all, you may remember me a long time ago as avidgameplayer@webtv.net
> >or not, i was not exactly a HUGE poster...LOL Anyhoo, last week, I
> >plunged into the PC market and got rid of the webtv. WOW, let me tell
> >you, after i have played some of the pc games, I find it VERY HARD to go
> >back to my N64...Like for example, NFL blitz is 100 times better on the
> >pc, than on the N64, sound wise, graphic wise, control wise, lets just
> >put it this way...EVERY ASPECT....Now this is just comparing a game that
> >happens to be on pc and N64, dont even get me started on the games that
> >are JUST on pc.....Does anyone else find it very hard to whip out their
> >n64's to play a game, as compared to playing one on the pc....and of
> >course when we speak of the good ol' emulater, well then that makes it
> >ever HARDER to get out the 64....Am i the only one here, or is it maybe
> >just because of the new toy (pc)? LOL! Now please, dont get me wrong, I
> >am not ready to retire my 64 by any means. I am just saying, with pc
> >games being so incredible and INEXPENSIVE compared with the cart, I just
> >play the N64 MUCH less now....Am i alone here with my opinions, or are
> >they shared by at least one other person? LOL!!!
> >
> >Another subject i wanted to address was Football (american) I seen there
> >was quite a long discussion about that on here and wanted to offer my
> >opinion. Since I first played Nfl Blitz months and months ago, I have
> >had NO desire to ever go back to another "Technical" game of football
> >again! (you know what i mean? a football game with rules...LOL) Cause
> >Blitz is just so much fun and it moves so fast, nothing worse than a
> >game that just drags and drags. Have a good night all....GOD BLESS!
> >
> >
> >
> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >[ (without the quotes) to majordomo@xmission.com ]
> >
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 20:09:31 -0600
When my friends come over and play Goldeneye, my one friend Todd always
looks up at the ceiling and spins around and around and around... now
THAT makes you sick!
Eddy Wu wrote:
>
> Think Goldeneye is bad? Have you ever tried watching someone play Descent (I
> or II) on the PC? I once actually threw up..
>
> -----Original Message-----
> From: TreyTable@aol.com <TreyTable@aol.com>
> To: n64@lists.xmission.com <n64@lists.xmission.com>
> Date: Thursday, March 11, 1999 2:30 AM
> Subject: Re: [N64] motion sickness
>
> >In a message dated 3/11/99 12:01:36 AM Eastern Standard Time,
> Davidxvx@aol.com
> >writes:
> >
> >> Goldeneye is okay for
> >> multi-play, but I get motion sick from playing games like that =)
> >>
> >> --David
> >
> >There are over the counter medicines that you can take for that. Or just
> try
> >sitting still when playing GoldenEye ;)
> >
> >Trey
> >
> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >[ (without the quotes) to majordomo@xmission.com ]
> >
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 20:10:27 -0600
Tylonol is a drug, Asperin is a drug, Alcohol is a drug... put them
together, not all drugs are bad if properly used. Substance abuse is
bad though.
LittleKathy@webtv.net wrote:
>
> Why would you,take drugs for anything?
> Step1 completed.
> Go ARKANSAS.
>
> ------------------------------------------------------------------------
>
> Subject: Re: [N64] motion sickness
> Date: Thu, 11 Mar 1999 18:00:42 -0600
> From: D Fentie <d.fentie@home.com>
> Reply-To: n64@lists.xmission.com
> Organization: @Home Network
> To: n64@lists.xmission.com
> References: <ce945cdf.36e770c4@aol.com>
>
> Why would you want to take drugs to play videogames????
>
> TreyTable@aol.com wrote:
> >
> > In a message dated 3/11/99 12:01:36 AM Eastern Standard Time, Davidxvx@aol.com
> > writes:
> >
> > > Goldeneye is okay for
> > > multi-play, but I get motion sick from playing games like that =)
> > >
> > > --David
> >
> > There are over the counter medicines that you can take for that. Or just try
> > sitting still when playing GoldenEye ;)
> >
> > Trey
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > [ (without the quotes) to majordomo@xmission.com ]
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] PC games Vs. N64 games....
Date: 11 Mar 1999 18:05:35 PST
And you don't have to worry about that 'kiddie' Mario & Zelda games
either...;)
elliot
>From: Davidxvx@aol.com
>Reply-To: n64@lists.xmission.com>Subject: Re: [N64] PC games Vs. N64
games....
>Date: Thu, 11 Mar 1999 20:26:04 EST
>To: n64@lists.xmission.com
>
>In a message dated 3/11/99 3:01:26 PM Pacific Standard Time,
mrmagoo@iinc.com
>writes:
>
>
> And hey, your only had to pay about $830 more than for your N64 (IF
you got a
>cheap computer). Plus no multi-play unless you have another comp or a
fast
>modem! Great deal!
>
>--David
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>[ (without the quotes) to majordomo@xmission.com ]
Get Your Private, Free Email at http://www.hotmail.com
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 20:10:57 -0600
He is joking... notice the ;) and the j/k at the end??? j/k=joking.
LittleKathy@webtv.net wrote:
>
> What do you take?
>
> ------------------------------------------------------------------------
>
> Subject: Re: [N64] motion sickness
> Date: Thu, 11 Mar 1999 19:06:09 -0500
> From: "Eddy Wu" <glacion@earthlink.net>
> Reply-To: n64@lists.xmission.com
> To: <n64@lists.xmission.com>
>
> You mean you don't? I've found that a little stimulant improves reaction
> time, and if you combine with a hallucinagin, it improves the game
> immensely.. for instance, MY version of Mario64 has Luigi in it.. he walks
> around kinda funny and tells me to burn things =) j/k.
>
> -----Original Message-----
> From: D Fentie <d.fentie@home.com>
> To: n64@lists.xmission.com <n64@lists.xmission.com>
> Date: Thursday, March 11, 1999 6:56 PM
> Subject: Re: [N64] motion sickness
>
> >Why would you want to take drugs to play videogames????
> >
> >TreyTable@aol.com wrote:
> >>
> >> In a message dated 3/11/99 12:01:36 AM Eastern Standard Time,
> Davidxvx@aol.com
> >> writes:
> >>
> >> > Goldeneye is okay for
> >> > multi-play, but I get motion sick from playing games like that =)
> >> >
> >> > --David
> >>
> >> There are over the counter medicines that you can take for that. Or just
> try
> >> sitting still when playing GoldenEye ;)
> >>
> >> Trey
> >>
> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >> [ (without the quotes) to majordomo@xmission.com ]
> >
> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >[ (without the quotes) to majordomo@xmission.com ]
> >
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] PC games Vs. N64 games....
Date: 11 Mar 1999 21:21:58 -0500
LOL.. yeah, but in exchange you have to worry about "Barbie Fashion
Designer" and "Digital Teen Diva" and <shudder> "Deer Hunter".
-----Original Message-----
>And you don't have to worry about that 'kiddie' Mario & Zelda games
>either...;)
>
>elliot
>
>
>>From: Davidxvx@aol.com
>>Reply-To: n64@lists.xmission.com>Subject: Re: [N64] PC games Vs. N64
>games....
>>Date: Thu, 11 Mar 1999 20:26:04 EST
>>To: n64@lists.xmission.com
>
>>
>>In a message dated 3/11/99 3:01:26 PM Pacific Standard Time,
>mrmagoo@iinc.com
>>writes:
>>
>
>>
>> And hey, your only had to pay about $830 more than for your N64 (IF
>you got a
>>cheap computer). Plus no multi-play unless you have another comp or a
>fast
>>modem! Great deal!
>>
>>--David
>>
>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>>[ (without the quotes) to majordomo@xmission.com ]
>
>Get Your Private, Free Email at http://www.hotmail.com
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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>
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] PC games Vs. N64 games....
Date: 11 Mar 1999 21:30:34 -0500
You'd think that. You really would. Unfortunately, it's not the truth. Two
years ago cutting edge was a P100. What could you run with a P100 now?
Certainly not half-life, quake II, unreal, hell, you couldn't even run
Starcraft very well.
I wasn't talking about hard drive space.. although that will eventually
become an issue once microsoft releases it's latest piece of bloatware aka
Windows 2000. "Uses only 8 gigs of memory!". Right now installing Windows
and Office takes over a gig. Add on installations of games like Quake II
which takes up over 300 megs, and you got yourself a problem eventually.
what I was actually referring to is that the longer you have a computer, the
more stuff you install and uninstall and tinker with, and eventually your
system becomes unstable, and crashes every once in a while.
-----Original Message-----
>Hey, where have you been???? With a PIII 500 megahertz and 128 megs of
>RAM he should be able to run the latest software for 2 years at
>least!!!!!!!!!!! And getting cluttered on a harddrive with like 20
>gigahertz???? I have a 2.5 gigabyte computer and I've had it for 2
>years and it has just gotten cluttered a month ago.
>
>Eddy Wu wrote:
>>
>> It's just you. There is no way I would abandon the N64 for PC games.
Maybe
>> it's cause you've just bought a new PIII 500 with 128 megs of RAM and a
>> voodoo2 or Riva TNT and a turtle beach montego II, and yeah, if I got one
of
>> those after having just a webTV, I'd probably be making a post like you
are
>> right now. But, in less than 2 months, your PC will no longer be the
>> top-of-the-line. In about a year, it won't be able to run the newest FPS
and
>> graphic-intensive games. Not to mention in a few months when your hard
drive
>> starts getting cluttered and your programs start crashing for no reason.
Or
>> when you try to upgrade video drivers or DirectX. Then you will realize
why
>> the N64 has appeal as a game console.
>>
>> Also, how can you find it easier to play games on the PC rather than
"whip
>> out" the N64? I keep my computer on 70% of the time, but most other ppl
will
>> have to deal with a 2-minute startup time, then the load time for the
game.
>> With the N64, you turn it on and switch to the right channel, and you're
>> set. In addition, I find games like Blitz on the PC to be not as good as
the
>> N64 incarnations. The N64 game controller is much better suited to arcade
>> games, plus two player on the same screen is probably the main advantage
it
>> has over the PC. BTW, most games don't work bug-free on N64-emulators,
not
>> to mention the hassle of capturing the image file to the Doctor64 or the
16
>> meg download if you are doing it illegally. New PC games are on average
$50,
>> and new 1st party N64 games are also $50. I don't see the price
difference
>> much. Don't forget also the $2500 initial cost of the PC as opposed to
$100
>> for the N64.
>>
>> I'm not saying that the PC is a bad system.. if you've read any of my
>> previous posts, I'm a strong supporter of PC gaming. However, the PC does
>> not mean the end of consoles for a good reason.. they appeal to different
>> audiences, and have strengths in different genres.
>>
>> -----Original Message-----
>> From: Tim Howe <mrmagoo@iinc.com>
>> To: Nintendo 64 list <n64@lists.xmission.com>
>> Date: Thursday, March 11, 1999 6:00 PM
>> Subject: [N64] PC games Vs. N64 games....
>>
>> >Hi all, you may remember me a long time ago as avidgameplayer@webtv.net
>> >or not, i was not exactly a HUGE poster...LOL Anyhoo, last week, I
>> >plunged into the PC market and got rid of the webtv. WOW, let me tell
>> >you, after i have played some of the pc games, I find it VERY HARD to go
>> >back to my N64...Like for example, NFL blitz is 100 times better on the
>> >pc, than on the N64, sound wise, graphic wise, control wise, lets just
>> >put it this way...EVERY ASPECT....Now this is just comparing a game that
>> >happens to be on pc and N64, dont even get me started on the games that
>> >are JUST on pc.....Does anyone else find it very hard to whip out their
>> >n64's to play a game, as compared to playing one on the pc....and of
>> >course when we speak of the good ol' emulater, well then that makes it
>> >ever HARDER to get out the 64....Am i the only one here, or is it maybe
>> >just because of the new toy (pc)? LOL! Now please, dont get me wrong, I
>> >am not ready to retire my 64 by any means. I am just saying, with pc
>> >games being so incredible and INEXPENSIVE compared with the cart, I just
>> >play the N64 MUCH less now....Am i alone here with my opinions, or are
>> >they shared by at least one other person? LOL!!!
>> >
>> >Another subject i wanted to address was Football (american) I seen there
>> >was quite a long discussion about that on here and wanted to offer my
>> >opinion. Since I first played Nfl Blitz months and months ago, I have
>> >had NO desire to ever go back to another "Technical" game of football
>> >again! (you know what i mean? a football game with rules...LOL) Cause
>> >Blitz is just so much fun and it moves so fast, nothing worse than a
>> >game that just drags and drags. Have a good night all....GOD BLESS!
>> >
>> >
>> >
>> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>> >[ (without the quotes) to majordomo@xmission.com ]
>> >
>>
>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>> [ (without the quotes) to majordomo@xmission.com ]
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>[ (without the quotes) to majordomo@xmission.com ]
>
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-------------------------------------------------------------------------------
From: John Carson <jcarson@comp.uark.edu>
Subject: Re: [N64] motion sickness
Date: 11 Mar 1999 20:40:03 -0600 (CST)
On Thu, 11 Mar 1999 LittleKathy@webtv.net wrote:
> Dont joke about drugs. Go ARANSAS.
Yea. Drugs are bad mmmmmmmm-k.
(Pig sooooie!) Look out Iowa.
John Carson Step 2: Iowa is to be assimilated.
University of Arkansas
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-------------------------------------------------------------------------------
From: IGN Newsletter <newsletter@IMAGINEGAMES.COM>
Subject: [N64] IGN64 PRESS PASS
Date: 11 Mar 1999 16:26:56 -0600
IGN64 PRESS PASS Today's date: Mar. 11, 1999
_____________________________________________________
CONTENTS:
1. CONTEST
2. N64 TOP STORIES
* BREAKING INTO THE INDUSTRY VOL. 3
* ALL-STAR BASEBALL 2000
* REV LIMIT STILL DRIVING
* THE RETURN OF THE KING
* PARK WARS: THE LITTLE MENACE
3. GAMER'S LIFESTYLE
4. AFFILIATE NEWS
5. CODES/STRATEGIES
* MADDEN 64
* PENNY RACERS
* SUPER SMASH BROS.
6. GAMESTORE
7. ASK URSULA AND JANE -- SPECIAL SNITCH EDITION
_____________________________________________________
$$$ CONTEST $$$
WIN SOUTHPARK PRIZES FROM ACCLAIM!
To enter, go to
http://contests.ign.com/rules/56.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
N64 TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
BREAKING INTO THE INDUSTRY VOL. 3
This week IGN64 speaks with the artists that create the flashy videogame
graphics you love so much
So you want to work in the videogame industry. You've played every
videogame known to man and you think you've got what it takes. The only
problem is, you're not sure how to get your foot in the door. Fret not,
for IGN64 is here to help...
http://ign64.ign.com/news/7263.html
ALL-STAR BASEBALL 2000
We've got tons of large-sized screen-shots of Iguana's second baseball
offering
Even as Acclaim's All-Star Baseball '99 was circulating the home market,
work on the sequel was already underway at Iguana's Texas-based offices.
The idea was to utilize the already existing and proven Quagmire/Acclaim
Sports engine and build upon it, creating a much more balanced, smoothed,
tweaked version of All-Star Baseball. See our preview for all the
hard-hitting details at
http://ign64.ign.com/previews/1907.html
REV LIMIT STILL DRIVING
Seta says it's still working on one of the first racing games announced for
the Nintendo 64
Many of you have been writing in asking what happened to Seta's promising
Rev Limit racer, originally slated to come out more than a year ago. After
numerous delays and even rumors of cancellation, we decided to give the
game's developer a ring to find out what has become of the Ridge Racer-like
title...
http://ign64.ign.com/news/7249.html
THE RETURN OF THE KING
Bad and good news for N64 gamers waiting for Pack-In Soft's unique fishing RPG
The bad news first: Publishing house Natsume told IGN64 yesterday that it
will most likely not bring Legend of the River King to the US after all.
Although Natsume would not confirm the exact reason for the cancellation of
the fishing RPG, IGN64 suspects that Nintendo wasn't too hot on the game's
2D map/RPG mode and advised not to release the game in the US. For the full
story, go to
http://ign64.ign.com/news/7265.html
PARK WARS: THE LITTLE MENACE
Check out this hilarious South Park spoof on the upcoming Star Wars movie
All right, it's not exactly a gaming story, but with all the Star Wars
games coming out, we can't help but post this little gem. Our buddies over
at Daily Sci-fi have put up Countdown's funny spoof on the first Star Wars:
Phantom Menace trailer. If you're into either one of the two topics, be
sure to check out. For the link, go to
http://ign64.ign.com/news/7253.html
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GAMER'S LIFESTYLE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BE THE GUY OR GAL WITH THE MOST!
Get yourself into college or grad school or land the hottest, highest
paying job with help from the Power Students Network. Whether you're in
search of a passing grade, money to pay those college bills, or a job lift,
come check us out. Or, just be greedy and apply for our $1000 scholarship.
Go to
http://www.powerstudents.com/
)))))))))))))))))))))))))))))))))))))))))))))))))))))
AFFILIATE NEWS
(((((((((((((((((((((((((((((((((((((((((((((((((((((
NINTENDOJO
GameBoy Color, Nintendo 64, and N2000. So, where the heck do you go to find
out about these things? Boy's Life magazine? Noooo. Newsweek? Noooo. The
eleven o'clock news? No No No. Go to the your #1 source of Nintendo
information...
http://www.nintendojo.com/
NINTENDO 64 UNDERGROUND
The Cellar -- Welcome to The Cellar, a cozy little niche of the Underground
just for the readers. Here you can find some game help, reader's reviews
and editorials, top ten lists, and other all out wacky stuff. In other
words, Underground readers (that means you, turkey!) write the bulk of this
section, not us. Updates to each section will show up here. And we have no
idea where this is going to take us, hopefully someplace magical and
ridiculous...
http://www.nintendorks.com/cellar/
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
CODES/STRATEGIES
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
MADDEN 64
> Bonus Stadiums
> Bonus Teams
> Double Headed Coin
> Infinite Penalties
> Mega Jump
Get hold of these babies and others at
http://ign64.ign.com/codes/2196.html
PENNY RACERS
> Alpine Shortcuts
> Bonus Modes
> Turbo Start
To access these options, go to
http://ign64.ign.com/codes/2325.html
SUPER SMASH BROS.
> Borrow a Life
> Get Mew in Your Pokeballs
> Play as Captain Falcon
For these cheats plus others, go to
http://ign64.ign.com/codes/10494.html
+++++++++++++++++++++++++++++++++++++++++++++++++++++
GAMESTORE
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Pre-order or purchase your favorite N64 titles from the IGN/EB World Online
Gamestore! For the list of games available, go to
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?????????????????????????????????????????????????????
ASK URSULA AND JANE
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
They say "Love is like a bitter grapefruit, only with a hidden chunk of
gold bouillon in the middle." Which brings us to today's installment of Ask
Ursula and Jane. As it turns out, the girls are too busy to answer your
questions today so The Snitch has graciously offered to take their place.
----
I'm 19 years old and I have a new girlfriend. Everything is going great but
I'm spending a fortune when we go out. She's not a money grubber or
anything, but I'm afraid that if I stop taking her out on fun, expensive
dates, our relationship will get dull. What do you advise?
Regards,
John J.
The Snitch: You sap! If you've every tried on a pair of Gucci loafers or
sampled Beluga caviar, you wouldn't be wasting all your dough on some
chick, no matter how much she floats your boat. When she dumps you in the
near future, and it will happen (probably for a man in uniform), what will
you have to show for it all? Let me just say that when she does dump you,
it will be much easier to get back on your feet when they're being nurtured
by expensive Italian shoes.
----
I'm very awkward around women but I want to date desperately. I don't know
what it is. I just get all shy and flustered around them. What should I do?
Sincerely,
Scared to Death
The Snitch: If you're just looking to date, lie your ass off! Think of the
most outlandish lie and go with it. I had a friend in high school who
claimed to be British royalty. It was so crazy, he had us all fooled. Of
course, he was eventually found out and became the laughing stock of our
high school, but until that point, he had a lot of fun and got dates. If a
girl is so shallow that she doesn't see through the royalty bit, then what
the heck. However, I do advise moving out of state a couple months into the
lie just in case. If you're uncomfortable with a big lie, then just wear an
eye patch and tell girls, you "don't want to talk about it." Oh, they love
a man of mystery...
----
We'll answer some more questions on next week's N64 PRESS PASS. The gals
might even answer you back personally.
_____________________ # # # _______________________
To UNSUBSCRIBE to IGN64 PRESS PASS, go to http://ign64.ign.com/. On the
left-hand column, you'll see a box that says "N64 Newsletter". Type in your
e-mail address, check off "unsubscribe", and hit the "Join Now" (enter)
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For more of the hottest news, reviews, previews, and codes, go to www.ign.com
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-------------------------------------------------------------------------------
From: Tim Howe <mrmagoo@iinc.com>
Subject: Re: [N64] PC games Vs. N64 games....
Date: 11 Mar 1999 23:15:29 -0500
Well Eddy, I got a couple nice reactions to my post, one NOT so nice one, and
yours (which was very intelligently (sp?) written) so I will try to respond to
your post by breaking it down......
Eddy Wu wrote:
> It's just you. There is no way I would abandon the N64 for PC games. Maybe
> it's cause you've just bought a new PIII 500 with 128 megs of RAM and a
> voodoo2 or Riva TNT and a turtle beach montego II, and yeah, if I got one of
> those after having just a webTV, I'd probably be making a post like you are
> right now.
This is very true, Its probally because of my new toy.........But i cannot tell
you how overwhelmed I was by the quality of what i have seen so far.....
> But, in less than 2 months, your PC will no longer be the
> top-of-the-line. In about a year, it won't be able to run the newest FPS and
> graphic-intensive games. Not to mention in a few months when your hard drive
> starts getting cluttered and your programs start crashing for no reason. Or
> when you try to upgrade video drivers or DirectX. Then you will realize why
> the N64 has appeal as a game console.
LOL, its not the top of the line now...by any means....its a 350 mhz processor,
6.4 gig hard drive, 64 meg ram, 17 inch monitor, ect ect. A friend built it for
me new, and charged close to nothing over and above the cost of the parts....so
Yes, compared to webtv, I am being VERY spoiled right now....
>
>
> Also, how can you find it easier to play games on the PC rather than "whip
> out" the N64? I keep my computer on 70% of the time, but most other ppl will
> have to deal with a 2-minute startup time, then the load time for the game.
> With the N64, you turn it on and switch to the right channel, and you're
> set. In addition, I find games like Blitz on the PC to be not as good as the
> N64 incarnations.
Eddy, my friend, I have 2 words for you SLOW DOWN....even on the N64. the big N
never completely solved this problem that has been plaguing (sp?) them since day
one with the nes....The slow down irritaes me so much, plus with the voodoo2
card, everything is sooooo much more defined...I honestly, (not sarcastically)
can not see how you cant see the incredible difference between the 2.
> The N64 game controller is much better suited to arcade
> games, plus two player on the same screen is probably the main advantage it
> has over the PC. BTW, most games don't work bug-free on N64-emulators, not
> to mention the hassle of capturing the image file to the Doctor64 or the 16
> meg download if you are doing it illegally. New PC games are on average $50,
> and new 1st party N64 games are also $50. I don't see the price difference
> much.
Well the little price difference there is I guess is trivial, but the quality is
very noticable....(of course again, this could be mr. new toy, all new
experience talking.....)
> Don't forget also the $2500 initial cost of the PC as opposed to $100
> for the N64.
Well, if you must know, I paid a little over a grand, but come on, the pc does
so much more than play games.....:-) Now if we are talking VG systems that can
do more than just play games...lets talk DREAMCAST.... *Drool* LOL!
>
>
> I'm not saying that the PC is a bad system.. if you've read any of my
> previous posts, I'm a strong supporter of PC gaming. However, the PC does
> not mean the end of consoles for a good reason.. they appeal to different
> audiences, and have strengths in different genres.
I agree with you 100%, I was not by any means predicting an end to them, I just
believe that the companys better start pushing out MUCH stronger games to handle
crisper graphics and better sound to compete with the pc. (again i am forced to
mention....Dreamcast...LOL!) I think a couple of you (not necessarly you Eddy)
but others may have taken my post totally the wrong way...I have been a PRO
nintendo guy from the days of the nes, (and I still am) but I have just recently
been offfered a whole new world of gaming on the pc, and the net (WOOHOO) and
right now, I am just totally BLOWN AWAY....but like you say, in a couple
months...MAYBE, it will start to wear off...maybe....did i mention
maybe...LOL!!! Have a great night...and GOD BLESS!!!!
>
>
> -----Original Message-----
> From: Tim Howe <mrmagoo@iinc.com>
> To: Nintendo 64 list <n64@lists.xmission.com>
> Date: Thursday, March 11, 1999 6:00 PM
> Subject: [N64] PC games Vs. N64 games....
>
> >Hi all, you may remember me a long time ago as avidgameplayer@webtv.net
> >or not, i was not exactly a HUGE poster...LOL Anyhoo, last week, I
> >plunged into the PC market and got rid of the webtv. WOW, let me tell
> >you, after i have played some of the pc games, I find it VERY HARD to go
> >back to my N64...Like for example, NFL blitz is 100 times better on the
> >pc, than on the N64, sound wise, graphic wise, control wise, lets just
> >put it this way...EVERY ASPECT....Now this is just comparing a game that
> >happens to be on pc and N64, dont even get me started on the games that
> >are JUST on pc.....Does anyone else find it very hard to whip out their
> >n64's to play a game, as compared to playing one on the pc....and of
> >course when we speak of the good ol' emulater, well then that makes it
> >ever HARDER to get out the 64....Am i the only one here, or is it maybe
> >just because of the new toy (pc)? LOL! Now please, dont get me wrong, I
> >am not ready to retire my 64 by any means. I am just saying, with pc
> >games being so incredible and INEXPENSIVE compared with the cart, I just
> >play the N64 MUCH less now....Am i alone here with my opinions, or are
> >they shared by at least one other person? LOL!!!
> >
> >Another subject i wanted to address was Football (american) I seen there
> >was quite a long discussion about that on here and wanted to offer my
> >opinion. Since I first played Nfl Blitz months and months ago, I have
> >had NO desire to ever go back to another "Technical" game of football
> >again! (you know what i mean? a football game with rules...LOL) Cause
> >Blitz is just so much fun and it moves so fast, nothing worse than a
> >game that just drags and drags. Have a good night all....GOD BLESS!
> >
> >
> >
> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >[ (without the quotes) to majordomo@xmission.com ]
> >
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: [N64] TOMMORROW!
Date: 11 Mar 1999 23:17:34 -0600
Tommorrow Ign64 is going to release some specs of Nintendos next gen.
system. Check it out tommorrow (http://www.ign64.com)
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Final Fantasy Collection
Date: 12 Mar 1999 07:36:24 EST
In a message dated 3/11/99 10:58:34 AM Eastern Standard Time, Davidxvx@aol.com
writes:
> Final Fantasy Collection? For the PSX?
>
> --David
Yes, where have you been? Final Fantasy Collection for the PSX in Japan has
FF4, FF5, and FF6. In America it will only have FF5 & FF6.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] PC games Vs. N64 games....
Date: 12 Mar 1999 07:43:49 EST
In a message dated 3/11/99 6:01:26 PM Eastern Standard Time, mrmagoo@iinc.com
writes:
> Hi all, you may remember me a long time ago as avidgameplayer@webtv.net
> or not, i was not exactly a HUGE poster...LOL Anyhoo, last week, I
> plunged into the PC market and got rid of the webtv. WOW, let me tell
> you, after i have played some of the pc games, I find it VERY HARD to go
> back to my N64...Like for example, NFL blitz is 100 times better on the
> pc, than on the N64, sound wise, graphic wise, control wise, lets just
> put it this way...EVERY ASPECT....Now this is just comparing a game that
> happens to be on pc and N64, dont even get me started on the games that
> are JUST on pc.....Does anyone else find it very hard to whip out their
> n64's to play a game, as compared to playing one on the pc....and of
> course when we speak of the good ol' emulater, well then that makes it
> ever HARDER to get out the 64....Am i the only one here, or is it maybe
> just because of the new toy (pc)? LOL! Now please, dont get me wrong, I
> am not ready to retire my 64 by any means. I am just saying, with pc
> games being so incredible and INEXPENSIVE compared with the cart, I just
> play the N64 MUCH less now....Am i alone here with my opinions, or are
> they shared by at least one other person? LOL!!!
>
PC games do cost less than cart games, yes, but PCs cost a helluva lot more
than the N64 system does. The graphics on PCs sure are sweet, I'll give them
that, but most games I've played on the PC either got old fast or were
designed so poorly. Like Heretic 2 for example. Beautiful graphics but one of
the worst control schemes I ever had the misfortune to experience. There has
never been a game for a PC that has made me want to rush out and buy a $2000
unit to play it on.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] FMV
Date: 12 Mar 1999 07:49:17 EST
In a message dated 3/11/99 7:11:59 PM Eastern Standard Time, d.fentie@home.com
writes:
> Anyways, the Internet
> pushes the games even further and the awesome FMV's, processing speeds,
> music, internet, price and internet all convinced me that they are the
> way of the future
I'm sorry to have to break it to you, but in the next few years FMV will be
phased out almost completely. Real-time cinemas will replace FMV.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] motion sickness
Date: 12 Mar 1999 07:54:01 EST
In a message dated 3/11/99 7:20:28 PM Eastern Standard Time,
LittleKathy@webtv.net writes:
> Why would you,take drugs for anything?
The aboved mentioned motion sickness, how about for muscle aches, headaches,
nausea, indigestion, allergies, high blood pressure, brain disorders,
depression, attention deficit disorder, arthritis, ulcers, diabetes, etc.,
etc., etc.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] PC games Vs. N64 games....
Date: 12 Mar 1999 07:55:41 EST
In a message dated 3/11/99 8:37:34 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> And hey, your only had to pay about $830 more than for your N64 (IF you got
> a
> cheap computer). Plus no multi-play unless you have another comp or a fast
> modem! Great deal!
>
> --David
Need For Speed 3 for the PC has a split screen mode. I bet it looks great on
the standard 15 inch (14 inch viewable) screen ;)
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Turrican/Thornado
Date: 12 Mar 1999 07:57:36 EST
In a message dated 3/11/99 9:03:06 PM Eastern Standard Time,
glacion@earthlink.net writes:
> To keep this on-topic:
>
> I never played the original Turrican games.. what were they like? Why don't
> you think that Thornado will be a good game? We all know the sound will be
> good since it's by Factor 5, and any 2-player co-op mode sounds sweet..
> those are always my favorite parts of the game.
The SNES Turrican was a game that tried to be Contra but failed due to poor
level design. It just wasn't fun.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] PC games Vs. N64 games....
Date: 12 Mar 1999 07:59:54 EST
In a message dated 3/11/99 9:03:54 PM Eastern Standard Time, d.fentie@home.com
writes:
> Hey, where have you been???? With a PIII 500 megahertz and 128 megs of
> RAM he should be able to run the latest software for 2 years at
> least!!!!!!!!!!! And getting cluttered on a harddrive with like 20
> gigahertz???? I have a 2.5 gigabyte computer and I've had it for 2
> years and it has just gotten cluttered a month ago.
>
Until you need a new video card. Or something like that. And can you explain
the 20 Gigahertz Hard Drive? That sounds interesting.
And what is Unicron doing in the opening on the Beast Wars tv show?
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Slowdown
Date: 12 Mar 1999 08:06:58 EST
In a message dated 3/11/99 11:11:34 PM Eastern Standard Time, mrmagoo@iinc.com
writes:
> Eddy, my friend, I have 2 words for you SLOW DOWN....even on the N64. the
big
> N
> never completely solved this problem that has been plaguing (sp?) them
since
> day
> one with the nes....The slow down irritaes me so much, plus with the
voodoo2
> card, everything is sooooo much more defined...I honestly, (not
> sarcastically)
> can not see how you cant see the incredible difference between the 2.
I thought Slowdown was a given with a Nintendo system. But I haven't seen any
game on the N64 with horrendous slowdown (not even Turok 2) like in the days
of the 1st generation SNES games, like Super R-Type, UN Squadron (Area 88),
Final Fight, and the master of slowdown and undisputed Flicker King, Gradius
3. Nothing on the N64 that I have seen is as bad or worse than Gradius 3. Do
you care to differ?
Trey
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] FMV
Date: 12 Mar 1999 12:44:21 -0600
Fine then, cinematics.
TreyTable@aol.com wrote:
>
> In a message dated 3/11/99 7:11:59 PM Eastern Standard Time, d.fentie@home.com
> writes:
>
> > Anyways, the Internet
> > pushes the games even further and the awesome FMV's, processing speeds,
> > music, internet, price and internet all convinced me that they are the
> > way of the future
>
> I'm sorry to have to break it to you, but in the next few years FMV will be
> phased out almost completely. Real-time cinemas will replace FMV.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] PC games Vs. N64 games....
Date: 12 Mar 1999 12:45:16 -0600
I mean 20 gigabyte harddrive.
TreyTable@aol.com wrote:
>
> In a message dated 3/11/99 9:03:54 PM Eastern Standard Time, d.fentie@home.com
> writes:
>
> > Hey, where have you been???? With a PIII 500 megahertz and 128 megs of
> > RAM he should be able to run the latest software for 2 years at
> > least!!!!!!!!!!! And getting cluttered on a harddrive with like 20
> > gigahertz???? I have a 2.5 gigabyte computer and I've had it for 2
> > years and it has just gotten cluttered a month ago.
> >
>
> Until you need a new video card. Or something like that. And can you explain
> the 20 Gigahertz Hard Drive? That sounds interesting.
> And what is Unicron doing in the opening on the Beast Wars tv show?
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Final Fantasy Collection
Date: 12 Mar 1999 14:22:38 EST
In a message dated 3/12/99 4:38:04 AM Pacific Standard Time, TreyTable@aol.com
writes:
<< Yes, where have you been? Final Fantasy Collection for the PSX in Japan has
FF4, FF5, and FF6. In America it will only have FF5 & FF6.
Trey >>
Where have I been? Right here, but I don't really follow the PSX news. I
don't own a PSX (right now). But I'm getting so hungry for some good RPGs I'm
very seriously considering getting one soon.
--David
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] PC games Vs. N64 games....
Date: 12 Mar 1999 14:23:56 EST
In a message dated 3/12/99 4:45:21 AM Pacific Standard Time, TreyTable@aol.com
writes:
<<
PC games do cost less than cart games, yes, but PCs cost a helluva lot more
than the N64 system does. The graphics on PCs sure are sweet, I'll give them
that, but most games I've played on the PC either got old fast or were
designed so poorly. Like Heretic 2 for example. Beautiful graphics but one of
the worst control schemes I ever had the misfortune to experience. There has
never been a game for a PC that has made me want to rush out and buy a $2000
unit to play it on.
Trey
>>
The best game genre there is for the PC is RTS (Real Time Strategy). I love
these types of games, ESPECIALLY MechCommander. Great for mult-play.
--David
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] PC games Vs. N64 games....
Date: 12 Mar 1999 14:26:31 EST
In a message dated 3/12/99 5:05:54 AM Pacific Standard Time, TreyTable@aol.com
writes:
<< Until you need a new video card. Or something like that. And can you
explain
the 20 Gigahertz Hard Drive? That sounds interesting.
And what is Unicron doing in the opening on the Beast Wars tv show?
Trey >>
Who's Unicorn? I've never seen a Unicorn character on Beast Wars. =)
--David
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-------------------------------------------------------------------------------
From: "Moblin 64" <moblin@hotmail.com>
Subject: [N64] FF4
Date: 12 Mar 1999 13:18:57 PST
What is the American number of FF4, or wasn't it released? FF1 was FF1,
FF2 and FF3 were Japanese only... Does FF4 = FF2 on the SNES? And
then, the next one was Japanese only, then FF6 = FF3 on SNES, and of
course now there's FF7 and FF8.
FF1E = FF1J (Famicom & NES)
x = FF2J (Famicom)
x = FF3J (Famicom)
FF2E = FF4J (Super Famicom & SNES)
x = FF5J (Super Famicom)
FF3E = FF6J (Super Famicom & SNES)
FF7E = FF7J (PSX)
FF8E = FF8J (PSX next Sept.)
Somebody please tell me if I'm getting this correctly.
Moblin 64
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-------------------------------------------------------------------------------
From: "Moblin 64" <moblin@hotmail.com>
Subject: Re: [N64] motion sickness
Date: 12 Mar 1999 13:24:45 PST
>>There are over the counter medicines that you can take for that. Or
>>just try sitting still when playing GoldenEye ;)
>>
>>Trey
>>
>Think Goldeneye is bad? Have you ever tried watching someone play
>Descent (I or II) on the PC? I once actually threw up..
How about Forsaken 64? That game is messed up... I can't play it for
more than 1/2 hour without getting a headache.
Moblin 64
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] PC games Vs. N64 games.... (what a difference a year can make)
Date: 12 Mar 1999 16:44:51 EST
Something just occurred to me. About a year ago I wrote the very much the same
rant as Tim Howe (mrmagoo@iinc.com) wrote but my rant had to do with
PlayStation versus N64. I had just recently gotten my PlayStation and I was on
a big Resident Evil 2, Final Fantasy 7, Castlevania: SotN, Jet Moto high, if
you can call it that. But here's the funny part; I got a week's suspension
from the list for sharing my views about the PlayStation in direct comparison
to the N64. Don't ya just love double standards?
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Unicron U-N-I-C-R-O-N
Date: 12 Mar 1999 16:51:09 EST
In a message dated 3/12/99 2:28:05 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> Who's Unicorn? I've never seen a Unicorn character on Beast Wars. =)
>
> --David
It's Unicron. You know, the Chaos Bringer. The Dark God. Beyond good, beyond
evil, Beyond your wildest expectations. "A planet that consumes other
planets." I only say His head and it was all gold. I know it was Him. Those
horns are unmistakable.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] FF4
Date: 12 Mar 1999 16:55:59 EST
In a message dated 3/12/99 4:21:23 PM Eastern Standard Time,
moblin@hotmail.com writes:
> What is the American number of FF4, or wasn't it released? FF1 was FF1,
> FF2 and FF3 were Japanese only... Does FF4 = FF2 on the SNES? And
> then, the next one was Japanese only, then FF6 = FF3 on SNES, and of
> course now there's FF7 and FF8.
>
> FF1E = FF1J (Famicom & NES)
> x = FF2J (Famicom)
> x = FF3J (Famicom)
> FF2E = FF4J (Super Famicom & SNES)
> x = FF5J (Super Famicom)
> FF3E = FF6J (Super Famicom & SNES)
> FF7E = FF7J (PSX)
> FF8E = FF8J (PSX next Sept.)
>
> Somebody please tell me if I'm getting this correctly.
>
> Moblin 64
So close. (in my best Wave Race 64 announcer voice) You almost had it.
FF1 (FC) = FF1 (NES)
FF2 (FC)
FF3 (FC)
FF4 (SFC)
FF4 Easy (SFC) = FF2 (SNES)
FF5 (SFC)
FF6 (SFC) = FF3 (SNES)
FF7 (PSX)
FF8 (PSX)
FFT (PSX)
FFMC (SNES)
I'm not sure but I think that the GB game FF Adventure was a Mana game in
Japan, or was it a SaGa game?
Trey
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] PC games Vs. N64 games....
Date: 12 Mar 1999 14:16:58 PST
I try to stay out of PC vs. Console arguments but I'm couldn't stay out
of this one...
>From: Tim Howe <mrmagoo@iinc.com>
>Subject: Re: [N64] PC games Vs. N64 games....
>
>Well Eddy, I got a couple nice reactions to my post, one NOT so nice
one, and
>yours (which was very intelligently (sp?) written) so I will try to
respond to
>your post by breaking it down......
>
>Eddy Wu wrote:
>
>> It's just you. There is no way I would abandon the N64 for PC games.
Maybe
>> it's cause you've just bought a new PIII 500 with 128 megs of RAM and
a
>> voodoo2 or Riva TNT and a turtle beach montego II, and yeah, if I got
one of
>> those after having just a webTV, I'd probably be making a post like
you are
>> right now.
>
>This is very true, Its probally because of my new toy.........But i
cannot tell
>you how overwhelmed I was by the quality of what i have seen so
far.....
Agreed. PC technology has come very far. In fact, it's flying. Wish I
had PIII, then I could telecommute instead of trekking to the office
each day. :)
>
>> But, in less than 2 months, your PC will no longer be the
>> top-of-the-line. In about a year, it won't be able to run the newest
FPS and
>> graphic-intensive games. Not to mention in a few months when your
hard drive
>> starts getting cluttered and your programs start crashing for no
reason. Or
>> when you try to upgrade video drivers or DirectX. Then you will
realize why
>> the N64 has appeal as a game console.
>
>LOL, its not the top of the line now...by any means....its a 350 mhz
processor,
>6.4 gig hard drive, 64 meg ram, 17 inch monitor, ect ect. A friend
built it for
>me new, and charged close to nothing over and above the cost of the
parts....so
>Yes, compared to webtv, I am being VERY spoiled right now....
But if your friend hadn't hooked you up, how much would you have spent ?
>
>>
>>
>> Also, how can you find it easier to play games on the PC rather than
"whip
>> out" the N64? I keep my computer on 70% of the time, but most other
ppl will
>> have to deal with a 2-minute startup time, then the load time for the
game.
>> With the N64, you turn it on and switch to the right channel, and
you're
>> set. In addition, I find games like Blitz on the PC to be not as good
as the
>> N64 incarnations.
>
>Eddy, my friend, I have 2 words for you SLOW DOWN....even on the N64.
the big N
>never completely solved this problem that has been plaguing (sp?) them
since day
>one with the nes....The slow down irritaes me so much, plus with the
voodoo2
>card, everything is sooooo much more defined...I honestly, (not
sarcastically)
>can not see how you cant see the incredible difference between the 2.
The problem comes from the developer's not the system itself. Games on
consoles are designed to take full advantage of what's there, RAM, bus
speeds, etc. It's not very flexible. So 'lazy' designers sometimes
will accept a little slowdown if it allows something else to take place.
PC are more flexible so that your system is quite up to snuff, add some
RAM, flaster processor, 3D card, etc. PC aren't exempt from slowdown
either. Besdies, I've never encountered so much slowdown in a N64 game
that made me want to get rid of it. (TGR was a rental...:))
>
>> The N64 game controller is much better suited to arcade
>> games, plus two player on the same screen is probably the main
advantage it
>> has over the PC. BTW, most games don't work bug-free on
N64-emulators, not
>> to mention the hassle of capturing the image file to the Doctor64 or
the 16
>> meg download if you are doing it illegally. New PC games are on
average $50,
>> and new 1st party N64 games are also $50. I don't see the price
difference
>> much.
I've never used a PC joystick that was a comfortable to me as a
controller joystick, esp. the N64. That being said, I'm not a big PC
gamer, so maybe some of the newer ones are pretty good.
>
>Well the little price difference there is I guess is trivial, but the
quality is
>very noticable....(of course again, this could be mr. new toy, all new
>experience talking.....)
Depends on what type of game you're playing. While the N64 has a bunch
of racer's only a few are worth the money. some might just say one
(F-Zero x). FPS - PC's win hands down, but there's no goldeneye.
This is too big a topic to get into, but for my money, the console
exclusives (Marios, Zeldas, Gran Turismos, Rare & Square) are what I'm
looking for.
>
>> Don't forget also the $2500 initial cost of the PC as opposed to $100
>> for the N64.
>
>Well, if you must know, I paid a little over a grand, but come on, the
pc does
>so much more than play games.....:-) Now if we are talking VG systems
that can
>do more than just play games...lets talk DREAMCAST.... *Drool* LOL!
>
But were tlaking about playing games. If I need e-mail, I'll get a PC.
Consoles offer true plug and play. I'm more interested in the fact that
you can upgrade the dreamcast and keep up with the technology instead of
checking my e-mail with it. If I need a word-processor, I'm on the PC.
>>
>>
>> I'm not saying that the PC is a bad system.. if you've read any of my
>> previous posts, I'm a strong supporter of PC gaming. However, the PC
does
>> not mean the end of consoles for a good reason.. they appeal to
different
>> audiences, and have strengths in different genres.
>
>I agree with you 100%, I was not by any means predicting an end to
them, I just
>believe that the companys better start pushing out MUCH stronger games
to handle
>crisper graphics and better sound to compete with the pc.
Yet, the game of the year, as far as the media goes, was available on
what system ? And the runner up on what other system ? What racer on
PC compares to Gran Turismo ? It's not just about graphics and sound.
PCs are ahead but consoles are catching up. Due to the fact that most
consoles aren't upgradeable, PC will probable always be ahead. But,
imho, it's fun to see the advances programmers make on a system. I
never though we'd see MGS and Gran Turismo on a system with a 2x CD-Rom
drive and about 4.5 Megs of Memory. Imagine what they could do with
your 'new' PC ? :)
>(again i am forced to
>mention....Dreamcast...LOL!) I think a couple of you (not necessarly
you Eddy)
>but others may have taken my post totally the wrong way...I have been a
PRO
>nintendo guy from the days of the nes, (and I still am) but I have just
recently
>been offfered a whole new world of gaming on the pc, and the net
(WOOHOO) and
>right now, I am just totally BLOWN AWAY....but like you say, in a
couple
>months...MAYBE, it will start to wear off...maybe....did i mention
>maybe...LOL!!! Have a great night...and GOD BLESS!!!!
PCs have brought something different to the gaming community and in a
sense have challenged the console community. As both offer different
experiences, there's room for both.
Elliot
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] PC games Vs. N64 games.... (what a difference a year can make)
Date: 12 Mar 1999 14:21:54 PST
But we didn't KNOW you then, like we do now ;)
elliot
>From: TreyTable@aol.com
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: Re: [N64] PC games Vs. N64 games.... (what a difference a year
can make)
>Date: Fri, 12 Mar 1999 16:44:51 EST
>
>Something just occurred to me. About a year ago I wrote the very much
the same
>rant as Tim Howe (mrmagoo@iinc.com) wrote but my rant had to do with
>PlayStation versus N64. I had just recently gotten my PlayStation and I
was on
>a big Resident Evil 2, Final Fantasy 7, Castlevania: SotN, Jet Moto
high, if
>you can call it that. But here's the funny part; I got a week's
suspension
>from the list for sharing my views about the PlayStation in direct
comparison
>to the N64. Don't ya just love double standards?
>
>Trey
>
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] PC games Vs. N64 games.... (what a difference a year can make)
Date: 12 Mar 1999 14:24:52 PST
BTW, what's "jet moto high ?" ;)
I've heard about Jet Moto & Jet Moto 2, which I think is also called the
championship edition, but what's up with the 'high' version ?
Is that what you have to be to enjoy the game ? ;)
elliot
>From: TreyTable@aol.com
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: Re: [N64] PC games Vs. N64 games.... (what a difference a year
can make)
>Date: Fri, 12 Mar 1999 16:44:51 EST
>
>Something just occurred to me. About a year ago I wrote the very much
the same
>rant as Tim Howe (mrmagoo@iinc.com) wrote but my rant had to do with
>PlayStation versus N64. I had just recently gotten my PlayStation and I
was on
>a big Resident Evil 2, Final Fantasy 7, Castlevania: SotN, Jet Moto
high, if
>you can call it that. But here's the funny part; I got a week's
suspension
>from the list for sharing my views about the PlayStation in direct
comparison
>to the N64. Don't ya just love double standards?
>
>Trey
>
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Unicron U-N-I-C-R-O-N
Date: 12 Mar 1999 14:29:50 PST
I haven't seen him an any epidoes yet, but other old transformers have
been making apperances. Starscream, Ravage, & Optimus Prime (prime only
in a memory flashback or something like that). Talk about a series that
DESERVES a GOOD game...the Transformers have been done wrong by
programmers.
Next season, Beast Wars will be on fox and there will be two seperate
series. Seeing as I'm off-topic, I'll stop. If you want more info goto
www.beastwars.com or check the newsgroups.
elliot
>From: TreyTable@aol.com
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: Re: [N64] Unicron U-N-I-C-R-O-N
>Date: Fri, 12 Mar 1999 16:51:09 EST
>
>In a message dated 3/12/99 2:28:05 PM Eastern Standard Time,
Davidxvx@aol.com
>writes:
>
>> Who's Unicorn? I've never seen a Unicorn character on Beast Wars.
=)
>>
>> --David
>
>It's Unicron. You know, the Chaos Bringer. The Dark God. Beyond good,
beyond
>evil, Beyond your wildest expectations. "A planet that consumes other
>planets." I only say His head and it was all gold. I know it was Him.
Those
>horns are unmistakable.
>
>Trey
>
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] memory
Date: 12 Mar 1999 17:36:45 EST
In a message dated 3/12/99 5:19:04 PM Eastern Standard Time, eljam@hotmail.com
writes:
> I
> never though we'd see MGS and Gran Turismo on a system with a 2x CD-Rom
> drive and about 4.5 Megs of Memory.
The PlayStation has 2 megs of RAM. Just to let ya know.
Trey
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] memory
Date: 12 Mar 1999 17:48:28 -0500
Recall that these games run at like 320x280 or something.. that's even lower
than VGA at 640x480. VGA has been used on computers since the 386. So why is
it hard to imagine the PSX doing a game like MGS or GT?
-----Original Message-----
>In a message dated 3/12/99 5:19:04 PM Eastern Standard Time,
eljam@hotmail.com
>writes:
>
>> I
>> never though we'd see MGS and Gran Turismo on a system with a 2x CD-Rom
>> drive and about 4.5 Megs of Memory.
>
>The PlayStation has 2 megs of RAM. Just to let ya know.
>
>Trey
>
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>
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Unicron U-N-I-C-R-O-N
Date: 12 Mar 1999 18:04:23 EST
In a message dated 3/12/99 2:31:33 PM Pacific Standard Time, eljam@hotmail.com
writes:
<< I haven't seen him an any epidoes yet, but other old transformers have
been making apperances. Starscream, Ravage, & Optimus Prime (prime only
in a memory flashback or something like that). Talk about a series that
DESERVES a GOOD game...the Transformers have been done wrong by
programmers.
Next season, Beast Wars will be on fox and there will be two seperate
series. Seeing as I'm off-topic, I'll stop. If you want more info goto
www.beastwars.com or check the newsgroups.
elliot >>
Beat Wars is already on Fox (at least here). It airs at 6:30 A.M. on
Saturday mornings.
--David
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] memory
Date: 12 Mar 1999 15:14:55 PST
I thought the overall memory was more than 2.5 meg. Oh well...even more
impressive to me then.
It's not so much the screen reolution, but the graphics along with the
physics-heavy driving engine. Although the other cars AI was the best,
the other in-game 'intelligence' showed alot more going on under the
hood that just pushing the polygons around the screen. My point in
mentioning the game was that the programmers of the game didn't take
many shortcuts. They tried to get as much out of the system as they
could. Give them a little more (PSX2) and whatch what will happen...
elliot
>From: "Eddy Wu" <glacion@earthlink.net>
>To: <n64@lists.xmission.com>
>Subject: Re: [N64] memory
>Date: Fri, 12 Mar 1999 17:48:28 -0500
>Reply-To: n64@lists.xmission.com
>
>Recall that these games run at like 320x280 or something.. that's even
lower
>than VGA at 640x480. VGA has been used on computers since the 386. So
why is
>it hard to imagine the PSX doing a game like MGS or GT?
>
>-----Original Message-----
>From: TreyTable@aol.com <TreyTable@aol.com>
>To: n64@lists.xmission.com <n64@lists.xmission.com>
>Date: Friday, March 12, 1999 5:45 PM
>Subject: Re: [N64] memory
>
>
>>In a message dated 3/12/99 5:19:04 PM Eastern Standard Time,
>eljam@hotmail.com
>>writes:
>>
>>> I
>>> never though we'd see MGS and Gran Turismo on a system with a 2x
CD-Rom
>>> drive and about 4.5 Megs of Memory.
>>
>>The PlayStation has 2 megs of RAM. Just to let ya know.
>>
>>Trey
>>
>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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>>
>
>
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>
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Unicron U-N-I-C-R-O-N
Date: 12 Mar 1999 15:17:15 PST
I'm talking about the next NEW season, starting in the Fall...it's part
of Fox Kids.
Elliot
>From: Davidxvx@aol.com
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: Re: [N64] Unicron U-N-I-C-R-O-N
>Date: Fri, 12 Mar 1999 18:04:23 EST
>
>In a message dated 3/12/99 2:31:33 PM Pacific Standard Time,
eljam@hotmail.com
>writes:
>
><< I haven't seen him an any epidoes yet, but other old transformers
have
> been making apperances. Starscream, Ravage, & Optimus Prime (prime
only
> in a memory flashback or something like that). Talk about a series
that
> DESERVES a GOOD game...the Transformers have been done wrong by
> programmers.
>
> Next season, Beast Wars will be on fox and there will be two seperate
> series. Seeing as I'm off-topic, I'll stop. If you want more info
goto
> www.beastwars.com or check the newsgroups.
>
> elliot >>
>
>
> Beat Wars is already on Fox (at least here). It airs at 6:30 A.M. on
>Saturday mornings.
>
>--David
>
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: Re: [N64] PC games Vs. N64 games....
Date: 12 Mar 1999 18:48:49 EST
Actually, I think it's the other way around. Console developers have to
struggle to work within the boundaries of a cheaply priced (and therefore,
technologically inferior) console, while a PC developer has a much more
powerful, versatile format. And considering that the best games ever are all
on consoles (you know it, too, there may be a few PC gems, but most PC games
are $h*t), and that on cart-based systems there are severe limitations, the
console developer shave to be real clever to pull off good stuff.
~Matt
<<The problem comes from the developer's not the system itself. Games on
consoles are designed to take full advantage of what's there, RAM, bus
speeds, etc. It's not very flexible. So 'lazy' designers sometimes
will accept a little slowdown if it allows something else to take place.
PC are more flexible so that your system is quite up to snuff, add some
RAM, flaster processor, 3D card, etc. PC aren't exempt from slowdown
either. Besdies, I've never encountered so much slowdown in a N64 game
that made me want to get rid of it. (TGR was a rental...:))>>
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From: LittleKathy@webtv.net
Subject: Re: [N64] Final Fantasy Collection
Date: 12 Mar 1999 18:34:05 -0600 (CST)
--WebTV-Mail-1516114557-1902
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You mean you arent happy with the huge selection of RPGs with N64?
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In a message dated 3/12/99 4:38:04 AM Pacific Standard Time, TreyTable@aol.com
writes:
<< Yes, where have you been? Final Fantasy Collection for the PSX in Japan has
FF4, FF5, and FF6. In America it will only have FF5 & FF6.
Trey >>
Where have I been? Right here, but I don't really follow the PSX news. I
don't own a PSX (right now). But I'm getting so hungry for some good RPGs I'm
very seriously considering getting one soon.
--David
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From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] PC games Vs. N64 games....
Date: 13 Mar 1999 11:13:50 +1000
At 14:26 12-03-99 EST, you wrote:
>In a message dated 3/12/99 5:05:54 AM Pacific Standard Time, TreyTable@aol.com
>writes:
>
><< Until you need a new video card. Or something like that. And can you
>explain
> the 20 Gigahertz Hard Drive? That sounds interesting.
> And what is Unicron doing in the opening on the Beast Wars tv show?
>
> Trey >>
>
>
> Who's Unicorn? I've never seen a Unicorn character on Beast Wars. =)
>
>--David
>
Unicron, the evil cannibalistic planet played by Orson Welles in
Transformers:The Movie.
alexh@ivanhoe.starway.net.au
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Unicron U-N-I-C-R-O-N
Date: 12 Mar 1999 21:30:17 -0500
FINALLY.. nice to see that a network finally picked up this great show. Now
I won't have to tape it from lik 6 AM.
-----Original Message-----
>I'm talking about the next NEW season, starting in the Fall...it's part
>of Fox Kids.
>
>Elliot
>
>
>>From: Davidxvx@aol.com
>>Reply-To: n64@lists.xmission.com
>>To: n64@lists.xmission.com
>>Subject: Re: [N64] Unicron U-N-I-C-R-O-N
>>Date: Fri, 12 Mar 1999 18:04:23 EST
>>
>>In a message dated 3/12/99 2:31:33 PM Pacific Standard Time,
>eljam@hotmail.com
>>writes:
>>
>><< I haven't seen him an any epidoes yet, but other old transformers
>have
>> been making apperances. Starscream, Ravage, & Optimus Prime (prime
>only
>> in a memory flashback or something like that). Talk about a series
>that
>> DESERVES a GOOD game...the Transformers have been done wrong by
>> programmers.
>>
>> Next season, Beast Wars will be on fox and there will be two seperate
>> series. Seeing as I'm off-topic, I'll stop. If you want more info
>goto
>> www.beastwars.com or check the newsgroups.
>>
>> elliot >>
>>
>>
>> Beat Wars is already on Fox (at least here). It airs at 6:30 A.M. on
>>Saturday mornings.
>>
>>--David
>>
>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>>[ (without the quotes) to majordomo@xmission.com ]
>
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>
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From: "Ian \"Blasted_1\" Dickson" <blasted1@cableregina.com>
Subject: [N64] It's coming...
Date: 12 Mar 1999 20:37:22 -0600
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So far, from what I've heard about the N2000, I'm starting to like some =
of the stats already. The major one on the list is networking. I've =
always wished this for a Nintendo system, but it has never come along =
(except for GameBoy). The only big downside is there is no specific =
sound chip for the machine. That's a bummer. Oh well. But if =
Nintendo's system will support a DVD-type media, push the kind of =
polygon power their talking of, and have the same concept of the N64 =
processor (everything done by the hardware, not the software), then it =
could be Nintendo's time for redemption. WOOHOO!
-Ian Dickson
Blasted One of the League of Swords
A guild of the ever impressive Everquest
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<DIV><FONT color=3D#000000 size=3D2>So far, from what I've heard about =
the N2000,=20
I'm starting to like some of the stats already. The major one on =
the list=20
is networking. I've always wished this for a Nintendo system, but =
it has=20
never come along (except for GameBoy). The only big downside is =
there is=20
no specific sound chip for the machine. That's a bummer. Oh=20
well. But if Nintendo's system will support a DVD-type media, push =
the=20
kind of polygon power their talking of, and have the same concept of the =
N64=20
processor (everything done by the hardware, not the software), then it =
could be=20
Nintendo's time for redemption. WOOHOO!</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT> </DIV>
<DIV><FONT color=3D#000000 size=3D2>-Ian Dickson</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2>Blasted One of the League of =
Swords</FONT></DIV>
<DIV><FONT size=3D2>A guild of the ever impressive=20
Everquest</FONT></DIV></BODY></HTML>
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From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] It's coming...
Date: 12 Mar 1999 21:41:08 -0600
Actually I was pretty sure that IGN64 said that there WOULD be a
seperate sound chip...
> Ian "Blasted_1" Dickson wrote:
>
> So far, from what I've heard about the N2000, I'm starting to like
> some of the stats already. The major one on the list is networking.
> I've always wished this for a Nintendo system, but it has never come
> along (except for GameBoy). The only big downside is there is no
> specific sound chip for the machine. That's a bummer. Oh well. But
> if Nintendo's system will support a DVD-type media, push the kind of
> polygon power their talking of, and have the same concept of the N64
> processor (everything done by the hardware, not the software), then it
> could be Nintendo's time for redemption. WOOHOO!
>
> -Ian Dickson
> Blasted One of the League of Swords
> A guild of the ever impressive Everquest
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] PC games Vs. N64 games....
Date: 12 Mar 1999 20:57:40 PST
I said "Games on consoles are designed to take full advantage of what's
there, RAM, bus speeds, etc. It's not very flexible."
You say "Console developers have to struggle to work within the
boundaries of a cheaply priced (and therefore,technologically inferior)
console, while a PC developer has a much more powerful, versatile
format."
I guess I was talking about games developed for a console from the
ground up. I didn't consider PC to console ports, which makes what you
say make sense...
You say potato, I say... :)
elliot
>From: Bastion007@aol.com
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: Re: [N64] PC games Vs. N64 games....
>Date: Fri, 12 Mar 1999 18:48:49 EST
>
>Actually, I think it's the other way around. Console developers have to
>struggle to work within the boundaries of a cheaply priced (and
therefore,
>technologically inferior) console, while a PC developer has a much more
>powerful, versatile format. And considering that the best games ever
are all
>on consoles (you know it, too, there may be a few PC gems, but most PC
games
>are $h*t), and that on cart-based systems there are severe limitations,
the
>console developer shave to be real clever to pull off good stuff.
>
>~Matt
>
><<The problem comes from the developer's not the system itself. Games
on
>consoles are designed to take full advantage of what's there, RAM, bus
>speeds, etc. It's not very flexible. So 'lazy' designers sometimes
>will accept a little slowdown if it allows something else to take
place.
>PC are more flexible so that your system is quite up to snuff, add some
>RAM, flaster processor, 3D card, etc. PC aren't exempt from slowdown
>either. Besdies, I've never encountered so much slowdown in a N64 game
>that made me want to get rid of it. (TGR was a rental...:))>>
>
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] It's coming...
Date: 12 Mar 1999 21:03:00 PST
Yeah, the lack of a decicated sound chip bothered me too, even if you
can store the audio in gobs of RAM...
elliot
>From: "Ian \"Blasted_1\" Dickson" <blasted1@cableregina.com>
>Reply-To: n64@lists.xmission.com
>To: <n64@lists.xmission.com>
>Subject: [N64] It's coming...
>Date: Fri, 12 Mar 1999 20:37:22 -0600
>
>So far, from what I've heard about the N2000, I'm starting to like some
of the stats already. The major one on the list is networking. I've
always wished this for a Nintendo system, but it has never come along
(except for GameBoy). The only big downside is there is no specific
sound chip for the machine. That's a bummer. Oh well. But if
Nintendo's system will support a DVD-type media, push the kind of
polygon power their talking of, and have the same concept of the N64
processor (everything done by the hardware, not the software), then it
could be Nintendo's time for redemption. WOOHOO!
>
>-Ian Dickson
>Blasted One of the League of Swords
>A guild of the ever impressive Everquest
>
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Final Fantasy Collection
Date: 12 Mar 1999 20:58:44 PST
I think she forgot her ;), right ? :)
elliot
>From: LittleKathy@webtv.net
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>CC: n64@lists.xmission.com
>Subject: Re: [N64] Final Fantasy Collection
>Date: Fri, 12 Mar 1999 18:34:05 -0600 (CST)
>
>You mean you arent happy with the huge selection of RPGs with N64?
>
>
><< attach3 >>
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Unicron U-N-I-C-R-O-N
Date: 12 Mar 1999 21:01:19 PST
I said I would asy anythign else, but I couldn't resist. Actually, ther
are going to be two series. One called Beast Hunters, and I'm not sure
about the other one...
elliot
>From: "Eddy Wu" <glacion@earthlink.net>
>Reply-To: n64@lists.xmission.com
>To: <n64@lists.xmission.com>
>Subject: Re: [N64] Unicron U-N-I-C-R-O-N
>Date: Fri, 12 Mar 1999 21:30:17 -0500
>
>FINALLY.. nice to see that a network finally picked up this great show.
Now
>I won't have to tape it from lik 6 AM.
>
>-----Original Message-----
>From: Elliot Jefferson <eljam@hotmail.com>
>To: n64@lists.xmission.com <n64@lists.xmission.com>
>Date: Friday, March 12, 1999 6:18 PM
>Subject: Re: [N64] Unicron U-N-I-C-R-O-N
>
>
>>I'm talking about the next NEW season, starting in the Fall...it's
part
>>of Fox Kids.
>>
>>Elliot
>>
>>
>>>From: Davidxvx@aol.com
>>>Reply-To: n64@lists.xmission.com
>>>To: n64@lists.xmission.com
>>>Subject: Re: [N64] Unicron U-N-I-C-R-O-N
>>>Date: Fri, 12 Mar 1999 18:04:23 EST
>>>
>>>In a message dated 3/12/99 2:31:33 PM Pacific Standard Time,
>>eljam@hotmail.com
>>>writes:
>>>
>>><< I haven't seen him an any epidoes yet, but other old transformers
>>have
>>> been making apperances. Starscream, Ravage, & Optimus Prime (prime
>>only
>>> in a memory flashback or something like that). Talk about a series
>>that
>>> DESERVES a GOOD game...the Transformers have been done wrong by
>>> programmers.
>>>
>>> Next season, Beast Wars will be on fox and there will be two
seperate
>>> series. Seeing as I'm off-topic, I'll stop. If you want more info
>>goto
>>> www.beastwars.com or check the newsgroups.
>>>
>>> elliot >>
>>>
>>>
>>> Beat Wars is already on Fox (at least here). It airs at 6:30 A.M.
on
>>>Saturday mornings.
>>>
>>>--David
>>>
>>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>>>[ (without the quotes) to majordomo@xmission.com ]
>>
>>Get Your Private, Free Email at http://www.hotmail.com
>>
>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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>>
>
>
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From: zimmfam@redrose.net
Subject: Re: [N64] It's coming...
Date: 12 Mar 1999 23:57:09 +0000
> From: "Ian \"Blasted_1\" Dickson" <blasted1@cableregina.com>
> To: <n64@lists.xmission.com>
> Subject: [N64] It's coming...
> Date: Fri, 12 Mar 1999 20:37:22 -0600
> Reply-to: n64@lists.xmission.com
> This is a multi-part message in MIME format.
>
> ------=_NextPart_000_0006_01BE6CC8.215AA440
> Content-Type: text/plain;
> charset="iso-8859-1"
> Content-Transfer-Encoding: quoted-printable
>
> So far, from what I've heard about the N2000, I'm starting to like some =
> of the stats already. The major one on the list is networking. I've =
> always wished this for a Nintendo system, but it has never come along =
> (except for GameBoy). The only big downside is there is no specific =
> sound chip for the machine. That's a bummer. Oh well. But if =
> Nintendo's system will support a DVD-type media, push the kind of =
> polygon power their talking of, and have the same concept of the N64 =
> processor (everything done by the hardware, not the software), then it =
> could be Nintendo's time for redemption. WOOHOO!
>
> -Ian Dickson
> Blasted One of the League of Swords
> A guild of the ever impressive Everquest
>
I know.. There for awhile I was starting to get jealous of the Dreamcast and recently
the PSX 2, but not anymore.. Imagine a Mario game on a 5.7 gig DVD!! Wow.
But I gotta calm down and just enjoy the best year of games for the N64 since knowing
Nintendo it won't come out till 2002 or 2003.
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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From: Davidxvx@aol.com
Subject: Re: [N64] It's coming...
Date: 13 Mar 1999 00:22:33 EST
In a message dated 3/12/99 9:21:12 PM Pacific Standard Time,
zimmfam@redrose.net writes:
<< I know.. There for awhile I was starting to get jealous of the Dreamcast
and recently
the PSX 2, but not anymore.. Imagine a Mario game on a 5.7 gig DVD!! Wow.
But I gotta calm down and just enjoy the best year of games for the N64 since
knowing
Nintendo it won't come out till 2002 or 2003.
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo! >>
Just wait till the last few months before the release (whenever that will
be). I remember what it was like for me before the N64 was released. It was
all I could think about.
--David
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From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Unicron U-N-I-C-R-O-N
Date: 13 Mar 1999 01:19:31 -0600 (CST)
On Fri, 12 Mar 1999 TreyTable@aol.com wrote:
> It's Unicron. You know, the Chaos Bringer. The Dark God. Beyond good, beyond
> evil, Beyond your wildest expectations. "A planet that consumes other
> planets." I only say His head and it was all gold. I know it was Him. Those
> horns are unmistakable.
Guess I need to fill in you uninformed people. That scene is from an
earlier season. And no that is not exactly Unicron. Long story, but
basically there were these ultra powerful (and as of yet un-named) aliens
which were using prehistoric earth as an experiment. The TFs messed it up
and and aliens came to see what was happening. They captured Optimus
Primal and after searching his memory banks took the form that the Tfs
recognize as a powerful figure....Unicron. Something they would recognize
and respect. The story is actually much deeper, but that is the gist.
Stryder
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From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Unicron U-N-I-C-R-O-N
Date: 13 Mar 1999 01:20:05 -0600 (CST)
On Fri, 12 Mar 1999, Elliot Jefferson wrote:
> I haven't seen him an any epidoes yet, but other old transformers have
> been making apperances. Starscream, Ravage, & Optimus Prime (prime only
> in a memory flashback or something like that). Talk about a series that
> DESERVES a GOOD game...the Transformers have been done wrong by
> programmers.
Amen!
Stryder
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From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Unicron U-N-I-C-R-O-N
Date: 13 Mar 1999 01:22:44 -0600 (CST)
On Fri, 12 Mar 1999, Elliot Jefferson wrote:
> Next season, Beast Wars will be on fox and there will be two seperate
> series. Seeing as I'm off-topic, I'll stop. If you want more info goto
> www.beastwars.com or check the newsgroups.
Yes, one series will the be the new 4th season now called Beast Machines.
It will have new writers and FOX Kids will be its home. It was originally
supposed to be called Beast Hunters (which sounds better IMO), but
somewhere there is a show called The Beast Hunters (or something like
that) so they could not use that name. The other series is only the first
3 seasons in being re-run.
Stryder
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From: Bastion007@aol.com
Subject: Re: [N64] It's coming...
Date: 13 Mar 1999 09:16:20 EST
I really think that Nintendo eventually decide to go with a sound chip. They
have too, for some real great music.
~Matt
<<So far, from what I've heard about the N2000, I'm starting to like some of
the stats already. The major one on the list is networking. I've always
wished this for a Nintendo system, but it has never come along (except for
GameBoy). The only big downside is there is no specific sound chip for the
machine. That's a bummer. Oh well. But if Nintendo's system will support a
DVD-type media, push the kind of polygon power their talking of, and have the
same concept of the N64 processor (everything done by the hardware, not the
software), then it could be Nintendo's time for redemption. WOOHOO!
-Ian Dickson
Blasted One of the League of Swords
A guild of the ever impressive Everquest>>
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From: TreyTable@aol.com
Subject: Re: [N64] It's coming...
Date: 13 Mar 1999 10:04:28 EST
In a message dated 3/13/99 9:17:30 AM Eastern Standard Time,
Bastion007@aol.com writes:
> I really think that Nintendo eventually decide to go with a sound chip. They
> have too, for some real great music.
>
> ~Matt
Or maybe not. But I bet they will. To get the third party support they'll need
to have a system that's relatively easy to program for, and the lack of a
sound chip would be a no-no. I mean you can't stream everything. As for the
storage medium, I doubt Nintendo will use DVDs. I bet that they'll use their
version of the Giga Disc.
Trey
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From: MrTwoson@aol.com
Subject: [N64] Idiodic question
Date: 13 Mar 1999 16:14:17 EST
=09=09hello all you N64 listers (or is it listees??) It is I, Pete, here =
with yet
another Idiodic question, =09
=09=09I've kinda been outta the loop for a really long time as i have put =
video
games on hold and concentrated on school and music, but i'm wondering, is
there any word on the DD?? is it coming out in the U.S. or not?? and also,
Does anyone know of any RPG like Pok=E8mon games for the N64, instead of j=
ust
fighting, and taking pictures??
=09=09I Appreciate it
=09=09Peace out
=09=09Pete Frye
=09=09visit "Pete: Portrait of a Maniac"
=09=09http://www.angelfire.com/sc/Twoson325/Mental.html
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From: "Ian \"Blasted_1\" Dickson" <blasted1@cableregina.com>
Subject: Re: [N64] Idiodic question
Date: 13 Mar 1999 18:30:00 -0600
The DD is dead and dead. At least here. Probably Japan as well.
Heck...just say the whole frickin' world! Although the concept was cool, it
just wasn't feasible. Nintendo had to focus on JUST the N64, and by putting
the 64DD into the circle, it would really complicate things to the max.
So...it ain't comin' anytime soon (or at all).
Truthfully, I'm not really hurt by the move. Heck...I'm lucky if I even
look in the direction of my N64 anymore.
-Ian Dickson
Blasted One of the League Of Swords
A Guild in the ever cool Everquest
hello all you N64 listers (or is it listees??) It is I, Pete, here with yet
another Idiodic question,
I've kinda been outta the loop for a really long time as i have put video
games on hold and concentrated on school and music, but i'm wondering, is
there any word on the DD?? is it coming out in the U.S. or not?? and also,
Does anyone know of any RPG like PokΦmon games for the N64, instead of just
fighting, and taking pictures??
I Appreciate it
Peace out
Pete Frye
visit "Pete: Portrait of a Maniac"
http://www.angelfire.com/sc/Twoson325/Mental.html
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From: TreyTable@aol.com
Subject: Re: [N64] Idiodic question
Date: 13 Mar 1999 22:07:39 EST
In a message dated 3/13/99 4:22:25 PM Eastern Standard Time, MrTwoson@aol.=
com
writes:
> =09Hello all you N64 listers (or is it listless??) It is I, Pete, here =
with
yet
> another Idiotic question, =09
>
> =09=09I've kinda been Otto the loop for a really long time as i have pu=
t video
> games on hold and concentrated on school and music, but I'm wondering, =
is
> there any word on the DD?? is it coming out in the US or not?? and also=
,
> Does anyone know of any RPG like Pok=E9mon games for the N64, instead o=
f just
> fighting, and taking pictures??
>
> =09=09I Appreciate it
>
> =09=09Peace out
> =09=09Pete Frye
One of the great things (or not so great if you're a pessimist) about the =
N64
is that you can take a break from it for a few months and not miss a thing=
!
Let's see you say that about the PlayStation. ;) But anyway, Ogre Battle 3=
, an
RPG, is coming out sometime soon. I don't know the exact date because for =
one
reason; it's Ogre Battle, a series that doesn't really excite me that much=
.
Legend of the River King 64 was canceled because Big N had a problem with =
the
2-D overworld or some nonsense like that. We can get 2-D crap like Yuke Yu=
ke
Troublemakers (I still don't know the American name) and Yoshi's Story, bu=
t
when a complex game comes about it gets the ax. Okaaaay.
The 64DD is still not coming out in America.
Now I have a question for everybody. Would you import a 64DD if Nintendo
released an F-Zero X track editor?
Trey
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From: "Sean McWherter" <Sean.McWherter@worldnet.att.net>
Subject: Re: [N64] Idiodic question
Date: 13 Mar 1999 19:17:37 -0800
I would love to be able to do that, so the answer is yes!
-Sean
P.S. Excite Bike still rocks!
-----Original Message-----
In a message dated 3/13/99 4:22:25 PM Eastern Standard Time,
MrTwoson@aol.com
writes:
> Hello all you N64 listers (or is it listless??) It is I, Pete, here with
yet
> another Idiotic question,
>
> I've kinda been Otto the loop for a really long time as i have put video
> games on hold and concentrated on school and music, but I'm wondering, is
> there any word on the DD?? is it coming out in the US or not?? and also,
> Does anyone know of any RPG like PokΘmon games for the N64, instead of
just
> fighting, and taking pictures??
>
> I Appreciate it
>
> Peace out
> Pete Frye
One of the great things (or not so great if you're a pessimist) about the
N64
is that you can take a break from it for a few months and not miss a thing!
Let's see you say that about the PlayStation. ;) But anyway, Ogre Battle 3,
an
RPG, is coming out sometime soon. I don't know the exact date because for
one
reason; it's Ogre Battle, a series that doesn't really excite me that much.
Legend of the River King 64 was canceled because Big N had a problem with
the
2-D overworld or some nonsense like that. We can get 2-D crap like Yuke Yuke
Troublemakers (I still don't know the American name) and Yoshi's Story, but
when a complex game comes about it gets the ax. Okaaaay.
The 64DD is still not coming out in America.
Now I have a question for everybody. Would you import a 64DD if Nintendo
released an F-Zero X track editor?
Trey
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From: Davidxvx@aol.com
Subject: Re: [N64] Idiodic question
Date: 13 Mar 1999 23:19:56 EST
In a message dated 3/13/99 7:08:58 PM Pacific Standard Time, TreyTable@aol.com
writes:
<< One of the great things (or not so great if you're a pessimist) about the
N64
is that you can take a break from it for a few months and not miss a thing!
Let's see you say that about the PlayStation. ;) But anyway, Ogre Battle 3,
an
RPG, is coming out sometime soon. I don't know the exact date because for one
reason; it's Ogre Battle, a series that doesn't really excite me that much.
Legend of the River King 64 was canceled because Big N had a problem with the
2-D overworld or some nonsense like that. We can get 2-D crap like Yuke Yuke
Troublemakers (I still don't know the American name) and Yoshi's Story, but
when a complex game comes about it gets the ax. Okaaaay.
The 64DD is still not coming out in America.
Now I have a question for everybody. Would you import a 64DD if Nintendo
released an F-Zero X track editor?
Trey
>>
OB3 was supposed to be out this month, but in the latest issue of Nintendo
Power it's listed to be released this fall.
--David
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-------------------------------------------------------------------------------
From: MrTwoson@aol.com
Subject: Re: [N64] Idiodic question
Date: 14 Mar 1999 06:53:22 EST
In a message dated 3/13/99 11:22:33 PM Eastern Standard Time, Davidxvx@aol.com
writes:
<< OB3 was supposed to be out this month, but in the latest issue of Nintendo
Power it's listed to be released this fall.
--David >>
Ok, time for another Idiodic question, any word on Earthbound 64??
i'm in DESPIRATE NEED of an RPG, and i cna't buy a playstation, i almost
regret my purchase of the N64,
Off the topic, does anyone have Earthbound, Final Fantasy 3, or final fantasy
2 for SNES they'll willing to sell?? if so, email me off the list,
Thanx a lot
Peace out
Pete Frye
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 14 Mar 1999 10:16:17 EST
In a message dated 3/14/99 6:54:32 AM Eastern Standard Time, MrTwoson@aol.com
writes:
> Ok, time for another Idiodic question, any word on Earthbound 64??
> i'm in DESPIRATE NEED of an RPG, and i cna't buy a playstation, i almost
> regret my purchase of the N64,
>
>
It's Zelda that makes it worth it, right? Or GoldenEye? Those two games are
the reason why I still have my N64. Well, I proabably wouldn't sell it anyway,
but if it weren't for those two games my N64 would be back in the box sleeping
next to my Jaguar & Virtual Boy.
So why can't you buy a PlayStation? I won't tell if you won't. ;) If you need
an RPG as much as you say you have no choice but to buy a PlayStation. With
great RPGs like Final Fantasy 7, Xenogears, Breath of Fire 3, and the upcoming
Final Fantasy 8 and Final Fantasy Collection, how could you not? If you do
break down and secretly buy a PlayStation stay away from the crappy RPGs like
Suikoden, Wild ARMs, Beyond the Beyond, King's Field, and King's Field 2.
> Off the topic, does anyone have Earthbound, Final Fantasy 3, or final
> fantasy
> 2 for SNES they'll willing to sell?? if so, email me off the list,
>
>
> Thanx a lot
You know, Final Fantasy 5 & 6 are coming to the PlayStation. And with the
price drop this summer how can you resist?
Trey
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Idiodic question
Date: 14 Mar 1999 12:41:11 -0500
>One of the great things (or not so great if you're a pessimist) about the
N64
>is that you can take a break from it for a few months and not miss a thing!
>Let's see you say that about the PlayStation. ;) But anyway, Ogre Battle 3,
an
>RPG, is coming out sometime soon. I don't know the exact date because for
one
>reason; it's Ogre Battle, a series that doesn't really excite me that much.
>Legend of the River King 64 was canceled because Big N had a problem with
the
>2-D overworld or some nonsense like that. We can get 2-D crap like Yuke
Yuke
>Troublemakers (I still don't know the American name) and Yoshi's Story, but
>when a complex game comes about it gets the ax. Okaaaay.
That's not true.. lets see, you would have missed the first DK64 screenshot,
the release of the movie of Perfect Dark, the announcement of Pokemon
Stadium 2, some speculation on the next gen console. Maybe none of this
stuff excites YOU, but by the same token I could really care less that
FFVIII is coming out, or any of the other PSX news that has been released.
BTW, you seem to be inmplying that only Nintendo pulls that Japan-only
release stuff. I beleive that is pretty common.. with Sega especially.
Still, you have a point. I mean, LoRK supposedly has some redeeming
characteristics, and according to Peer is pretty fun once you get into it,
but it isn't released in the US. On the other hand, we do get such quality
titles from Japan like Flying Dragon and Dual Heroes <--SARCASM.
>The 64DD is still not coming out in America.
>
>Now I have a question for everybody. Would you import a 64DD if Nintendo
>released an F-Zero X track editor?
No.. the 64DD probably wouldn't work with an american N64, plus track
editing just doesn't interest me that much.
>Trey
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 14 Mar 1999 12:32:39 -0500
Y'know, Trey, for someone who doesn't like his N64 very much, you sure post
a lot on this list. Is there a PSX list that you post to even more than this
one?
-----Original Message-----
>In a message dated 3/14/99 6:54:32 AM Eastern Standard Time,
MrTwoson@aol.com
>writes:
>
>> Ok, time for another Idiodic question, any word on Earthbound 64??
>> i'm in DESPIRATE NEED of an RPG, and i cna't buy a playstation, i almost
>> regret my purchase of the N64,
>>
>>
>
>It's Zelda that makes it worth it, right? Or GoldenEye? Those two games are
>the reason why I still have my N64. Well, I proabably wouldn't sell it
anyway,
>but if it weren't for those two games my N64 would be back in the box
sleeping
>next to my Jaguar & Virtual Boy.
>
>So why can't you buy a PlayStation? I won't tell if you won't. ;) If you
need
>an RPG as much as you say you have no choice but to buy a PlayStation. With
>great RPGs like Final Fantasy 7, Xenogears, Breath of Fire 3, and the
upcoming
>Final Fantasy 8 and Final Fantasy Collection, how could you not? If you do
>break down and secretly buy a PlayStation stay away from the crappy RPGs
like
>Suikoden, Wild ARMs, Beyond the Beyond, King's Field, and King's Field 2.
>
>
>
>> Off the topic, does anyone have Earthbound, Final Fantasy 3, or final
>> fantasy
>> 2 for SNES they'll willing to sell?? if so, email me off the list,
>>
>>
>> Thanx a lot
>
>You know, Final Fantasy 5 & 6 are coming to the PlayStation. And with the
>price drop this summer how can you resist?
>
>Trey
>
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>
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 14 Mar 1999 13:46:45 EST
In a message dated 3/14/99 7:21:24 AM Pacific Standard Time, TreyTable@aol.com
writes:
<< You know, Final Fantasy 5 & 6 are coming to the PlayStation. And with the
price drop this summer how can you resist?
Trey >>
Another price drop? Then I CAN'T resist. How much?
--David
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-------------------------------------------------------------------------------
From: Spencer <10039073@wsd1.org>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 14 Mar 1999 15:12:41 -0600
I replyed to this simply for the title. I know N200X is a few years off but
have any of you thought about it? I was reading about the new system (at
ign?) and I saw that DVDs can hold like 5.7 gigs or something? Now if
that's true, and nintendo chooses to use real DVDs (not their own slightly
different version) that would be awesome. First cause I have wanted a DVD
player for like since they came out, but at like $600 for a good one, it's
just a pipe dream. But if nintendo uses DVDs, they could possibly have a
DVD player within the system! (Hopefully the system is only 2 or 3 hundred $$)
Second thing that is awesome is, think about 5.7 gigs....5 700 megs. That
is about 175 times bigger than current games. Imagine... Zelda (example) It
has 9 dungeons in it (plus tons of sub-quests) How bout if it had 1575
dungeons? Holy FREAKIN CRAP!!!! I need to change my pants. I know this is
dumb, cause 1575 dungeons is impossible but if some guy wanted to, he could
fit it in a game. Who cares if it took 15 years to program.........dear
sweet jesus..........
yeah yeah, It probly sounds stupid to everyone else, shut up...
Stone COld Spencer
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 14 Mar 1999 16:06:44 -0600
I agree with you. But, there would probably only be 9 dungeons with
graphical perfection (or close to it). I wish they would make an RPG
with the kind of graphics that there were on the supernintendo only it
would take 5 years to beat. Now THAT would be and RPG!!!!!!
Spencer wrote:
>
> I replyed to this simply for the title. I know N200X is a few years off but
> have any of you thought about it? I was reading about the new system (at
> ign?) and I saw that DVDs can hold like 5.7 gigs or something? Now if
> that's true, and nintendo chooses to use real DVDs (not their own slightly
> different version) that would be awesome. First cause I have wanted a DVD
> player for like since they came out, but at like $600 for a good one, it's
> just a pipe dream. But if nintendo uses DVDs, they could possibly have a
> DVD player within the system! (Hopefully the system is only 2 or 3 hundred $$)
> Second thing that is awesome is, think about 5.7 gigs....5 700 megs. That
> is about 175 times bigger than current games. Imagine... Zelda (example) It
> has 9 dungeons in it (plus tons of sub-quests) How bout if it had 1575
> dungeons? Holy FREAKIN CRAP!!!! I need to change my pants. I know this is
> dumb, cause 1575 dungeons is impossible but if some guy wanted to, he could
> fit it in a game. Who cares if it took 15 years to program.........dear
> sweet jesus..........
> yeah yeah, It probly sounds stupid to everyone else, shut up...
>
> Stone COld Spencer
>
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-------------------------------------------------------------------------------
From: James w Rhodes <rhodes2@juno.com>
Subject: Re: [N64] Here is ultrahle.zip
Date: 14 Mar 1999 19:22:30 -0600
My friend downloaded the PsemuPro from the internet and it is missing a
file named SCPH1000.bin in the BIOS dirctory. Could you send it to me on
my e-mail address: rhodes2@juno.com. Thanks
On Fri, 29 Jan 1999 13:32:29 EST TheBump@aol.com writes:
>I know I'm going to get booted off for this, but it's for the people's
>own
>good :) And since it IS legal...
>
>http://www.emuunlim.com/UltraHLE/download/ultrahle.zip
>
>Enjoy! ---brian
>
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>
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 15 Mar 1999 13:44:27 +1000
At 15:12 14-03-99 -0600, you wrote:
>I replyed to this simply for the title. I know N200X is a few years off but
>have any of you thought about it? I was reading about the new system (at
>ign?) and I saw that DVDs can hold like 5.7 gigs or something? Now if
>that's true, and nintendo chooses to use real DVDs (not their own slightly
>different version) that would be awesome. First cause I have wanted a DVD
>player for like since they came out, but at like $600 for a good one, it's
>just a pipe dream. But if nintendo uses DVDs, they could possibly have a
>DVD player within the system! (Hopefully the system is only 2 or 3 hundred $$)
>Second thing that is awesome is, think about 5.7 gigs....5 700 megs. That
>is about 175 times bigger than current games. Imagine... Zelda (example) It
>has 9 dungeons in it (plus tons of sub-quests) How bout if it had 1575
>dungeons? Holy FREAKIN CRAP!!!! I need to change my pants. I know this is
>dumb, cause 1575 dungeons is impossible but if some guy wanted to, he could
>fit it in a game. Who cares if it took 15 years to program.........dear
>sweet jesus..........
>yeah yeah, It probly sounds stupid to everyone else, shut up...
>
> Stone COld Spencer
>
Yeah, yeah, it probly does sound stupid/
1. It's highly unlikely Nintendo would use DVDs since they'd have to license
the format.
2. There is more to a DVD ( movie ) player than the drive... it's highly
unlikely Nintendo could make hardware to challenge the PS-Y's graphics as
well as play DVD movies for any sort of reasonable price.
3. Uh, how long did it take them to make Zelda? Over three years. Larger
storage space does not equal longer games. Larger storage can be used for
higher quality pre-recorded/pre-drawn graphics/sound.
alexh@ivanhoe.starway.net.au
<insert witty .sig thing here>
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-------------------------------------------------------------------------------
From: Geoff Finger <gfinger@one-eyed-alien.net>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 14 Mar 1999 22:28:12 -0800 (PST)
On Sun, 14 Mar 1999, Spencer wrote:
> I replyed to this simply for the title. I know N200X is a few years off but
> have any of you thought about it? I was reading about the new system (at
> ign?) and I saw that DVDs can hold like 5.7 gigs or something? Now if
> that's true, and nintendo chooses to use real DVDs (not their own slightly
> different version) that would be awesome. First cause I have wanted a DVD
whats wrong with using their own slightly different version? it would help
them a lot with priacy. they could probably even make it so that it would
read both their own media and dvds if that excesivly worries you, but ...
> player for like since they came out, but at like $600 for a good one, it's
> just a pipe dream. But if nintendo uses DVDs, they could possibly have a
> DVD player within the system! (Hopefully the system is only 2 or 3 hundred $$)
by the time the system comes out in 2000, or 2001, or 2002, or whatever,
dvd players will already be cheaper than two or three hundred dollars. If
i go the dvd route, i'll probably have alrteady gotten an actual dvd
player for myself by then. It might be viewed as a convenience to have it
built in, but then how many of you actually use your PSX to listen to CDs?
> Second thing that is awesome is, think about 5.7 gigs....5 700 megs. That
> is about 175 times bigger than current games. Imagine... Zelda (example) It
> has 9 dungeons in it (plus tons of sub-quests) How bout if it had 1575
> dungeons? Holy FREAKIN CRAP!!!! I need to change my pants. I know this is
> dumb, cause 1575 dungeons is impossible but if some guy wanted to, he could
> fit it in a game. Who cares if it took 15 years to program.........dear
> sweet jesus..........
> yeah yeah, It probly sounds stupid to everyone else, shut up...
They _could_ do that. However, although DVDs might be the exception rather
than the rule, so far everytime there has been an increase in media size,
the general trend has been towards less dungeons, less play time, and more
movies, recorded sound, and flashy media things that have little to do
with actual gameplay.
Hold the flame til the dream ignites
A spirit with a vision is a dream with a mission
--Rush
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-------------------------------------------------------------------------------
From: Geoff Finger <gfinger@one-eyed-alien.net>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 14 Mar 1999 22:28:59 -0800 (PST)
On Sun, 14 Mar 1999, D Fentie wrote:
> I agree with you. But, there would probably only be 9 dungeons with
> graphical perfection (or close to it). I wish they would make an RPG
> with the kind of graphics that there were on the supernintendo only it
> would take 5 years to beat. Now THAT would be and RPG!!!!!!
Now that i could agree with! FIve years might be a little excesive, but
definatly longer than the 40-70-whatever hour ones =)
I _like_ the old supernintendo graphics =)
You and I, we reject these narrow attitudes
We add to each other, like a coral reef
Building bridges on the ocean floor
Reaching for the alien shore
--Rush
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] N200X
Date: 15 Mar 1999 11:21:35 EST
In a message dated 3/14/99 4:18:48 PM Eastern Standard Time, 10039073@wsd1.org
writes:
> First cause I have wanted a DVD
> player for like since they came out, but at like $600 for a good one, it's
> just a pipe dream. But if nintendo uses DVDs, they could possibly have a
> DVD player within the system! (Hopefully the system is only 2 or 3 hundred
$$
> )
> Second thing that is awesome is, think about 5.7 gigs....5 700 megs. That
> is about 175 times bigger than current games
Although the next Nintendo may be a DVD system I doubt it will play DVD
movies. Actually I think Nintendo is going to use their 1.5 gig discs.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] posting
Date: 15 Mar 1999 11:15:21 EST
In a message dated 3/14/99 12:44:06 PM Eastern Standard Time,
glacion@earthlink.net writes:
> Y'know, Trey, for someone who doesn't like his N64 very much, you sure post
> a lot on this list. Is there a PSX list that you post to even more than
this
> one?
Not really. There is a PSX List I do post to (psxgamer@webservice.com) but not
nealy as much as this list.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 15 Mar 1999 11:16:43 EST
In a message dated 3/14/99 1:51:39 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> Another price drop? Then I CAN'T resist. How much?
>
> --David
With the Dreamcast coming out this fall I'm sure the N64 and PlayStation will
drop down to the $99 price range.
Trey
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 15 Mar 1999 15:22:30 -0500
>Yeah, yeah, it probly does sound stupid/
>
>1. It's highly unlikely Nintendo would use DVDs since they'd have to
license
>the format.
Just like no one has to license CD technology, no one has to license DVD
technology.
>2. There is more to a DVD ( movie ) player than the drive... it's highly
>unlikely Nintendo could make hardware to challenge the PS-Y's graphics as
>well as play DVD movies for any sort of reasonable price.
There are two ways to decode DVD movies, hardware and software. Usually
hardware decoding is of better quality, but it requires an extra decoder
card which costs <$100. However, recently some very high quality software
decoders have been released, and considering what kind of processing power
the N200X will have, it shouldn't be a problem to do software decoding, if
in fact they are using DVD.
>3. Uh, how long did it take them to make Zelda? Over three years. Larger
>storage space does not equal longer games. Larger storage can be used for
>higher quality pre-recorded/pre-drawn graphics/sound.
Well, we're hoping that with the better graphics processing power of the
N200X that prerendered CGI will go out of fashion in favor of realtime, but
the storage space could be used for 2D graphics, music, voice, and possible
slightly longer games. I don't think you'll see a game that is 50 times
bigger than Zelda, though.
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-------------------------------------------------------------------------------
From: "mishtu" <mishtu@uswest.net>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 15 Mar 1999 15:43:27 -0800
-----Original Message-----
>
>>Yeah, yeah, it probly does sound stupid/
>>
>>1. It's highly unlikely Nintendo would use DVDs since they'd have to
>license
>>the format.
>
>
>Just like no one has to license CD technology, no one has to license DVD
>technology.
>
>>2. There is more to a DVD ( movie ) player than the drive... it's highly
>>unlikely Nintendo could make hardware to challenge the PS-Y's graphics as
>>well as play DVD movies for any sort of reasonable price.
>
>
>There are two ways to decode DVD movies, hardware and software. Usually
>hardware decoding is of better quality, but it requires an extra decoder
>card which costs <$100. However, recently some very high quality software
>decoders have been released, and considering what kind of processing power
>the N200X will have, it shouldn't be a problem to do software decoding, if
>in fact they are using DVD.
Its seems like Nintendo will probably go with DVD. As you said,
it won't be a big problem to make it able to play DVDs. Even
though it won't be as high quality as a stand alone DVD player, it
will push many people to buy a system. Sony hasn't
decided whether to support DVD movies it could be a big
advantage for Nintendo if they do. And if Sony does support
it, then Nintendo will have to too.
>
>>3. Uh, how long did it take them to make Zelda? Over three years. Larger
>>storage space does not equal longer games. Larger storage can be used for
>>higher quality pre-recorded/pre-drawn graphics/sound.
>
>
>Well, we're hoping that with the better graphics processing power of the
>N200X that prerendered CGI will go out of fashion in favor of realtime, but
>the storage space could be used for 2D graphics, music, voice, and possible
>slightly longer games. I don't think you'll see a game that is 50 times
>bigger than Zelda, though.
>
You just have to look at the PSX to see that a bigger storage
medium doesn't make for longer games. Metal Gear Solid is a 2 CD
game but it only takes 10-15 hours to win. I'm more concerned
with the quality of the game rather than how long it takes
to win. Even though the Playstation uses CDs it was held back
by its processing power and couldn't really maximize the
potential of a large storage medium. This doesn't seem like
it will be a problem for either the PSX2 or N2000 and should
allow developers to make some excellent games.
>
>
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>
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-------------------------------------------------------------------------------
From: Jim Wild <jwild@oneimage.com>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 15 Mar 1999 16:34:27 -0700
another rush fan on the n64 list? who would have thought??? great song.
>
>--------------------------------------------------------------
>You and I, we reject these narrow attitudes
>We add to each other, like a coral reef
>Building bridges on the ocean floor
>Reaching for the alien shore
>--Rush
jwild@oneimage.com
http://www.oneimage.com/~jwild
icq 10553118
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: Re: [N64] N200X
Date: 15 Mar 1999 19:00:31 EST
Couldn't Nintendo make the disks bigger then 1.5 gigs to compete better with
the PS2?
~Matt
<<Although the next Nintendo may be a DVD system I doubt it will play DVD
movies. Actually I think Nintendo is going to use their 1.5 gig discs.
Trey>>
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 15 Mar 1999 19:02:25 EST
Why even bother with the PSX? I mean, with the PS2 so close and it's backward
compatible functions, why waste $100 when you could save that money to buy the
PS2.
~Matt
<<With the Dreamcast coming out this fall I'm sure the N64 and PlayStation
will
drop down to the $99 price range.
Trey>>
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: [N64] N2000: DVDs or Disks?
Date: 15 Mar 1999 19:10:50 EST
I really doubt Nintendo will go with DVDs. Nintendo has never been one to
follow the pack, or do the norm. They want a proprietary format which they can
control. Who knows? Maybe they have something up their sleeve beyond DVDs and
disks. After all, they did say there were exploring many options. Maybe the
N2000 will be a hard drive like system where you download the games off of an
exclusive, Internet-like server, and store the games on writeable CDs for
transport. That idea sounds really dumb, but the possibilities are not limited
to DVDs and disks.
~Matt
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: [N64] Kind of off topic
Date: 15 Mar 1999 18:30:41 -0600
Hey guys, I have the UltraHle emulator and I want to try out a Rom I
already own physically (Zelda). I have everything except... the stupid
glider drivers and voodoo 2 card. My question is that since I'm getting
a new laptop in the next few months can you fit those 2 things into a
laptop?! Please respond quick, this is worrying me.
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-------------------------------------------------------------------------------
From: "Ian Dickson" <blasted1@cableregina.com>
Subject: [N64] It's been a slice...
Date: 15 Mar 1999 19:25:08 -0600
This is a multi-part message in MIME format.
------=_NextPart_000_0008_01BE6F19.89C04FA0
Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
Hello everyone!
It sadden me to say this, but I'm leaving the list. Why you may =
ask? Complete lack of interest in the Nintendo 64 is the major reason. =
No reason to keep receiving these emails (that I don't even bother =
paying attention to anymore), and trying to moderate it. It's just not =
worth it anymore. I've got a kick ass computer that I run UltraHLE on =
(and I love it!), all my favorite net games, and other things as well. =
:-)
Maybe in the future, if Nintendo turns things around, I might =
rejoin the list, but in the meantime, I say farewell! Maybe I'll see =
some of you on Everquest, or frag your ass in Half-Life...whatever. =
Hope you enjoy talking about the Nintendo 64, because in all honest =
opinions, it's not going anywhere. See ya all alter!
-Ian Dickson
Former List Deputy
------=_NextPart_000_0008_01BE6F19.89C04FA0
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charset="iso-8859-1"
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML>
<HEAD>
<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type>
<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>Hello everyone!</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT> </DIV>
<DIV><FONT color=3D#000000 =
size=3D2> It=20
sadden me to say this, but I'm leaving the list. Why you may =
ask? =20
Complete lack of interest in the Nintendo 64 is the major reason. =
No=20
reason to keep receiving these emails (that I don't even bother paying =
attention=20
to anymore), and trying to moderate it. It's just not worth it=20
anymore. I've got a kick ass computer that I run UltraHLE on (and =
I love=20
it!), all my favorite net games, and other things as well. =20
:-)</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT> </DIV>
<DIV><FONT color=3D#000000 =
size=3D2> Maybe=20
in the future, if Nintendo turns things around, I might rejoin the list, =
but in=20
the meantime, I say farewell! Maybe I'll see some of you on =
Everquest, or=20
frag your ass in Half-Life...whatever. Hope you enjoy talking =
about the=20
Nintendo 64, because in all honest opinions, it's not going =
anywhere. See=20
ya all alter!</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT> </DIV>
<DIV><FONT size=3D2>-Ian Dickson</FONT></DIV>
<DIV><FONT size=3D2>Former List Deputy</FONT></DIV>
<DIV><FONT size=3D2></FONT> </DIV></BODY></HTML>
------=_NextPart_000_0008_01BE6F19.89C04FA0--
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-------------------------------------------------------------------------------
From: "Sean McWherter" <Sean.McWherter@worldnet.att.net>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 15 Mar 1999 17:28:11 -0800
If Nintendo does indeed go with DVD as their next format, they'd be stupid
not to, then the system will indeed be able to play DVD's. When you talk
about having all those dungeons, remember something. Mario 1 for NES took
about two hours to beat the first time through and Mario 64 took about 30
hrs. Now it's not that the 64 bit installment simply had 15 times as many
levels, but it also had slightly more detailed levels. :-) What I'm trying
to say is, their not going to make the next Zelda look the same and use the
extra space to make more dungeons. They'll use it for better AI, more
detailed levels, better graphics, AND larger levels.
-Sean
-----Original Message-----
>I replyed to this simply for the title. I know N200X is a few years off but
>have any of you thought about it? I was reading about the new system (at
>ign?) and I saw that DVDs can hold like 5.7 gigs or something? Now if
>that's true, and nintendo chooses to use real DVDs (not their own slightly
>different version) that would be awesome. First cause I have wanted a DVD
>player for like since they came out, but at like $600 for a good one, it's
>just a pipe dream. But if nintendo uses DVDs, they could possibly have a
>DVD player within the system! (Hopefully the system is only 2 or 3 hundred
$$)
>Second thing that is awesome is, think about 5.7 gigs....5 700 megs. That
>is about 175 times bigger than current games. Imagine... Zelda (example) It
>has 9 dungeons in it (plus tons of sub-quests) How bout if it had 1575
>dungeons? Holy FREAKIN CRAP!!!! I need to change my pants. I know this is
>dumb, cause 1575 dungeons is impossible but if some guy wanted to, he could
>fit it in a game. Who cares if it took 15 years to program.........dear
>sweet jesus..........
>yeah yeah, It probly sounds stupid to everyone else, shut up...
>
> Stone COld Spencer
>
>
>
>
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-------------------------------------------------------------------------------
From: "mishtu" <mishtu@uswest.net>
Subject: Re: [N64] It's been a slice...
Date: 15 Mar 1999 19:45:15 -0800
This is a multi-part message in MIME format.
------=_NextPart_000_0053_01BE6F1C.58CF4A60
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charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
Weren't you one of the people who got mad
when people discussed UltraHLE?
-----Original Message-----
From: Ian Dickson <blasted1@cableregina.com>
To: n64@lists.xmission.com <n64@lists.xmission.com>
Date: Monday, March 15, 1999 5:29 PM
Subject: [N64] It's been a slice...
=20
=20
Hello everyone!
=20
It sadden me to say this, but I'm leaving the list. Why you =
may ask? Complete lack of interest in the Nintendo 64 is the major =
reason. No reason to keep receiving these emails (that I don't even =
bother paying attention to anymore), and trying to moderate it. It's =
just not worth it anymore. I've got a kick ass computer that I run =
UltraHLE on (and I love it!), all my favorite net games, and other =
things as well. :-)
=20
Maybe in the future, if Nintendo turns things around, I =
might rejoin the list, but in the meantime, I say farewell! Maybe I'll =
see some of you on Everquest, or frag your ass in Half-Life...whatever. =
Hope you enjoy talking about the Nintendo 64, because in all honest =
opinions, it's not going anywhere. See ya all alter!
=20
-Ian Dickson
Former List Deputy
=20
------=_NextPart_000_0053_01BE6F1C.58CF4A60
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charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
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<HTML>
<HEAD>
<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type><!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 =
HTML//EN">
<META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT color=3D#000000 size=3D2>Weren't you one of the people who =
got=20
mad</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT><FONT size=3D2>when people =
discussed=20
UltraHLE?</FONT></DIV>
<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: =
5px">
<DIV><FONT face=3DArial size=3D2><B>-----Original =
Message-----</B><BR><B>From:=20
</B>Ian Dickson <<A=20
=
href=3D"mailto:blasted1@cableregina.com">blasted1@cableregina.com</A>>=
<BR><B>To:=20
</B><A =
href=3D"mailto:n64@lists.xmission.com">n64@lists.xmission.com</A>=20
<<A=20
=
href=3D"mailto:n64@lists.xmission.com">n64@lists.xmission.com</A>><BR>=
<B>Date:=20
</B>Monday, March 15, 1999 5:29 PM<BR><B>Subject: </B>[N64] It's =
been a=20
slice...<BR><BR></DIV></FONT>
<DIV><FONT color=3D#000000 size=3D2>Hello everyone!</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT> </DIV>
<DIV><FONT color=3D#000000 =
size=3D2> =20
It sadden me to say this, but I'm leaving the list. Why you =
may=20
ask? Complete lack of interest in the Nintendo 64 is the major =
reason. No reason to keep receiving these emails (that I don't =
even=20
bother paying attention to anymore), and trying to moderate =
it. It's=20
just not worth it anymore. I've got a kick ass computer that I =
run=20
UltraHLE on (and I love it!), all my favorite net games, and other =
things as=20
well. :-)</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT> </DIV>
<DIV><FONT color=3D#000000 =
size=3D2> =20
Maybe in the future, if Nintendo turns things around, I might rejoin =
the=20
list, but in the meantime, I say farewell! Maybe I'll see some =
of you=20
on Everquest, or frag your ass in Half-Life...whatever. Hope =
you enjoy=20
talking about the Nintendo 64, because in all honest opinions, it's =
not=20
going anywhere. See ya all alter!</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2></FONT> </DIV>
<DIV><FONT size=3D2>-Ian Dickson</FONT></DIV>
<DIV><FONT size=3D2>Former List Deputy</FONT></DIV>
<DIV><FONT size=3D2></FONT> </DIV></BLOCKQUOTE></BODY></HTML>
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-------------------------------------------------------------------------------
From: LittleKathy@webtv.net
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 15 Mar 1999 20:04:55 -0600 (CST)
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I might buy a psx! There are a lot of games are worth playingEspecially
at lower prices.
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Why even bother with the PSX? I mean, with the PS2 so close and it's backward
compatible functions, why waste $100 when you could save that money to buy the
PS2.
~Matt
<<With the Dreamcast coming out this fall I'm sure the N64 and PlayStation
will
drop down to the $99 price range.
Trey>>
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-------------------------------------------------------------------------------
From: "mishtu" <mishtu@uswest.net>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 15 Mar 1999 20:09:27 -0800
What do you mean close? A year and a half? This past
fall there were places selling the psx for $99 and doesn't
Toys R Us have the $30 in store credit? The funny thing is
that I don't even like buying brand new game systems. Normally
there are not even any good games and the previous generation
systems are usually coming out with their best games.
-----Original Message-----
>Why even bother with the PSX? I mean, with the PS2 so close and it's
backward
>compatible functions, why waste $100 when you could save that money to buy
the
>PS2.
>
>~Matt
>
><<With the Dreamcast coming out this fall I'm sure the N64 and PlayStation
>will
>drop down to the $99 price range.
>
>Trey>>
>
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-------------------------------------------------------------------------------
From: WezMan <wesday@saa.net>
Subject: [N64] List inquiry
Date: 15 Mar 1999 21:15:36 -0500
Well, although it is unfortunate we'll be losing you Ian, it seems we
now have a vacancy in the spot of list deputy. While not a very large
job, I would be interested in obtaining it, as would other list members
most likely. I've been on here since the summer of 1997, so I know how
things work, and think I have enough experience to take the job. Greg?
Any info on a new deputy?
Wes Day
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: Re: [N64] It's been a slice...
Date: 15 Mar 1999 20:53:22 EST
Another one bites the dust ...
Well, I'll be plenty happy with my N64 and all the games coming for it and the
PSX (and it's never-ending software line) until the next generation of
consoles gets here. And, IMO, PC gaming sucks ass, so I can't see how you can
ignore your N64 ...
~Matt
<<Hello everyone!
It sadden me to say this, but I'm leaving the list. Why you may ask?
Complete lack of interest in the Nintendo 64 is the major reason. No reason
to keep receiving these emails (that I don't even bother paying attention to
anymore), and trying to moderate it. It's just not worth it anymore. I've
got a kick ass computer that I run UltraHLE on (and I love it!), all my
favorite net games, and other things as well. :-)
Maybe in the future, if Nintendo turns things around, I might rejoin
the list, but in the meantime, I say farewell! Maybe I'll see some of you on
Everquest, or frag your ass in Half-Life...whatever. Hope you enjoy talking
about the Nintendo 64, because in all honest opinions, it's not going
anywhere. See ya all alter!
-Ian Dickson
Former List Deputy>>
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] It's been a slice...
Date: 15 Mar 1999 22:26:06 -0500
ARG.. struggling... to ignore.... denigration of PC gaming.... don't want
to... have to rehash more arguments....=)
-----Original Message-----
>Another one bites the dust ...
>
>Well, I'll be plenty happy with my N64 and all the games coming for it and
the
>PSX (and it's never-ending software line) until the next generation of
>consoles gets here. And, IMO, PC gaming sucks ass, so I can't see how you
can
>ignore your N64 ...
>
>~Matt
>
><<Hello everyone!
>
> It sadden me to say this, but I'm leaving the list. Why you may
ask?
>Complete lack of interest in the Nintendo 64 is the major reason. No
reason
>to keep receiving these emails (that I don't even bother paying attention
to
>anymore), and trying to moderate it. It's just not worth it anymore. I've
>got a kick ass computer that I run UltraHLE on (and I love it!), all my
>favorite net games, and other things as well. :-)
>
> Maybe in the future, if Nintendo turns things around, I might
rejoin
>the list, but in the meantime, I say farewell! Maybe I'll see some of you
on
>Everquest, or frag your ass in Half-Life...whatever. Hope you enjoy
talking
>about the Nintendo 64, because in all honest opinions, it's not going
>anywhere. See ya all alter!
>
>-Ian Dickson
>Former List Deputy>>
>
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>
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Kind of off topic
Date: 15 Mar 1999 22:28:29 -0500
There is no voodoo2 available for a laptop.. the only way you would be able
to run UltraHLE on your laptop would be to get one of those software Glide
emulators.
If you've ever seen a voodoo2 card, you'll notice that it's wider than a
laptop. Also, sometimes they have their own cooling fans. On a laptop, both
space and heat are a consideration, so a voodoo2 is out of the question.
-----Original Message-----
>Hey guys, I have the UltraHle emulator and I want to try out a Rom I
>already own physically (Zelda). I have everything except... the stupid
>glider drivers and voodoo 2 card. My question is that since I'm getting
>a new laptop in the next few months can you fit those 2 things into a
>laptop?! Please respond quick, this is worrying me.
>
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>
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Kind of off topic
Date: 15 Mar 1999 21:39:05 -0600
Could you please explain more about these 'software glide emulators'?
Eddy Wu wrote:
>
> There is no voodoo2 available for a laptop.. the only way you would be able
> to run UltraHLE on your laptop would be to get one of those software Glide
> emulators.
>
> If you've ever seen a voodoo2 card, you'll notice that it's wider than a
> laptop. Also, sometimes they have their own cooling fans. On a laptop, both
> space and heat are a consideration, so a voodoo2 is out of the question.
>
> -----Original Message-----
> From: D Fentie <d.fentie@home.com>
> To: n64@lists.xmission.com <n64@lists.xmission.com>
> Date: Monday, March 15, 1999 7:25 PM
> Subject: [N64] Kind of off topic
>
> >Hey guys, I have the UltraHle emulator and I want to try out a Rom I
> >already own physically (Zelda). I have everything except... the stupid
> >glider drivers and voodoo 2 card. My question is that since I'm getting
> >a new laptop in the next few months can you fit those 2 things into a
> >laptop?! Please respond quick, this is worrying me.
> >
> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >[ (without the quotes) to majordomo@xmission.com ]
> >
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Kind of off topic
Date: 15 Mar 1999 22:47:41 -0500
If you have a very high end processor, you can fool games into thinking you
have a 3dfx card by running an emulator. All I know is that they exist, I
haven't used any, so I have no specific knowledge, plus it's completely
off-topic.
-----Original Message-----
>Could you please explain more about these 'software glide emulators'?
>
>Eddy Wu wrote:
>>
>> There is no voodoo2 available for a laptop.. the only way you would be
able
>> to run UltraHLE on your laptop would be to get one of those software
Glide
>> emulators.
>>
>> If you've ever seen a voodoo2 card, you'll notice that it's wider than a
>> laptop. Also, sometimes they have their own cooling fans. On a laptop,
both
>> space and heat are a consideration, so a voodoo2 is out of the question.
>>
>> -----Original Message-----
>> From: D Fentie <d.fentie@home.com>
>> To: n64@lists.xmission.com <n64@lists.xmission.com>
>> Date: Monday, March 15, 1999 7:25 PM
>> Subject: [N64] Kind of off topic
>>
>> >Hey guys, I have the UltraHle emulator and I want to try out a Rom I
>> >already own physically (Zelda). I have everything except... the stupid
>> >glider drivers and voodoo 2 card. My question is that since I'm getting
>> >a new laptop in the next few months can you fit those 2 things into a
>> >laptop?! Please respond quick, this is worrying me.
>> >
>> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>> >[ (without the quotes) to majordomo@xmission.com ]
>> >
>>
>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>> [ (without the quotes) to majordomo@xmission.com ]
>
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>
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 15 Mar 1999 22:55:54 EST
In a message dated 3/15/99 4:23:44 PM Pacific Standard Time,
Bastion007@aol.com writes:
<< Why even bother with the PSX? I mean, with the PS2 so close and it's
backward
compatible functions, why waste $100 when you could save that money to buy
the
PS2.
~Matt >>
Because who knows what games will have have been discontinued by then? And
like Trey said, when the PSX2 comes out you can just sell your old PSX, keep
the games, and buy a PSX2.
--David
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 16 Mar 1999 13:39:34 +1000
At 15:22 15-03-99 -0500, you wrote:
>
>>Yeah, yeah, it probly does sound stupid/
>>
>>1. It's highly unlikely Nintendo would use DVDs since they'd have to
>license
>>the format.
>
>
>Just like no one has to license CD technology, no one has to license DVD
>technology.
>
There is a consortium of companies which own DVD or something. I'm not sure
how it works.
alexh@ivanhoe.starway.net.au
<insert witty .sig thing here>
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 16 Mar 1999 09:19:58 EST
In a message dated 3/15/99 7:23:44 PM Eastern Standard Time,
Bastion007@aol.com writes:
> Why even bother with the PSX? I mean, with the PS2 so close and it's
backward
> compatible functions, why waste $100 when you could save that money to buy
> the
> PS2.
>
> ~Matt
>
Hmm that's a good point. (not) Maybe people would like to play the games of
today right now and not wait two years to play them.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] DVDs
Date: 16 Mar 1999 09:24:04 EST
In a message dated 3/15/99 8:34:20 PM Eastern Standard Time,
Sean.McWherter@worldnet.att.net writes:
> If Nintendo does indeed go with DVD as their next format, they'd be stupid
> not to, then the system will indeed be able to play DVD's.
Not really. What kind of logic are you using? My PlayStation uses CDs so does
my PC, so why can't I run PC programs on my PlayStation? They both have CD-ROM
drives! By your logic it should work. What am I doing wrong? ;)
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 16 Mar 1999 09:16:15 EST
In a message dated 3/15/99 7:23:44 PM Eastern Standard Time,
Bastion007@aol.com writes:
> Why even bother with the PSX? I mean, with the PS2 so close and it's
backward
> compatible functions, why waste $100 when you could save that money to buy
> the
> PS2.
>
> ~Matt
>
Maybe some people would want to play the games of today right now, and not
have to wait 1.5 years to play them. I hardly call $100 for a PlayStation a
waste of money.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] It's been a slice...
Date: 16 Mar 1999 09:32:18 EST
In a message dated 3/15/99 9:18:01 PM Eastern Standard Time,
Bastion007@aol.com writes:
> And, IMO, PC gaming sucks ass, so I can't see how you can
> ignore your N64 ...
>
> ~Matt
I liken PC gaming in the same light as I do with some consoles. It's like the
N64 and Neo*Geo. It's by far not the best but there are some certain titles
that really make them stand out and make them woirth while, if even for only a
month. Games like GoldenEye, Zelda 64, Samurai Showdown, King of Fighters 96,
Mutation Nation, Last Resort, Doom, Starcraft. (Yes, I have finally played
Starcraft for a good amont of time and I must say this is the most fun PC game
I've played in years). The high-end PC, the N64, and the Neo*Geo are all great
systems, but not as great as some other systems like the Super NES &
PlayStation.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] N2000: DVDs or Disks?
Date: 16 Mar 1999 09:17:46 EST
In a message dated 3/15/99 7:24:02 PM Eastern Standard Time,
Bastion007@aol.com writes:
> After all, they did say there were exploring many options. Maybe the
> N2000 will be a hard drive like system where you download the games off of
> an
> exclusive, Internet-like server, and store the games on writeable CDs for
> transport. That idea sounds really dumb, but the possibilities are not
> limited
> to DVDs and disks.
>
> ~Matt
You're 100% right, that does sound really dumb. I still think it will be the
1.5 gig discs.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 16 Mar 1999 09:35:45 EST
In a message dated 3/15/99 11:35:27 PM Eastern Standard Time,
alexh@ivanhoe.hotkey.net.au writes:
> There is a consortium of companies which own DVD or something. I'm not sure
> how it works.
>
> alexh@ivanhoe.starway.net.au
>
Probably the same the bigguns who own CD technology. A few of those are Sony,
Phillips/Magnavox, Toshiba, Matsushita, and some others I don't know.
I think Nintendo will use their 1.5 gig discs because of Sony's stake in DVD
technology.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] N2000: DVDs or Disks?
Date: 16 Mar 1999 09:17:46 EST
In a message dated 3/15/99 7:24:02 PM Eastern Standard Time,
Bastion007@aol.com writes:
> After all, they did say there were exploring many options. Maybe the
> N2000 will be a hard drive like system where you download the games off of
> an
> exclusive, Internet-like server, and store the games on writeable CDs for
> transport. That idea sounds really dumb, but the possibilities are not
> limited
> to DVDs and disks.
>
> ~Matt
You're 100% right, that does sound really dumb. I still think it will be the
1.5 gig discs.
Trey
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From: "R. C. Collins" <kfiam640@excite.com>
Subject: Re: [N64] DVDs
Date: 16 Mar 1999 07:01:39 PST
>
> > If Nintendo does indeed go with DVD as their next format, they'd be
stupid
> > not to, then the system will indeed be able to play DVD's.
What would be cool is if Nintendo made their new system in the shape of a
portable CD player. Then you can take it with you on trips, listen to CD's
(if that option was available), get to a hotel room and just hook it up to
the TV. Maybe even have an option for an LCD screen so you can play it
anywhere, or watch DVD movies. The only problems might be it can break
easily, unless they made it tough, and it might be somewhat non
cost-effective. But I'd be willing to pay the price if it had this kind of
versatility.
_______________________________________________________
Get your free, private email at http://mail.excite.com/
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From: TreyTable@aol.com
Subject: Re: [N64] Nintendo CD-X?
Date: 16 Mar 1999 10:13:13 EST
In a message dated 3/16/99 10:02:45 AM Eastern Standard Time,
kfiam640@excite.com writes:
> What would be cool is if Nintendo made their new system in the shape of a
> portable CD player? Then you can take it with you on trips, listen to CD's
> (if that option was available), get to a hotel room and just hook it up to
> the TV. Maybe even have an option for an LCD screen so you can play it
> anywhere, or watch DVD movies. The only problems might be it can break
> easily, unless they made it tough, and it might be somewhat non
> cost-effective. But I'd be willing to pay the price if it had this kind of
> versatility.
>
Wow, what a fab idea! Where have I heard of that before? Oh yeah, the Sega CD-
X. The $370 wonder that was a Genesis & Sega CD all in one. It also doubled as
a portable CD player. It came with Ecco CD, Sonic CD, and a Genesis classics
disc and a 6 button controller.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] It's been a slice...
Date: 16 Mar 1999 09:32:18 EST
In a message dated 3/15/99 9:18:01 PM Eastern Standard Time,
Bastion007@aol.com writes:
> And, IMO, PC gaming sucks ass, so I can't see how you can
> ignore your N64 ...
>
> ~Matt
I liken PC gaming in the same light as I do with some consoles. It's like the
N64 and Neo*Geo. It's by far not the best but there are some certain titles
that really make them stand out and make them woirth while, if even for only a
month. Games like GoldenEye, Zelda 64, Samurai Showdown, King of Fighters 96,
Mutation Nation, Last Resort, Doom, Starcraft. (Yes, I have finally played
Starcraft for a good amont of time and I must say this is the most fun PC game
I've played in years). The high-end PC, the N64, and the Neo*Geo are all great
systems, but not as great as some other systems like the Super NES &
PlayStation.
Trey
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] DVDs
Date: 16 Mar 1999 13:01:30 EST
In a message dated 3/16/99 7:02:45 AM Pacific Standard Time,
kfiam640@excite.com writes:
<< What would be cool is if Nintendo made their new system in the shape of a
portable CD player. Then you can take it with you on trips, listen to CD's
(if that option was available), get to a hotel room and just hook it up to
the TV. Maybe even have an option for an LCD screen so you can play it
anywhere, or watch DVD movies. The only problems might be it can break
easily, unless they made it tough, and it might be somewhat non
cost-effective. But I'd be willing to pay the price if it had this kind of
versatility. >>
There's no way you're fitting a 400MHz proccessor board into a portable CD
player, not to mention all the other components, it's just not gonna happen.
Besides, if you want to listen to CDs take $50, go to Best Buy and get you a
CD player. You wanna watch TV, go get a portable TV.
I sure as hell hope it doesn't have even close to this many features. When I
buy a console I want everything about it focused soley on gameplay and like,
not whether I can watch a DVD movie on it.
--David
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From: WezMan <wesday@saa.net>
Subject: Re: [N64] Kind of off topic
Date: 16 Mar 1999 16:35:10 -0500
Well, the program wont even open up if you dont have glide. You CAN download and
install the drivers....then the prog will open. but thats as far as you can
go...you need 3dfx capabilities to run the games.
D Fentie wrote:
> Could you please explain more about these 'software glide emulators'?
>
> Eddy Wu wrote:
> >
> > There is no voodoo2 available for a laptop.. the only way you would be able
> > to run UltraHLE on your laptop would be to get one of those software Glide
> > emulators.
> >
> > If you've ever seen a voodoo2 card, you'll notice that it's wider than a
> > laptop. Also, sometimes they have their own cooling fans. On a laptop, both
> > space and heat are a consideration, so a voodoo2 is out of the question.
> >
> > -----Original Message-----
> > From: D Fentie <d.fentie@home.com>
> > To: n64@lists.xmission.com <n64@lists.xmission.com>
> > Date: Monday, March 15, 1999 7:25 PM
> > Subject: [N64] Kind of off topic
> >
> > >Hey guys, I have the UltraHle emulator and I want to try out a Rom I
> > >already own physically (Zelda). I have everything except... the stupid
> > >glider drivers and voodoo 2 card. My question is that since I'm getting
> > >a new laptop in the next few months can you fit those 2 things into a
> > >laptop?! Please respond quick, this is worrying me.
> > >
> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > >[ (without the quotes) to majordomo@xmission.com ]
> > >
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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>
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From: Chris Clark <ChrisC@atitech.com>
Subject: [N64] RE: n64 - portables
Date: 16 Mar 1999 17:23:41 -0500
>>Hey guys, I have the UltraHle emulator and I want to try out a Rom I
already own physically (Zelda). I have everything except... the stupid
glider drivers and voodoo 2 card. My question is that since I'm getting
a new laptop in the next few months can you fit those 2 things into a
laptop?! Please respond quick, this is worrying me.<<
I'm not sure if this will solve your problem, but there is rumored to be an
OpenGL "wrapper" for the emulator that lets you use any 3D accelerator card
that supports OpenGL. I guess it is like a patch for the emulator (not that
I follow that sort of thing, so please don't ask me where to get it) and
this way you would not need to have a Voodoo2 card to run it. There are
plenty of laptops available with pretty decent 3D chips, but personally I
don't think you should base your purchase on the ability to run Nintendo
games. Oh yeah, not to nitpick, but the API is "glide" not "glider."
Another option would be to get an Apple G3 laptop - then you could get the
Connectix VGS and play PSX CDs on your laptop! Heck, that would even be
legal! I have tried the VGS quite a bit and it works very well. Again
though, I wouldn't base my purchase of a $1000 - $2000 computer solely on
its ability to emulate a $120 game system.
Still, in my opinion, the best solution for portable gaming is a handheld
system like the Color GameBoy. TurboExpress and Nomad are good solutions if
you want to play actual console games on the road.
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From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] DVDs
Date: 16 Mar 1999 17:23:53 -0600
In a couple years (maybe 10 or less) if someone were to read your
'theres no way' message they would laugh until they died. But I agree
that its not feasible but please say 'now' because it IS theoretically
possible.
Davidxvx@aol.com wrote:
>
> In a message dated 3/16/99 7:02:45 AM Pacific Standard Time,
> kfiam640@excite.com writes:
>
> << What would be cool is if Nintendo made their new system in the shape of a
> portable CD player. Then you can take it with you on trips, listen to CD's
> (if that option was available), get to a hotel room and just hook it up to
> the TV. Maybe even have an option for an LCD screen so you can play it
> anywhere, or watch DVD movies. The only problems might be it can break
> easily, unless they made it tough, and it might be somewhat non
> cost-effective. But I'd be willing to pay the price if it had this kind of
> versatility. >>
>
> There's no way you're fitting a 400MHz proccessor board into a portable CD
> player, not to mention all the other components, it's just not gonna happen.
> Besides, if you want to listen to CDs take $50, go to Best Buy and get you a
> CD player. You wanna watch TV, go get a portable TV.
> I sure as hell hope it doesn't have even close to this many features. When I
> buy a console I want everything about it focused soley on gameplay and like,
> not whether I can watch a DVD movie on it.
>
> --David
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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From: Bastion007@aol.com
Subject: Re: [N64] RPGs (something you need a PlayStation to play)
Date: 16 Mar 1999 18:14:01 EST
Yeah, I guess. Bit then again, I already own a PSX, so ...
~Matt
<<Hmm that's a good point. (not) Maybe people would like to play the games of
today right now and not wait two years to play them.
Trey>>
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From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] RE: n64 - portables
Date: 16 Mar 1999 17:27:23 -0600
In MY opinion a laptop is way above a gameboy. It may be bigger but its
abilities make up for that 1000 fold.
Chris Clark wrote:
>
> >>Hey guys, I have the UltraHle emulator and I want to try out a Rom I
> already own physically (Zelda). I have everything except... the stupid
> glider drivers and voodoo 2 card. My question is that since I'm getting
> a new laptop in the next few months can you fit those 2 things into a
> laptop?! Please respond quick, this is worrying me.<<
>
> I'm not sure if this will solve your problem, but there is rumored to be an
> OpenGL "wrapper" for the emulator that lets you use any 3D accelerator card
> that supports OpenGL. I guess it is like a patch for the emulator (not that
> I follow that sort of thing, so please don't ask me where to get it) and
> this way you would not need to have a Voodoo2 card to run it. There are
> plenty of laptops available with pretty decent 3D chips, but personally I
> don't think you should base your purchase on the ability to run Nintendo
> games. Oh yeah, not to nitpick, but the API is "glide" not "glider."
>
> Another option would be to get an Apple G3 laptop - then you could get the
> Connectix VGS and play PSX CDs on your laptop! Heck, that would even be
> legal! I have tried the VGS quite a bit and it works very well. Again
> though, I wouldn't base my purchase of a $1000 - $2000 computer solely on
> its ability to emulate a $120 game system.
>
> Still, in my opinion, the best solution for portable gaming is a handheld
> system like the Color GameBoy. TurboExpress and Nomad are good solutions if
> you want to play actual console games on the road.
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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From: "mishtu" <mishtu@uswest.net>
Subject: Re: [N64] DVDs
Date: 16 Mar 1999 17:38:41 -0800
How about "no current way"?
-----Original Message-----
>In a couple years (maybe 10 or less) if someone were to read your
>'theres no way' message they would laugh until they died. But I agree
>that its not feasible but please say 'now' because it IS theoretically
>possible.
>
>Davidxvx@aol.com wrote:
>>
>> In a message dated 3/16/99 7:02:45 AM Pacific Standard Time,
>> kfiam640@excite.com writes:
>>
>> << What would be cool is if Nintendo made their new system in the shape
of a
>> portable CD player. Then you can take it with you on trips, listen to
CD's
>> (if that option was available), get to a hotel room and just hook it up
to
>> the TV. Maybe even have an option for an LCD screen so you can play it
>> anywhere, or watch DVD movies. The only problems might be it can break
>> easily, unless they made it tough, and it might be somewhat non
>> cost-effective. But I'd be willing to pay the price if it had this kind
of
>> versatility. >>
>>
>> There's no way you're fitting a 400MHz proccessor board into a
portable CD
>> player, not to mention all the other components, it's just not gonna
happen.
>> Besides, if you want to listen to CDs take $50, go to Best Buy and get
you a
>> CD player. You wanna watch TV, go get a portable TV.
>> I sure as hell hope it doesn't have even close to this many
features. When I
>> buy a console I want everything about it focused soley on gameplay and
like,
>> not whether I can watch a DVD movie on it.
>>
>> --David
>>
>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>> [ (without the quotes) to majordomo@xmission.com ]
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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>
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] RE: n64 - portables
Date: 16 Mar 1999 18:39:04 -0500
It won't solve his problem, because UltraHLE will run only on Glide, not on
OpenGL, which are different API's.
-----Original Message-----
>>>Hey guys, I have the UltraHle emulator and I want to try out a Rom I
>already own physically (Zelda). I have everything except... the stupid
>glider drivers and voodoo 2 card. My question is that since I'm getting
>a new laptop in the next few months can you fit those 2 things into a
>laptop?! Please respond quick, this is worrying me.<<
>
>
>I'm not sure if this will solve your problem, but there is rumored to be an
>OpenGL "wrapper" for the emulator that lets you use any 3D accelerator card
>that supports OpenGL. I guess it is like a patch for the emulator (not
that
>I follow that sort of thing, so please don't ask me where to get it) and
>this way you would not need to have a Voodoo2 card to run it. There are
>plenty of laptops available with pretty decent 3D chips, but personally I
>don't think you should base your purchase on the ability to run Nintendo
>games. Oh yeah, not to nitpick, but the API is "glide" not "glider."
>
>Another option would be to get an Apple G3 laptop - then you could get the
>Connectix VGS and play PSX CDs on your laptop! Heck, that would even be
>legal! I have tried the VGS quite a bit and it works very well. Again
>though, I wouldn't base my purchase of a $1000 - $2000 computer solely on
>its ability to emulate a $120 game system.
>
>Still, in my opinion, the best solution for portable gaming is a handheld
>system like the Color GameBoy. TurboExpress and Nomad are good solutions
if
>you want to play actual console games on the road.
>
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>
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] DVDs
Date: 16 Mar 1999 18:49:34 -0500
Actually, with modern miniaturization, you could probably fit a decent
system into a space slightly larger than a CD player.. much of the space
encased in the N64 case is actually empty. However, your main problem would
be how to dissipate the heat generated by the high-end processors.. plus,
that kind of miniaturization would probably cost over $1000. It'll happen
eventually, though.. maybe that's what Game Boy's successor will be like.
-----Original Message-----
>In a message dated 3/16/99 7:02:45 AM Pacific Standard Time,
>kfiam640@excite.com writes:
>
><< What would be cool is if Nintendo made their new system in the shape of
a
> portable CD player. Then you can take it with you on trips, listen to
CD's
> (if that option was available), get to a hotel room and just hook it up to
> the TV. Maybe even have an option for an LCD screen so you can play it
> anywhere, or watch DVD movies. The only problems might be it can break
> easily, unless they made it tough, and it might be somewhat non
> cost-effective. But I'd be willing to pay the price if it had this kind
of
> versatility. >>
>
>
> There's no way you're fitting a 400MHz proccessor board into a portable CD
>player, not to mention all the other components, it's just not gonna
happen.
>Besides, if you want to listen to CDs take $50, go to Best Buy and get you
a
>CD player. You wanna watch TV, go get a portable TV.
> I sure as hell hope it doesn't have even close to this many features.
When I
>buy a console I want everything about it focused soley on gameplay and
like,
>not whether I can watch a DVD movie on it.
>
>--David
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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>
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] It's been a slice...
Date: 16 Mar 1999 16:44:11 PST
LOL!!!!!
>From: "Eddy Wu" <glacion@earthlink.net>
>Reply-To: n64@lists.xmission.com
>To: <n64@lists.xmission.com>
>Subject: Re: [N64] It's been a slice...
>Date: Mon, 15 Mar 1999 22:26:06 -0500
>
>ARG.. struggling... to ignore.... denigration of PC gaming.... don't
want
>to... have to rehash more arguments....=)
>
>-----Original Message-----
>From: Bastion007@aol.com <Bastion007@aol.com>
>To: n64@lists.xmission.com <n64@lists.xmission.com>
>Date: Monday, March 15, 1999 9:17 PM
>Subject: Re: [N64] It's been a slice...
>
>
>>Another one bites the dust ...
>>
>>Well, I'll be plenty happy with my N64 and all the games coming for it
and
>the
>>PSX (and it's never-ending software line) until the next generation of
>>consoles gets here. And, IMO, PC gaming sucks ass, so I can't see how
you
>can
>>ignore your N64 ...
>>
>>~Matt
>>
>><<Hello everyone!
>>
>> It sadden me to say this, but I'm leaving the list. Why you
may
>ask?
>>Complete lack of interest in the Nintendo 64 is the major reason. No
>reason
>>to keep receiving these emails (that I don't even bother paying
attention
>to
>>anymore), and trying to moderate it. It's just not worth it anymore.
I've
>>got a kick ass computer that I run UltraHLE on (and I love it!), all
my
>>favorite net games, and other things as well. :-)
>>
>> Maybe in the future, if Nintendo turns things around, I might
>rejoin
>>the list, but in the meantime, I say farewell! Maybe I'll see some of
you
>on
>>Everquest, or frag your ass in Half-Life...whatever. Hope you enjoy
>talking
>>about the Nintendo 64, because in all honest opinions, it's not going
>>anywhere. See ya all alter!
>>
>>-Ian Dickson
>>Former List Deputy>>
>>
>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>>[ (without the quotes) to majordomo@xmission.com ]
>>
>
>
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Kind of off topic
Date: 16 Mar 1999 16:47:05 PST
The only chip available for 3-D acceleration on a laptop is the ATI Rage
Pro. It's only available in certain laptops like the Dell Inspiron 7000
and Quantex 1410.
Elliot
>From: "Eddy Wu" <glacion@earthlink.net>
>Reply-To: n64@lists.xmission.com
>To: <n64@lists.xmission.com>
>Subject: Re: [N64] Kind of off topic
>Date: Mon, 15 Mar 1999 22:28:29 -0500
>
>There is no voodoo2 available for a laptop.. the only way you would be
able
>to run UltraHLE on your laptop would be to get one of those software
Glide
>emulators.
>
>If you've ever seen a voodoo2 card, you'll notice that it's wider than
a
>laptop. Also, sometimes they have their own cooling fans. On a laptop,
both
>space and heat are a consideration, so a voodoo2 is out of the
question.
>
>-----Original Message-----
>From: D Fentie <d.fentie@home.com>
>To: n64@lists.xmission.com <n64@lists.xmission.com>
>Date: Monday, March 15, 1999 7:25 PM
>Subject: [N64] Kind of off topic
>
>
>>Hey guys, I have the UltraHle emulator and I want to try out a Rom I
>>already own physically (Zelda). I have everything except... the
stupid
>>glider drivers and voodoo 2 card. My question is that since I'm
getting
>>a new laptop in the next few months can you fit those 2 things into a
>>laptop?! Please respond quick, this is worrying me.
>>
>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>>[ (without the quotes) to majordomo@xmission.com ]
>>
>
>
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>
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From: James w Rhodes <rhodes2@juno.com>
Date: 16 Mar 1999 20:11:45 -0600
Could someone download the file scph1000.bin for me at
http://come.to/pafaq. I need it to run my psemu and I don't know how
to retrieve the file from my psx. Please respond to my address and no the
list.
Thanks!
Jonathan Rhodes
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From: Vi <vi@cgl.bu.edu>
Subject: [N64] n64 lives!!
Date: 16 Mar 1999 21:57:57 +30000
Please try not to talk about UltraHE emulator. Email directly to the
person. This list is own by greg, so the rules about roms/backups are
off topic.
Sad to see another person lose interest in n64. bye bye ian.
I've been busy with my school work and stuff but I still read this list.
So don't think Greg or I just disappeared.
-Vi On
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From: LittleKathy@webtv.net
Subject: [N64] Turok2
Date: 16 Mar 1999 20:54:52 -0600 (CST)
Man I just played T2 on multi player for the 1st time.What a
dissappointment. It sucked,Im let down.I think I will go throw up
now.The games good on single player mode though.A long time between
saves though.Later. LK.
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From: Davidxvx@aol.com
Subject: Re: [N64] RE: n64 - portables
Date: 16 Mar 1999 21:46:07 EST
In a message dated 3/16/99 3:23:27 PM Pacific Standard Time, d.fentie@home.com
writes:
<< In MY opinion a laptop is way above a gameboy. It may be bigger but its
abilities make up for that 1000 fold.
>>
But who in their right mind buys a computer to play games???
--David
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From: "Sean McWherter" <Sean.McWherter@worldnet.att.net>
Subject: Re: [N64] DVDs
Date: 16 Mar 1999 19:33:58 -0800
The logic I'm using is that while your PSX won't run PC games, it will play
audio CD's, a Computer will play CD's, and a PSX2 will play DVD's. You're
PSX won't run Starcraftm but either will a PC with Windows 3.X... Get my
drift?
-Sean
-----Original Message-----
>In a message dated 3/15/99 8:34:20 PM Eastern Standard Time,
>Sean.McWherter@worldnet.att.net writes:
>
>> If Nintendo does indeed go with DVD as their next format, they'd be
stupid
>> not to, then the system will indeed be able to play DVD's.
>
>Not really. What kind of logic are you using? My PlayStation uses CDs so
does
>my PC, so why can't I run PC programs on my PlayStation? They both have
CD-ROM
>drives! By your logic it should work. What am I doing wrong? ;)
>
>Trey
>
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] RE: n64 - portables
Date: 16 Mar 1999 22:22:07 -0600
I buy a computer for school, games, entertainment, music, and because I
have the money. Sorry but right now, no consoul in the entire universe
would ever make me give up my PC. I'd rather have it than any other
system.
Davidxvx@aol.com wrote:
>
> In a message dated 3/16/99 3:23:27 PM Pacific Standard Time, d.fentie@home.com
> writes:
>
> << In MY opinion a laptop is way above a gameboy. It may be bigger but its
> abilities make up for that 1000 fold.
> >>
>
> But who in their right mind buys a computer to play games???
>
> --David
>
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From: Davidxvx@aol.com
Subject: Re: [N64] DVDs
Date: 16 Mar 1999 22:59:00 EST
In a message dated 3/16/99 7:39:00 PM Pacific Standard Time,
Sean.McWherter@worldnet.att.net writes:
<< The logic I'm using is that while your PSX won't run PC games, it will play
audio CD's, a Computer will play CD's, and a PSX2 will play DVD's. You're
PSX won't run Starcraftm but either will a PC with Windows 3.X... Get my
drift?
-Sean >>
But you see, a computer will only play music CDs because they are equipped
with the software that lets them do that. Just because they have a CD-ROM
Drive doesn't mean you can just throw any old CD into the drive and it will
work.
--David
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] DVDs
Date: 17 Mar 1999 07:52:12 -0500
Actually, you CAN just throw any old CD into the computer, and it will be
able to read it. After that, you might not be able to DO anything with it,
but you can read it. When you insert an audio CD, the computer will read the
music file and play it.. when you insert a PSX CD, it will read the data
file and display it. Then, if you have an emu, you can play it. I'm not
really understanding what point you are making.
-----Original Message-----
>In a message dated 3/16/99 7:39:00 PM Pacific Standard Time,
>Sean.McWherter@worldnet.att.net writes:
>
><< The logic I'm using is that while your PSX won't run PC games, it will
play
> audio CD's, a Computer will play CD's, and a PSX2 will play DVD's. You're
> PSX won't run Starcraftm but either will a PC with Windows 3.X... Get my
> drift?
> -Sean >>
>
>
> But you see, a computer will only play music CDs because they are equipped
>with the software that lets them do that. Just because they have a CD-ROM
>Drive doesn't mean you can just throw any old CD into the drive and it will
>work.
>
>--David
>
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>
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] RE: n64 - portables
Date: 17 Mar 1999 07:55:54 -0500
There are probably some ppl who are rich enough to buy a computer for the
primary purpose of playing games.. but I probably can't think of one person
who wouldn't also run Office on their computer. There are MANY MANY people,
however, who spend money on their computers in order to play games better.
For instance, ppl will spring for a voodoo2 or Riva TNT or another 3D
accelerator. I don't care what they tell you, these cards do NOT have any
business applications. They are solely to up your QuakeII framerate. For the
same reason, new sound cards have positional audio. Even a music enthusiast
won't gain much benefit from having the symphony coming at you from
different directions, but it's hella useful in Unreal or Half-Life to know
from which direction your enemies are coming from.
-----Original Message-----
>In a message dated 3/16/99 3:23:27 PM Pacific Standard Time,
d.fentie@home.com
>writes:
>
><< In MY opinion a laptop is way above a gameboy. It may be bigger but its
> abilities make up for that 1000 fold.
> >>
>
>
> But who in their right mind buys a computer to play games???
>
>--David
>
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>
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] DVDs
Date: 17 Mar 1999 10:15:13 EST
In a message dated 3/17/99 7:58:53 AM Eastern Standard Time,
glacion@earthlink.net writes:
> Actually, you CAN just throw any old CD into the computer, and it will be
> able to read it. After that, you might not be able to DO anything with it,
> but you can read it. When you insert an audio CD, the computer will read
the
> music file and play it.. when you insert a PSX CD, it will read the data
> file and display it. Then, if you have an emu, you can play it. I'm not
> really understanding what point you are making.
The point he (or we) is (or are) trying to make is: Just because the N200X
uses DVDs as the storage medium (if Big N goes that route), that doesn't
automatically mean it will play DVD movies. Same with the PlayStation 2.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] More Final Fantasy stuff
Date: 17 Mar 1999 10:46:54 EST
A name I couldn't remember before was put on N-Query so I can complete
something I didn't finish earlier
USA JAPAN
Final Fantasy Adventure (GB) Seiken Densetsu (GB)
Secret of Mana (SNES) Seiken Densetsu 2 (SFC)
Seiken Densetsu 3 was the only game to use the SNES' High Resolution mode.
Trey
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From: Adrian Mander <adrian.mander@mrc-bsu.cam.ac.uk>
Subject: Re: [N64] DVDs
Date: 17 Mar 1999 16:06:37 +0000
I thought the psy could play dvds, why have those mpeg2
decoders
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-------------------------------------------------------------------------------
From: "R. C. Collins" <kfiam640@excite.com>
Subject: [N64] Blast Corps
Date: 17 Mar 1999 07:33:41 PST
Hey, got a question. Has anybody gotten the platinums on the 2 pacman
levels? If so, how? All I need are those two levels and I got all the
platinums. If any body needs help on any other level, ask and I'll try
answering it.
_______________________________________________________
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From: "R. C. Collins" <kfiam640@excite.com>
Subject: [N64] Blast Corps
Date: 17 Mar 1999 07:34:18 PST
Hey, got a question. Has anybody gotten the platinums on the 2 pacman
levels? If so, how? All I need are those two levels and I got all the
platinums. If any body needs help on any other level, ask and I'll try
answering it.
_______________________________________________________
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] RE: PC games
Date: 17 Mar 1999 10:09:27 EST
In a message dated 3/16/99 10:07:03 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> But who in their right mind buys a computer to play games???
>
> --David
Most of the people on this list I bet. But as for them being in their right
mind.... ;)
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] DVDs
Date: 17 Mar 1999 11:11:53 EST
In a message dated 3/17/99 11:08:24 AM Eastern Standard Time,
adrian.mander@mrc-bsu.cam.ac.uk writes:
> I thought the psy could play dvds, why have those mpeg2
> decoders
>
Sony's latest line is that it won't play DVD movies so not to compete with
their own DVD movie players. And that will probably keep the cost down. Now
why are you calling it the PSY?
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] DVDs
Date: 17 Mar 1999 10:11:20 EST
In a message dated 3/16/99 10:39:00 PM Eastern Standard Time,
Sean.McWherter@worldnet.att.net writes:
> The logic I'm using is that while your PSX won't run PC games, it will play
> audio CD's, a Computer will play CD's, and a PSX2 will play DVD's. You're
> PSX won't run Starcraftm but either will a PC with Windows 3.X... Get my
> drift?
> -Sean
But just becasue it uses DVD discs as the medium don't automatically mean it
will be able to play DVD movies.
Trey
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From: D Fentie <d.fentie@home.com>
Subject: [N64] Zelda mp3's
Date: 17 Mar 1999 12:51:30 -0600
Hey guys, I've done it again, I've found orchastrated versions of Zelda
3 Link to the Past. Go to http://www.allmp3.com and type in Zelda as
the key word and it will pop up. Some of the songs are right from teh
game but others are ochestrated versions (like the Mario orchestrated
one we talked about a while back).
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From: Davidxvx@aol.com
Subject: Re: [N64] DVDs
Date: 17 Mar 1999 13:48:33 EST
In a message dated 3/17/99 8:36:12 AM Pacific Standard Time, TreyTable@aol.com
writes:
<< Sony's latest line is that it won't play DVD movies so not to compete with
their own DVD movie players. And that will probably keep the cost down. Now
why are you calling it the PSY?
Trey
>>
I may be way off the path, but don't the Japanese (white) PSX have the mpeg
chips in them so they can play movies (mostly for porno?) I think I heard
that somewhere.
--David
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From: Davidxvx@aol.com
Subject: Re: [N64] DVDs
Date: 17 Mar 1999 13:40:17 EST
In a message dated 3/17/99 4:58:53 AM Pacific Standard Time,
glacion@earthlink.net writes:
<< Actually, you CAN just throw any old CD into the computer, and it will be
able to read it. After that, you might not be able to DO anything with it,
but you can read it. When you insert an audio CD, the computer will read the
music file and play it.. when you insert a PSX CD, it will read the data
file and display it. Then, if you have an emu, you can play it. I'm not
really understanding what point you are making. >>
You have to have the drivers for the CD-ROM drive though, and drivers are
software. =)
--David
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] DVDs
Date: 17 Mar 1999 12:03:08 PST
In fact, one news site (can't remember) said that Sony is investigating
the viewing of DVDs an option by adding some additional hardware.
Leaving the option up to the consumer will make the console less
expensive.
Elliot
>From: TreyTable@aol.com
>Subject: Re: [N64] DVDs
>
>In a message dated 3/17/99 7:58:53 AM Eastern Standard Time,
>glacion@earthlink.net writes:
>
>> Actually, you CAN just throw any old CD into the computer, and it
will be
>> able to read it. After that, you might not be able to DO anything
with it,
>> but you can read it. When you insert an audio CD, the computer will
read
>the
>> music file and play it.. when you insert a PSX CD, it will read the
data
>> file and display it. Then, if you have an emu, you can play it. I'm
not
>> really understanding what point you are making.
>
>The point he (or we) is (or are) trying to make is: Just because the
N200X
>uses DVDs as the storage medium (if Big N goes that route), that
doesn't
>automatically mean it will play DVD movies. Same with the PlayStation
2.
>
>Trey
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From: TreyTable@aol.com
Subject: Re: [N64] DVDs
Date: 17 Mar 1999 15:44:37 EST
In a message dated 3/17/99 2:06:45 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> I may be way off the path, but don't the Japanese (white) PSX have the MPEG
> chips in them so they can play movies (mostly for porno?) I think I heard
> that somewhere.
>
> --David
>
The white PlayStations can play movies, what format I have no idea, and yes,
it's mostly Asian porn. Whether it is something that is built into the
hardware or something that plugs in like a Gameshark, I have no idea on that
either.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] DVDs
Date: 17 Mar 1999 15:46:16 EST
In a message dated 3/17/99 3:04:28 PM Eastern Standard Time, eljam@hotmail.com
writes:
> In fact, one news site (can't remember) said that Sony is investigating
> the viewing of DVDs an option by adding some additional hardware.
> Leaving the option up to the consumer will make the console less
> expensive.
>
> Elliot
>
Sorta like the MPEG cart for the CD-i?
Trey
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-------------------------------------------------------------------------------
From: Gregory A. Swarthout <gregorys@xmission.com>
Subject: [N64] A searchable archive of this list
Date: 17 Mar 1999 18:51:08 -0700
Can be found at the following URL:
http://www.escribe.com/games/n64/
Greg
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From: Bastion007@aol.com
Subject: [N64] Seiken Densetsu 3
Date: 17 Mar 1999 21:19:53 EST
Trey, did you (or anyone else) ever play this game? How were the graphics? I
never knew the good 'ol SNES could do high-res. Or was that ability left out
of the SNES and only put on the Super Famicom?
Did all the DKC games play in low res then?
~Matt
<<Seiken Densetsu 3 was the only game to use the SNES' High Resolution mode.
Trey>>
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-------------------------------------------------------------------------------
From: Adrian Mander <adrian.mander@mrc-bsu.cam.ac.uk>
Subject: Re: [N64] DVDs
Date: 18 Mar 1999 10:07:05 +0000
I called it the psy since on some web site that is the
suggested development name for it at the moment like the
playstations name used to be the psx.
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Seiken Densetsu 3
Date: 18 Mar 1999 10:38:11 EST
In a message dated 3/17/99 9:29:36 PM Eastern Standard Time,
Bastion007@aol.com writes:
> Trey, did you (or anyone else) ever play this game? How were the graphics? I
> never knew the good 'ol SNES could do high-res. Or was that ability left
out
> of the SNES and only put on the Super FamiCom?
>
> Did all the DKC games play in low res then?
>
> ~Matt
I never played it, so I can't say what it looked like. The SNES & Super
FamiCom are identical systems with the only difference being cosmetic. Both
the SNES & Super FamiCom are capable of high-res graphics. The Donkey Kong
Country games are low-res games.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Seiken Densetsu 3
Date: 18 Mar 1999 11:07:37 EST
You'll never guess who got a letter in N-Query (IGN64 Q&A). :)
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: [N64] top 20 favorite games
Date: 18 Mar 1999 15:57:19 EST
Hmm. The list is a bit dead it seems. Maybe this will add fuel to the fire. I
was wonder what is everybody's top 20 favorite games? From all systems
including PC & Coin-Op as well. Mine are as follows.
1. Tetris (Game Boy - Nintendo)
2. Chrono Trigger (SNES - Square)
3. The Legend of Zelda : Ocarina of Time (N64 - Nintendo)
4. Resident Evil 2 (PSX - Capcom)
5. Super Mario Bros. 2 USA (NES - Nintendo)
6. Super Mario World 2 : Yoshi's Island (SNES - Nintendo)
7. Xenogears (PSX - Square)
8. Castlevania : Symphony of the Night (PSX - Konami)
9. The Legend of Zelda : A Link to the Past (SNES - Nintendo)
10. Soul Blade (PSX - Namco)
11. Street Fighter EX + Alpha (PSX - Capcom)
12. Wizards & Warriors (NES - Rare)
13. Rad Mobile (Coin-op - Sega)
14. The Legend of Zelda (NES - Nintendo)
15. Need For Speed 3 : Hot Pursuit (PSX - Electronic Arts)
16. Castlevania 2 : Simon's Quest (NES - Konami)
17. Adventure (Atari 2600 - Warren Robinett)
18. Virtua On (Coin-op - Sega)
19. Goldeneye 007 (N64 - Rare)
20. Pac-Man (Coin-op - Namco)
Trey
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From: Vi <vi@cgl.bu.edu>
Subject: [N64] top favorite games, all multiplay for me!
Date: 18 Mar 1999 16:48:56 +30000
1. Bomberman 1-5
2. Mario Kart 64
3. Age of Empire
4. Diablo
5. Street Fighter Series
If you noticed, all my favorite games are multiplayer. It's
really hard for me to sit down and play a game by myself. Even rpg games
and zelda games, I don't really like playing by myself. I like to watch
someone play and discuss the strategies or what to do together.
That's why I love the n64 more than the psx.
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From: Garrett Winters <gargoyle@iol.ie>
Subject: Re: [N64] top 20 favorite games
Date: 18 Mar 1999 23:04:05 +0000
Trey gives us his favorites list
>Hmm. The list is a bit dead it seems. Maybe this will add fuel to the fire. I
>was wonder what is everybody's top 20 favorite games? From all systems
>including PC & Coin-Op as well. Mine are as follows
I've never really thought much about this but here goes ( in no
particular order after first five):
1. Goldeneye ( n64)
2. Gran Turismo ( psx)
3. Metal Gear Solid ( psx)
4. Super Mario( the whole lot of them)(nes,snes,n64)
5. ms. Pacman ( arcade)
the rest are:
Syphon Filter(psx)
Scramble ( arcade)
I can't remember it's name but it was a game where you drove from left to
right on the surface of some moon and you had to hop over bombs on the
ground and craters and volcanoes and avoid being hit by incoming fire (
pure addictive fun)(arcade)
Dragon's Lair ( arcade)
Blast Corps (n64)
Donkey Kong ( arcade versions)
Need for Speed ( 3 and 4)(psx)
PO'ed (3DO)
Doom (pc, psx, n64)
International Track and Field ( arcade)
Silent Hill ( psx)
Soul Blade (psx)
Pitfall(atari, commodore)
and loads more really so I will stop there
Garrett
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From: LittleKathy@webtv.net
Subject: Re: [N64] top 20 favorite games
Date: 18 Mar 1999 17:04:21 -0600 (CST)
--WebTV-Mail-771553374-1004
Content-Type: Text/Plain; Charset=US-ASCII
Content-Transfer-Encoding: 7Bit
1Goldeneye64 2
Zelda SNES 3Mario
SNES 4 Zelda64
5 Mario64 6
Turok 1 n64 7
Turok2 n64 8
Street fighter 1 SNES
N64 and SNES is all I have played.These are my must have games.
--WebTV-Mail-771553374-1004
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Hmm. The list is a bit dead it seems. Maybe this will add fuel to the fire. I
was wonder what is everybody's top 20 favorite games? From all systems
including PC & Coin-Op as well. Mine are as follows.
1. Tetris (Game Boy - Nintendo)
2. Chrono Trigger (SNES - Square)
3. The Legend of Zelda : Ocarina of Time (N64 - Nintendo)
4. Resident Evil 2 (PSX - Capcom)
5. Super Mario Bros. 2 USA (NES - Nintendo)
6. Super Mario World 2 : Yoshi's Island (SNES - Nintendo)
7. Xenogears (PSX - Square)
8. Castlevania : Symphony of the Night (PSX - Konami)
9. The Legend of Zelda : A Link to the Past (SNES - Nintendo)
10. Soul Blade (PSX - Namco)
11. Street Fighter EX + Alpha (PSX - Capcom)
12. Wizards & Warriors (NES - Rare)
13. Rad Mobile (Coin-op - Sega)
14. The Legend of Zelda (NES - Nintendo)
15. Need For Speed 3 : Hot Pursuit (PSX - Electronic Arts)
16. Castlevania 2 : Simon's Quest (NES - Konami)
17. Adventure (Atari 2600 - Warren Robinett)
18. Virtua On (Coin-op - Sega)
19. Goldeneye 007 (N64 - Rare)
20. Pac-Man (Coin-op - Namco)
Trey
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From: LittleKathy@webtv.net
Subject: [N64] Buy?
Date: 18 Mar 1999 17:09:42 -0600 (CST)
With the price of SNES so cheap,Should I buy it
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From: TreyTable@aol.com
Subject: Re: [N64] top 20 favorite games
Date: 18 Mar 1999 18:17:32 EST
In a message dated 3/18/99 6:04:31 PM Eastern Standard Time, gargoyle@iol.ie
writes:
> I can't remember it's name but it was a game where you drove from left to
> right on the surface of some moon and you had to hop over bombs on the
> ground and craters and volcanoes and avoid being hit by incoming fire (
> pure addictive fun)(arcade)
>
Moon Patrol.
Trey
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From: zimmfam@redrose.net
Subject: Re: [N64] Buy?
Date: 18 Mar 1999 18:34:16 +0000
> From: LittleKathy@webtv.net
> Date: Thu, 18 Mar 1999 17:09:42 -0600 (CST)
> To: n64@lists.xmission.com
> Subject: [N64] Buy?
> Reply-to: n64@lists.xmission.com
> With the price of SNES so cheap,Should I buy it
>
>
If you don't already have it and have the funds, go for it.. Their are a lot of
quality games for it (including RPG's which the N64 doesn't really have in abundance).
If you do some games to check out are- Super Mario RPG, Super Mario World,
Yoshi's Island, Robotrek, Contra III, Super Bomberman 2 (if you play any multi.) and
the DKC series.
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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From: TreyTable@aol.com
Subject: Re: [N64] Buy?
Date: 18 Mar 1999 18:25:02 EST
In a message dated 3/18/99 6:11:24 PM Eastern Standard Time,
LittleKathy@webtv.net writes:
> With the price of SNES so cheap,Should I buy it
Sure, who can pass up on the system for $40? During the X-Mas holiday I saw it
at TRU with Tetris Attack for $45. If you want to get one you better hurry. I
doubt you'll be able to buy that many new (unopened) SNES games a few months
from now. I just got Contra 3 and Super Punch Out!! today for $10 a piece at
Wally Mart. If only I could find a copy of Super Ghouls N Ghosts...
Trey
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From: Bastion007@aol.com
Subject: [N64] Top 10 favorite games
Date: 18 Mar 1999 18:31:56 EST
Here we go:
1. Tetris (original, black and white, Game Boy)
2. The Legend of Zelda (series)
3. Secret of Evermore (SNES)
4. Secret of Mana (SNES)
5. Final Fantsay (series)
6. Metal Gear Solid (PSX)
7. Super Mario World 2: Yoshi's Island (SNES)
8. GoldenEye 007
10. Super Mario 64
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] top 20 favorite games
Date: 18 Mar 1999 15:51:54 PST
Moon Patrol, maybe ?
Elliot
>From: Garrett Winters <gargoyle@iol.ie>
>To: "N64 list" <n64@lists.xmission.com>
>Subject: Re: [N64] top 20 favorite games
>I can't remember it's name but it was a game where you drove from left
to
>right on the surface of some moon and you had to hop over bombs on the
>ground and craters and volcanoes and avoid being hit by incoming fire (
>pure addictive fun)(arcade)
Get Your Private, Free Email at http://www.hotmail.com
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From: "Daniel Carson" <dan_carson@hotmail.com>
Subject: Re: [N64] top 20 favorite games
Date: 18 Mar 1999 16:09:29 PST
I haven't owned all the systems like some of you have, but a few of my
favortie games are:
1. Goldeneye (n64)
2. Star Wars: Rogue Squadron (n64)
3. Super Star Wars Series (SNES)
4. The Early Madden Series for SEGA
5. Star Wars Arcade Game (It was very blocky, but you got to blow up
the Death Star. What more could you ask for back when it came out?)
-Dan
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From: LittleKathy@webtv.net
Subject: Re: [N64] Buy?
Date: 18 Mar 1999 18:16:27 -0600 (CST)
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I sold mine a long time ago. But with the price so cheap now ,I think,
who can refuse.There are a lot of good games for snes.I loved them side
scrollers.
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In a message dated 3/18/99 6:11:24 PM Eastern Standard Time,
LittleKathy@webtv.net writes:
> With the price of SNES so cheap,Should I buy it
Sure, who can pass up on the system for $40? During the X-Mas holiday I saw it
at TRU with Tetris Attack for $45. If you want to get one you better hurry. I
doubt you'll be able to buy that many new (unopened) SNES games a few months
from now. I just got Contra 3 and Super Punch Out!! today for $10 a piece at
Wally Mart. If only I could find a copy of Super Ghouls N Ghosts...
Trey
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-------------------------------------------------------------------------------
From: IGN Newsletter <newsletter@IMAGINEGAMES.COM>
Subject: [N64] IGN64 PRESS PASS
Date: 18 Mar 1999 15:57:58 -0600
IGN64 PRESS PASS Today's date: Mar. 18, 1999
_____________________________________________________
CONTENTS:
1. CONTEST
2. N64 TOP STORIES
* TONIGHT: THE NEWS YOU HAVE BEEN WAITING FOR
* KEN GRIFFEY JR.'S SLUGFEST
* RENTAL PARTY
* MY GIANT
* GDG: BERNIE STOLAR'S KEYNOTE ADDRESS
3. GAMER'S LIFESTYLE
4. AFFILIATE NEWS
5. CODES/STRATEGIES
* BODY HARVEST
* FORSAKEN 64
* S.C.A.R.S
6. GAMESTORE
7. THE SNITCH
_____________________________________________________
$$$ CONTEST $$$
WIN SOUTHPARK PRIZES FROM ACCLAIM!
To enter, go to
http://contests.ign.com/rules/56.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
N64 TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
TONIGHT: THE NEWS YOU HAVE BEEN WAITING FOR
Tune into IGN64.com at 6:30 PM (PST) for something big
You won't regret it! (Hint: you've guys have been asking us about this one
for months, and the news involves a certain game that starts with "M"...)
http://ign64.ign.com/
KEN GRIFFEY JR.'S SLUGFEST
IGN64 brings you a full preview and more than 10 new screen-shots of
Nintendo's baseball sequel
Last year Nintendo and developer Angel Studios introduced Major League
Baseball Featuring Ken Griffey Jr., an arcade-esque, polygonal baseball
title that was a long way coming. The game debuted against the indisputably
prettier All-Star Baseball 99, but won fans of the sport over anyway with
solid, fast, and fun gameplay mechanics. This year comes Ken Griffey Jr.'s
Slugfest, the sequel to 1998's hit. For the full preview, check out
http://ign64.ign.com/previews/10764.html
RENTAL PARTY
Nintendo's quirky puzzle game, Mario Party, leads this week's Blockbuster
rental Top 10
Blockbuster Video has released the latest Top 10 charts listing the
most-rented US console games for the week ending March 14. Nintendo's Mario
Party has established a firm lead, ahead of the shooters Syphon Filter and
South Park. For the full list, check out
http://ign64.ign.com/news/7356.html
MY GIANT
Kazutoshi Iida speaks to US N64 gamers about his forthcoming 64DD project
Japan's creative wunderkind Kazutoshi Iida, the mastermind behind many
innovative game concepts like Tail of the Sun and Aquanaut's Holiday, has
let out more information on his first N64 project, Doshin, the Giant.
Although the Param-developed 64DD-bound title will most likely not come out
in the US, Iida has written up a few paragraphs to let N64 owners outside
of Japan in on the game. As you will no doubt find out when reading his
letter, Iida takes videogame design very seriously and is out to create art
more than dazzling gamers with special effects and sprawling 3D worlds...
http://ign64.ign.com/news/7361.html
GDG: BERNIE STOLAR'S KEYNOTE ADDRESS
Sega of America's president hypes the Dreamcast and talks about the
benefits of an evolving console
Bernie Stolar, president and chief operating officer of Sega of America
this morning gave his keynote speech at the ongoing Game Developers
Conference in San Jose, California. Stolar mainly spoke about how Sega is
preparing for the new marketplace with its Dreamcast system, but he also
raised some interesting questions about DVD support and the benefits of an
"evolving platform" -- a concept Nintendo has often brought up when
speaking about the 64DD...
http://ign64.ign.com/news/7375.html
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GAMER'S LIFESTYLE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BE THE GUY OR GAL WITH THE MOST!
Get yourself into college or grad school or land the hottest, highest
paying job with help from the Power Students Network. Whether you're in
search of a passing grade, money to pay those college bills, or a job lift,
come check us out. Or, just be greedy and apply for our $1000 scholarship.
Go to
http://www.powerstudents.com/
)))))))))))))))))))))))))))))))))))))))))))))))))))))
AFFILIATE NEWS
(((((((((((((((((((((((((((((((((((((((((((((((((((((
NINTENDOJO
Game Boy Color -- A lot of you have written in requesting news and more
about the GBC. Well, look no further than affiliate Nintendojo! For the
latest scoop on the hottest hand-held gaming system around, go to
http://www.nintendojo.com/gbcdojo/
NINTENDO 64 UNDERGROUND
Do you smell what the underground is cookin'? -- Put in your two scents
worth at Nintendo 64 Underground's new chat room! Stretch those gab muscles
and clean out your ears, it's Nintendo chat at its finest!
http://www.nintendorks.com/studio_64/
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
CODES/STRATEGIES
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
BODY HARVEST
> All Artifacts
> All Weapons
> Harder Game
> More Powerful Weapons
To get these options and many others, go to
http://ign64.ign.com/codes/405.html
FORSAKEN 64
> Access Hidden Levels
> Fast Titan
> Freeze Enemies
> Gore Mode
> Invincibility
Fort these codes and cheats plus others, go to
http://ign64.ign.com/codes/1988.html
S.C.A.R.S
> Panther Car
> Scorpion Car
For these cheats and others, go to
http://ign64.ign.com/codes/3958.html
+++++++++++++++++++++++++++++++++++++++++++++++++++++
GAMESTORE
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Pre-order or purchase your favorite N64 titles from the IGN/EB World Online
Gamestore! For the list of games available, go to
http://ign64.ign.com/gamestore.html
?????????????????????????????????????????????????????
THE SNITCH
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
All right people, we've got a copy of 720 for the Game Boy Color to give
away as well has some weird spell game thing my mom gave me that I've been
trying to get rid of for a while. All you have to do is answer a few simple
questions correctly:
What N64 peripheral features optical sensing technology, plug and play auto
zero circuitry, and is made from lightweight ABS plastic?
What creatures in Zelda really know how to "rock"?
If you order a Scorpion for four at the Tonga Room in the San Francisco
Fairmont, what will you find four of on the bowl in which it is served?
(Hint: it's not four scorpions.)
Send your entry (one per person) with the correct answers to
newsletter@imaginegames.com by Monday, March 22, 1999. In the subject line,
put: THREE FOR THE BOOTY CONTEST. Be sure to include your name, mailing
address (street address, no P.O. boxes), and phone number. The winners will
be picked out of all the correct entries I receive.
Failure to follow these directions will result in world anarchy.
_____________________ # # # _______________________
To UNSUBSCRIBE to IGN64 PRESS PASS, go to http://ign64.ign.com/. On the
left-hand column, you'll see a box that says "N64 Newsletter". Type in your
e-mail address, check off "unsubscribe", and hit the "Join Now" (enter)
button.
For more of the hottest news, reviews, previews, and codes, go to www.ign.com
For issues concerning IGN's N64 coverage or questions about N64 games, send
your e-mail to
Editors@ign64.com
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-------------------------------------------------------------------------------
From: Gregory A. Swarthout <gregorys@xmission.com>
Subject: [N64] Metroid 64 news?
Date: 18 Mar 1999 17:39:40 -0700
TONIGHT: THE NEWS YOU HAVE BEEN WAITING FOR
Tune into IGN64.com at 6:30 PM (PST) for something big
You won't regret it! (Hint: you've guys have been asking us about this one
for months, and the news involves a certain game that starts with "M"...)
http://ign64.ign.com/
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From: TheBump@aol.com
Subject: Re: [N64] Metroid 64 news?
Date: 18 Mar 1999 20:18:02 EST
Hmm...either Metroid, or Mini Racers.
Metroid - Because Miyamoto is making a speech tomorrow at the GDC, and in the
speech maybe he'll announce Metroid 64, and the news was leaked to IGN64 a day
early, which seems to happen frequently.
Mini Racers - Because I'm not sure Nintendo would want to announce a possible
Metroid game until E3, and because it says fans have been asking about it for
months, not years :)
We'll find out in just a bit over an hour!
---brian, 'dojo
ps -- P.R. is only 8 days away!!!
<< TONIGHT: THE NEWS YOU HAVE BEEN WAITING FOR
Tune into IGN64.com at 6:30 PM (PST) for something big
You won't regret it! (Hint: you've guys have been asking us about this one
for months, and the news involves a certain game that starts with "M"...)
http://ign64.ign.com/
>>
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Buy?
Date: 18 Mar 1999 20:17:38 -0600
You forgot Zelda Link to the Past and Earthbound!!!!!!!!!!
zimmfam@redrose.net wrote:
>
> > From: LittleKathy@webtv.net
> > Date: Thu, 18 Mar 1999 17:09:42 -0600 (CST)
> > To: n64@lists.xmission.com
> > Subject: [N64] Buy?
> > Reply-to: n64@lists.xmission.com
>
> > With the price of SNES so cheap,Should I buy it
> >
> >
>
> If you don't already have it and have the funds, go for it.. Their are a lot of
> quality games for it (including RPG's which the N64 doesn't really have in abundance).
> If you do some games to check out are- Super Mario RPG, Super Mario World,
> Yoshi's Island, Robotrek, Contra III, Super Bomberman 2 (if you play any multi.) and
> the DKC series.
>
> Zig (Tim)
> ICQ UIN: 606350
> The Flyers got Mark Rechi.. Woohoo!
>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Buy?
Date: 18 Mar 1999 20:19:38 -0600
And if you can't find the games there's always emulation...
TreyTable@aol.com wrote:
>
> In a message dated 3/18/99 6:11:24 PM Eastern Standard Time,
> LittleKathy@webtv.net writes:
>
> > With the price of SNES so cheap,Should I buy it
>
> Sure, who can pass up on the system for $40? During the X-Mas holiday I saw it
> at TRU with Tetris Attack for $45. If you want to get one you better hurry. I
> doubt you'll be able to buy that many new (unopened) SNES games a few months
> from now. I just got Contra 3 and Super Punch Out!! today for $10 a piece at
> Wally Mart. If only I could find a copy of Super Ghouls N Ghosts...
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] top 20 favorite games
Date: 18 Mar 1999 20:43:54 -0600
Mine are as follows:
1. Earthbound (Mother 2)
2. Zelda (series)
3. Starcraft (PC version... duh)
4. Mario (series particularly 1 and 3 as well as 64)
5. Warcraft II
6. Dragon Warrior 3
7. Dragon Warrior 1
8. Final Fantasy II
9. Mario RPG
10.Goldeneye 64
11.Mario Kart (1st and 64)
12.Bomberman 1 (snes)
13.Bubble Bobble (nes)
14.Marble Madness (nes)
15.Banjo Kazooie
16.Tetris
17.Anything other than a PSX game (besides Sega)
18.Anything other than a Sega game (besides PSX)
19.Mortal Kombat
20.Sim City
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-------------------------------------------------------------------------------
From: zimmfam@redrose.net
Subject: Re: [N64] Buy?
Date: 18 Mar 1999 22:35:44 +0000
> Date: Thu, 18 Mar 1999 20:17:38 -0600
> From: D Fentie <d.fentie@home.com>
> Organization: @Home Network
> To: n64@lists.xmission.com
> Subject: Re: [N64] Buy?
> Reply-to: n64@lists.xmission.com
> You forgot Zelda Link to the Past and Earthbound!!!!!!!!!!
>
Sorry, I was just naming the ones I could think of off the top of my head.. I didn't
play Zelda very much, unfortunately, and never got to play Earthbound. Why do you
like it just so much?
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Metroid 64 news?
Date: 18 Mar 1999 23:04:25 -0500
Well, you were right the first time. For those of you without internet
access, IGN64 has announced that at the GDC, Shigeru Miyamoto has confirmed
that EAD is developing a Metroid game for the N64. They specualte that it
might be using the Zelda graphics engine.
Wow.. I don't believe it. Nintendo actually listened to us! =). I was gonna
give up on the N64 after this year, but now there is new hope. Here's to
hoping Nintendo doesn't pull a Yoshi's Story.
-----Original Message-----
>Hmm...either Metroid, or Mini Racers.
>
> Metroid - Because Miyamoto is making a speech tomorrow at the GDC, and in
the
>speech maybe he'll announce Metroid 64, and the news was leaked to IGN64 a
day
>early, which seems to happen frequently.
> Mini Racers - Because I'm not sure Nintendo would want to announce a
possible
>Metroid game until E3, and because it says fans have been asking about it
for
>months, not years :)
>
>We'll find out in just a bit over an hour!
>
> ---brian, 'dojo
>
>ps -- P.R. is only 8 days away!!!
>
><< TONIGHT: THE NEWS YOU HAVE BEEN WAITING FOR
> Tune into IGN64.com at 6:30 PM (PST) for something big
>
> You won't regret it! (Hint: you've guys have been asking us about this one
> for months, and the news involves a certain game that starts with "M"...)
> http://ign64.ign.com/
> >>
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>[ (without the quotes) to majordomo@xmission.com ]
>
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] top 20 favorite games
Date: 18 Mar 1999 23:15:55 EST
In a message dated 3/18/99 7:10:54 PM Eastern Standard Time,
dan_carson@hotmail.com writes:
> 5. Star Wars Arcade Game (It was very blocky, but you got to blow up
> the Death Star. What more could you ask for back when it came out?)
>
How can anybody forget that game? The vector graphics were extremely cool for
its day. It had great voice too. "Use the force Luke".
Trey
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-------------------------------------------------------------------------------
From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] Metroid 64 news?
Date: 19 Mar 1999 13:34:54 +1000
At 23:04 18-03-99 -0500, you wrote:
>Well, you were right the first time. For those of you without internet
>access, IGN64 has announced that at the GDC, Shigeru Miyamoto has confirmed
>that EAD is developing a Metroid game for the N64. They specualte that it
>might be using the Zelda graphics engine.
>
>Wow.. I don't believe it. Nintendo actually listened to us! =). I was gonna
>give up on the N64 after this year, but now there is new hope. Here's to
>hoping Nintendo doesn't pull a Yoshi's Story.
>
>
EAD is a specific development team at NCL, lead by Miyamoto. Metroid 64 will
probably be developed by the team that did the other Metroid games: R&D1.
However this time they will be without Gumpei Yokoi.
alexh@ivanhoe.starway.net.au
<insert witty .sig thing here>
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Metroid 64 news?
Date: 18 Mar 1999 23:43:34 EST
In a message dated 3/18/99 8:07:23 PM Pacific Standard Time,
glacion@earthlink.net writes:
<< Well, you were right the first time. For those of you without internet
access, IGN64 has announced that at the GDC, Shigeru Miyamoto has confirmed
that EAD is developing a Metroid game for the N64. They specualte that it
might be using the Zelda graphics engine. >>
Um, don't you need an ISP to read this mail. =)
--David
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Metroid 64 news? (EAD vs R&D1)
Date: 18 Mar 1999 23:48:26 -0500
Actually, I thought that the entire actual programming and game design
section of Nintendo was called EAD. Am I wrong?
-----Original Message-----
>At 23:04 18-03-99 -0500, you wrote:
>>Well, you were right the first time. For those of you without internet
>>access, IGN64 has announced that at the GDC, Shigeru Miyamoto has
confirmed
>>that EAD is developing a Metroid game for the N64. They specualte that it
>>might be using the Zelda graphics engine.
>>
>>Wow.. I don't believe it. Nintendo actually listened to us! =). I was
gonna
>>give up on the N64 after this year, but now there is new hope. Here's to
>>hoping Nintendo doesn't pull a Yoshi's Story.
>>
>>
>
>EAD is a specific development team at NCL, lead by Miyamoto. Metroid 64
will
>probably be developed by the team that did the other Metroid games: R&D1.
>However this time they will be without Gumpei Yokoi.
>
>alexh@ivanhoe.starway.net.au
>
><insert witty .sig thing here>
>
>
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>
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From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] Metroid 64 news? (EAD vs R&D1)
Date: 19 Mar 1999 14:03:08 +1000
At 23:48 18-03-99 -0500, you wrote:
>Actually, I thought that the entire actual programming and game design
>section of Nintendo was called EAD. Am I wrong?
>
>
AFAIK yes you are. EAD is Miyamoto's team.
alexh@ivanhoe.starway.net.au
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Metroid 64 news? (ISP)
Date: 18 Mar 1999 23:57:34 -0500
I think we've gone over this.. there are some Juno subscribers, they get
e-mail without internet access.
-----Original Message-----
>In a message dated 3/18/99 8:07:23 PM Pacific Standard Time,
>glacion@earthlink.net writes:
>
><< Well, you were right the first time. For those of you without internet
> access, IGN64 has announced that at the GDC, Shigeru Miyamoto has
confirmed
> that EAD is developing a Metroid game for the N64. They specualte that it
> might be using the Zelda graphics engine. >>
>
>
> Um, don't you need an ISP to read this mail. =)
>
>--David
>
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>
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From: LittleKathy@webtv.net
Subject: [N64] Worst game
Date: 19 Mar 1999 05:49:22 -0600 (CST)
My no.1 suck game is Quest64
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From: Sean mcWherter <Sean.McWherter@worldnet.att.net>
Subject: [N64] ISP to read mail
Date: 19 Mar 1999 06:35:47 -0800
You could use Juno, like someone on this list does.
-Sean
Davidxvx@aol.com wrote:
> In a message dated 3/18/99 8:07:23 PM Pacific Standard Time,
> glacion@earthlink.net writes:
>
> << Well, you were right the first time. For those of you without internet
> access, IGN64 has announced that at the GDC, Shigeru Miyamoto has confirmed
> that EAD is developing a Metroid game for the N64. They specualte that it
> might be using the Zelda graphics engine. >>
>
> Um, don't you need an ISP to read this mail. =)
>
> --David
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] top 20 favorite games
Date: 19 Mar 1999 10:16:35 EST
In a message dated 3/18/99 9:39:14 PM Eastern Standard Time, d.fentie@home.com
writes:
> 17.Anything other than a PSX game (besides Sega)
> 18.Anything other than a Sega game (besides PSX)
>
I feel sorry for you.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Metroid 64 news?
Date: 19 Mar 1999 10:15:29 EST
In a message dated 3/18/99 8:24:15 PM Eastern Standard Time, TheBump@aol.com
writes:
> Hmm...either Metroid, or Mini Racers.
>
> Metroid - Because Miyamoto is making a speech tomorrow at the GDC, and in
> the
> speech maybe he'll announce Metroid 64, and the news was leaked to IGN64 a
> day
> early, which seems to happen frequently.
> Mini Racers - Because I'm not sure Nintendo would want to announce a
> possible
> Metroid game until E3, and because it says fans have been asking about it
> for
> months, not years :)
>
> We'll find out in just a bit over an hour!
>
> ---brian, 'dojo
Yeah, it couldn't be Mother 3.
Trey
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: [N64] Off-topic: Secret of Mana
Date: 19 Mar 1999 12:00:31 -0500
I was just curious.. was the original Secret of Mana on the SNES
multiplayer?
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From: Davidxvx@aol.com
Subject: Re: [N64] Off-topic: Secret of Mana
Date: 19 Mar 1999 13:23:48 EST
In a message dated 3/19/99 9:04:27 AM Pacific Standard Time,
glacion@earthlink.net writes:
<< I was just curious.. was the original Secret of Mana on the SNES
multiplayer? >>
As long as you had 2 or more people it was.
--Digital Phoenix
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Buy?
Date: 19 Mar 1999 12:35:59 -0600
I have no idea why I like Earthbound so much. I guess I started playing
it when I was losing interest in videogames. My 2 main friends had
different philosophys on the subject. My one sayed that Earthbound was
a game for 6 year olds and not worthy of EVER playing. On the other
hand, my other friend had played it and told me to try it because its
awesome all you have to do is look beyond the cutsie graphics. Well I
did try it and it is a classic game full of magic, mystery, and
pondering. I have played it over 8 times now and each time I find
something better. AND heres the real reason I like it: it doesnt take
place back in time or on a distant planet like 99.9% of RPG's do. Its
about a kid who lives with ATM machines, cars, a family and drugstores!
It is brillant.
zimmfam@redrose.net wrote:
>
> > Date: Thu, 18 Mar 1999 20:17:38 -0600
> > From: D Fentie <d.fentie@home.com>
> > Organization: @Home Network
> > To: n64@lists.xmission.com
> > Subject: Re: [N64] Buy?
> > Reply-to: n64@lists.xmission.com
>
> > You forgot Zelda Link to the Past and Earthbound!!!!!!!!!!
> >
>
> Sorry, I was just naming the ones I could think of off the top of my head.. I didn't
> play Zelda very much, unfortunately, and never got to play Earthbound. Why do you
> like it just so much?
>
> Zig (Tim)
> ICQ UIN: 606350
> The Flyers got Mark Rechi.. Woohoo!
>
>
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Worst game
Date: 19 Mar 1999 12:38:02 -0600
And my no.1 suck game is Final Fantasy VII when they ruined the series.
LittleKathy@webtv.net wrote:
>
> My no.1 suck game is Quest64
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] top 20 favorite games
Date: 19 Mar 1999 12:38:37 -0600
And I you.
TreyTable@aol.com wrote:
>
> In a message dated 3/18/99 9:39:14 PM Eastern Standard Time, d.fentie@home.com
> writes:
>
> > 17.Anything other than a PSX game (besides Sega)
> > 18.Anything other than a Sega game (besides PSX)
> >
>
> I feel sorry for you.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Metroid 64 news?
Date: 19 Mar 1999 12:39:49 -0600
DOHHHHHHHHHHHHH!!!!!!!!! When the heck is that going to come out? It
says December of '99 at IGN64 but I'd much rather have it than Metriod
or Perfect Dark.
> Yeah, it couldn't be Mother 3.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Buy?
Date: 19 Mar 1999 14:11:56 EST
In a message dated 3/19/99 10:31:52 AM Pacific Standard Time,
d.fentie@home.com writes:
<< I have no idea why I like Earthbound so much. I guess I started playing
it when I was losing interest in videogames. My 2 main friends had
different philosophys on the subject. My one sayed that Earthbound was
a game for 6 year olds and not worthy of EVER playing. On the other
hand, my other friend had played it and told me to try it because its
awesome all you have to do is look beyond the cutsie graphics. Well I
did try it and it is a classic game full of magic, mystery, and
pondering. I have played it over 8 times now and each time I find
something better. AND heres the real reason I like it: it doesnt take
place back in time or on a distant planet like 99.9% of RPG's do. Its
about a kid who lives with ATM machines, cars, a family and drugstores!
It is brillant.
>>
The greatest thing about Earthbound is the humor, it's very off the wall. I
think the graphics add to that. I hate when somebody sees graphics that
aren't super realistic and immediately call them cutsie or get the idea into
their head that the game is for liitle kids.
--David
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: [N64] Unknown SNES game
Date: 19 Mar 1999 14:15:47 -0500
This has been bothering me for a while. Does anyone know the name of an SNES
game that plays sort of like Golden Axe, a side-scrolling beat-em-up with a
fantasy theme.. there were several character classes, one of them was a
Cleric. I think it was 6 total classes. I think the name of the game starts
with a "K", maybe "Knights" or something, but I might be horribly wrong
about that. I do know that it was a long game title, and I'm pretty sure
that it was something like "Knights of the something or other". Anyone know
what I'm talking about?
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Unknown SNES game
Date: 19 Mar 1999 12:28:50 PST
Hmmm...Our resident Historian Trey will have to 'verify' this :), but it
sounds like Capcom's "Knights of the Round." I don't remember there
being six characters (just 3) but it was a side-scrolling beat-em up
based on the arcade game. I also didn't own a SNES for a long time
(correcting that situation now) so I'm not to good on SNES games...
eL
>From: "Eddy Wu" <glacion@earthlink.net>
>Reply-To: n64@lists.xmission.com
>To: "n64 mailing list" <n64@lists.xmission.com>
>Subject: [N64] Unknown SNES game
>Date: Fri, 19 Mar 1999 14:15:47 -0500
>
>This has been bothering me for a while. Does anyone know the name of an
SNES
>game that plays sort of like Golden Axe, a side-scrolling beat-em-up
with a
>fantasy theme.. there were several character classes, one of them was a
>Cleric. I think it was 6 total classes. I think the name of the game
starts
>with a "K", maybe "Knights" or something, but I might be horribly wrong
>about that. I do know that it was a long game title, and I'm pretty
sure
>that it was something like "Knights of the something or other". Anyone
know
>what I'm talking about?
>
>
>
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>
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-------------------------------------------------------------------------------
From: "mishtu" <mishtu@uswest.net>
Subject: Re: [N64] top 20 favorite games
Date: 19 Mar 1999 14:34:21 -0800
How can you honestly say that you like Penny Racers better
than Syphon Filter? Obviously you are just trying to piss off
anyone that isn't brainwashed into thinking that only Nintendo
can make good games. Have you even played Playstation
or Saturn games? Don't bother answering, we all know the
answer. If in fact you actually believe that every Nintendo
game is better than the best Playstation or Saturn game,
please explain yourself. I'm sure we'd all like to know.
-----Original Message-----
>And I you.
>
>TreyTable@aol.com wrote:
>>
>> In a message dated 3/18/99 9:39:14 PM Eastern Standard Time,
d.fentie@home.com
>> writes:
>>
>> > 17.Anything other than a PSX game (besides Sega)
>> > 18.Anything other than a Sega game (besides PSX)
>> >
>>
>> I feel sorry for you.
>>
>> Trey
>>
>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>> [ (without the quotes) to majordomo@xmission.com ]
>
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>
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] top 20 favorite games
Date: 19 Mar 1999 12:34:25 PST
I can see where this is going...
Just like you said you looked beyond the graphics in Earthbound, some of
use look beyond the name on the console...
eL
>From: D Fentie <d.fentie@home.com>
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: Re: [N64] top 20 favorite games
>Date: Fri, 19 Mar 1999 12:38:37 -0600
>
>And I you.
>
>TreyTable@aol.com wrote:
>>
>> In a message dated 3/18/99 9:39:14 PM Eastern Standard Time,
d.fentie@home.com
>> writes:
>>
>> > 17.Anything other than a PSX game (besides Sega)
>> > 18.Anything other than a Sega game (besides PSX)
>> >
>>
>> I feel sorry for you.
>>
>> Trey
>>
>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>> [ (without the quotes) to majordomo@xmission.com ]
>
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>
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-------------------------------------------------------------------------------
From: WezMan <wesday@saa.net>
Subject: Re: [N64] top 20 favorite games
Date: 19 Mar 1999 15:59:36 -0500
Yea, I was under the impression that this kiddy system-biased attitude was
thing of the past...obviously not.
Oo-------------------------------oO
[ Wes Day ]
[ N64 List Deputy ]
[ wesday@saa.net ]
[ ICQ: 5763898 ]
Oo-------------------------------oO
mishtu wrote:
> How can you honestly say that you like Penny Racers better
> than Syphon Filter? Obviously you are just trying to piss off
> anyone that isn't brainwashed into thinking that only Nintendo
> can make good games. Have you even played Playstation
> or Saturn games? Don't bother answering, we all know the
> answer. If in fact you actually believe that every Nintendo
> game is better than the best Playstation or Saturn game,
> please explain yourself. I'm sure we'd all like to know.
>
> -----Original Message-----
> From: D Fentie <d.fentie@home.com>
> To: n64@lists.xmission.com <n64@lists.xmission.com>
> Date: Friday, March 19, 1999 10:34 AM
> Subject: Re: [N64] top 20 favorite games
>
> >And I you.
> >
> >TreyTable@aol.com wrote:
> >>
> >> In a message dated 3/18/99 9:39:14 PM Eastern Standard Time,
> d.fentie@home.com
> >> writes:
> >>
> >> > 17.Anything other than a PSX game (besides Sega)
> >> > 18.Anything other than a Sega game (besides PSX)
> >> >
> >>
> >> I feel sorry for you.
> >>
> >> Trey
> >>
> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >> [ (without the quotes) to majordomo@xmission.com ]
> >
> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >[ (without the quotes) to majordomo@xmission.com ]
> >
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Unknown SNES game
Date: 19 Mar 1999 16:07:21 EST
In a message dated 3/19/99 12:30:18 PM Pacific Standard Time,
eljam@hotmail.com writes:
<< Hmmm...Our resident Historian Trey will have to 'verify' this :), but it
sounds like Capcom's "Knights of the Round." I don't remember there
being six characters (just 3) but it was a side-scrolling beat-em up
based on the arcade game. I also didn't own a SNES for a long time
(correcting that situation now) so I'm not to good on SNES games...
eL >>
No, it sounds more like that game called "Dragon Slayer" or Dragon something.
It was a Fantasy side scroller, and it was multiplayer. You could choose to
be an Elf, a Dwarf, a Cleric, etc. You could gather powerups and points to
increase your weapons and armor. It was actually a pretty cool game.
--Digital Phoenix
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] top 20 favorite games
Date: 19 Mar 1999 16:08:04 EST
In a message dated 3/19/99 12:32:11 PM Pacific Standard Time,
mishtu@uswest.net writes:
<<
How can you honestly say that you like Penny Racers better
than Syphon Filter? Obviously you are just trying to piss off
anyone that isn't brainwashed into thinking that only Nintendo
can make good games. Have you even played Playstation
or Saturn games? Don't bother answering, we all know the
answer. If in fact you actually believe that every Nintendo
game is better than the best Playstation or Saturn game,
please explain yourself. I'm sure we'd all like to know.
>>
Why would you get pissed off because somebody has a different opinion than
yours?
--David
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-------------------------------------------------------------------------------
From: "mishtu" <mishtu@uswest.net>
Subject: Re: [N64] top 20 favorite games
Date: 19 Mar 1999 15:24:44 -0800
Because its not an opinion, its ignorance.
-----Original Message-----
>In a message dated 3/19/99 12:32:11 PM Pacific Standard Time,
>mishtu@uswest.net writes:
>
><<
> How can you honestly say that you like Penny Racers better
> than Syphon Filter? Obviously you are just trying to piss off
> anyone that isn't brainwashed into thinking that only Nintendo
> can make good games. Have you even played Playstation
> or Saturn games? Don't bother answering, we all know the
> answer. If in fact you actually believe that every Nintendo
> game is better than the best Playstation or Saturn game,
> please explain yourself. I'm sure we'd all like to know.
> >>
>
>
> Why would you get pissed off because somebody has a different opinion than
>yours?
>
>--David
>
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>
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-------------------------------------------------------------------------------
From: zimmfam@redrose.net
Subject: [N64] Top 20 Favorite Games
Date: 19 Mar 1999 16:29:13 +0000
After some thinking I would have to say: (no. 1 is definately the Mario series after
that no order)
Super Mario Bros. Series (1 and 3 were my favs)
Command & Conquer and C & C: Red Alert
Miner 2049 - Vic 20
Pitfall - Atari 2600
Punchout - NES
Robin Hood: Prince of Thieves - NES
Spiritual Warfare - NES
Mario Kart 64
Zelda 64
G.I. Joe - Arcade and the Capcom NES version
Tecmo Super Bowl - NES
The Secret of Monkey Island - PC
Wolfenstein 3D - PC
Robotrek - SNES
NBA Jam T:E - SNES
Road Rash - Genesis
Tetris - Gameboy
Lone Ranger - NES
Megaman Series (4 and X2 being my favorites)
Super Bomberman 2 - SNES
Then other ones that almost made it- SM RPG, Sim City, Baseball Stars, Star Tropics
and NFL Blitz
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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From: TreyTable@aol.com
Subject: Re: [N64] Off-topic: Secret of Mana
Date: 19 Mar 1999 17:04:34 EST
In a message dated 3/19/99 12:04:27 PM Eastern Standard Time,
glacion@earthlink.net writes:
> I was just curious.. was the original Secret of Mana on the SNES
> multiplayer?
>
Yes, yes it was. Three player to be exact. A great reason to buy a Hudson
Multi-Tap if Super Bomberman wasn't to your liking.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Worst game
Date: 19 Mar 1999 17:06:36 EST
In a message dated 3/19/99 1:33:43 PM Eastern Standard Time, d.fentie@home.com
writes:
> And my no.1 suck game is Final Fantasy VII when they ruined the series.
Kinda strange of you to say that when you put the entire Final Fantasy series
in your list of favorite games.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] Unknown SNES game (Knights of the Round)
Date: 19 Mar 1999 17:10:44 EST
In a message dated 3/19/99 2:19:03 PM Eastern Standard Time,
glacion@earthlink.net writes:
> This has been bothering me for a while. Does anyone know the name of an SNES
> game that plays sort of like Golden Axe, a side-scrolling beat-em-up with a
> fantasy theme.. There were several character classes, one of them was a
> Cleric. I think it was 6 total classes. I think the name of the game starts
> with a "K", maybe "Knights" or something, but I might be horribly wrong
> about that. I do know that it was a long game title, and I'm pretty sure
> that it was something like "Knights of the something or other". Anyone know
> what I'm talking about?
>
>
>
Knights of the Round, one of Capcom's AD&D (Advanced Dungeons & Dragons) beat
'em ups. I never got to play the SNES version but the arcade version was
excellent. It was a lot like (it used the same engine and board) Captain
Commando.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] top 20 favorite games
Date: 19 Mar 1999 17:13:26 EST
In a message dated 3/19/99 3:35:47 PM Eastern Standard Time, eljam@hotmail.com
writes:
> Just like you said you looked beyond the graphics in Earthbound, some of
> use look beyond the name on the console...
>
> eL
And sometimes not having anti-aliasing is a good thing. (That wasn't sarcasm,
I'm dead serious.) I aslo see nothing wrong with a sound chip or a 2-D
graphics processor.
Trey
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From: TreyTable@aol.com
Subject: [N64] NINTENDO : Soul Blazer
Date: 19 Mar 1999 17:27:32 EST
Does anybody know how to beat the boss on the Airship in Soul Blazer for the
SNES? It's a big green bird in case you wondered. I beat this game long ago
but now I have no idea what to do.
Soul Blazer
Enix
Super NES
1993
Trey
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Unknown SNES game (Knights of the Round)
Date: 19 Mar 1999 17:47:06 -0500
Thanx for all your help.. but I think that Elliot said that Knights of the
Round only had 3 characters to choose from, and I'm certain that the game
I'm thinking of had more than that. I was browsing through some lists of
SNES games starting with the letter K, and "King of Dragons" rang a bell.. I
think that was the game I was talking about, but I'm not sure. King of
Dragons does indeed have like 5 classes to choose from.
-----Original Message-----
>In a message dated 3/19/99 2:19:03 PM Eastern Standard Time,
>glacion@earthlink.net writes:
>
>> This has been bothering me for a while. Does anyone know the name of an
SNES
>> game that plays sort of like Golden Axe, a side-scrolling beat-em-up
with a
>> fantasy theme.. There were several character classes, one of them was a
>> Cleric. I think it was 6 total classes. I think the name of the game
starts
>> with a "K", maybe "Knights" or something, but I might be horribly wrong
>> about that. I do know that it was a long game title, and I'm pretty sure
>> that it was something like "Knights of the something or other". Anyone
know
>> what I'm talking about?
>>
>>
>>
>
>Knights of the Round, one of Capcom's AD&D (Advanced Dungeons & Dragons)
beat
>'em ups. I never got to play the SNES version but the arcade version was
>excellent. It was a lot like (it used the same engine and board) Captain
>Commando.
>
>Trey
>
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>
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From: Davidxvx@aol.com
Subject: Re: [N64] Unknown SNES game (Knights of the Round)
Date: 19 Mar 1999 18:01:33 EST
In a message dated 3/19/99 2:51:07 PM Pacific Standard Time,
glacion@earthlink.net writes:
<< Thanx for all your help.. but I think that Elliot said that Knights of the
Round only had 3 characters to choose from, and I'm certain that the game
I'm thinking of had more than that. I was browsing through some lists of
SNES games starting with the letter K, and "King of Dragons" rang a bell.. I
think that was the game I was talking about, but I'm not sure. King of
Dragons does indeed have like 5 classes to choose from.
>>
Yeah, that is the game I was thinking of. I would have looked through my NPs,
but that would take a long time, and I'm being lazy today. ;)
--David
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From: Gregory A. Swarthout <gregorys@xmission.com>
Subject: [N64] New List Deputy
Date: 19 Mar 1999 16:19:54 -0700
Wes Day has agreed to take on the hassle of being a list deputy for
The Nintendo 64 Mailing List. Please direct your insults, whines, and
threats to him, Vi, and I over the way the list is run, why you shouldn't
have been suspended, and so on.
Please join me in welcoming him to the administrative team of this list
which remains, as always, THE place to find hot-breaking information on
why you need a Playstation to go along with your Nintendo 64. (Thanks,
Trey!)
Greg
Remember: If you're having fun, you're doing something wrong. Raise
your hand and someone will come by to assist you.
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From: LittleKathy@webtv.net
Subject: Re: [N64] Worst game
Date: 19 Mar 1999 18:48:00 -0600 (CST)
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In a message dated 3/19/99 1:33:43 PM Eastern Standard Time, d.fentie@home.com
writes:
> And my no.1 suck game is Final Fantasy VII when they ruined the series.
Kinda strange of you to say that when you put the entire Final Fantasy series
in your list of favorite games.
Trey
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From: IGN Newsletter <newsletter@IMAGINEGAMES.COM>
Subject: [N64] IGN PRESS PASS
Date: 19 Mar 1999 15:56:13 -0600
IGN PRESS PASS Today's date: Mar. 19, 1999
_____________________________________________________
CONTENTS:
1. CONTEST
2. PC TOP STORIES
* NASCAR REVOLTION
* MOVIE MADNESS AT IGNPC
* GD STICKIN' IT TO THE MAN
3. N64 TOP STORIES
* ONE TICKET TO ZEBES, PLEASE
* GDC: MIYAMOTO KEYNOTE SPEECH
* MIYAMOTO UNVEILS CAMERA CONNECTION
4. PSX TOP STORIES
* P2: SONY'S GAME DEVELOR CONFERENCE KEYNOTE SPEECH
* SQUARE'S NEW LEGEND
* CAPCOM PLANNING EXPANSION DISC FOR ITS POPULAR 3D FIGHER
5. DREAMCAST TOP STORIES
* US DREAMCAST DETAILS SOLIDIFY
* RAGE'S MIDNIGHT RACER
* SEGA'S DEVELOPMENT WARRIOR
6. GAMER'S LIFESTYLE
7. AFFILIATE NEWS
8. GAMESTORE
_____________________________________________________
!!! CONTEST !!!
WIN A FREE 3DFX VOODOO3!
Here's a contest that will have you on pins and needles! IGNPC and 3Dfx are
giving away Voodoo3 boards before they even hit retail shelves.
To enter, go to
http://pc.ign.com/news/7343.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
PC TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
NASCAR REVOLTION
It's a solid racer, but Revolution doesn't quite make the winner's circle
There have been a slew of racing games hitting the shelves lately, but few
have stressed realistic racing conditions. Then steps in EA Sports' NASCAR
Revolution, a game which stresses realistic racing action and attempts to
take the NASCAR license to new heights . But, while it's a descent game,
Revolution falls short of the top spot...
http://pc.ign.com/reviews/11339.html
MOVIE MADNESS AT IGNPC
We've got new movies for AvP, Ananchronox, Battlezone II and Giants
Sit back and grab yourself a big bowl of buttery popcorn. We've gotten our
hands on the digital trailers for some of the most highly anticipated games
of this year. And if you like what you see here or if you just want to
check out more info on these games, be sure to check out our previews. For
the trailers plus links to the respective games coverage, go to
http://pc.ign.com/news/7385.html
GD STICKIN' IT TO THE MAN
The first annual Independent Games Festival Grand Prize goes to Fire and
Darkness
Worried that corporate America may be too tied in to the big picture to
make the kind of games that you like? Then you'll definitely want to check
this year's winners list at the GDC Independent Games Festival...
http://pc.ign.com/news/7381.html
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>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
N64 TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ONE TICKET TO ZEBES, PLEASE
The answer to your question -- "Is there a life after Zelda?" -- is finally
here
Nintendo's Shigeru Miyamoto today confirmed that an internal development
team at EAD (Nintendo), Japan, is working on a Metroid title for a Nintendo
console. Although Miyamoto said he was not directly involved with the
project, he told IGN that he drops in on the responsible team once in a
while to see how the game is doing. For more details, go to
http://ign64.ign.com/news/7378.html
GDC: MIYAMOTO KEYNOTE SPEECH
The venerable game developer speaks about the creation of Zelda and game
development in general
After a brief intro by GDC director Jennifer Pahlka and a retrospective of
Miyamoto's work (featuring footage of classic Nintendo games, including
Donkey Kong, Mario, Zelda, and more), the humble Japanese designer was
welcomed with long-lasting applause and standing ovations. Below, IGN64
presents the full transcript of the often humorous keynote speech, in which
Miyamoto urged the game development community to design their games around
ideas -- not technology...
http://ign64.ign.com/news/7394.html
MIYAMOTO UNVEILS CAMERA CONNECTION
Nintendo's 64DD creativity apps will be fully compatible with a certain
best-selling gizmo
During his Game Developers Conference keynote address Thursday evening,
Mario-creator Shigeru Miyamoto gave game developers and the press a glimpse
of future interaction between the Nintendo 64 and the Game Boy. Although
previously thought to only work with a special capture cart (see hardware
section), Miyamoto confirmed that Mario Artist: Talent Maker would be fully
compatible with the already available Game Boy Camera. For more on the
story plus related links, go to
http://ign64.ign.com/news/7393.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
PSX TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
P2: SONY'S GAME DEVELOR CONFERENCE KEYNOTE SPEECH
VP Phil Harrison delivers insights and demos new PS2 technology
Phil Harrison, Sony Computer of America's vice president of third-party
relations and development, led off the third day of the Game Developer's
Conference with a convincing keynote speech addressing Next Generation
PlayStation...
http://psx.ign.com/news/7389.html
And for the Q & A session with Harrison, go to
http://psx.ign.com/news/7390.html
SQUARE'S NEW LEGEND
Sequel of Mana set to premiere at Tokyo Game Show
Former Super NES owners will no doubt recall Secret of Mana. Created by
Square Soft, this action RPG is considered by many to be one of the genre's
best representatives. Now following months of rumors from Japan and
not-so-subtle hints from Square itself, a PlayStation installment in this
extremely popular franchise has been confirmed. For the complete story, go to
http://psx.ign.com/news/7380.html
CAPCOM PLANNING EXPANSION DISC FOR ITS POPULAR 3D FIGHER
Capcom planning expansion disc for its popular 3D fighter
Our crew of Tokyo Game Show correspondents report that one of Capcom's
showpieces at tomorrow's mammoth event will come in the form of an
expansion disc of sorts for Rival Schools. Similar in nature to the second
disc of the PlayStation fighter, the disc, entitled "Revolution," will
apparently add new play modes, characters, and other elements to the
existing game...
http://psx.ign.com/news/7383.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
DREAMCAST TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
US DREAMCAST DETAILS SOLIDIFY
Sega of America announces launch titles, modem upgrade at Game Developer
Conference
During his early morning keynote address to 1999 Game Developers Conference
attendees, Sega of America president and chief operating officer Bernie
Stolar ever-so-slightly pried back the veil of secrecy that has been
surrounding his US Dreamcast launch plans. Pricing and release date details
won't be announced until later this spring, he insisted, but that's not to
say some juicy details weren't revealed...
http://dreamcast.ign.com/news/7367.html
RAGE'S MIDNIGHT RACER
Incoming developer reveals that its latest project, Midnight GT, is
Dreamcast-bound
England's Rage Software is on a Dreamcast roll. Responsible for one of the
machine's initial Japanese titles, Incoming, the company is well into
development on its next title: Midnight GT. For more on this story, check out
http://dreamcast.ign.com/news/7368.html
SEGA'S DEVELOPMENT WARRIOR
Metrowerks readies its popular CodeWarrior development environment for
third party use
Best known in the console realm for supplying PlayStation development
tools, Metrowerks has licensed its popular CodeWarrior suite to Sega for
the creation of Dreamcast titles. Hosted on Windows 95/98/NT based
computers, these tools are expected to be released by Sega to authorized
developers during second quarter 1999...
http://dreamcast.ign.com/news/7371.html
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GAMER'S LIFESTYLE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BE THE GUY OR GAL WITH THE MOST!
Get yourself into college or grad school or land the hottest, highest
paying job with help from the Power Students Network. Whether you're in
search of a passing grade, money to pay those college bills, or a job lift,
come check us out. Or, just be greedy and apply for our $1000 scholarship.
Go to
http://www.powerstudents.com/
)))))))))))))))))))))))))))))))))))))))))))))))))))))
AFFILIATE NEWS
(((((((((((((((((((((((((((((((((((((((((((((((((((((
MECCAWORLD
Quake III: Arena SpotCheck -- You've been waiting on this one, huh? You
know, we read in the new Next Generation online that John Carmack once
said, 'you can either build a great engine or a great game, not both.
Hmmmm. Let's hope he's wrong, or that he was terribly misquoted...
http://www.meccaworld.com/gamesdb/q/quake_3_arena/
NINTENDOJO
Game Boy Color -- A lot of you have written in requesting news and more
about the GBC. Well, look no further than affiliate Nintendojo! For the
latest scoop on the hottest hand-held gaming system around, go to
http://www.nintendojo.com/gbcdojo/
NINTENDO 64 UNDERGROUND
Do you smell what the underground is cookin'? -- Put in your two scents
worth at Nintendo 64 Underground's new chat room! Stretch those gab muscles
and clean out your ears, it's Nintendo chat at its finest!
http://www.nintendorks.com/studio_64/
OPERATION SPORTS
If you're a diehard sports gaming fanatic, then we've got the place to go
-- Operation Sports. These guys know their stuff and they never go on
strike, well, not yet anyway. For the best PC games sports coverage this
side of the locker room, check out
http://www.operationsports.com/
PLAYSTATION GALLERIA
We still get tons of e-mails here at IGN asking us "What the heck is a
GameShark anyway?" Well, you're prayers have been answered. For a
description of this device plus related links, check out
http://www.vidgames.com/ps/hardware/gameshark.html
PSX NATION
News Shorts -- Get the down and dirty look at PlayStation happenings: New
Die Hard Trilogy, R Type Delta for US and more! Head on over to
http://www.psxnation.com/news/031699e.shtml
+++++++++++++++++++++++++++++++++++++++++++++++++++++
GAMESTORE
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Pre-order or purchase your favorite games from the IGN/EB World Online
Gamestore!
PC Gamestore: http://pc.ign.com/gamestore.html
N64 Gamestore: http://ign64.ign.com/gamestore.html
PSX Gamestore: http://psx.ign.com/gamestore.html
_____________________ # # # _______________________
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For more of the hottest news, reviews, previews, and codes, go to www.ign.com
For issues concerning IGN's PC coverage, please contact:
Trent Ward
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trent@ign.com
For issues concerning IGN's N64 coverage, send your e-mail to
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] top 20 favorite games
Date: 19 Mar 1999 19:45:56 -0600
I hate load times, I don't like the controllers, the anti-alaising is
too much (IMHO) and its very twitchy. The CDs are pirited like mad,
they scratch easily and I know 3 guys who's systems have broken down and
it has stopped working. What does it have? Well, maybe sound but I
prefer audio CD's not just techno. Just take this stuff as opinion.
I'm sure that I and the others on this list don't want 500 emails about
how you disagree with my opinion. Leave it alone.
mishtu wrote:
>
> How can you honestly say that you like Penny Racers better
> than Syphon Filter? Obviously you are just trying to piss off
> anyone that isn't brainwashed into thinking that only Nintendo
> can make good games. Have you even played Playstation
> or Saturn games? Don't bother answering, we all know the
> answer. If in fact you actually believe that every Nintendo
> game is better than the best Playstation or Saturn game,
> please explain yourself. I'm sure we'd all like to know.
>
> -----Original Message-----
> From: D Fentie <d.fentie@home.com>
> To: n64@lists.xmission.com <n64@lists.xmission.com>
> Date: Friday, March 19, 1999 10:34 AM
> Subject: Re: [N64] top 20 favorite games
>
> >And I you.
> >
> >TreyTable@aol.com wrote:
> >>
> >> In a message dated 3/18/99 9:39:14 PM Eastern Standard Time,
> d.fentie@home.com
> >> writes:
> >>
> >> > 17.Anything other than a PSX game (besides Sega)
> >> > 18.Anything other than a Sega game (besides PSX)
> >> >
> >>
> >> I feel sorry for you.
> >>
> >> Trey
> >>
> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >> [ (without the quotes) to majordomo@xmission.com ]
> >
> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> >[ (without the quotes) to majordomo@xmission.com ]
> >
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Worst game
Date: 19 Mar 1999 19:46:55 -0600
But you forgot to read further when I said no PSX game...
TreyTable@aol.com wrote:
>
> In a message dated 3/19/99 1:33:43 PM Eastern Standard Time, d.fentie@home.com
> writes:
>
> > And my no.1 suck game is Final Fantasy VII when they ruined the series.
>
> Kinda strange of you to say that when you put the entire Final Fantasy series
> in your list of favorite games.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Worst game
Date: 19 Mar 1999 19:51:09 -0600
See I am not the only one. I waited one year to play that game and I
was so disappointed by it I threw up... not once, not twice, but THRICE!
LittleKathy@webtv.net wrote:
>
> I agree here.
>
> ------------------------------------------------------------------------
>
> Subject: Re: [N64] Worst game
> Date: Fri, 19 Mar 1999 17:06:36 EST
> From: TreyTable@aol.com
> Reply-To: n64@lists.xmission.com
> To: n64@lists.xmission.com
>
> In a message dated 3/19/99 1:33:43 PM Eastern Standard Time, d.fentie@home.com
> writes:
>
> > And my no.1 suck game is Final Fantasy VII when they ruined the series.
>
> Kinda strange of you to say that when you put the entire Final Fantasy series
> in your list of favorite games.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Unknown SNES game
Date: 19 Mar 1999 19:45:55 PST
At least I tried... :)
eL
>From: Davidxvx@aol.com
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: Re: [N64] Unknown SNES game
>Date: Fri, 19 Mar 1999 16:07:21 EST
>
>In a message dated 3/19/99 12:30:18 PM Pacific Standard Time,
>eljam@hotmail.com writes:
>
><< Hmmm...Our resident Historian Trey will have to 'verify' this :),
but it
> sounds like Capcom's "Knights of the Round." I don't remember there
> being six characters (just 3) but it was a side-scrolling beat-em up
> based on the arcade game. I also didn't own a SNES for a long time
> (correcting that situation now) so I'm not to good on SNES games...
>
> eL >>
>
>
> No, it sounds more like that game called "Dragon Slayer" or Dragon
something.
>It was a Fantasy side scroller, and it was multiplayer. You could
choose to
>be an Elf, a Dwarf, a Cleric, etc. You could gather powerups and
points to
>increase your weapons and armor. It was actually a pretty cool game.
>
>--Digital Phoenix
>
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Worst game
Date: 20 Mar 1999 10:40:25 EST
In a message dated 3/19/99 8:48:13 PM Eastern Standard Time, d.fentie@home.com
writes:
> See I am not the only one. I waited one year to play that game and I
> was so disappointed by it I threw up ... not once, not twice, but THRICE!
>
> LittleKathy@webtv.net wrote:
> >
> > I agree here.
She doesn't quote what she's replying to, she could be agreeing with anything.
;)
Besides, I think the worst game I ever played is Mortal Kombat Mythologies:
Sub Zero.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64]
Date: 20 Mar 1999 10:37:41 EST
In a message dated 3/19/99 8:41:27 PM Eastern Standard Time, d.fentie@home.com
writes:
I just couldn't leave it alone
> I hate load times,
Hmm, this is all just a matter of perspective really. I had a Turbo Grafx CD,
now that had load times. Waiting up to two minutes for the next stage in Valis
2 to load. The longest load time on the PlayStation I've seen is about 25
seconds.
> I don't like the controllers,
It's just a Super NES controller with two more shoulder buttons. It did take
me a while to get used to Square, Triangle, X, Circle. Even when playing a
Street Fighter game I still think of them as Y, X, B, A. Personally I love the
Dual Shock controller, I find it more comfortable than the N64 controller but
not as comfortable as the Saturn Analog Controller (the one that came with
NiGHTS).
> The anti-aliasing is
> too much (IMHO) and its very twitchy.
The PlayStation doesn't even have anti-aliasing. Or perspective correction
stuff. Or Z-buffering for that matter. (I have no idea what Z-buffering is).
>The CDs are pirated like mad,
You'd think that'd be a plus, not a minus. Even though the games are pirated
like mad, I don't see a rise in the price of software, so it must not be that
much of a problem. ;)
> they scratch easily
They scratch just as easily as a music CD. With proper care scratches aren't a
worry. I've had my PSX over a year now and none of my games are scratched.
Tip: don't clean them with steel wool or use them as coasters. ;) If you keep
them in the system and the jewel cases it'd be hard to scratch them. I know
people who have their PlayStation CDs all scratched up, but they treat their
CDs like they would a cart or cassette. Those people get what they deserve.
> and I know 3 guys who's systems have broken down and
> it has stopped working.
As any fool can see, the PlayStation has an internal AC adapter. (I really
hope the PSY doesn't have this) So you gotta keep your PlayStation in a well
ventilated place. I admit, this as a drawback on the design.
> What does it have? Well, maybe sound but I
> prefer audio CD's not just techno.
That was an ignorant statement. I can't think of any PSX games that I own that
have a pure techno soundtrack. Most are rock or orchestra. (Gran Turismo has
both rock & techno with its soundtrack and NFS3 has the option to choose rock
or techno BGM)
> Just take this stuff as opinion.
I respect your opinion, however crazy it may be. ;) I just wanted an other
people who may have doubts about owning more than one system read another
point of view.
Or I could talk about a dream I had where a chicken stole my boots.
Trey
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From: Spencer <10039073@wsd1.org>
Subject: Re: [N64]
Date: 20 Mar 1999 10:56:31 -0600
The chicken dream!!!!!!!
At 10:37 AM 20/03/99 EST, you wrote:
>In a message dated 3/19/99 8:41:27 PM Eastern Standard Time,
d.fentie@home.com
>writes:
>
>I just couldn't leave it alone
>
>> I hate load times,
>
>Hmm, this is all just a matter of perspective really. I had a Turbo Grafx CD,
>now that had load times. Waiting up to two minutes for the next stage in
Valis
>2 to load. The longest load time on the PlayStation I've seen is about 25
>seconds.
>
>
>> I don't like the controllers,
>
>It's just a Super NES controller with two more shoulder buttons. It did take
>me a while to get used to Square, Triangle, X, Circle. Even when playing a
>Street Fighter game I still think of them as Y, X, B, A. Personally I love
the
>Dual Shock controller, I find it more comfortable than the N64 controller but
>not as comfortable as the Saturn Analog Controller (the one that came with
>NiGHTS).
>
>
>> The anti-aliasing is
>> too much (IMHO) and its very twitchy.
>
>The PlayStation doesn't even have anti-aliasing. Or perspective correction
>stuff. Or Z-buffering for that matter. (I have no idea what Z-buffering is).
>
>
>>The CDs are pirated like mad,
>
>You'd think that'd be a plus, not a minus. Even though the games are pirated
>like mad, I don't see a rise in the price of software, so it must not be that
>much of a problem. ;)
>
>> they scratch easily
>
>They scratch just as easily as a music CD. With proper care scratches
aren't a
>worry. I've had my PSX over a year now and none of my games are scratched.
>Tip: don't clean them with steel wool or use them as coasters. ;) If you keep
>them in the system and the jewel cases it'd be hard to scratch them. I know
>people who have their PlayStation CDs all scratched up, but they treat their
>CDs like they would a cart or cassette. Those people get what they deserve.
>
>> and I know 3 guys who's systems have broken down and
>> it has stopped working.
>
>As any fool can see, the PlayStation has an internal AC adapter. (I really
>hope the PSY doesn't have this) So you gotta keep your PlayStation in a well
>ventilated place. I admit, this as a drawback on the design.
>
>
>> What does it have? Well, maybe sound but I
>> prefer audio CD's not just techno.
>
>That was an ignorant statement. I can't think of any PSX games that I own
that
>have a pure techno soundtrack. Most are rock or orchestra. (Gran Turismo has
>both rock & techno with its soundtrack and NFS3 has the option to choose rock
>or techno BGM)
>
>> Just take this stuff as opinion.
>
>I respect your opinion, however crazy it may be. ;) I just wanted an other
>people who may have doubts about owning more than one system read another
>point of view.
>
>Or I could talk about a dream I had where a chicken stole my boots.
>
>Trey
>
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>
>
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From: Davidxvx@aol.com
Subject: Re: [N64]
Date: 20 Mar 1999 11:59:45 EST
In a message dated 3/20/99 7:47:37 AM Pacific Standard Time, TreyTable@aol.com
writes:
<<
They scratch just as easily as a music CD. With proper care scratches aren't
a
worry. I've had my PSX over a year now and none of my games are scratched.
Tip: don't clean them with steel wool or use them as coasters. ;) If you keep
them in the system and the jewel cases it'd be hard to scratch them. I know
people who have their PlayStation CDs all scratched up, but they treat their
CDs like they would a cart or cassette. Those people get what they deserve.
>>
You can also buy special lamenation sheets to put on your CDs to help reduce
scratches. You'd have to have a really deep scratch to really mess a CD up
anyways because most of it is just plastic covering the disc inside.
--David
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From: Eberly <eberlyhb@epix.net>
Subject: Re: [N64] favorite games
Date: 20 Mar 1999 13:10:27 -0500
I'm new to the list and some of my favorite games are
1. The Legend of Zelda: Ocarina of Time
2. Warcraft II
3. Starcraft
4. Mario Kart 64
5. Super Mario series
Rodney
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From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] top 20 favorite games
Date: 20 Mar 1999 14:39:11 -0600 (CST)
> > In a message dated 3/18/99 9:39:14 PM Eastern Standard Time, d.fentie@home.com
> > writes:
> >
> > > 17.Anything other than a PSX game (besides Sega)
> > > 18.Anything other than a Sega game (besides PSX)
> > >
> >
> > I feel sorry for you.
Well, at least fentie does not pretend he is not biased. What purpose
being so blatantly biased could serve I have no idea, but it is better
than those people who constantly slam a system but still deny being
biased.
Stryder
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From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] top 20 favorite games
Date: 20 Mar 1999 14:44:30 -0600 (CST)
On Fri, 19 Mar 1999, D Fentie wrote:
> I hate load times, I don't like the controllers, the anti-alaising is
> too much (IMHO) and its very twitchy. The CDs are pirited like mad,
Sure, it is nothing like PC games (one of your favs)
> they scratch easily
I have never lost game to scratches....and I have owned a horde. Do you
buy music CDs? Probably not since they scratch easy. If your not a
complete dumbass, it is not hard to keep CDs safe.
Stryder
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From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] top 20 favorite games
Date: 20 Mar 1999 15:15:32 -0600
Yup, I totally admit I am entirely biased. It all started when the
'sega vs nintendo' thing came up. I've been like this ever since...
Stryder wrote:
>
> > > In a message dated 3/18/99 9:39:14 PM Eastern Standard Time, d.fentie@home.com
> > > writes:
> > >
> > > > 17.Anything other than a PSX game (besides Sega)
> > > > 18.Anything other than a Sega game (besides PSX)
> > > >
> > >
> > > I feel sorry for you.
>
> Well, at least fentie does not pretend he is not biased. What purpose
> being so blatantly biased could serve I have no idea, but it is better
> than those people who constantly slam a system but still deny being
> biased.
>
> Stryder
>
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From: LittleKathy@webtv.net
Subject: Re: [N64] Worst game
Date: 20 Mar 1999 18:32:39 -0600 (CST)
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He only put final fantacy 2 on his favorite list.Not the entire
series.Gotch ya.Woooooooooooooooooo. LK.
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In a message dated 3/19/99 1:33:43 PM Eastern Standard Time, d.fentie@home.com
writes:
> And my no.1 suck game is Final Fantasy VII when they ruined the series.
Kinda strange of you to say that when you put the entire Final Fantasy series
in your list of favorite games.
Trey
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From: "Pete Moss" <elpuablodeguablo@hotmail.com>
Subject: [N64] Game Names
Date: 20 Mar 1999 18:42:44 PST
There are a couple of games i remember that I really loved but I can't
get the name.
1. It was a baseball game on nes with robots that fought each other
for the bases.
2. Another baseball game where you were kids and in a beach level you
could hit a homer and it would break windows and stuff.
3. SNES racing game Where you went from planet to planet, got money
for races, It had Bad to the Bone and Born to be wild music.
Pete
Get Your Private, Free Email at http://www.hotmail.com
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From: Davidxvx@aol.com
Subject: Re: [N64] Game Names
Date: 20 Mar 1999 22:05:49 EST
In a message dated 3/20/99 6:43:45 PM Pacific Standard Time,
elpuablodeguablo@hotmail.com writes:
<< There are a couple of games i remember that I really loved but I can't
get the name.
1. It was a baseball game on nes with robots that fought each other
for the bases.
This game is called Base Wars.
2. Another baseball game where you were kids and in a beach level you
could hit a homer and it would break windows and stuff.
I don't have clue
3. SNES racing game Where you went from planet to planet, got money
for races, It had Bad to the Bone and Born to be wild music.
Sounds like Top Gear 3000
Pete
>>
--David
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From: zimmfam@redrose.net
Subject: Re: [N64] Game Names
Date: 20 Mar 1999 23:29:35 +0000
> From: "Pete Moss" <elpuablodeguablo@hotmail.com>
> To: n64@lists.xmission.com
> Subject: [N64] Game Names
> Date: Sat, 20 Mar 1999 18:42:44 PST
> Reply-to: n64@lists.xmission.com
> There are a couple of games i remember that I really loved but I can't
> get the name.
>
> 1. It was a baseball game on nes with robots that fought each other
> for the bases.
>
> 2. Another baseball game where you were kids and in a beach level you
> could hit a homer and it would break windows and stuff.
>
> 3. SNES racing game Where you went from planet to planet, got money
> for races, It had Bad to the Bone and Born to be wild music.
>
> Pete
>
>
2. Might be Little League Baseball (or something like that) I never played it, but
remember seeing it at a video rental place before and it seems like it would fit that
description.
Don't know about the other two.
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Game Names
Date: 20 Mar 1999 23:42:09 -0500
>3. SNES racing game Where you went from planet to planet, got money
>for races, It had Bad to the Bone and Born to be wild music.
>
>Pete
>
Maybe Rock'n'Roll Racing? I loved that game.. =)
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From: TreyTable@aol.com
Subject: Re: [N64] Sega versus Nintendo
Date: 21 Mar 1999 10:07:51 EST
In a message dated 3/20/99 4:10:49 PM Eastern Standard Time, d.fentie@home.com
writes:
> Yup, I totally admit I am entirely biased. It all started when the
> 'SEGA Vs Nintendo thing came up. I've been like this ever since...
>
I come from a more enlightened time when SEGA & Nintendo made games for other
consoles instead of making their own consoles. The whole SEGA versus Nintendo
seems about as silly as one pitting Capcom versus Konami.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] Worst game
Date: 21 Mar 1999 10:09:39 EST
In a message dated 3/20/99 7:33:08 PM Eastern Standard Time,
LittleKathy@webtv.net writes:
> He only put final fantacy 2 on his favorite list.Not the entire
> series.Gotch ya.Woooooooooooooooooo. LK.
>
>
I stand corrected.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] Game Names
Date: 21 Mar 1999 10:14:22 EST
In a message dated 3/20/99 9:43:45 PM Eastern Standard Time,
elpuablodeguablo@hotmail.com writes:
> There are a couple of games I remember that I really loved but I can't
> get the name.
>
> 1. It was a baseball game on NES with robots that fought each other
> for the bases.
>
Sounds like Baseball Stars 2020, but that was for the Neo*Geo, I know the
game you''re thinking of. It was a Konami (possibly Ultra) title with the blue
versus the red, right? I'll get back on that one.
> 2. Another baseball game where you were kids and in a beach level you
> could hit a homer and it would break windows and stuff.
No idea.
>
> 3. SNES racing game Where you went from planet to planet, got money
> for races, It had Bad to the Bone and Born to be wild music.
>
Interplay's Rock N Roll Racing. Also for the SEGA CD. It played like RC Pro-
AM, but with much better music. it also had "Highway Star" and "Paranoid" on
it.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] Game Names
Date: 21 Mar 1999 10:15:21 EST
In a message dated 3/20/99 10:07:53 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> 3. SNES racing game Where you went from planet to planet, got money
> for races, It had Bad to the Bone and Born to be wild music.
>
> Sounds like Top Gear 3000
>
>
>
>
> --David
Rock N Roll Racing.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] worst game
Date: 21 Mar 1999 10:18:31 EST
I had the honor (?) to play what has got to be the worst game ever last night.
Eurocom's (published by Kemco) Stone Protectors for the Super NES. A Final
Fight wannabe game with the sloppiest control and worst hit detection I've
ever seen. Has Eurocom ever made a good game?
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] Super NES
Date: 21 Mar 1999 10:21:55 EST
For those of you interested in buying a Super NES, Toys R. Us is selling the
control deck (one controller, AC adapter, AV cables) for $29.99. They're also
having a deal with SNES games. Buy any two games and get a third game of equal
or lesser price for free.
Tree
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From: LittleKathy@webtv.net
Subject: Re: [N64] Super NES
Date: 21 Mar 1999 09:50:04 -0600 (CST)
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I think I will get one.
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For those of you interested in buying a Super NES, Toys R. Us is selling the
control deck (one controller, AC adapter, AV cables) for $29.99. They're also
having a deal with SNES games. Buy any two games and get a third game of equal
or lesser price for free.
Tree
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From: LittleKathy@webtv.net
Subject: [N64] Turok 2
Date: 21 Mar 1999 09:59:42 -0600 (CST)
On level 6 I can only find 2 assembly plants to destroy.It says you need
to get 3.I have the strategy guide buy im not having any luck.The ones I
have got are on map 6-9 and 6-10.Where is the 3rd one.
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From: Bastion007@aol.com
Subject: Re: [N64] Super NES
Date: 21 Mar 1999 11:06:12 EST
Dammit, quote what the hell your are replying to!
To make this a somewhat related note, Sega sold the Genesis technology to some
company that is selling the Genesis as the G3. I heard that they will re-
release old games, and the Sega CD and the 32X, I think.
~Matt
<>
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From: gameboy@brookings.net
Subject: [N64] Nintendo's for sale
Date: 21 Mar 1999 14:41:30 -0600
Anyone want a Super Nintendo? With about 10 games? For about $50.00? Well I
have a Super Nintendo and Sega For sale. If you want to buy it email me at
gameboy@brookings.net
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From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Super NES
Date: 21 Mar 1999 14:13:40 PST
All this talk about old game made me go buy one yesterday :)
The system is $50 but there are in-store coupons for $20 bucks off. I
couldn't resist. Does anyone like the Secret of Evermore ? I know it
was done by Square USA instead of Japan, but did anybody like the game ?
eL
>From: TreyTable@aol.com
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: Re: [N64] Super NES
>Date: Sun, 21 Mar 1999 10:21:55 EST
>
>For those of you interested in buying a Super NES, Toys R. Us is
selling the
>control deck (one controller, AC adapter, AV cables) for $29.99.
They're also
>having a deal with SNES games. Buy any two games and get a third game
of equal
>or lesser price for free.
>
>Tree
>
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>
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From: TreyTable@aol.com
Subject: Re: [N64] Super NES & Genesis 3
Date: 21 Mar 1999 18:13:47 EST
In a message dated 3/21/99 11:10:21 AM Eastern Standard Time,
Bastion007@aol.com writes:
> Dammit, quote what the hell your are replying to!
>
> To make this a somewhat related note, SEGA sold the Genesis technology to
> some
> company that is selling the Genesis as the G3. I heard that they will re-
> release old games, and the SEGA CD and the 32X, I think.
>
> ~Matt
Not bloody likely! ;) SEGA didn't sell the Genesis (Mega Drive to some)
technology to anybody. It is licensed to Majesco Sales who are selling the
Genesis 3. A bunch of games for the SEGA Genesis are also being re-released by
Majesco Sales. Majesco Sales is *NOT* going to re-release the 32-X or the SEGA
CD since the Genesis 3 is not compatible with either of the two ADD-ONS. The
SEGA Genesis 3 is also not compatible with the X-Band or the game Virtua
Racing. So if you're in the market to buy a Genesis, don't make the mistake of
buying a Genesis 3, try to find yourself a nice Genesis 2, although I still
prefer the Classic "Altered Beast" Genesis. Majesco Sales is also re-releasing
a bunch of Konami 16-Bit titles like TMNT 4, Castlevania 4, Castlevania:
Bloodlines, and Contra 3 to name a few. Later this year Majesco Sales will
re-release the SEGA Saturn and a bunch of Saturn games as well.
Trey
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Super NES
Date: 21 Mar 1999 20:11:56 EST
In a message dated 3/21/99 2:14:49 PM Pacific Standard Time, eljam@hotmail.com
writes:
<<
All this talk about old game made me go buy one yesterday :)
The system is $50 but there are in-store coupons for $20 bucks off. I
couldn't resist. Does anyone like the Secret of Evermore ? I know it
was done by Square USA instead of Japan, but did anybody like the game ?
eL >>
I know I've said this before, and everyone thinks I'm a dope for it, but....I
LOVE THAT GAME!
--David
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-------------------------------------------------------------------------------
From: "Pete Moss" <elpuablodeguablo@hotmail.com>
Subject: Re: [N64] Super NES
Date: 21 Mar 1999 18:08:01 PST
<<
All this talk about old game made me go buy one yesterday :)
The system is $50 but there are in-store coupons for $20 bucks off.
I
couldn't resist. Does anyone like the Secret of Evermore ? I know
it
was done by Square USA instead of Japan, but did anybody like the
game ?
eL >>
I know I've said this before, and everyone thinks I'm a dope for it,
but....I
LOVE THAT GAME!
I love that game as well! I have it and it's awesome. Except you get
to many weapons and then they're practically worthless at the end.
Pete
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Super NES (Secret of Evermore)
Date: 21 Mar 1999 22:22:19 -0500
Is Secret of Evermore anything like Secret of Mana? Also, this has probably
been mentioned before, but I wasn't paying attention. Are there sequels to
Secret of Mana, and if so, why the hell didn't Square bring them to the US?
-----Original Message-----
>
>
><<
> All this talk about old game made me go buy one yesterday :)
>
> The system is $50 but there are in-store coupons for $20 bucks off.
>I
> couldn't resist. Does anyone like the Secret of Evermore ? I know
>it
> was done by Square USA instead of Japan, but did anybody like the
>game ?
>
> eL >>
>
>
> I know I've said this before, and everyone thinks I'm a dope for it,
>but....I
>LOVE THAT GAME!
>
>I love that game as well! I have it and it's awesome. Except you get
>to many weapons and then they're practically worthless at the end.
>
>Pete
>
>Get Your Private, Free Email at http://www.hotmail.com
>
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-------------------------------------------------------------------------------
From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Super NES (Secret of Evermore)
Date: 21 Mar 1999 21:51:12 -0600 (CST)
On Sun, 21 Mar 1999, Eddy Wu wrote:
> Is Secret of Evermore anything like Secret of Mana? Also, this has probably
> been mentioned before, but I wasn't paying attention. Are there sequels to
> Secret of Mana, and if so, why the hell didn't Square bring them to the US?
I have no idea about Secret of Evermore, but I loved Secret of Mana!
There are 2 or 3 sequels to it, but only in Japan. SoM is one of my all
time favorite action rpgs. I LOVED how you couldhavea friend over and let
them control one of your characters...normally you can't play RPGs with
friends over because they get boredm but with SoM they could join in! It
was awesome!
Stryder
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-------------------------------------------------------------------------------
From: Adrian Mander <adrian.mander@mrc-bsu.cam.ac.uk>
Subject: [N64] Linux
Date: 22 Mar 1999 10:23:08 +0000
Now how clever is the playstation by using the linux
operating system on the ps2?
Very clever... for a start Linux can be obtained for
nothing and is always voted the best OS around..
Can you see mr gates now ? He is losing it...
perhaps when the Europe consortium of mobile phone
people start making in roads Bill might start losing
a few billion or two:)
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Super NES (Secret of Mana)
Date: 22 Mar 1999 11:14:07 EST
In a message dated 3/21/99 10:26:10 PM Eastern Standard Time,
glacion@earthlink.net writes:
> Also, this has probably
> been mentioned before, but I wasn't paying attention. Are there
> sequels to Secret of Mana, and if so, why the hell didn't Square
> bring them to the US?
Actually Secret of Mana is the second game in the series. Known as Seiken
Densetsu in Japan there were three games under the Seiken Densetsu name on
Nintendo systems. The first Seiken Densetsu came out for the Game Boy, it was
released in America as Final Fantasy Adventure. Seiken Densetsu 2 for the
Super FamiCom came out in America as Secret of Mana for the Super NES. Seiken
Densetsu 3 for the Super FamiCom came out only in Japan. It was the only Super
FamiCom game to run completely in the SFC's (and SNES', to avoid confusion)
high-res mode. Why didn't Square release Seiken Densetsu 3 as Secret of Mana
2? Who knows. Why didn't Square release Tobal #2 (PSX), the Super FamiCom and
Game Boy SaGa games, Live A Live (SFC), or Bahamut Lagoon (SFC) in America?
Who can bet we're never gonna see Chocobo's Mysterious Dungeon and Racing
Lagoon in America? Square is a great company, but they're not playing with a
full deck by all means.
It was reported at the Tokyo Game Show that Square is working on a sequel to
Seiken Densetsu 3. It is known as Legend of Mana. Whether that is it's real
name or just what American journalists are calling it so people know what it
is is beyond me. Before you get your hopes up, it's for the PlayStation.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] The Simpsons 3/21/99
Date: 22 Mar 1999 11:33:11 EST
Did anybody see The Simpsons on 3/21/99? I don't know if it was a rerun since
I didn't start watching the current season until December, but it has three
videogame references in it. Lisa got hooked on Bart's PlayStation after
playing Dash Dingo (Crash Bandicoot), Ralph Wiggum called the Superintendent,
Super Nintendo Chalmers, and the school was interested in buying Coleco brand
computers. Maybe it's just a coincidence, but the voice talent and character
used for the Coleco computer salesman was the same character that was at the
"meet Donkey Kong" booth in an episode a few seasons ago. (Note: Donkey Kong
was the pack-in game for the Colecovision)
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Linux
Date: 22 Mar 1999 11:26:23 EST
In a message dated 3/22/99 5:25:55 AM Eastern Standard Time,
adrian.mander@mrc-bsu.cam.ac.uk writes:
> Bill might start losing
> a few billion or two:)
But what is a few Billion to someone who makes 50 billion a year? ;)
Trey
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-------------------------------------------------------------------------------
From: "mishtu" <mishtu@uswest.net>
Subject: Re: [N64] Linux
Date: 22 Mar 1999 11:02:32 -0800
If Linux catches on and more developers start
designing programs for it then MS could be
in trouble. That's unlikely to happen since 95%
of all software is written for W95 and almost
everyone with a PC uses W95. The problem is
that there is little software for Linux so who is going
to switch from W95, which has all the software, to
Linux, which has very little and no games, even
though Linux is the better OS? Not very many
people are going to use Linux unless it is for a second
computer or they have limited needs, such as the
internet or word processing. At the very least, maybe
it will force MS to improve Windows.
-----Original Message-----
>Now how clever is the playstation by using the linux
>operating system on the ps2?
>Very clever... for a start Linux can be obtained for
>nothing and is always voted the best OS around..
>Can you see mr gates now ? He is losing it...
>perhaps when the Europe consortium of mobile phone
>people start making in roads Bill might start losing
>a few billion or two:)
>
>
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>
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Linux
Date: 22 Mar 1999 12:26:14 EST
In a message dated 3/22/99 2:25:55 AM Pacific Standard Time,
adrian.mander@mrc-bsu.cam.ac.uk writes:
<< Now how clever is the playstation by using the linux
operating system on the ps2?
Very clever... for a start Linux can be obtained for
nothing and is always voted the best OS around..
Can you see mr gates now ? He is losing it...
perhaps when the Europe consortium of mobile phone
people start making in roads Bill might start losing
a few billion or two:)
>>
Why would Bill Gates be upset about a video game system? For that matter, I
don't think Bill Gates would be upset if he went to work one morning and found
that every Microsoft office had burned to the ground.
--David
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-------------------------------------------------------------------------------
From: John Carson <jcarson@comp.uark.edu>
Subject: [N64] Vigilante 8
Date: 22 Mar 1999 12:52:45 -0600 (CST)
Has anyone else bought this yet?
Or am I the only one. Its pretty good. Better than the PSX version,
although the person that was in charge of making the lens flare effect on
the Vegas level should be shot.
John Carson
University of Arkansas
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-------------------------------------------------------------------------------
From: "Matt MA" <MA@legacyptr.com>
Subject: Re: [N64] top 20 favorite games
Date: 22 Mar 1999 11:02:39 -0800
In no particular order:
1. Combat (Atari 2600)
2. Mule (C64)
3. Archon I/II (C64)
4. Ultima III (C64)
5. 7 Cities of Gold (C64)
6. Zork series (C64/multi)
7. Super Dodge Ball (NES)
8. River City Ransom (NES)
9. Super Bomberman (multi)
10. R-Type (multi)
11. Strategic Conquest (Mac)
12. Spaceward Ho! (Mac)
13. Bolo (Mac)
14. Warlords series (PC/Mac)
15. Warcraft series (PC/Mac)
16. Sim City series (PC/Mac)
17. Gran Turismo (PSX)
18. Madden 99 (N64)
19. The Legend of Zelda (N64)
20. Goldeneye (N64)
matt ma
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-------------------------------------------------------------------------------
From: John Carson <jcarson@comp.uark.edu>
Subject: Re: [N64] top 20 favorite games
Date: 22 Mar 1999 13:12:34 -0600 (CST)
On Mon, 22 Mar 1999, Matt MA wrote:
> In no particular order:
> 2. Mule (C64)
This is possible the best game ever!!!
If anyone has not played it you have to give it a try.
"Sunspots increase energy output"
"Food shortage decreases time. :(" I loved monopolizing goods!!
> matt ma
>
John Carson
University of Arkansas
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Linux
Date: 22 Mar 1999 16:04:48 EST
In a message dated 3/22/99 12:03:50 PM Eastern Standard Time,
mishtu@uswest.net writes:
> The problem is
> that there is little software for LINUX so who is going
> to switch from W95, which has all the software, to
> LINUX, which has very little and no games, even
> though LINUX is the better OS? Not very many
> people are going to use LINUX unless it is for a second
> computer or they have limited needs, such as the
> Internet or word processing. At the very least, maybe
> it will force MS to improve Windows.
But we're talking consoles here. The Windows CE in the Dreamcast and Sony
using LINUX for the PlayStation 2. Not that I give a (darn) what OS they use,
as long as the games are good. I thought for a moment that LINUX was what
Charlie Brown's best friend would be named if he was a machine, or something.
What Gear would win in a fight? Metal Gear Rex or Weltall?
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Vigilante 8
Date: 22 Mar 1999 16:12:24 EST
In a message dated 3/22/99 1:53:36 PM Eastern Standard Time,
jcarson@comp.uark.edu writes:
> Has anyone else bought this yet?
>
> Or am I the only one. Its pretty good. Better than the PSX version,
> although the person that was in charge of making the lens flare effect on
> the Vegas level should be shot.
>
> ----------------------------------------------------------------
> John Carson
I was going to get it, but then I saw the PSX version for $10 but decided to
pass since Quake with tires isn't what I want in a game. Give me Gran Turismo
with guns. :) I probably would buy it but I'm saving my money (just had to pay
car insurance so I'm broke) for Need For Speed 4, Street Fighter Alpha 3, and
Super Smash Bros. Besides, in IGN64's review the part about how the Expansion
Pak giving it medium res graphics but hurts the frame rate a bit turned me
off. Why is it with every N64 game that uses the Expansion Pak to give it
sharper graphics the framerate has to suffer? Why can somebody use the
Expansion Pak to give a low res game really good framerates? Oh the humanity.
Trey
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-------------------------------------------------------------------------------
From: "mishtu" <mishtu@uswest.net>
Subject: Re: [N64] Linux
Date: 22 Mar 1999 15:19:10 -0800
Weltall of course!
-----Original Message-----
>In a message dated 3/22/99 12:03:50 PM Eastern Standard Time,
>mishtu@uswest.net writes:
>
>> The problem is
>> that there is little software for LINUX so who is going
>> to switch from W95, which has all the software, to
>> LINUX, which has very little and no games, even
>> though LINUX is the better OS? Not very many
>> people are going to use LINUX unless it is for a second
>> computer or they have limited needs, such as the
>> Internet or word processing. At the very least, maybe
>> it will force MS to improve Windows.
>
>But we're talking consoles here. The Windows CE in the Dreamcast and Sony
>using LINUX for the PlayStation 2. Not that I give a (darn) what OS they
use,
>as long as the games are good. I thought for a moment that LINUX was what
>Charlie Brown's best friend would be named if he was a machine, or
something.
>
>What Gear would win in a fight? Metal Gear Rex or Weltall?
>
>Trey
>
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>
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-------------------------------------------------------------------------------
From: Devil929@aol.com
Subject: Re: [N64] Vigilante 8
Date: 22 Mar 1999 16:18:59 EST
Ya know, to be honest, you don't need the RAM pak. I bought the game myself,
and love it. Matter of fact, I thought I WAS in high-res mode up until I
checked the option to switch into high res mode...the normal resolution looks
awfully nice and sharp as it is; and it runs super smooth in normal res at
that. High res wise, it runs a bit smoother than Rogue Squadron with a bit of
a flicker. Otherwise, it's a beauty. If anyone around here is a big
multiplayer fan, this is the game to get. Just wait until you unlock all the
secrets....especially that exclusive level, heh.
!!
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-------------------------------------------------------------------------------
From: catons@juno.com
Subject: Re: [N64] favorite games
Date: 22 Mar 1999 16:44:04 -0800
I've been gone for awhile but nevertheless here are my favorites in no
particular order:
1. The Legend of Zelda: The Ocarina of Time(N64)
2. The original Tetris(GB)
3. The Marios(NES,GB,SNES,N64)
4. The Donkey Kong Country Series(SNES)
5. Final Fantasy 1,2, and 3(GB)
6. Pokemon(GB)
7. The Legend of Zelda: Links Awakening(GB)
8. Golden Eye 007(N64)
9. Ken Griffey Jr. Baseball(SNES; probably the best baseball game for
the SNES)
10. Mario Kart(SNES, N64)
There's a game I really liked that I'm not sure of the name...
It was a dodge ball game for the NES. Basically you had three(or four,
I'm not sure) guys on each side and an energy bar, and you had to blast
the crap out of them by using different moves(exclusive to each player).
What I'd do to get my hands on that game again!!!!
-Peter
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-------------------------------------------------------------------------------
From: Bill Miller <robert.miller@dlcwest.com>
Subject: [N64] Gameboy Games & Super Gameboy
Date: 22 Mar 1999 15:38:19 -0600
Hello all. I bought Pokemon about a month & and half ago and it has
recindled my interest in my Gameboy (especially since I have now bought a
Color Gameboy). I was wondering what you guys & gals think are the best
games for Gameboy (though preferably C Gameboy). I have Pokemon, Tetris,
Supermario Land & Spiderman. I was looking at the new CGB games and don't
know much about any of them. I was maybe looking for something besides a
puzzle game or a RPG, though I like both kinds of games. What are the best
games old & new?
Rob
ps where can one get a Super Gameboy?
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-------------------------------------------------------------------------------
From: "Matt MA" <MA@legacyptr.com>
Subject: Re: [N64] favorite games
Date: 22 Mar 1999 13:58:09 -0800
>>> Peter <catons@juno.com> 03/22 4:44 PM >>>
>There's a game I really liked that I'm not sure of the name... =20
> It was a dodge ball game for the NES. Basically you had three(or four,
>I'm not sure) guys on each side and an energy bar, and you had to blast
It's called Super Dodge Ball. It was on my top 20 favorite list. I think =
it
would also be an excellent candidate for an N64 update.
matt ma
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-------------------------------------------------------------------------------
From: WezMan <wesday@saa.net>
Subject: Re: [N64] Vigilante 8
Date: 22 Mar 1999 17:21:33 -0500
I got it too, and am enjoying it. Very crisp in high res, no complaints in
the graphics area (other than like you said, that one level with all the
blurry lights is terrible). Like all of these car destruction games, it does
get tedious after a while. But overall, an above average game.
Oo-------------------------------oO
[ Wes Day ]
[ N64 List Deputy ]
[ wesday@saa.net ]
[ ICQ: 5763898 ]
Oo-------------------------------oO
John Carson wrote:
> Has anyone else bought this yet?
>
> Or am I the only one. Its pretty good. Better than the PSX version,
> although the person that was in charge of making the lens flare effect on
> the Vegas level should be shot.
>
> ----------------------------------------------------------------
> John Carson
> University of Arkansas
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: catons@juno.com
Subject: [N64] Metroid for Gameboy
Date: 22 Mar 1999 17:23:44 -0800
I was just wondering if anyone had a copy of Super Metroid for GameBoy, I
used to have a copy but let my friend borrow it before I beat it... And
I never got it back. :( Or is it even worth getting? Either way, with
one coming up for the N64, I want to catch up on it's siblings on the
other systems! :)
-Peter
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: Re: [N64] Linux
Date: 22 Mar 1999 17:27:21 EST
Yeah, the next thing ya know, Nintendo will use the Mac OS. Hehe.
Now wait just one minute there...
~Matt
<<But we're talking consoles here. The Windows CE in the Dreamcast and Sony
using LINUX for the PlayStation 2. Not that I give a (darn) what OS they use,
as long as the games are good. I thought for a moment that LINUX was what
Charlie Brown's best friend would be named if he was a machine, or something.
What Gear would win in a fight? Metal Gear Rex or Weltall?
Trey>>
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] favorite games
Date: 22 Mar 1999 19:16:41 -0600
$10 says that you can find it emulated in less than 10 minutes if you
look hard enough (of course thats 10 dollars canadian probably worth 2
cents american ;) )
> What I'd do to get my hands on that game again!!!!
>
> -Peter
>
>
> ___________________________________________________________________
> You don't need to buy Internet access to use free Internet e-mail.
> Get completely free e-mail from Juno at http://www.juno.com/getjuno.html
> or call Juno at (800) 654-JUNO [654-5866]
>
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] favorite games
Date: 22 Mar 1999 18:35:33 PST
I haven't done my top 20 yet, but it's at least one of my top FIVE. One
of the main reasons I kept my NES...
eL
>From: "Matt MA" <MA@legacyptr.com>
>Reply-To: n64@lists.xmission.com
>To: <n64@lists.xmission.com>
>Subject: Re: [N64] favorite games
>Date: Mon, 22 Mar 1999 13:58:09 -0800
>
>>>> Peter <catons@juno.com> 03/22 4:44 PM >>>
>>There's a game I really liked that I'm not sure of the name...
>> It was a dodge ball game for the NES. Basically you had three(or
four,
>>I'm not sure) guys on each side and an energy bar, and you had to
blast
>
>It's called Super Dodge Ball. It was on my top 20 favorite list. I
think it
>would also be an excellent candidate for an N64 update.
>
>matt ma
>
>
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>
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-------------------------------------------------------------------------------
From: zimmfam@redrose.net
Subject: Re: [N64] favorite games
Date: 22 Mar 1999 21:57:51 +0000
> Date: Mon, 22 Mar 1999 19:16:41 -0600
> From: D Fentie <d.fentie@home.com>
> Organization: @Home Network
> To: n64@lists.xmission.com
> Subject: Re: [N64] favorite games
> Reply-to: n64@lists.xmission.com
> $10 says that you can find it emulated in less than 10 minutes if you
> look hard enough (of course thats 10 dollars canadian probably worth 2
> cents american ;) )
>
Only thing is he doesn't have net access... So, it would be kind of difficult.
Also if anyone wants to buy B-K, I suggest looking at Blockbuster. My local one
has a couple copies of it for only 20 dollars each!
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] favorite games
Date: 23 Mar 1999 00:04:59 EST
In a message dated 3/22/99 4:47:46 PM Eastern Standard Time, catons@juno.com
writes:
> There's a game I really liked that I'm not sure of the name...
> It was a dodge ball game for the NES. Basically you had three (or four,
> I'm not sure) guys on each side and an energy bar, and you had to blast
> the crap out of them by using different moves (exclusive to each player).
> What I'd do to get my hands on that game again!!!!
>
> -Peter
It didn't happen to be Super Dodgeball? The one with the characters that
looked like the people from River City Ransom?
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Gameboy Games & Super Gameboy
Date: 23 Mar 1999 00:15:10 EST
In a message dated 3/22/99 4:51:15 PM Eastern Standard Time,
robert.miller@dlcwest.com writes:
> I was wondering what you guys & gals think are the best
> games for GameBoy (though preferably C. GameBoy). I have Pok=E9mon, Te=
tris,
> Supermario Land & Spiderman. I was looking at the new GBC games and do=
n't
> know much about any of them. I was maybe looking for something besides =
a
> puzzle game or a RPG, though I like both kinds of games. What are the =
best
> games old & new?
>
> Rob
>
> Ps where can one get a Super GameBoy?
Hmm.
Platformer: Super Mario Land 3: Wario Land, Wario Land 2 (Color), TMNT 2
Shooter: R-Type, Nemesis, Contra
Puzzle: Tetris Attack, Tetris Blast
RPG: The Legend of Zelda: Link's Awakening DX (color), Final Fantasy Legen=
d
1-3
Racing: Dead Heat Scramble, Motocross Maniacs, F-1 Race
As for a Super GameBoy, I dunno. I got mine a few years ago from a used ga=
me
store. Those kind of places are probably a good place to look. I haven't s=
een
them in retail for a while. Nintendo really ought to make a Color Game Boy=
64.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Vigilante 8 & BAR
Date: 23 Mar 1999 00:17:26 EST
In a message dated 3/22/99 5:22:52 PM Eastern Standard Time, wesday@saa.net
writes:
> I got it too, and am enjoying it. Very crisp in high res,
Correct me if I'm wrong, but I thought that V8 ran in Medium Res.
Is Beetle Adventure Racing out yet? I saw the commercial for it while watching
DBZ today and BAR looks really good.
Trey
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-------------------------------------------------------------------------------
From: Devil929@aol.com
Subject: Re: [N64] Vigilante 8 & BAR
Date: 23 Mar 1999 00:24:53 EST
Nope, it's high res according to the options menu=)
As for BAR, it ships on the 24th of this month. Plan on picking that up
myself...
!!
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Metroid for Gameboy
Date: 23 Mar 1999 00:21:15 EST
In a message dated 3/22/99 5:25:59 PM Eastern Standard Time, catons@juno.com
writes:
> I was just wondering if anyone had a copy of Super Metroid for GameBoy, I
> used to have a copy but let my friend borrow it before I beat it... And
> I never got it back. :( Or is it even worth getting? Either way, with
> one coming up for the N64, I want to catch up on it's siblings on the
> other systems! :)
>
> -Peter
>
Try as I might I can't get my copy of Super Metroid to fit in my Game Boy. ;)
Now Metroid 2: Return of Samus is a game I wish I never got. It's an OK game,
but it never really drew me in like Metroid 1 & 3. I've had the game for over
two years now and still haven't beat it. I really need a map. Oh yeah, the
music in the game sucks.
Trey
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-------------------------------------------------------------------------------
From: -FRiTZ- <jfritz@jtasd.k12.pa.us>
Subject: [N64] Bionic Commando
Date: 23 Mar 1999 09:59:08 -0500
Hey does anyone remember bionic commando. I really liked that game. I was
wondering if somebody could tell me who made that game. I would like to
send an email to the company and find out if they have any plans to release
a version for the 64. I think that if they kept the game simple and
didn't try to make too much happen it would end up being a good game.
Thanks
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Bionic Commando
Date: 23 Mar 1999 11:50:42 EST
In a message dated 3/23/99 6:53:54 AM Pacific Standard Time,
jfritz@jtasd.k12.pa.us writes:
<< Hey does anyone remember bionic commando. I really liked that game. I was
wondering if somebody could tell me who made that game. I would like to
send an email to the company and find out if they have any plans to release
a version for the 64. I think that if they kept the game simple and
didn't try to make too much happen it would end up being a good game.
Thanks >>
I own the game, but right now I'm too lazy to get up and go look at the cart.
I'll post it later is somebody else doesn't.
--David
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-------------------------------------------------------------------------------
From: "Nev Jr." <porkpie@wam.umd.edu>
Subject: Re: [N64] Bionic Commando
Date: 23 Mar 1999 11:58:48 -0500
I used to love Bionic commando, which got me to thinking, was bionic
commando on the snes or the nes ( all this talk of $29 snes's makes me
think of buying one), also which metroids were on the snes? about who
made bionic commando, for some reason capcom comes to mind, but DON'T
take my word on that..
Nev..
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Bionic Commando
Date: 23 Mar 1999 12:27:07 EST
In a message dated 3/23/99 9:53:54 AM Eastern Standard Time,
jfritz@jtasd.k12.pa.us writes:
> Hey does anyone remember bionic commando.
I remember it. It ate a lot of quarters in its day. The NES version was good
too. It was kind of stranger at first, not being able to jump and all.
> I really liked that game. I was
> wondering if somebody could tell me who made that game.
It was made by Capcom.
> I would like to
> send an email to the company and find out if they have any plans to release
> a version for the 64. I think that if they kept the game simple and
> didn't try to make too much happen it would end up being a good game.
> Thanks
>
>
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Bionic Commando
Date: 23 Mar 1999 12:34:27 EST
In a message dated 3/23/99 12:04:32 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> I own the game, but right now I'm too lazy to get up and go look at the
cart.
>
> I'll post it later is somebody else doesn't.
>
> --David
I'll post again. :) Capcom. Highly doubtful that we'd see a 64-Bit Bionic
Commando. Besides Resident Evil 2 and Mickey Moose Tetris I don't think we'll
see much from Capcom on the N64. If there would be a sequel to Bionic Commando
I bet it'd be on the PlayStation.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Bionic Commando & Metroid
Date: 23 Mar 1999 12:42:23 EST
In a message dated 3/23/99 12:08:36 PM Eastern Standard Time,
porkpie@wam.umd.edu writes:
> I used to love Bionic commando, which got me to thinking, was bionic
> commando on the SNES or the NES (all this talk of $29 SNES' makes me
> think of buying one), also which Metroids were on the SNES? About who
> made bionic commando, for some reason Capcom comes to mind, but DON'T
> take my word on that..
>
> Nev..
Bionic Commando was on the NES. I don't believe Capcom ever made another
Bionic Commando game. (Besides the Coin-Op) There were only three Metroid
games. Metroid for the NES, Metroid 2 : The Return of Samus for the Game Boy,
and Metroid 3: Super Metroid for the Super NES. (If you want to get technical
there were FOUR Metroid games. Metroid first appeared on the FamiCom DD in
Japan and then made its way to cart in America. Since the FamiCom DD had
better sound than that of the stand alone FamiCom/NES Metroid DD [8-Bit DD]
could be thought of, technically, as a different game.)
Trey
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-------------------------------------------------------------------------------
From: "Nev Jr." <porkpie@wam.umd.edu>
Subject: Re: [N64] Bionic Commando & Metroid
Date: 23 Mar 1999 13:41:09 -0500
thank ya sir.. also what was punch out on?
TreyTable@aol.com wrote:
> In a message dated 3/23/99 12:08:36 PM Eastern Standard Time,
> porkpie@wam.umd.edu writes:
>
> > I used to love Bionic commando, which got me to thinking, was bionic
> > commando on the SNES or the NES (all this talk of $29 SNES' makes me
> > think of buying one), also which Metroids were on the SNES? About who
> > made bionic commando, for some reason Capcom comes to mind, but DON'T
> > take my word on that..
> >
> > Nev..
>
> Bionic Commando was on the NES. I don't believe Capcom ever made another
> Bionic Commando game. (Besides the Coin-Op) There were only three Metroid
> games. Metroid for the NES, Metroid 2 : The Return of Samus for the Game Boy,
> and Metroid 3: Super Metroid for the Super NES. (If you want to get technical
> there were FOUR Metroid games. Metroid first appeared on the FamiCom DD in
> Japan and then made its way to cart in America. Since the FamiCom DD had
> better sound than that of the stand alone FamiCom/NES Metroid DD [8-Bit DD]
> could be thought of, technically, as a different game.)
>
> Trey
>
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From: -FRiTZ- <jfritz@jtasd.k12.pa.us>
Subject: Re: [N64] Bionic Commando & Metroid
Date: 23 Mar 1999 14:45:55 -0500
punchout was on the nes. just recently my friend and I got out his nes and
started playing punchout. That is by far one of the best games of all
time. We played it for about two hours. Also, do you think there is any
hope for an excite bike like game for one of the new systems. thanks for
the help with the bionic commmando thing guys. Even a playstation version
would be better than none.
"Don't Kill the Willy Bubba"
-FRiTZ-
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Bionic Commando & Metroid
Date: 23 Mar 1999 14:28:47 EST
In a message dated 3/23/99 10:47:59 AM Pacific Standard Time,
porkpie@wam.umd.edu writes:
<< thank ya sir.. also what was punch out on? >>
Punch Out was on the NES and Super Punch Out--the better of the two--is on
the SNES.
--David
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-------------------------------------------------------------------------------
From: catons@juno.com
Subject: Re: [N64] Bionic Commando & Metroid
Date: 23 Mar 1999 15:27:00 -0800
On Tue, 23 Mar 1999 14:28:47 EST Davidxvx@aol.com writes:
>In a message dated 3/23/99 10:47:59 AM Pacific Standard Time,
>porkpie@wam.umd.edu writes:
>
><< thank ya sir.. also what was punch out on? >>
>
> Punch Out was on the NES and Super Punch Out--the better of
>the two--is on
>the SNES.
>
>--David
Yeah, I gotta agree with ya, Super Punch Out was quite a bit better then
NES version... But I guess everyone has preferences! ;)
-Peter
>
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>
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Punch Out!!
Date: 23 Mar 1999 16:59:43 EST
In a message dated 3/23/99 1:47:59 PM Eastern Standard Time,
porkpie@wam.umd.edu writes:
> Thank ya sir.. Also what was punch out on?
Punch Out!! first appeared as a coin-op, then it came to the NES as Mike
Tyson's Punch Out!!. When Nintendo started re-releasing NES older NES games to
make the NES more attractive to potential Genesis & Turbo Grafx-16 buyers Mike
Tyson's Punch Out!! was changed to Punch Out!! starring Mr. Dream. (Maybe it
had something to do with Mikey's rape conviction?) Then Super Punch Out!! was
released for the Super NES.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Excite Bike
Date: 23 Mar 1999 17:01:55 EST
In a message dated 3/23/99 2:40:08 PM Eastern Standard Time,
jfritz@jtasd.k12.pa.us writes:
> Also, do you think there is any
> hope for an excite bike like game for one of the new systems. Thanks for
> the help with the bionic commando thing guys. Even a PlayStation version
> would be better than none.
>
> "Don't Kill the Willy Bubba"
>
> -FRiTZ-
Who's Willy Bubba? If you liked Excite Bike try to find Motorcross Maniacs for
the Game Boy. No track editor though.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Beetle Adventure Racing
Date: 23 Mar 1999 17:04:50 EST
Just in case anybody wanted to know. Beetle Adventure Racing (N64) and Need
For Speed 4: High Stakes (PSX) are out today. Now if I can only decide which
one to get.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Punch Out!!
Date: 23 Mar 1999 17:02:51 EST
In a message dated 3/23/99 2:43:47 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> Punch Out was on the NES and Super Punch Out--the better of the two--is on
> the SNES.
>
> --David
>
>
How could you forget the coin-op Punch Out!! ?
Trey
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-------------------------------------------------------------------------------
From: catons@juno.com
Subject: Re: [N64] Beetle Adventure Racing
Date: 23 Mar 1999 17:31:47 -0800
On Tue, 23 Mar 1999 17:04:50 EST TreyTable@aol.com writes:
>Just in case anybody wanted to know. Beetle Adventure Racing (N64) and
>Need
>For Speed 4: High Stakes (PSX) are out today. Now if I can only decide
>which
>one to get.
>
>Trey
>
Correct me if I'm wrong, but I read that there was a Need for Speed in
the N64 pipeline... Is that true, or am I pitifully mistaken?
-Peter
___________________________________________________________________
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-------------------------------------------------------------------------------
From: zimmfam@redrose.net
Subject: Re: [N64] Beetle Adventure Racing
Date: 23 Mar 1999 17:44:48 +0000
> From: TreyTable@aol.com
> Date: Tue, 23 Mar 1999 17:04:50 EST
> To: n64@lists.xmission.com
> Subject: Re: [N64] Beetle Adventure Racing
> Reply-to: n64@lists.xmission.com
> Just in case anybody wanted to know. Beetle Adventure Racing (N64) and Need
> For Speed 4: High Stakes (PSX) are out today. Now if I can only decide which
> one to get.
>
> Trey
>
Well, Peer, thinks BAR is the better of the two if you go by his opinion.. I would
think it's multi-player is better than NfS 4 at the very least.
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Beetle Adventure Racing
Date: 23 Mar 1999 17:38:25 EST
In a message dated 3/23/99 5:34:54 PM Eastern Standard Time, catons@juno.com
writes:
> Correct me if I'm wrong, but I read that there was a Need for Speed in
> the N64 pipeline... Is that true, or am I pitifully mistaken?
>
> -Peter
>
There was going to be a Need For Speed 64, but it was scrapped in favor of
Beetle Adventure Racing.
Trey
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-------------------------------------------------------------------------------
From: "Matt MA" <MA@legacyptr.com>
Subject: Re: [N64] Beetle Adventure Racing
Date: 23 Mar 1999 15:47:18 -0800
I'd love to hear some more opinions about this game. I'm a little =
surprised
that this game has received such favorable reviews in most of the print
and online media. They're calling it one of the best racers for the N64!
I do like the new Beetle, and I even think that it has performance
potential, but I just can't get myself excited about a racing game where
the only cars you can drive are variations of the Beetle. That one feature
is probably going to be the main reason for people not to buy this game.
As good as any racing game (or car) is, you gotta look cool when you're
driving fast. :)
matt ma
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-------------------------------------------------------------------------------
From: Vi <vi@cgl.bu.edu>
Subject: [N64] Bionic Commando 2 is out....sort of.. :)
Date: 23 Mar 1999 20:36:26 +30000
Bionic Comando is by Capcom.
Well i guess you already know that by now.
Now for the sequel. Yup, it's out in the arcades.
It's called Marvel Vs Capcom!!!!
Yup yup... if u love bionic commando so much. go to the
arcades and play as Bionic Comando and kick some marvel a$$
bye
-Vi
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Beetle Adventure Racing
Date: 23 Mar 1999 21:26:53 -0500
I don't really look at the cars when I'm playing a driving game.. to me,
they all pretty much play the same. As you can see, I'm not really a very
hardcore sim driver. I'll let you know about the game a little later, I'll
probably go pick it up later this week.
-----Original Message-----
>I'd love to hear some more opinions about this game. I'm a little surprised
>that this game has received such favorable reviews in most of the print
>and online media. They're calling it one of the best racers for the N64!
>I do like the new Beetle, and I even think that it has performance
>potential, but I just can't get myself excited about a racing game where
>the only cars you can drive are variations of the Beetle. That one feature
>is probably going to be the main reason for people not to buy this game.
>As good as any racing game (or car) is, you gotta look cool when you're
>driving fast. :)
>
>matt ma
>
>
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>
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Beetle Adventure Racing
Date: 23 Mar 1999 20:10:44 PST
Actually, it is BAR. EA felt that the majority of N64 audience couldn't
/ wouldn't appreciate the 'realism' of the NFS series.
elliot
>From: TreyTable@aol.com
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: Re: [N64] Beetle Adventure Racing
>Date: Tue, 23 Mar 1999 17:38:25 EST
>
>In a message dated 3/23/99 5:34:54 PM Eastern Standard Time,
catons@juno.com
>writes:
>
>> Correct me if I'm wrong, but I read that there was a Need for Speed
in
>> the N64 pipeline... Is that true, or am I pitifully mistaken?
>>
>> -Peter
>>
>
>There was going to be a Need For Speed 64, but it was scrapped in favor
of
>Beetle Adventure Racing.
>
>Trey
>
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>
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Beetle Adventure Racing
Date: 23 Mar 1999 20:13:42 PST
I'm more interested in the adventure aspect. Never done that with a car
in a racing game. From what I been reading, the shortcuts in SF:R don't
even come close.
elliot
>From: "Matt MA" <MA@legacyptr.com>
>Reply-To: n64@lists.xmission.com
>To: <n64@lists.xmission.com>
>Subject: Re: [N64] Beetle Adventure Racing
>Date: Tue, 23 Mar 1999 15:47:18 -0800
>
>I'd love to hear some more opinions about this game. I'm a little
surprised
>that this game has received such favorable reviews in most of the print
>and online media. They're calling it one of the best racers for the
N64!
>I do like the new Beetle, and I even think that it has performance
>potential, but I just can't get myself excited about a racing game
where
>the only cars you can drive are variations of the Beetle. That one
feature
>is probably going to be the main reason for people not to buy this
game.
>As good as any racing game (or car) is, you gotta look cool when you're
>driving fast. :)
>
>matt ma
>
>
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>
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] favorite games
Date: 23 Mar 1999 23:07:45 -0600
How does he have e-mail access but not internet? Is he accessing it
from a remote computer? I thought if you could use e-mail you could use
the internet...
zimmfam@redrose.net wrote:
>
> > Date: Mon, 22 Mar 1999 19:16:41 -0600
> > From: D Fentie <d.fentie@home.com>
> > Organization: @Home Network
> > To: n64@lists.xmission.com
> > Subject: Re: [N64] favorite games
> > Reply-to: n64@lists.xmission.com
>
> > $10 says that you can find it emulated in less than 10 minutes if you
> > look hard enough (of course thats 10 dollars canadian probably worth 2
> > cents american ;) )
> >
>
> Only thing is he doesn't have net access... So, it would be kind of difficult.
> Also if anyone wants to buy B-K, I suggest looking at Blockbuster. My local one
> has a couple copies of it for only 20 dollars each!
>
> Zig (Tim)
> ICQ UIN: 606350
> The Flyers got Mark Rechi.. Woohoo!
>
>
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-------------------------------------------------------------------------------
From: Adrian Mander <adrian.mander@mrc-bsu.cam.ac.uk>
Subject: Re: [N64] Linux
Date: 24 Mar 1999 09:57:13 +0000
Just a little note to mishtu.
When running the Linux OS you dont have to forsake your
W95 since you can select the operating system in the
boot process... I must admit I use Linux for work
and w95 for pleasure, but since Linux is free perhaps
if it was mainstream then that would be cool think of
all those free OS than the more expensive windows.
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-------------------------------------------------------------------------------
From: catons@juno.com
Subject: Re: [N64] favorite games
Date: 24 Mar 1999 07:51:13 -0800
On Tue, 23 Mar 1999 23:07:45 -0600 D Fentie <d.fentie@home.com> writes:
>How does he have e-mail access but not internet? Is he accessing it
>from a remote computer? I thought if you could use e-mail you could
>use
>the internet...
>
>
Juno offers free e-mail without the internet... I know it sucks but the
'rents apparently suspect that you log on and, presto, you have naked
women dancing across the screen... ;)
-Peter
>>
>>
>> >
>
___________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com/getjuno.html
or call Juno at (800) 654-JUNO [654-5866]
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-------------------------------------------------------------------------------
From: John Carson <jcarson@comp.uark.edu>
Subject: Re: [N64] Linux
Date: 24 Mar 1999 08:20:52 -0600 (CST)
On Wed, 24 Mar 1999, Adrian Mander wrote:
> Just a little note to mishtu.
>
> When running the Linux OS you dont have to forsake your
> W95 since you can select the operating system in the
> boot process... I must admit I use Linux for work
> and w95 for pleasure, but since Linux is free perhaps
STOP THE PRESSES. Did I hear you say you like Windows 95 for pleasure?
Wow. You're the one that enjoys it. :)
> if it was mainstream then that would be cool think of
> all those free OS than the more expensive windows.
All those commercials for Gatesism (new religion I hear) "Where do you
want to go today?" My answer is usually back to my Mac, although I have a
PC.
:)
John Carson
University of Arkansas
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-------------------------------------------------------------------------------
From: WezMan <wesday@saa.net>
Subject: [N64] [n64] BAR...wow
Date: 24 Mar 1999 12:23:18 -0500
I'm happy I am currently on spring break, so I have a lot of time to put
into BAR. Just got Beetle Adventure Racing and must say I am
surprised. As much as it was being called the best racing game on N64
by ign and others, I didn't believe it until I played it.
Graphics are great, sound is top notch, with some catchy music here and
there. But the gameplay absolutely shines. It doesn't feel like just a
racing game, it feels more like adventure. Finding hidden places and
shortcuts is very cool.
I like the way in Championship mode also how you have to hit all the
point boxes around the courses to get continues. I finished the Novice
circuit fairly easily, unlocking three new cars and Inferno Isle
course. Boy, I don't know why, but the first time the T-Rex stuck out
his head and roared in Inferno Isle it scared the crap out of me.
Don't have time for extended detail (I want to go play some more), but
you should definitely get this game. I can already tell it's the best
racing game on 64.
Oo-------------------------------oO
[ Wes Day ]
[ N64 List Deputy ]
Oo-------------------------------oO
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] favorite games
Date: 24 Mar 1999 12:25:31 EST
In a message dated 3/24/99 7:53:20 AM Eastern Standard Time, catons@juno.com
writes:
> Juno offers free e-mail without the internet... I know it sucks but the
> 'rents apparently suspect that you log on and, presto, you have naked
> women dancing across the screen... ;)
>
> -Peter
You know what? They're right, but that's not dancing. ;)
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] e-mail without internet
Date: 24 Mar 1999 12:23:49 EST
In a message dated 3/24/99 12:02:50 AM Eastern Standard Time,
d.fentie@home.com writes:
> How does he have e-mail access but not Internet? Is he accessing it
> from a remote computer? I thought if you could use e-mail you could use
> the Internet...
>
Before I got more RAM & a 33.6K modem (used to have a 2400 bps) I got E-mail
from a BBS (Bulletin Board Service). So I had Internet E-mail but no real
Internet Access. I don't know exactly how Juno does it, but I bet it's along
those lines.
Trey
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] e-mail without internet
Date: 24 Mar 1999 14:58:58 -0500
Juno works by having you download a proprietary program (or get it on disk),
and using it to dial in to one of the Juno servers.
-----Original Message-----
>In a message dated 3/24/99 12:02:50 AM Eastern Standard Time,
>d.fentie@home.com writes:
>
>> How does he have e-mail access but not Internet? Is he accessing it
>> from a remote computer? I thought if you could use e-mail you could use
>> the Internet...
>>
>
>
>Before I got more RAM & a 33.6K modem (used to have a 2400 bps) I got
E-mail
>from a BBS (Bulletin Board Service). So I had Internet E-mail but no real
>Internet Access. I don't know exactly how Juno does it, but I bet it's
along
>those lines.
>
>Trey
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>[ (without the quotes) to majordomo@xmission.com ]
>
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-------------------------------------------------------------------------------
From: "Moblin 64" <moblin@hotmail.com>
Subject: Re: [N64] Metroid for Gameboy
Date: 24 Mar 1999 13:19:24 PST
Speaking of which... has anyone checked out www.metroid64.com lately?
What a waste of cyberspace. It's now nothing more than a measly YMCA
advertisement, which Nintendo no doubt will have to fork over serious
money to buy from the current holders. Maybe they can sue them for
trademark infringement! >:)
Moblin... soon to become Justin Bailey in honor of the classic game!
Oh, I know, I know, Justin Bailey isn't a person's name... shut up :)
>I was just wondering if anyone had a copy of Super Metroid for
>GameBoy, I used to have a copy but let my friend borrow it before I
>beat it... And I never got it back. :( Or is it even worth
>getting? Either way, with one coming up for the N64, I want to
>catch up on it's siblings on the other systems! :)
Get Your Private, Free Email at http://www.hotmail.com
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Metroid for Gameboy
Date: 24 Mar 1999 17:17:54 EST
In a message dated 3/24/99 4:29:36 PM Eastern Standard Time,
moblin@hotmail.com writes:
> Moblin ... soon to become Justin Bailey in honor of the classic game!
> Oh, I know, I know, Justin Bailey isn't a person's name... shut up :)
If you can you should be "Justin Bailey ------ ------". ;)
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Square & Nintendo
Date: 24 Mar 1999 18:31:57 EST
Carts & CDs, Full Motion Video, low cost of manufacturing. Hmm. Those all
could make an argument of why Square is with Sony and not Nintendo. But as the
next systems come closer to reality every day, the question is will Square
come back to Nintendo with the N200X? I doubt it. I think the real reason why
Square went with Sony. The censors at Nintendo. Unless Nintendo allows
developers for their next system final cut I doubt Square will leave Sony.
Although I think it would be great if Square developed for the Dreamcast. I
think Sega's 64-Bit wonder would be a great home for Final Fantasy 9. But with
World War Three looming in the shadows none of this may really matter. :(
Trey
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Square & Nintendo
Date: 24 Mar 1999 18:07:21 -0600
Yeah, thats all I've been hearing about in history class. Good thing we
have the good old US of A with us and that Russia got rid of all thier
nuclear arms recently... not only would we cease to exist but so would
N64 (that last thing was just added to keep it N64 related :))
TreyTable@aol.com wrote:
>
> Carts & CDs, Full Motion Video, low cost of manufacturing. Hmm. Those all
> could make an argument of why Square is with Sony and not Nintendo. But as the
> next systems come closer to reality every day, the question is will Square
> come back to Nintendo with the N200X? I doubt it. I think the real reason why
> Square went with Sony. The censors at Nintendo. Unless Nintendo allows
> developers for their next system final cut I doubt Square will leave Sony.
> Although I think it would be great if Square developed for the Dreamcast. I
> think Sega's 64-Bit wonder would be a great home for Final Fantasy 9. But with
> World War Three looming in the shadows none of this may really matter. :(
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Square & Nintendo
Date: 24 Mar 1999 19:04:16 EST
In a message dated 3/24/99 4:02:30 PM Pacific Standard Time, d.fentie@home.com
writes:
<<
Yeah, thats all I've been hearing about in history class. Good thing we
have the good old US of A with us and that Russia got rid of all thier
nuclear arms recently... not only would we cease to exist but so would
N64 (that last thing was just added to keep it N64 related :)) >>
I seriously doubt that Russia has gotten rid of all of their nuclear arms.
Just a few years ago they had missles aimed at us equipped with warheads that
would spread great stuff like Ebola/Small Pox cocktails that would wipe out
100% of the population within in a 50 mile radius. =)
--David
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-------------------------------------------------------------------------------
From: win-thug@juno.com
Subject: Re: [N64] e-mail without internet
Date: 24 Mar 1999 16:20:30 -0800
With Juno, u don't really have any internet access. It allows u to send
e-mails through the telephone line, kind of like what Eddy says. It's
like getting e-mail from a telephone call, but not. With juno, u only can
attach txt files that are small and if u wanna send any size files as
attachments, then u need juno gold which is like $2 a month. Anyways, i'm
going off the n64 topic. Never mind.
Winston Chan
On Wed, 24 Mar 1999 14:58:58 -0500 "Eddy Wu" <glacion@earthlink.net>
writes:
>
>Juno works by having you download a proprietary program (or get it on
>disk),
>and using it to dial in to one of the Juno servers.
>
>-----Original Message-----
>From: TreyTable@aol.com <TreyTable@aol.com>
>To: n64@lists.xmission.com <n64@lists.xmission.com>
>Date: Wednesday, March 24, 1999 12:32 PM
>Subject: Re: [N64] e-mail without internet
>
>
>>In a message dated 3/24/99 12:02:50 AM Eastern Standard Time,
>>d.fentie@home.com writes:
>>
>>> How does he have e-mail access but not Internet? Is he accessing
>it
>>> from a remote computer? I thought if you could use e-mail you
>could use
>>> the Internet...
>>>
>>
>>
>>Before I got more RAM & a 33.6K modem (used to have a 2400 bps) I got
>E-mail
>>from a BBS (Bulletin Board Service). So I had Internet E-mail but no
>real
>>Internet Access. I don't know exactly how Juno does it, but I bet
>it's
>along
>>those lines.
>>
>>Trey
>>
>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>>[ (without the quotes) to majordomo@xmission.com ]
>>
>
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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>
___________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com/getjuno.html
or call Juno at (800) 654-JUNO [654-5866]
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: Re: [N64] Metroid for Gameboy
Date: 24 Mar 1999 21:08:06 EST
Actually, in a pasty N-Query, Peer said that "Metroid" was indeed a trademark
of Nintendo, so Nintendo won't have to spend a dime to get it back (well,
maybe on some nice glossy paper to tell the people at the Y to get the hell
off the page, buy, ya' know...)
~Matt
<<Speaking of which... has anyone checked out www.metroid64.com lately?
What a waste of cyberspace. It's now nothing more than a measly YMCA
advertisement, which Nintendo no doubt will have to fork over serious
money to buy from the current holders. Maybe they can sue them for
trademark infringement! >:)
Moblin... soon to become Justin Bailey in honor of the classic game!
Oh, I know, I know, Justin Bailey isn't a person's name... shut up :)>>
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: Re: [N64] Square & Nintendo
Date: 24 Mar 1999 21:15:01 EST
Yeah, I agree. I think that if Nintendo wants Square back, or any other major
developer, they are gonna have to give them final say on what goes into their
games. And now that Nintendo has allowed the likes of South Park on the N64,
it's only the logical next step. Any chance that Square would actively support
2 or more platforms?
Yeah, WWIII. Sucks. I just hope to God that the UN can do something before war
really DOES break out.
~Matt
<<Carts & CDs, Full Motion Video, low cost of manufacturing. Hmm. Those all
could make an argument of why Square is with Sony and not Nintendo. But as the
next systems come closer to reality every day, the question is will Square
come back to Nintendo with the N200X? I doubt it. I think the real reason why
Square went with Sony. The censors at Nintendo. Unless Nintendo allows
developers for their next system final cut I doubt Square will leave Sony.
Although I think it would be great if Square developed for the Dreamcast. I
think Sega's 64-Bit wonder would be a great home for Final Fantasy 9. But with
World War Three looming in the shadows none of this may really matter. :(
Trey>>
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Square & Nintendo
Date: 24 Mar 1999 21:26:06 EST
In a message dated 3/24/99 7:02:30 PM Eastern Standard Time, d.fentie@home.com
writes:
> Good thing we
> have the good old US of A with us and that Russia got rid of all thier
> nuclear arms recently... not only would we cease to exist but so would
When did Russia get rid of their Nuclear arms? START 2 has't even gone into
effect yet..
Trey
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Square & Nintendo
Date: 24 Mar 1999 22:50:44 EST
In a message dated 3/24/99 6:47:38 PM Pacific Standard Time, TreyTable@aol.com
writes:
<< When did Russia get rid of their Nuclear arms? START 2 has't even gone into
effect yet..
Trey >>
We'll have WAY better defenses once the Star Wars program gets up and running
at full. Bring it on commies! ; )
--David
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Square & Nintendo
Date: 24 Mar 1999 23:09:44 EST
In a message dated 3/24/99 11:02:13 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> We'll have WAY better defenses once the Star Wars program gets up and
running
> at full. Bring it on commies! ; )
>
> --David
That will be nice when America gets those Super Star Destroyers & X-wing
Fighters. ;)
Trey
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: Re: [N64] Square & Nintendo
Date: 25 Mar 1999 18:55:34 EST
My Death star will be fully operational once those commie bastards get her=
e...
On a completely unrelated note, I beat Pok=E9mon today. Whuped my rival's =
ass
good. God, what a great game. And here I am, I see Mew right there, and my
damn Pok=E9mon box is full! ARGH!
~Matt
<<That will be nice when America gets those Super Star Destroyers & X-wing
Fighters. ;)
Trey>>
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Square & Nintendo
Date: 25 Mar 1999 19:04:40 EST
In a message dated 3/25/99 4:04:05 PM Pacific Standard Time,
Bastion007@aol.com writes:
<< On a completely unrelated note, I beat Pok=E9mon today. Whuped my rival=
's ass
good. God, what a great game. And here I am, I see Mew right there, and m=
y
damn Pok=E9mon box is full! ARGH!
~Matt >>
=09Hope you have your MasterBall. =3D)
--David
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-------------------------------------------------------------------------------
From: Robert Miller <robert.miller@dlcwest.com>
Subject: [N64] signing up
Date: 25 Mar 1999 18:20:06 -0600
Hello all. I was wondering where you can sign up for this list. I signed
up a long time ago and we just got hooked up with another server. I can't
remember the site to sign up or find it anywhere. Please help.
Rob
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-------------------------------------------------------------------------------
From: IGN Newsletter <newsletter@IMAGINEGAMES.COM>
Subject: [N64] IGN64 Press Pass
Date: 25 Mar 1999 16:30:20 -0600
IGN64 PRESS PASS Today's date: Mar. 25, 1999
_____________________________________________________
CONTENTS:
1. CONTEST
2. N64 TOP STORIES
* STAR WARS: EPISODE I RACER
* MOVIE VS. GAME
* INTO THE POD
* HANDS-ON QUAKE II
* RESIDENT EVIL 2 FEATURES UNVEILED
3. GAMER'S LIFESTYLE
4. AFFILIATE NEWS
5. CODES/STRATEGIES
* BATTLETANX
* BEETLE ADVENTURE RACING
* CASTLEVANIA
6. GAMESTORE
7. THE SNITCH
_____________________________________________________
$$$ CONTEST $$$
See "The Snitch" section down below for a chance to win a copy of 720 for
the Game Boy Color!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
N64 TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
STAR WARS: EPISODE I RACER
IGN64 has all the details on the first Star Wars prequel game for N64
You have probably read the recent announcement that Nintendo and LucasArts
have teamed up to deliver three Star Wars games on N64 in the near future.
The first game, Star Wars: Rogue Squadron is already finished and hit N64
last December -- but what about the others?
http://ign64.ign.com/previews/10490.html
MOVIE VS. GAME
How close is Star Wars: Episode I Racer to its movie inspiration?
LucasArts had direct access to Lucasfilm's archives for the production of
Star Wars: Episode I Racer for the Nintendo 64 -- and it shows. The pods
and characters all look very similar to their movie counterparts and the
Tatooine track sports all the right rock formations and Star Wars sights.
But don't let us tell you all of this -- see for yourself...
http://ign64.ign.com/news/7469.html
INTO THE POD
IGN64 brings you the daredevil podracers and supporting characters of Star
Wars: Episode I Racer
The planet is Tatooine. A vicious group of the galaxy's most talented
racers have assembled for an event set forth by the one and only Jabba the
Hut. It is an event that no humans partake in, as it's far too dangerous.
It's an event dominated by small, agile drivers with quick reflexes and
fearless attitudes to match...
http://ign64.ign.com/news/7487.html
HANDS-ON QUAKE II
IGN64's own Matt Casamassina sits down with the near-complete version of
Quake II N64
From Editor Matt Casamassina: "I entered Activision's demo-room with a
thick wall of skepticism weighing heavily on the back of my mind. I had it
all planned out: I would watch Quake II's producer run through the game,
listen to what he had to say and nod politely, and it would be over soon.
My worst fears would be confirmed and I would fly back to San Francisco
wishing I had never witnessed the game in motion. That, I'm very happy to
report, didn't happen..."
http://ign64.ign.com/news/7471.html
RESIDENT EVIL 2 FEATURES UNVEILED
Capcom lets out what exclusive features N64 owners can look forward to in
the cart version of RE2
Capcom broke its silence about which N64-exclusive features gamers can
expect to find in Resident Evil 2 for the Nintendo 64. The M-Rated
PlayStation horror adventure will be brought to N64 uncensored and will
contain all the mutant beasts, weapons and hidden mini-games (known as Tofu
and 4th Survivor). Check out the new enhancements at
http://ign64.ign.com/news/7483.html
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GAMER'S LIFESTYLE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BE THE GUY OR GAL WITH THE MOST!
Get yourself into college or grad school or land the hottest, highest
paying job with help from the Power Students Network. Whether you're in
search of a passing grade, money to pay those college bills, or a job lift,
come check us out. Or, just be greedy and apply for our $1000 scholarship.
Go to
http://www.powerstudents.com/
)))))))))))))))))))))))))))))))))))))))))))))))))))))
AFFILIATE NEWS
(((((((((((((((((((((((((((((((((((((((((((((((((((((
NINTENDOJO
Game Boy Color -- A lot of you have written in requesting news and more
about the GBC. Well, look no further than affiliate Nintendojo! For the
latest scoop on the hottest hand-held gaming system around, go to
http://www.nintendojo.com/gbcdojo/
NINTENDO 64 UNDERGROUND
Do you smell what the underground is cookin'? -- Put in your two scents
worth at Nintendo 64 Underground's new chat room! Stretch those gab muscles
and clean out your ears, it's Nintendo chat at its finest!
http://www.nintendorks.com/studio_64/
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
CODES/STRATEGIES
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
BATTLETANX
> Area 51 Warp
> Better Weapons
> Invincibility
> Invisible Tanks
Get your hands on these babies and more at
http://ign64.ign.com/codes/3924.html
BEETLE ADVENTURE RACING
> Get the Alien Beetle
> Get the Police Beetle
> Make Cars Pull Over
> Unlock New Cars
For these cheats plus more, go to
http://ign64.ign.com/codes/10070.html
CASTLEVANIA
> Carrie's Second Costume
> Easy Money
> Finding Secrets
> Kill Fifth Level Beast Easily
For these options plus others, go to
http://ign64.ign.com/codes/2229.html
+++++++++++++++++++++++++++++++++++++++++++++++++++++
GAMESTORE
+++++++++++++++++++++++++++++++++++++++++++++++++++++
Pre-order or purchase your favorite N64 titles from the IGN/EB World Online
Gamestore! For the list of games available, go to
http://ign64.ign.com/gamestore.html
?????????????????????????????????????????????????????
THE SNITCH
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
During last week's contest, none of you answered all three questions
correctly:
1. What N64 peripheral features optical sensing technology, plug and play
auto zero circuitry, and is made from lightweight ABS plastic?
2. What creatures in Zelda really know how to "rock"?
3. If you order a Scorpion for four at the Tonga Room in the San Francisco
Fairmont, what will you find four of on the bowl in which it is served?
(Hint: it's not four scorpions.)
The first two answers are the Glove and the Gorons. As you probably
guessed, number three posed a bit of a problem for people. Let me give you
guys a few hints of what the answer isn't:
(As inspired by Dr. Seuss)
It's not straws,
It's not bear claws,
It's not cabooses,
It's not baby mooses,
It's not slices of lime,
Or sprigs of thyme,
It's not pink umbrellas,
blue, yellow or green
It's not a legume, not a solitary bean...
All right, enough of that, you get the idea. So, answer question #3
correctly and you could win a copy of 720 for the Game Boy Color as well as
some weird spell game thing my mom gave me that I've been trying to get rid
of for a while. And if you entered last week, you get another crack at it
this week.
Send your entry (one per person) with the correct answers to
newsletter@imaginegames.com by Monday, March 29, 1999. In the subject line,
put: ONE DAMN QUESTION CONTEST. Be sure to include your name, mailing
address (street address, no P.O. boxes), and phone number. The winners will
be picked out of all the correct entries I receive.
Failure to follow these directions will result in world hunger.
_____________________ # # # _______________________
To UNSUBSCRIBE to IGN64 PRESS PASS, go to http://ign64.ign.com/. On the
left-hand column, you'll see a box that says "N64 Newsletter". Type in your
e-mail address, check off "unsubscribe", and hit the "Join Now" (enter)
button.
For more of the hottest news, reviews, previews, and codes, go to www.ign.com
For issues concerning IGN's N64 coverage or questions about N64 games, send
your e-mail to
Editors@ign64.com
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-------------------------------------------------------------------------------
From: Vi <vi@cgl.bu.edu>
Subject: [N64] No Squaresoft for Nin
Date: 25 Mar 1999 21:25:27 +30000
I think Squaresoft will not develop for nintendo. Nintendo
thinks of themselves as the all mighty #1, and they already got Rare.
Besides, nintendo won't go to Square and say develop for us...
But Sony will do that and probably Sony made a very good deal with
Squaresoft to make them stay. So there's only a small chance Square will
develop for N, regardless if Nintendo uses cds,carts,etc.
-Vi On
On Wed, 24 Mar 1999 TreyTable@aol.com wrote:
> could make an argument of why Square is with Sony and not Nintendo. But as the
> next systems come closer to reality every day, the question is will Square
> Square went with Sony. The censors at Nintendo. Unless Nintendo allows
> developers for their next system final cut I doubt Square will leave Sony.
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] No Squaresoft for Nin
Date: 25 Mar 1999 21:47:31 EST
In a message dated 3/25/99 6:26:31 PM Pacific Standard Time, vi@cgl.bu.edu
writes:
<< I think Squaresoft will not develop for nintendo. Nintendo
thinks of themselves as the all mighty #1, and they already got Rare.
Besides, nintendo won't go to Square and say develop for us... >>
Why don't you think Nintendo would want/ask Square to develop for them?
--David
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-------------------------------------------------------------------------------
From: "mishtu" <mishtu@uswest.net>
Subject: [N64] Expansion Pak
Date: 25 Mar 1999 21:00:10 -0800
After months of waiting to find one in my area, I finally
found an expansion pak. I'm very impressed with how
much better Rogue Squadron looks. This is the only game
I have tried so far. How much does it help with the other
games that support it- Turok 2, South Park, QB Club 99,
Top Gear Overdrive, and V8?
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: Re: [N64] Expansion Pak
Date: 25 Mar 1999 22:21:42 EST
With Turok 2, I noticed the improvements a lot. The details are nice and fine.
On South Park, the graphics are nice, but the game its self isn't all too
great, so ... And on QB Club '99, I think it runs faster (may be in my head)
and the replays are longer.
~Matt
<<After months of waiting to find one in my area, I finally
found an expansion Pak. I'm very impressed with how
much better Rogue Squadron looks. This is the only game
I have tried so far. How much does it help with the other
games that support it- Turok 2, South Park, QB Club 99,
Top Gear Overdrive, and V8?>>
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] signing up
Date: 25 Mar 1999 22:02:34 -0600
If you aren't signed up... then how did you send this message?!
Robert Miller wrote:
>
> Hello all. I was wondering where you can sign up for this list. I signed
> up a long time ago and we just got hooked up with another server. I can't
> remember the site to sign up or find it anywhere. Please help.
>
> Rob
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] No Squaresoft for Nin
Date: 26 Mar 1999 00:52:30 EST
In a message dated 3/25/99 9:52:48 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> Why don't you think Nintendo would want/ask Square to develop for them?
>
> --David
As long as Yamauchi is in charge I doubt Square will develop for Nintendo.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Expansion Pak
Date: 26 Mar 1999 00:55:51 EST
In a message dated 3/25/99 9:57:29 PM Eastern Standard Time, mishtu@uswest.net
writes:
> After months of waiting to find one in my area, I finally
> found an expansion Pak. I'm very impressed with how
> much better Rogue Squadron looks. This is the only game
> I have tried so far. How much does it help with the other
> games that support it-Turok 2, South Park, QB Club 99,
> Top Gear Overdrive, and V8?
It makes a world of difference with the graphics in Turok 2, but does nothing
for the framerates. I really couldn't see much of a difference in South Park,
there was a tiny difference, but the enormous amounts of fog made it less than
spectacular. I haven't played any of the other games so I don't know.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] signing up
Date: 26 Mar 1999 00:57:40 EST
In a message dated 3/25/99 10:57:36 PM Eastern Standard Time,
d.fentie@home.com writes:
> If you aren't signed up ... then how did you send this message?!
Anybody can send to the list, but only subscribers can receive the list.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] ignpsx letters
Date: 26 Mar 1999 01:02:04 EST
You'll never guess who got another letter printed on an IGN webpage. It helps
to send cheese. ;)
Trey
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] No Squaresoft for Nin
Date: 26 Mar 1999 02:11:37 -0500
Well, Yamauchi's gonna be gone soon, so you never know...
Still, Sony would have to be pretty dumb to let Square go. Sony's first- and
second- party developers are not nearly as good as Nintendo's, so they have
to depend on third-party titles from Square, EA, Eidos, etc..
-----Original Message-----
>In a message dated 3/25/99 9:52:48 PM Eastern Standard Time,
Davidxvx@aol.com
>writes:
>
>> Why don't you think Nintendo would want/ask Square to develop for them?
>>
>> --David
>
>As long as Yamauchi is in charge I doubt Square will develop for Nintendo.
>
>Trey
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>[ (without the quotes) to majordomo@xmission.com ]
>
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-------------------------------------------------------------------------------
From: MrTwoson@aol.com
Subject: Re: [N64] No Squaresoft for Nin
Date: 26 Mar 1999 04:34:26 EST
In a message dated 3/25/1999 9:52:48 PM Eastern Standard Time,
Davidxvx@aol.com writes:
<< I think Squaresoft will not develop for nintendo. Nintendo
thinks of themselves as the all mighty #1, and they already got Rare.
Besides, nintendo won't go to Square and say develop for us... >>
This is really starting to piss me off, i'm gonna move across the ocean, learn
Japanize, work my way up the Nintendo ranks, and then go crawling on my knees
to Squaresoft myself, YES FRIENDS, the only reason squaresoft isn't with
Nintendo is because Nintendo in a big cootie-head, i've always been loyal to
nintendo, but if they don't start busting out some decient stuff, i'm not
gonna stay long,
Peace out
Pete Frye
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] No Squaresoft for Nin
Date: 26 Mar 1999 12:06:16 PST
yeah, a GREAT BIG cootie-head. That'll tell 'em !!! ;)
eL
?From: MrTwoson@aol.com
?Reply-To: n64@lists.xmission.com
?To: n64@lists.xmission.com
?Subject: Re: [N64] No Squaresoft for Nin
?Date: Fri, 26 Mar 1999 04:34:26 EST
?
?In a message dated 3/25/1999 9:52:48 PM Eastern Standard Time,
?Davidxvx@aol.com writes:
?
??? I think Squaresoft will not develop for nintendo. Nintendo
? thinks of themselves as the all mighty #1, and they already got Rare.
? Besides, nintendo won't go to Square and say develop for us... ??
?
?This is really starting to piss me off, i'm gonna move across the
ocean, learn
?Japanize, work my way up the Nintendo ranks, and then go crawling on my
knees
?to Squaresoft myself, YES FRIENDS, the only reason squaresoft isn't
with
?Nintendo is because Nintendo in a big cootie-head, i've always been
loyal to
?nintendo, but if they don't start busting out some decient stuff, i'm
not
?gonna stay long,
?
?Peace out
?Pete Frye
?
?[ To quit the n64 mailing list, send the message ?unsubscribe n64? ]
?[ (without the quotes) to majordomo@xmission.com ]
?
Get Your Private, Free Email at http://www.hotmail.com
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-------------------------------------------------------------------------------
From: Robert Miller <robert.miller@dlcwest.com>
Subject: Re: [N64] signing up
Date: 26 Mar 1999 15:48:25 -0600
No, I am signed up. I'm just going to be signing up with a new internet
server. I would like to continue receiving the mailing list on my new
e-mail account but can't remember how or where. Can anyone help me out?
Rob
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-------------------------------------------------------------------------------
From: "Moblin" <moblin@hotmail.com>
Subject: Re: [N64] signing up
Date: 26 Mar 1999 16:19:14 -0600
Send mail to majordomo@xmission.com In the body, type
s*bscribe n64 yournewemail@server.com
(replace the "*" with a "u")
> No, I am signed up. I'm just going to be signing up with a new
> internet server. I would like to continue receiving the mailing list
> on my new e-mail account but can't remember how or where. Can anyone
> help me out?
>
> Rob
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-------------------------------------------------------------------------------
From: gregorys@mail.xmission.com
Subject: RE: Re: [N64] signing up
Date: 26 Mar 1999 15:50:15 -0800
Only subscribers (and those listed in my personally made
post-only file) can post to the list. All other postings
bounce to me.
Greg
--- Original Message ---
TreyTable@aol.com Wrote on
Fri, 26 Mar 1999 00:57:40 EST
------------------
In a message dated 3/25/99 10:57:36 PM Eastern Standard Time,
d.fentie@home.com writes:
> If you aren't signed up ... then how did you send this message?!
Anybody can send to the list, but only subscribers can receive
the list.
Trey
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n64" ]
[ (without the quotes) to majordomo@xmission.com
]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] signing up
Date: 26 Mar 1999 19:00:34 -0600
I guess that would make me right then :() Anyways, about the actual
'list' in general, do you think it has a positive influence on our N64
gaming and spending habits? Or do bad reviews turn you off games
totally?
gregorys@mail.xmission.com wrote:
>
> Only subscribers (and those listed in my personally made
> post-only file) can post to the list. All other postings
> bounce to me.
>
> Greg
>
> --- Original Message ---
> TreyTable@aol.com Wrote on
> Fri, 26 Mar 1999 00:57:40 EST
> ------------------
> In a message dated 3/25/99 10:57:36 PM Eastern Standard Time,
> d.fentie@home.com writes:
>
> > If you aren't signed up ... then how did you send this message?!
>
> Anybody can send to the list, but only subscribers can receive
> the list.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe
> n64" ]
> [ (without the quotes) to majordomo@xmission.com
> ]
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: Re: [N64] signing up
Date: 26 Mar 1999 20:03:47 EST
Well, it saved me form a lot of bad buys. Back in the day (hehe), before I
actually cared too much about video games, I was actually looking forward to
MK Mythologies.
(:::shudder:::)
It also steered me toward many good buys, such as SS:SV.
~Matt
<>
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Sony & Nintendo's second party developers
Date: 26 Mar 1999 21:22:42 EST
In a message dated 3/26/99 2:16:05 AM Eastern Standard Time,
glacion@earthlink.net writes:
> Still, Sony would have to be pretty dumb to let Square go. Sony's first- and
> second- party developers are not nearly as good as Nintendo's, so they have
> to depend on third-party titles from Square, EA, Eidos, etc..
>
>
I think some, okay one, of Sony's second party developers is as good as
Nintendo's. That one being Polyphony. They are responsible for the best
driving sim ever, Gran Turismo. I think that deserves some credit. Motor Toon
Gran Prix is also a top notch game, even if it is a Super Mario Kart clone.
Single Trac was also an excellent second party developer for Sony. Jet Moto
and Twisted Metal 2 anybody?
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] No Squaresoft for Nin
Date: 26 Mar 1999 21:28:05 EST
In a message dated 3/26/99 4:36:06 AM Eastern Standard Time, MrTwoson@aol.com
writes:
> This is really starting to piss me off, i'm gonna move across the ocean,
> learn
> Japanize,
Maybe you better work on your English first. ;)
> work my way up the Nintendo ranks,
I hope you're of Japanese decent, or the best you'll do is a translator. ;)
>and then go crawling on my
> knees
> to Squaresoft myself,
Why not go to Squaresoft's parent company Square? That'd probably get better
results. (Squaresoft is to Square as Capcom USA is to Capcom Co. Ltd.)
> YES FRIENDS, the only reason squaresoft isn't with
> Nintendo is because Nintendo in a big cootie-head, i've always been loyal
to
> nintendo, but if they don't start busting out some decient stuff, i'm not
> gonna stay long,
Here's my suggestion. Stay with Nintendo, Buy Beetle Adventure Racing (best
N64 racer), and then go buy a PlayStation and get Xenogears (best Square PSX
RPG).
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] signing up
Date: 26 Mar 1999 21:36:01 EST
In a message dated 3/26/99 5:01:17 PM Eastern Standard Time,
robert.miller@dlcwest.com writes:
> No, I am signed up. I'm just going to be signing up with a new Internet
> server. I would like to continue receiving the mailing list on my new
> e-mail account but can't remember how or where. Can anyone help me out?
>
> Rob
>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
>
>
See that message just under your name? Try sending the message "subscribe N64"
(without the quotes) to majordomo@xmission.com
It may just work.
Trey
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-------------------------------------------------------------------------------
From: IGN Newsletter <newsletter@IMAGINEGAMES.COM>
Subject: [N64] IGN PRESS PASS
Date: 26 Mar 1999 17:39:40 -0600
IGN PRESS PASS Today's date: Mar. 26, 1999
_____________________________________________________
CONTENTS:
CONTEST
2. PC TOP STORIES
* STAR WARS: EPISODE I RACER
* STAR WARS: EPISODE I THE PHANTOM MENACE
* MIG ALLEY
3. N64 TOP STORIES
* STAR WARS: EPISODE I RACER
* RESIDENT SCREEN-SHOTS
* POKEMON SNAP
4. PSX TOP STORIES
* A GRANDIA REMAKE
* STAR WARS EPISODE 1: THE PHANTOM MENACE
* BLADES OF STEEL SENT TO THE BOX
5. DREAMCAST TOP STORIES
* DREAMCAST MAKES A SPLASH IN TOKYO
* SOA'S OFFICIAL DREAMCAST RELEASE SCHEDULE
* EUROPEAN DREAMCAST DEATE HAS BEEN CONFIRMED
6. GAMER'S LIFESTYLE
7. AFFILIATE NEWS
8. GAMESTORE
_____________________________________________________
!!! CONTEST !!!
WIN A LIMITED-EDITION COPY OF ROLLCAGE FROM PSYGNOSIS!
Rollcage is no rules, gravity-defying, 360-degree racing action that lets
you drive anywhere and everywhere, even on the ceiling and the walls! You
choose from 6 fully armed and indestructible vehicles as you race through 4
different environments on 20 cleverly designed tracks. Play up to 4 players
via split screen, 8 via LAN and internet (PC only). Drum and bass
soundtrack featuring Fat Boy Slim plus 11 other artists.
Available on PlayStation game console and PC CD-ROM platforms!
To enter, go to
http://contests.ign.com/contests/59.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
PC TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
STAR WARS: EPISODE I RACER
It's fast, it's furious, it's pod racing, Star Wars-style
The pod racing sequence has been featured prominently in the Phantom Menace
trailers, and turning this portion of the movie into a videogame should be
a cinch, and it makes sense that this will be one of the first games based
on the new movie. Check out the preview and hot screen-shots at
http://pc.ign.com/previews/11398.html
STAR WARS: EPISODE I THE PHANTOM MENACE
The low-down on LucasArts' new adventure game based on the movie
Caution: Spoilers ahead! Since this game follows the plot of the movie very
closely, it's quite possible that this preview will contain some
information about the characters and locations in the movie that you may
not have heard before...
http://pc.ign.com/previews/11411.html
MIG ALLEY
Hit the skies of Korea in Empire's upcoming sim
Hard core flight sim fans will be happy to know that Empire Interactive has
just announced that they will be publishing another Korean-era flight sim
by Rowan Software. The new title, MiG Alley is to be a follow-up to Flying
Corps and Flying Corps Gold and will drop players into the cockpit of their
choice of five different prop and jet aircraft in 1951 Korea. See our
in-flight preview at
http://pc.ign.com/previews/11421.html
********************Advertisement********************
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>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
N64 TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
STAR WARS: EPISODE I RACER
Details on the first Star Wars prequel game for the N64
You have probably read the recent announcement that Nintendo and LucasArts
have teamed up to deliver three Star Wars games on N64 in the near future.
The first game, Star Wars: Rogue Squadron is already finished and hit N64
last December -- but what about the others?
http://ign64.ign.com/previews/10490.html
RESIDENT SCREEN-SHOTS
Gaze at first-ever screen-shots of Capcom's Nintendo 64 version of Resident
Evil 2
If you've been wondering whether developer Angel Studios could do Capcom's
million-selling justice by porting it to the N64, check out these first
four screen-shots of the 64-bit version of Resident Evil 2.
Although it's still at an early stage and the graphics are far from final
(among other things, the guns will still be changed), Capcom promises
higher resolution backgrounds, more features and MPEG-compressed movie
sequences...
http://ign64.ign.com/news/7496.html
POKEMON SNAP
Check out these cool movies of the final Japanese version of Snap
When Nintendo announced that the 64DD's writability features would pave the
way for unique gameplay, we knew some strange games were headed our way.
But a photo safari starring everyone's favorite monster, Pikachu? You
better believe it...
http://ign64.ign.com/previews/2335.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
PSX TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
A GRANDIA REMAKE
The PlayStation version of Game Arts' Grandia is looking most splendid indeed
Scheduled for a Japan release on June 24, there have been many improvements
to the title, most impressive of which appears to be a complete overhaul of
the graphics. The screen-shots show incredible detail, vibrant colors and
an almost cartoon-like quality that certainly helps the game stand out from
its many competitors this summer...
http://psx.ign.com/news/7497.html
STAR WARS EPISODE 1: THE PHANTOM MENACE
The first PlayStation screen-shots and more in-depth details about
LucasArts' upcoming saga
Anakin Skywalker. Darth Maul. Qui-Gon Jinn. Queen Amidala. Trust us, this
won't be the last time you hear these names. What you've just read are the
names of just a few of the characters to feature in the upcoming Star Wars
prequel on May 19. See our previews for full details at
http://psx.ign.com/previews/11410.html
BLADES OF STEEL SENT TO THE BOX?
Konami's refusing to admit it, but it's believed that the PSX hockey game
has been quietly canned
Konami's upcoming hockey title for the PlayStation, Blades of Steel '99,
may have been scrapped. In the latest issue of industry magazine Games
Business, Konami's two-page spread advertisement boasts its Blades of Steel
99 with an N64 and Color Game Boy logo - but no PlayStation icon...
http://psx.ign.com/news/7499.html
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
DREAMCAST TOP STORIES
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
DREAMCAST MAKES A SPLASH IN TOKYO
Get the lowdown on Dreamcast's Game Show presence, including screen-shots
Tokyo Game Show served as the public premiere point for Dreamcast last
fall, and now, nearly six months later, it was time to see what progress
had been made since then. For starters, Sega's orange-hued booth was
significantly larger this time around, mainly to make room for the
noticeably larger array of titles on display. For more show details, go to
http://dreamcast.ign.com/news/7415.html
SOA'S OFFICIAL DREAMCAST RELEASE SCHEDULE
This is it: The official line-up of Dreamcast games for the US. Also: the
latest PS2 opinions...
Sega of America today went on-record to announce their stunning line-up of
Dreamcast software come September. The list comes in the form of a pre-book
listing from retailers across the US. With all these software titles coming
before or just after Christmas, the words "Sega will clean up" come
together very nicely.
http://www.segaweb.com/
EUROPEAN DREAMCAST DEATE HAS BEEN CONFIRMED
Listen up over there -- this is the story you've been waiting for
The launch date for the European Dreamcast has been confirmed said a
representative from Sega. The spokesperson confirmed the date of the launch
is September 9th, 1999. The spokesperson also stated that Sega is committed
in using the blue logo and will be releasing launch information as soon as
possible. For this and other Dreamcast stories, go to
http://www.sega-zone.com/main/main.html
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GAMER'S LIFESTYLE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BE THE GUY OR GAL WITH THE MOST!
Get yourself into college or grad school or land the hottest, highest
paying job with help from the Power Students Network. Whether you're in
search of a passing grade, money to pay those college bills, or a job lift,
come check us out. Or, just be greedy and apply for our $1000 scholarship.
Go to
http://www.powerstudents.com/
********************Advertisement********************
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visual experience for all today's 3D games and applications. However, you
have to own an NVIDIA graphics accelerator card to feel the speed.
Check them out at EBWorld.com -
http://www.ebworld.com/ebx/nvidia.asp
)))))))))))))))))))))))))))))))))))))))))))))))))))))
AFFILIATE NEWS
(((((((((((((((((((((((((((((((((((((((((((((((((((((
NINTENDOJO
Game Boy Color -- A lot of you have written in requesting news and more
about the GBC. Well, look no further than affiliate Nintendojo! For the
latest scoop on the hottest hand-held gaming system around, go to
http://www.nintendojo.com/gbcdojo/
NINTENDO 64 UNDERGROUND
Do you smell what the underground is cookin'? -- Put in your two scents
worth at Nintendo 64 Underground's new chat room! Stretch those gab muscles
and clean out your ears, it's Nintendo chat at its finest!
http://www.nintendorks.com/studio_64/
PC GAMEWORLD
Microsoft Chooses PC Gameworld as Official Asheron's Call Sign-up Site! --
PC Gameworld is pleased to announce that at an undisclosed time on
Friday, March 26, gamers will be able to sign up for the chance to be
Asheron's Call beta testers at
http://www.pcgameworld.com/
PLAYSTATION GALLERIA
We still get tons of e-mails here at IGN asking us "What the heck is a
GameShark anyway?" Well, you're prayers have been answered. For a
description of this device plus related links, check out
http://www.vidgames.com/ps/hardware/gameshark.html
PSX NATION
Sony Exec Joins 3DO -- The 3DO Company announced that Robert Gayman has
joined the Company as vice president of sales. Gayman joins 3DO from Sony
Computer Entertainment of America, where he was a senior sales executive
and managed accounts representing a significant share of Sony's U.S. retail
sales of video game hardware and software. These included Best Buy and
Wal-Mart, where the No. 1 video game company was recently named Vendor of
the Year. For more on this appointment, check out
http://www.psxnation.com/news/032399b.shtml
VAULT NETWORK
I don't know about the rest of you, but I just got my greedy little mitts
on EverQuest and have been getting my Norrathian butt kicked all over the
place! You don't have to suffer the same fate -- check out the EQ Vault, a
treasure trove of tips, maps, and other invaluable information to help you
move you up levels and get an all around better experience from the game.
Check it out at
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-------------------------------------------------------------------------------
From: "Sean McWherter" <Sean.McWherter@worldnet.att.net>
Subject: [N64] RE2. Now what do you think?
Date: 27 Mar 1999 07:47:24 -0800
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IGN64 posted yesterday what Resident Evil 2 would entail for the N64. =
Before reading the preview I was not planning on purchasing the game. =
But now... Better graphics, Surround Sound, more secrets, and all the =
stuff from the original make this a very promising title. We asked, and =
Capcom delivered! I know they'll be putting out Street Fighter 64 any =
day now. Yeah right. So, what are your opinions?
-Sean
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<DIV><FONT color=3D#000000 size=3D2>IGN64 posted yesterday what Resident =
Evil 2=20
would entail for the N64. Before reading the preview I was not =
planning on=20
purchasing the game. But now... Better graphics, Surround =
Sound,=20
more secrets, and all the stuff from the original make this a very =
promising=20
title. We asked, and Capcom delivered! I know they'll be =
putting out=20
Street Fighter 64 any day now. Yeah right. So, what are your =
opinions?</FONT></DIV>
<DIV><FONT color=3D#000000 size=3D2>-Sean</FONT></DIV></BODY></HTML>
------=_NextPart_000_0024_01BE7826.0DF4F400--
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] RE2. Now what do you think?
Date: 27 Mar 1999 12:33:07 EST
In a message dated 3/27/99 10:43:29 AM Eastern Standard Time,
Sean.McWherter@worldnet.att.net writes:
> IGN64 posted yesterday what Resident Evil 2 would entail for the N64.
> Before reading the preview I was not planning on purchasing the game. But
> now... Better graphics, Surround Sound, more secrets, and all the stuff
from
> the original make this a very promising title. We asked, and Capcom
> delivered! I know they'll be putting out Street Fighter 64 any day now.
> Yeah right. So, what are your opinions?
> -Sean
I just finally got the Hunk and Tofu missions on the PlayStation Resident Evil
2. For me to want to get the N64 version it better have some really good
secrets. It should also use the same control pattern (digital pad, B, A, C-
Down, C-Left, and R {in place of Square, X, Triangle, and R1 respectively} ).
If Angel Studios and Factor 5 can pull it off with a comparable or better port
of the PlayStation title that would probably show other developers that the
N64 is a viable system to develop for (hint Namco, Tekken 3.5, hint). But I'm
not holding my breath.
Trey
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-------------------------------------------------------------------------------
From: "Moblin" <moblin@hotmail.com>
Subject: Re: [N64] RE2. Now what do you think?
Date: 27 Mar 1999 11:41:06 -0600
> I just finally got the Hunk and Tofu missions on the PlayStation Resident
Evil
> 2.
<snip>
> Trey
Huh? Did I miss something when I rented RE2? What are the "Hunk" and
"Tofu" missions? I played through once as Claire and once as Leon, both
times on the Easy setting.
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] RE2. Now what do you think?
Date: 27 Mar 1999 13:07:13 EST
In a message dated 3/27/99 12:42:07 PM Eastern Standard Time,
moblin@hotmail.com writes:
> Huh? Did I miss something when I rented RE2? What are the "Hunk" and
> "Tofu" missions? I played through once as Claire and once as Leon, both
> times on the Easy setting.
That's how you missed them. To play as Hunk you have to beat Leon A and then
Claire B on the Normal setting and get an "A" rating for both. To play as Tofu
you must beat Leon A, Claire B, Leon A, Claire B, Leon A, and Claire B all
with an "A" rating on the Normal setting.
The Hunk Mission is tough, but not impossible, the Tofu Mission is downright
impossible.
Trey
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-------------------------------------------------------------------------------
From: "Nev Jr." <porkpie@wam.umd.edu>
Subject: Re: [N64] RE2. Now what do you think?
Date: 27 Mar 1999 21:46:46 -0500
what is the hunk and tufo mission, in RE2?
Nev..
TreyTable@aol.com wrote:
> In a message dated 3/27/99 10:43:29 AM Eastern Standard Time,
> Sean.McWherter@worldnet.att.net writes:
>
> > IGN64 posted yesterday what Resident Evil 2 would entail for the N64.
> > Before reading the preview I was not planning on purchasing the game. But
> > now... Better graphics, Surround Sound, more secrets, and all the stuff
> from
> > the original make this a very promising title. We asked, and Capcom
> > delivered! I know they'll be putting out Street Fighter 64 any day now.
> > Yeah right. So, what are your opinions?
> > -Sean
>
> I just finally got the Hunk and Tofu missions on the PlayStation Resident Evil
> 2. For me to want to get the N64 version it better have some really good
> secrets. It should also use the same control pattern (digital pad, B, A, C-
> Down, C-Left, and R {in place of Square, X, Triangle, and R1 respectively} ).
> If Angel Studios and Factor 5 can pull it off with a comparable or better port
> of the PlayStation title that would probably show other developers that the
> N64 is a viable system to develop for (hint Namco, Tekken 3.5, hint). But I'm
> not holding my breath.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: "Daniel Carson" <dan_carson@hotmail.com>
Subject: Re: [N64] Expansion Pak
Date: 27 Mar 1999 19:35:51 PST
>From: "mishtu" <mishtu@uswest.net>
>Date: Thu, 25 Mar 1999 21:00:10 -0800
>
>After months of waiting to find one in my area, I finally
>found an expansion pak. I'm very impressed with how
>much better Rogue Squadron looks. This is the only game
>I have tried so far. How much does it help with the other
>games that support it- Turok 2, South Park, QB Club 99,
>Top Gear Overdrive, and V8?
I have found the expansion pak to be a great addition to my n64. I own
Rogue Squadron and QBC99. As you well know, Rogue Squadron really looks
better. QBC99 doesn't take full advantage of the extra memory. It only
offers a longer replay and a little better sound. The graphics and AI
aren't impacted. I have played Top Gear Overdrive, but it was before I
had the 4 meg expansion.
Dan
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-------------------------------------------------------------------------------
From: Bastion007@aol.com
Subject: [N64] Top 5 SNES
Date: 27 Mar 1999 22:48:45 EST
Hey all. I just bought a new SNES. Since I got rid of all my SNES games a
while ago, what would you guys say are the top five SNES games? Except for
sports games, that is, because they'd be SO outdated. Any suggestions?
~Matt
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Top 5 SNES
Date: 27 Mar 1999 23:13:51 EST
In a message dated 3/27/99 7:50:48 PM Pacific Standard Time,
Bastion007@aol.com writes:
<< Hey all. I just bought a new SNES. Since I got rid of all my SNES games a
while ago, what would you guys say are the top five SNES games? Except for
sports games, that is, because they'd be SO outdated. Any suggestions?
~Matt >>
1. Super Mario World
2. Final Fantasy 2
3. Chrono Trigger
4. Earthbound
5. Super Bomberman
--David
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-------------------------------------------------------------------------------
From: zimmfam@redrose.net
Subject: Re: [N64] Top 5 SNES
Date: 27 Mar 1999 23:45:12 +0000
> From: Bastion007@aol.com
> Date: Sat, 27 Mar 1999 22:48:45 EST
> To: n64@lists.xmission.com
> Subject: [N64] Top 5 SNES
> Reply-to: n64@lists.xmission.com
> Hey all. I just bought a new SNES. Since I got rid of all my SNES games a
> while ago, what would you guys say are the top five SNES games? Except for
> sports games, that is, because they'd be SO outdated. Any suggestions?
>
> ~Matt
>
That's sorta difficult, but I would say:
Super Mario All-Stars (if you don't have an NES or it's broken like mine)
Super Mario World 1 and 2
Super Mario RPG
Megaman X2 (or any of the other ones)
Robotrek
And some others I had fun with:
Sim City, Super Punch-Out!, Tecmo Super Bowl 3, NBA Jam: TE, Super Bomberman 2
and Dirt Trax FX
Was Road Rash ever released for the SNES? I remember hearing that it was going
to come out, but then never saw it in any stores.
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Top 5 SNES
Date: 27 Mar 1999 22:56:47 -0600
Heres some: Earthbound, Zelda Link to the Past (of course), Bomberman
1, Mario Kart, Mario RPG, Donkey Kong Country, Super Mario World.
zimmfam@redrose.net wrote:
>
> > From: Bastion007@aol.com
> > Date: Sat, 27 Mar 1999 22:48:45 EST
> > To: n64@lists.xmission.com
> > Subject: [N64] Top 5 SNES
> > Reply-to: n64@lists.xmission.com
>
> > Hey all. I just bought a new SNES. Since I got rid of all my SNES games a
> > while ago, what would you guys say are the top five SNES games? Except for
> > sports games, that is, because they'd be SO outdated. Any suggestions?
> >
> > ~Matt
> >
>
> That's sorta difficult, but I would say:
>
> Super Mario All-Stars (if you don't have an NES or it's broken like mine)
> Super Mario World 1 and 2
> Super Mario RPG
> Megaman X2 (or any of the other ones)
> Robotrek
>
> And some others I had fun with:
>
> Sim City, Super Punch-Out!, Tecmo Super Bowl 3, NBA Jam: TE, Super Bomberman 2
> and Dirt Trax FX
>
> Was Road Rash ever released for the SNES? I remember hearing that it was going
> to come out, but then never saw it in any stores.
>
>
>
>
> Zig (Tim)
> ICQ UIN: 606350
> The Flyers got Mark Rechi.. Woohoo!
>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Top 5 SNES
Date: 28 Mar 1999 00:00:06 EST
Matt, the biggest problem you've created now is that you've asked us to pick
only 5 games. =)
--David
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-------------------------------------------------------------------------------
From: "Pete Moss" <elpuablodeguablo@hotmail.com>
Subject: Re: [N64] Top 5 SNES
Date: 27 Mar 1999 21:20:17 PST
Rock and Roll Racing
Stunt Race FX
Mario Kart
Final Fantasy 3
Chrono Trigger
Pete
,.//,.,/.,/.,/.
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-------------------------------------------------------------------------------
From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Top 5 SNES
Date: 28 Mar 1999 01:21:21 -0600 (CST)
On Sat, 27 Mar 1999, Pete Moss wrote:
> Rock and Roll Racing
> Stunt Race FX
> Mario Kart
> Final Fantasy 3
> Chrono Trigger
How could you people not list Super Metroid!?
Some of my other favorites are Secret of Mana, FF2, and...uhhh...it's been
too long since I played any SNES games...I can't think of any.
Stryder
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-------------------------------------------------------------------------------
From: "Daniel Carson" <dan_carson@hotmail.com>
Subject: Re: [N64] Top 5 SNES
Date: 28 Mar 1999 06:21:21 PST
>From: Bastion007@aol.com
>Subject: [N64] Top 5 SNES
>Date: Sat, 27 Mar 1999 22:48:45 EST
>
>Hey all. I just bought a new SNES. Since I got rid of all my SNES games
a
>while ago, what would you guys say are the top five SNES games? Except
for
>sports games, that is, because they'd be SO outdated. Any suggestions?
>
>~Matt
I owned a Sega Genesis with the CD attachment before my n64, but I
always loved:
Super Star Wars
Super Empire Strikes Back
Super Return of the Jedi
I have thought of going out and buying a SNES just for those games.
~Dan
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-------------------------------------------------------------------------------
From: "Moblin" <moblin@hotmail.com>
Subject: Re: [N64] Top 5 SNES
Date: 28 Mar 1999 12:42:54 -0600
1. Super Metroid
2. Chrono Trigger
3. Link to the Past
4. Earthbound
5. DKC (1/2/3)
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] RE2. Hunk and Tofu
Date: 28 Mar 1999 17:20:21 EST
In a message dated 3/27/99 9:52:45 PM Eastern Standard Time,
porkpie@wam.umd.edu writes:
> what is the hunk and tufo mission, in RE2?
>
> Nev..
The Hunk mission, also known as "The Fourth Survivor", is about Hunk's mission
to bring a G-Virus sample back to Umbrella. Hunk is one of the gas mask
wearing soldiers seen in Annett Berkin's tale of how Umbrella sought to seal
William Berkin's research, and started the events that led up to the story of
Resident Evil 2. As Hunk you must get from the sewers to the police station
roof. You face ever known monster, except the bosses, from RE2 and there's a
lot of them. You only have two anti poison healing herbs, a loaded pistol with
150 extra shots, a loaded Magnum with 8 (I think) extra shots, and a loaded
shotgun with 15 extra shots. To top it off you can't get any more ammo or
herbs than what you begin with and you can't save. The Tofu mission, "The To-
fu Survivor", is the same as the Hunk mission but you play as a human sized
block of tofu armed with only a knife.
Trey
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-------------------------------------------------------------------------------
From: Michael Eaton <comclub99@yahoo.com>
Subject: Re: [N64] signing up - I'm back!
Date: 28 Mar 1999 14:28:22 -0800 (PST)
>>If you aren't signed up ... then how did you send
>>this message?! >>>>Anybody can send to the list,
but only subscribers > can receive the list.
>>>>Trey You don't remember me do you, its Michael!
I've been working on my webpage like crazy, I told you
Id be back..OK, What do you guys think about
CastleVanna? I don't just want "yes" or "no" I want yes
or no AND why. Also what about the Dreamcast, It DID
come out...guess we where wrong about it not coming
out..MichaelMail - comclub99@yahoo.comWWW -
http://mp99@cjb.net
_________________________________________________________
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Top 5 SNES
Date: 28 Mar 1999 17:29:31 EST
In a message dated 3/27/99 10:50:48 PM Eastern Standard Time,
Bastion007@aol.com writes:
> Hey all. I just bought a new SNES. Since I got rid of all my SNES games a
> while ago, what would you guys say are the top five SNES games? Except for
> sports games, that is, because they'd be SO outdated. Any suggestions?
>
> ~Matt
1. Chrono Trigger
2. The Legend of Zelda : A Link to the Past
3. Super Mario World 2 : Yoshi's Island
4. Super Metroid
5. Super Mario RPG
6. Axelay
7. Castlevania 4
8. Street Fighter 2 Turbo : Hyper Fighting
9. Teenage Mutant Ninja Turtles 4 : Turtles in Time
10. Contra 3 : The Alien Wars
11. Final Fantasy 2
12. Final Fantasy 3
13. Mega Man X3
14. Donkey Kong Country
15. Donkey Kong Country 3
16. Donkey Kong Country 2
17. Tetris/Dr. Mario
18. Super Mario World
19. Super Mario All-Stars
20. Star Fox FX
21. Act Raiser
22. Soul Blazer
23. Cybernator
24. Metal Warriors
25. Zombies Ate My Neighbors
26. Super Smash TV
27. F-1 ROC (Race of Champions)
28. Street Fighter Alpha 2
Just some off the top of my head.
Trey
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-------------------------------------------------------------------------------
From: Michael Eaton <comclub99@yahoo.com>
Subject: [N64] OPPS!
Date: 28 Mar 1999 14:30:51 -0800 (PST)
SORRY!!The hole reson I was replying, that guy could
have been sending that with his email accout that was
allready subsc*ibed? TREY: You should have sent your
message to he not the list, if you wanted to help... im
not trying to start something,ok?Michael
_________________________________________________________
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Top 5 SNES
Date: 28 Mar 1999 17:32:32 EST
In a message dated 3/27/99 11:15:43 PM Eastern Standard Time, Davidxvx@aol.com
writes:
> << Hey all. I just bought a new SNES. Since I got rid of all my SNES games a
> while ago, what would you guys say are the top five SNES games? Except for
> sports games, that is, because they'd be SO outdated. Any suggestions?
>
> ~Matt >>
>
Oh, I forgot to add:
Secret of Mana
Super Punch Out!!
Tetris Attack
Super Scope 6
Mickey Mouse's Magical Adventure (or something like that)
Trey
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-------------------------------------------------------------------------------
From: Michael Eaton <comclub99@yahoo.com>
Subject: Re: [N64] RE2. Now what do you think?
Date: 28 Mar 1999 14:37:39 -0800 (PST)
COOL!!Suround sound?!?!Sound good, I hope its as
good as it sounds...Michael
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Top 5 SNES
Date: 28 Mar 1999 17:33:46 EST
In a message dated 3/28/99 1:43:56 PM Eastern Standard Time,
moblin@hotmail.com writes:
> 1. Super Metroid
> 2. Chrono Trigger
> 3. Link to the Past
> 4. Earthbound
> 5. DKC (1/2/3)
>
Hey!! That's seven! ;)
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] CastleVanna
Date: 28 Mar 1999 17:37:03 EST
In a message dated 3/28/99 5:26:55 PM Eastern Standard Time,
comclub99@yahoo.com writes:
> You don't remember me do you, its Michael!
> I've been working on my webpage like crazy, I told you
> Id be back..OK, What do you guys think about
> CastleVanna? I don't just want "yes" or "no" I want yes
> or no AND why. Also what about the Dreamcast, It DID
> come out...guess we where wrong about it not coming
> out..
>
> Michael
CastleVanna was great. Who couldn't like a gothic title with Vanna White? The
control was top notch, I love the whip control. ;) A lot better than
Castlevania.
Trey
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] RE2. Now what do you think?
Date: 28 Mar 1999 17:19:05 -0600
What exactly are you talking about? Are you replying to something? I
think you want to know how RE2 is... well we can be sure that its going
to be good judging by the storyline and pictures...
Michael Eaton wrote:
>
> COOL!!
> Suround sound?!?!
> Sound good, I hope its as
> good as it sounds...
> Michael
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-------------------------------------------------------------------------------
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Top 5 SNES
Date: 28 Mar 1999 19:24:51 PST
Ok...Which one then
Stunt Race FX or Dirt Trax FX ? I always wanted stunt race fx, but
didn't have a snes then. Which one did you guys like ?
eLLiot
>From: zimmfam@redrose.net
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: Re: [N64] Top 5 SNES
>Date: Sat, 27 Mar 1999 23:45:12 +0000
>
>> From: Bastion007@aol.com
>> Date: Sat, 27 Mar 1999 22:48:45 EST
>> To: n64@lists.xmission.com
>> Subject: [N64] Top 5 SNES
>> Reply-to: n64@lists.xmission.com
>
>> Hey all. I just bought a new SNES. Since I got rid of all my SNES
games a
>> while ago, what would you guys say are the top five SNES games?
Except for
>> sports games, that is, because they'd be SO outdated. Any
suggestions?
>>
>> ~Matt
>>
>
> That's sorta difficult, but I would say:
>
> Super Mario All-Stars (if you don't have an NES or it's broken
like mine)
> Super Mario World 1 and 2
> Super Mario RPG
> Megaman X2 (or any of the other ones)
> Robotrek
>
> And some others I had fun with:
>
> Sim City, Super Punch-Out!, Tecmo Super Bowl 3, NBA Jam: TE, Super
Bomberman 2
>and Dirt Trax FX
>
> Was Road Rash ever released for the SNES? I remember hearing that it
was going
>to come out, but then never saw it in any stores.
>
>
>
>
> Zig (Tim)
> ICQ UIN: 606350
> The Flyers got Mark Rechi.. Woohoo!
>
>
>[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
>[ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Top 5 SNES
Date: 28 Mar 1999 22:30:54 EST
In a message dated 3/28/99 9:26:25 PM Central Standard Time, eljam@hotmail.com
writes:
<< Ok...Which one then
Stunt Race FX or Dirt Trax FX ? I always wanted stunt race fx, but
didn't have a snes then. Which one did you guys like ?
eLLiot >>
Dirt Trax FX is cool. The control is good and the tracks are fun to play on.
I especially like the multiplayer tag mode. =)
--David
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From: TreyTable@aol.com
Subject: Re: [N64] SNES Super FX
Date: 29 Mar 1999 00:14:31 EST
In a message dated 3/28/99 10:26:25 PM Eastern Standard Time,
eljam@hotmail.com writes:
> OK...Which one then
>
> Stunt Race FX or Dirt Trax FX? I always wanted stunt race FX, but
> didn't have a SNES then. Which one did you guys like ?
>
> Elliot
Never played Dirt Trax FX, but I can say that Stunt Race FX was a terrible
game. The control was really sloppy. When I first heard about Stunt Race FX I
was totally psyched, "Finally", I thought, "there's going to be a good 3-D
racing game for the Super Nintendo!" Boy was I letdown. The sloppy control was
bad enough, but putting faces on the cars (headlights for eyes & such) was the
deathblow. The only good games that used the Super FX (and Super FX2) chip,
IMHO, were Star Fox FX, Super Mario Land 2 : Yoshi's Island, and Super Mario
RPG. The only other Super FX games I've played were Vortex FX and Stunt Race
FX.
Yoshi's Island & Super Mario RPG are considered Super FX games because they
both do have the Super FX2 chip inside of them, although not used for making
3-D polygon worlds or anything, the chips were used for their raw power that
boosted the SNES' clock speed from 3.58 MHz to 21 MHz. (The original Super FX
chip boosted the SNES' clock speed to somewhere around 11 MHz)
Trey
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From: Alex <alexh@ivanhoe.hotkey.net.au>
Subject: Re: [N64] SNES Super FX
Date: 29 Mar 1999 15:41:55 +1000
At 00:14 29-03-99 EST, you wrote:
>In a message dated 3/28/99 10:26:25 PM Eastern Standard Time,
>eljam@hotmail.com writes:
>
>> OK...Which one then
>>
>> Stunt Race FX or Dirt Trax FX? I always wanted stunt race FX, but
>> didn't have a SNES then. Which one did you guys like ?
>>
>> Elliot
>
>Never played Dirt Trax FX, but I can say that Stunt Race FX was a terrible
>game. The control was really sloppy. When I first heard about Stunt Race FX I
>was totally psyched, "Finally", I thought, "there's going to be a good 3-D
>racing game for the Super Nintendo!" Boy was I letdown. The sloppy control was
>bad enough, but putting faces on the cars (headlights for eyes & such) was the
>deathblow. The only good games that used the Super FX (and Super FX2) chip,
>IMHO, were Star Fox FX, Super Mario Land 2 : Yoshi's Island, and Super Mario
>RPG. The only other Super FX games I've played were Vortex FX and Stunt Race
>FX.
>
>Yoshi's Island & Super Mario RPG are considered Super FX games because they
>both do have the Super FX2 chip inside of them, although not used for making
>3-D polygon worlds or anything, the chips were used for their raw power that
>boosted the SNES' clock speed from 3.58 MHz to 21 MHz. (The original Super FX
>chip boosted the SNES' clock speed to somewhere around 11 MHz)
>
>Trey
>
I didn't put all that much play into Stunt Race FX ( I never bought it) but
I wouldn't say it's terrible. The control was sluggish but it was possible
to get used to it. It was also kinda slow. Those things were due to hardware
limitations more than bad design. Putting eyes on the car was not all that
bad an idea. Sega's Virtual Racing which was all flat-shaded polygons was
very sterile in comparison.
Vortex also had sluggish controls and speed. It had some cool music
though... and I think the cart was only 2megabit.
alexh@ivanhoe.starway.net.au
<insert witty .sig thing here>
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From: MrTwoson@aol.com
Subject: [N64] NES Game Show
Date: 29 Mar 1999 08:11:28 EST
hello there all you fellow listers (or is it listees) i'm here because i'm
totally stuck,
Does anyone remember that game show was entirely devoted to NES, it was a quiz
show, and whoever won got to run through this obsticle course wearing a velcro
suit and picking up NES games.
Thanks for your help
Peace Out
Pete Frye
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From: John Carson <jcarson@comp.uark.edu>
Subject: [N64] Wipeout / Modems
Date: 29 Mar 1999 09:55:44 -0600 (CST)
Howdy.
I just got Wipeout 64. Did anyone else pick this up. I scored it for $20
at Target. This game is tough!! I am usually a whiz at racers, but this
one has me puzzled. How can I effectively use the air brakes? HELP!
I have one gripe. The "time extended" phrase appears right in your line
of sight. Also the autopilot words that appear on the screen make it
impossible to tell where you are or are going when autopilot disengages.
Any suggestions?
ALSO:
I have 2 PCI Lucent chip modems That are new in the box with CD's and
manuals for sale. $25 each. Let me know off the list if interested.
Oh, these are 56k V90 yadda,yadda,yadda...
John Carson
University of Arkansas
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Wipeout / Modems
Date: 29 Mar 1999 11:18:26 -0500
Wipeout takes a lot of getting used to when you first play it.. remember to
lean into the turns VERY early. Basically to get the awards you have to
memorize each of the tracks. The air brakes are alos hard to use if you
don't know how.. they work like in powersliding. Turn in the direction you
want to go, and then press the airbrake on the side that the turn is (i.e.
if you are turning left, use the left brake). You don't have o use the
airbrake very much in the first 2-3 tracks.
Oh, and never use the autopilot. When you get it, just drop it. It's not
fast enough to get the medals.
-----Original Message-----
>Howdy.
>
>I just got Wipeout 64. Did anyone else pick this up. I scored it for $20
>at Target. This game is tough!! I am usually a whiz at racers, but this
>one has me puzzled. How can I effectively use the air brakes? HELP!
>
>I have one gripe. The "time extended" phrase appears right in your line
>of sight. Also the autopilot words that appear on the screen make it
>impossible to tell where you are or are going when autopilot disengages.
>Any suggestions?
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] NES Game Show
Date: 29 Mar 1999 13:57:47 EST
In a message dated 3/29/99 8:13:04 AM Eastern Standard Time, MrTwoson@aol.com
writes:
> Does anyone remember that game show was entirely devoted to NES, it was a
> quiz
> show, and whoever won got to run through this obsticle course wearing a
> velcro
> suit and picking up NES games.
>
> Thanks for your help
>
> Peace Out
> Pete Frye
>
The only Game Show with an obstacle course that I can think of, that had a NES
game, was Nickelodeon's Double Dare. Was that it?
Trey
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From: Bastion007@aol.com
Subject: Re: [N64] NES Game Show
Date: 29 Mar 1999 20:54:53 EST
Yeah, I remember that ... with the black host .... and the kids played arcade
games for points and answered questions ... and at the end they told people
where to go in a fake game... yeah, what was it's name....?
<<The only Game Show with an obstacle course that I can think of, that had a
NES
game, was Nickelodeon's Double Dare. Was that it?
Trey>>
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] NES Game Show
Date: 29 Mar 1999 20:22:28 -0600
What do you mean by "at the end they told people where to go in a fake
game..."
Bastion007@aol.com wrote:
>
> Yeah, I remember that ... with the black host .... and the kids played arcade
> games for points and answered questions ... and at the end they told people
> where to go in a fake game... yeah, what was it's name....?
>
> <<The only Game Show with an obstacle course that I can think of, that had a
> NES
> game, was Nickelodeon's Double Dare. Was that it?
>
> Trey>>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: zimmfam@redrose.net
Subject: Re: [N64] NES Game Show
Date: 29 Mar 1999 21:37:56 +0000
> Date: Mon, 29 Mar 1999 20:22:28 -0600
> From: D Fentie <d.fentie@home.com>
> Organization: @Home Network
> To: n64@lists.xmission.com
> Subject: Re: [N64] NES Game Show
> Reply-to: n64@lists.xmission.com
> What do you mean by "at the end they told people where to go in a fake
> game..."
>
If I remember correctly, each team had 2 players and then on the winning team,
the one person would go through a maze, but couldn't see it or something like that,
so his/her teammate had to tell the person which way to go. I only saw it a couple
times, but it was pretty nifty. Now what was that called....
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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From: Bastion007@aol.com
Subject: Re: [N64] NES Game Show
Date: 29 Mar 1999 21:23:41 EST
They put people on a blue screen. One was "in the game," the other was out.
THen one "out" of the game told the person where to go, to collect these
things in a computer maze. Very 80s.
~Matt
<<What do you mean by "at the end they told people where to go in a fake
game...">>
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From: "BCKH423" <bckh423@banet.net>
Subject: Re: [N64] NES Game Show
Date: 29 Mar 1999 21:41:26 -0500
It was Nick Arcade.
----- Original Message -----
Sent: Monday, March 29, 1999 9:23 PM
> They put people on a blue screen. One was "in the game," the other was
out.
> THen one "out" of the game told the person where to go, to collect these
> things in a computer maze. Very 80s.
>
> ~Matt
>
> <<What do you mean by "at the end they told people where to go in a fake
> game...">>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
>
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] NES Game Show
Date: 29 Mar 1999 23:45:56 EST
In a message dated 3/29/99 9:07:43 PM Eastern Standard Time,
Bastion007@aol.com writes:
> Yeah, I remember that ... with the black host .... and the kids played
arcade
> games for points and answered questions ... and at the end they told people
> where to go in a fake game... yeah, what was it's name....?
>
> <<The only Game Show with an obstacle course that I can think of, that had
a
> NES
> game, was Nickelodeon's Double Dare. Was that it?
>
Hmm Mark Summers didn't look dark skinned on my TV, or do you mean a different
show?
Trey
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] NES Game Show
Date: 30 Mar 1999 00:07:43 -0500
No, they are talking about Nick Arcade. The host was indeed black.
-----Original Message-----
>In a message dated 3/29/99 9:07:43 PM Eastern Standard Time,
>Bastion007@aol.com writes:
>
>> Yeah, I remember that ... with the black host .... and the kids played
>arcade
>> games for points and answered questions ... and at the end they told
people
>> where to go in a fake game... yeah, what was it's name....?
>>
>> <<The only Game Show with an obstacle course that I can think of, that
had
>a
>> NES
>> game, was Nickelodeon's Double Dare. Was that it?
>>
>
>Hmm Mark Summers didn't look dark skinned on my TV, or do you mean a
different
>show?
>
>Trey
>
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>
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] NES Game Show
Date: 30 Mar 1999 00:18:56 EST
In a message dated 3/30/99 12:12:09 AM Eastern Standard Time,
glacion@earthlink.net writes:
> No, they are talking about Nick Arcade. The host was indeed black.
Well, I stopped watching Nickelodeon after they cancelled Danger Mouse, and
will not ever watch Nick again until they bring back Danger Mouse.
Trey
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-------------------------------------------------------------------------------
From: TreyTable@aol.com
Subject: Re: [N64] Xenogears
Date: 29 Mar 1999 23:48:22 EST
<<Spoiler Space>>
(I am like so stuck in this game. With the small amount of people on the
PSXGamer@webservice.com list and the amount of people on this list who have a
PlayStation I figured it couldn't hurt. But if Vi or Greg don't care for my
post I'll not post again with this kind of subject matter... Trey)
.
.
.
.
Finally I have gotten to Disc 2 on Xenogears, 51 hours of playing since I've
started. But now I find myself stuck on the first real battle of the second
disc. Maybe you know, it's Sulfa Mass. How the heck do I beat this thing.
Deathblows & Combos just heal it. And when I finally weaken him, see slumped
shoulders and bad posture, he just eats his little buddies and then proceeds
to kill the members of my party. I only have about 15 Zetasols but he heals
himself more than I can hurt him. I've tried everything I can think of. Ether
& Chi attacks either do 1 point of damage or continue to heal him. I tried
using my Aquasols on him (it worked on other enemies) but they just healed the
SOB. Right now I'm using Fei, Citan, and Elly.. but I'm open to suggestion.
Any help would be greatly appreciated.
Trey
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-------------------------------------------------------------------------------
From: MrTwoson@aol.com
Subject: Re: [N64] NES Game Show
Date: 30 Mar 1999 10:25:42 EST
In a message dated 3/29/1999 9:39:50 PM Eastern Standard Time,
Bastion007@aol.com writes:
<< <<What do you mean by "at the end they told people where to go in a fake
game...">> >>
that's not the game i was thinking of, that's Nick Arcade, that's sitll
around, that was a various game show, this game was totally Nintendo, the
hosts name was Johnny arcade (one of my other lists knew that) but i don't
remem ber the name oif the show
Peace Out
Pete Frye
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-------------------------------------------------------------------------------
From: "Adam Herringshaw" <computer_tyrant@hotmail.com>
Subject: Re: [N64] The Simpsons 3/21/99
Date: 30 Mar 1999 08:06:10 PST
>From: TreyTable@aol.com
>Reply-To: n64@lists.xmission.com
>To: n64@lists.xmission.com
>Subject: Re: [N64] The Simpsons 3/21/99
>Date: Mon, 22 Mar 1999 11:33:11 EST
>MIME-Version: 1.0
>From owner-n64@lists.xmission.com Mon Mar 22 08:34:38 1999
>Received: from domo by lists.xmission.com with local (Exim 2.05 #1)id
10P7eI-0003l5-00for n64-goout@lists.xmission.com; Mon, 22 Mar 1999
09:33:58 -0700
>Received: from [198.81.17.73] (helo=imo29.mx.aol.com)by
lists.xmission.com with esmtp (Exim 2.05 #1)id 10P7eG-0003jO-00for
n64@lists.xmission.com; Mon, 22 Mar 1999 09:33:56 -0700
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hCERa03224for <n64@lists.xmission.com>; Mon, 22 Mar 1999 11:33:11 -0500
(EST)
>Message-ID: <d774f656.36f670c7@aol.com>
>X-Mailer: AOL 4.0 for Windows 95 sub 13
>Sender: owner-n64@lists.xmission.com
>Precedence: bulk
>
>Did anybody see The Simpsons on 3/21/99? I don't know if it was a rerun
since
>I didn't start watching the current season until December, but it has
three
>videogame references in it. Lisa got hooked on Bart's PlayStation
after
>playing Dash Dingo (Crash Bandicoot), Ralph Wiggum called the
Superintendent,
>Super Nintendo Chalmers, and the school was interested in buying Coleco
brand
>computers. Maybe it's just a coincidence, but the voice talent and
character
>used for the Coleco computer salesman was the same character that was
at the
>"meet Donkey Kong" booth in an episode a few seasons ago. (Note: Donkey
Kong
>was the pack-in game for the Colecovision)
>
>Trey
>
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>
I did hear about that. The music was also supposed to be a parody off of
the different games.
The world will come to a horrible end in the near future. Besides, the
Soviets will get their @$$es nuked and we'll be doin' it!!
Adam
AKA Grinch (GameLAN Signature)
Get Your Private, Free Email at http://www.hotmail.com
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From: TreyTable@aol.com
Subject: Re: [N64] The Simpsons 3/21/99I
Date: 30 Mar 1999 11:18:12 EST
In a message dated 3/30/99 11:08:07 AM Eastern Standard Time,
computer_tyrant@hotmail.com writes:
> The world will come to a horrible end in the near future. Besides, the
> Soviets will get their @$$es nuked and we'll be doing' it!!
> Adam
> AKA Grinch (germinal Signature)
>
Umm, I hate to burst your bubble, but in 1991 the Union of Soviet Socialist
Republics ceased to exist. The Soviets are gone buddy.
Trey
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From: "mishtu" <mishtu@uswest.net>
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 10:33:06 -0800
Just check out the walkthrough on gamefaqs.com. That's
a great game but I just lost my saved game so it looks
like I'm not ever going to finish it (I was 1/2 done with it).
-----Original Message-----
><<Spoiler Space>>
>
>(I am like so stuck in this game. With the small amount of people on the
>PSXGamer@webservice.com list and the amount of people on this list who have
a
>PlayStation I figured it couldn't hurt. But if Vi or Greg don't care for my
>post I'll not post again with this kind of subject matter... Trey)
>
>
>
>
>
>.
>
>
>
>
>
>
>
>
>.
>
>
>
>
>
>
>
>
>
>
>.
>
>
>
>
>
>
>
>.
>
>
>
>
>Finally I have gotten to Disc 2 on Xenogears, 51 hours of playing since
I've
>started. But now I find myself stuck on the first real battle of the second
>disc. Maybe you know, it's Sulfa Mass. How the heck do I beat this thing.
>Deathblows & Combos just heal it. And when I finally weaken him, see
slumped
>shoulders and bad posture, he just eats his little buddies and then
proceeds
>to kill the members of my party. I only have about 15 Zetasols but he heals
>himself more than I can hurt him. I've tried everything I can think of.
Ether
>& Chi attacks either do 1 point of damage or continue to heal him. I tried
>using my Aquasols on him (it worked on other enemies) but they just healed
the
>SOB. Right now I'm using Fei, Citan, and Elly.. but I'm open to suggestion.
>Any help would be greatly appreciated.
>
>Trey
>
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>
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 12:50:11 -0600
I personally don't prefer PSX mail in my N64 mailbox... otherwise I
would have subscribed to a different mailing list.
TreyTable@aol.com wrote:
>
> <<Spoiler Space>>
>
> (I am like so stuck in this game. With the small amount of people on the
> PSXGamer@webservice.com list and the amount of people on this list who have a
> PlayStation I figured it couldn't hurt. But if Vi or Greg don't care for my
> post I'll not post again with this kind of subject matter... Trey)
>
> .
>
> .
>
> .
>
> .
>
> Finally I have gotten to Disc 2 on Xenogears, 51 hours of playing since I've
> started. But now I find myself stuck on the first real battle of the second
> disc. Maybe you know, it's Sulfa Mass. How the heck do I beat this thing.
> Deathblows & Combos just heal it. And when I finally weaken him, see slumped
> shoulders and bad posture, he just eats his little buddies and then proceeds
> to kill the members of my party. I only have about 15 Zetasols but he heals
> himself more than I can hurt him. I've tried everything I can think of. Ether
> & Chi attacks either do 1 point of damage or continue to heal him. I tried
> using my Aquasols on him (it worked on other enemies) but they just healed the
> SOB. Right now I'm using Fei, Citan, and Elly.. but I'm open to suggestion.
> Any help would be greatly appreciated.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: John Carson <jcarson@comp.uark.edu>
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 13:34:27 -0600 (CST)
Just delete it. Was the extra second it took to load too long for you? Or
did that message top off you already full 12Gig HD? ;)
On Tue, 30 Mar 1999, D Fentie wrote:
> I personally don't prefer PSX mail in my N64 mailbox... otherwise I
> would have subscribed to a different mailing list.
>
> TreyTable@aol.com wrote:
> >
> > <<Spoiler Space>>
> >
> > (I am like so stuck in this game. With the small amount of people on the
> > PSXGamer@webservice.com list and the amount of people on this list who have a
> > PlayStation I figured it couldn't hurt. But if Vi or Greg don't care for my
> > post I'll not post again with this kind of subject matter... Trey)
> >
> > .
> >
> > .
> >
> > .
> >
> > .
> >
> > Finally I have gotten to Disc 2 on Xenogears, 51 hours of playing since I've
> > started. But now I find myself stuck on the first real battle of the second
> > disc. Maybe you know, it's Sulfa Mass. How the heck do I beat this thing.
> > Deathblows & Combos just heal it. And when I finally weaken him, see slumped
> > shoulders and bad posture, he just eats his little buddies and then proceeds
> > to kill the members of my party. I only have about 15 Zetasols but he heals
> > himself more than I can hurt him. I've tried everything I can think of. Ether
> > & Chi attacks either do 1 point of damage or continue to heal him. I tried
> > using my Aquasols on him (it worked on other enemies) but they just healed the
> > SOB. Right now I'm using Fei, Citan, and Elly.. but I'm open to suggestion.
> > Any help would be greatly appreciated.
> >
> > Trey
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > [ (without the quotes) to majordomo@xmission.com ]
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
>
John Carson
University of Arkansas
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-------------------------------------------------------------------------------
From: WezMan <wesday@saa.net>
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 14:58:26 -0500
Well, I don't believe we need to kick someone off the list for this. Some people
agree with your stance, while at least 50% of us own both a PSX and N64, and don't
really mind if a question is asked every once in a while. I am not saying this
should continue to be a regular thing, I mean, this is a N64 list. Now if everyone
is responding to the list, it could be considered a breaking of list rules...but if
you send all your responses directly to Trey, I don't really feel this should be a
problem.
Oo-------------------------------oO
[ Wes Day ]
[ N64 List Deputy ]
[ wesday@saa.net ]
[ ICQ: 5763898 ]
Oo-------------------------------oO
D Fentie wrote:
> I personally don't prefer PSX mail in my N64 mailbox... otherwise I
> would have subscribed to a different mailing list.
>
> TreyTable@aol.com wrote:
> >
> > <<Spoiler Space>>
> >
> > (I am like so stuck in this game. With the small amount of people on the
> > PSXGamer@webservice.com list and the amount of people on this list who have a
> > PlayStation I figured it couldn't hurt. But if Vi or Greg don't care for my
> > post I'll not post again with this kind of subject matter... Trey)
> >
> > .
> >
> > .
> >
> > .
> >
> > .
> >
> > Finally I have gotten to Disc 2 on Xenogears, 51 hours of playing since I've
> > started. But now I find myself stuck on the first real battle of the second
> > disc. Maybe you know, it's Sulfa Mass. How the heck do I beat this thing.
> > Deathblows & Combos just heal it. And when I finally weaken him, see slumped
> > shoulders and bad posture, he just eats his little buddies and then proceeds
> > to kill the members of my party. I only have about 15 Zetasols but he heals
> > himself more than I can hurt him. I've tried everything I can think of. Ether
> > & Chi attacks either do 1 point of damage or continue to heal him. I tried
> > using my Aquasols on him (it worked on other enemies) but they just healed the
> > SOB. Right now I'm using Fei, Citan, and Elly.. but I'm open to suggestion.
> > Any help would be greatly appreciated.
> >
> > Trey
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > [ (without the quotes) to majordomo@xmission.com ]
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: LittleKathy@webtv.net
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 18:11:01 -0600 (CST)
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I know this is a N64 listbut lets be open minded some on gaming. We
should help out all gamers if we can.But n64 rules here. Even though not
much is haaaaaaaaaaaaaapaaaaaaaaaaaaneeeeeeeeeeeeeeeeeeng now. Later
LK.
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Well, I don't believe we need to kick someone off the list for this. Some people
agree with your stance, while at least 50% of us own both a PSX and N64, and don't
really mind if a question is asked every once in a while. I am not saying this
should continue to be a regular thing, I mean, this is a N64 list. Now if everyone
is responding to the list, it could be considered a breaking of list rules...but if
you send all your responses directly to Trey, I don't really feel this should be a
problem.
Oo-------------------------------oO
[ Wes Day ]
[ N64 List Deputy ]
[ wesday@saa.net ]
[ ICQ: 5763898 ]
Oo-------------------------------oO
D Fentie wrote:
> I personally don't prefer PSX mail in my N64 mailbox... otherwise I
> would have subscribed to a different mailing list.
>
> TreyTable@aol.com wrote:
> >
> > <<Spoiler Space>>
> >
> > (I am like so stuck in this game. With the small amount of people on the
> > PSXGamer@webservice.com list and the amount of people on this list who have a
> > PlayStation I figured it couldn't hurt. But if Vi or Greg don't care for my
> > post I'll not post again with this kind of subject matter... Trey)
> >
> > .
> >
> > .
> >
> > .
> >
> > .
> >
> > Finally I have gotten to Disc 2 on Xenogears, 51 hours of playing since I've
> > started. But now I find myself stuck on the first real battle of the second
> > disc. Maybe you know, it's Sulfa Mass. How the heck do I beat this thing.
> > Deathblows & Combos just heal it. And when I finally weaken him, see slumped
> > shoulders and bad posture, he just eats his little buddies and then proceeds
> > to kill the members of my party. I only have about 15 Zetasols but he heals
> > himself more than I can hurt him. I've tried everything I can think of. Ether
> > & Chi attacks either do 1 point of damage or continue to heal him. I tried
> > using my Aquasols on him (it worked on other enemies) but they just healed the
> > SOB. Right now I'm using Fei, Citan, and Elly.. but I'm open to suggestion.
> > Any help would be greatly appreciated.
> >
> > Trey
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > [ (without the quotes) to majordomo@xmission.com ]
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 18:17:47 -0600
Your missing the point, if one person is allowed, then others will also
be allowed and over time 1 message turns into 100.
John Carson wrote:
>
> Just delete it. Was the extra second it took to load too long for you? Or
> did that message top off you already full 12Gig HD? ;)
>
> On Tue, 30 Mar 1999, D Fentie wrote:
>
> > I personally don't prefer PSX mail in my N64 mailbox... otherwise I
> > would have subscribed to a different mailing list.
> >
> > TreyTable@aol.com wrote:
> > >
> > > <<Spoiler Space>>
> > >
> > > (I am like so stuck in this game. With the small amount of people on the
> > > PSXGamer@webservice.com list and the amount of people on this list who have a
> > > PlayStation I figured it couldn't hurt. But if Vi or Greg don't care for my
> > > post I'll not post again with this kind of subject matter... Trey)
> > >
> > > .
> > >
> > > .
> > >
> > > .
> > >
> > > .
> > >
> > > Finally I have gotten to Disc 2 on Xenogears, 51 hours of playing since I've
> > > started. But now I find myself stuck on the first real battle of the second
> > > disc. Maybe you know, it's Sulfa Mass. How the heck do I beat this thing.
> > > Deathblows & Combos just heal it. And when I finally weaken him, see slumped
> > > shoulders and bad posture, he just eats his little buddies and then proceeds
> > > to kill the members of my party. I only have about 15 Zetasols but he heals
> > > himself more than I can hurt him. I've tried everything I can think of. Ether
> > > & Chi attacks either do 1 point of damage or continue to heal him. I tried
> > > using my Aquasols on him (it worked on other enemies) but they just healed the
> > > SOB. Right now I'm using Fei, Citan, and Elly.. but I'm open to suggestion.
> > > Any help would be greatly appreciated.
> > >
> > > Trey
> > >
> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > > [ (without the quotes) to majordomo@xmission.com ]
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > [ (without the quotes) to majordomo@xmission.com ]
> >
>
> ----------------------------------------------------------------
> John Carson
> University of Arkansas
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 18:19:51 -0600
Ok that sounds good. On a totally unrelated matter who still plays
Zelda 64? I got bored four days ago and I started playing and I can't
stop!!! I already got to the Water Temple and I have found many things
I missed the first time around.
WezMan wrote:
>
> Well, I don't believe we need to kick someone off the list for this. Some people
> agree with your stance, while at least 50% of us own both a PSX and N64, and don't
> really mind if a question is asked every once in a while. I am not saying this
> should continue to be a regular thing, I mean, this is a N64 list. Now if everyone
> is responding to the list, it could be considered a breaking of list rules...but if
> you send all your responses directly to Trey, I don't really feel this should be a
> problem.
>
> Oo-------------------------------oO
> [ Wes Day ]
> [ N64 List Deputy ]
> [ wesday@saa.net ]
> [ ICQ: 5763898 ]
> Oo-------------------------------oO
>
> D Fentie wrote:
>
> > I personally don't prefer PSX mail in my N64 mailbox... otherwise I
> > would have subscribed to a different mailing list.
> >
> > TreyTable@aol.com wrote:
> > >
> > > <<Spoiler Space>>
> > >
> > > (I am like so stuck in this game. With the small amount of people on the
> > > PSXGamer@webservice.com list and the amount of people on this list who have a
> > > PlayStation I figured it couldn't hurt. But if Vi or Greg don't care for my
> > > post I'll not post again with this kind of subject matter... Trey)
> > >
> > > .
> > >
> > > .
> > >
> > > .
> > >
> > > .
> > >
> > > Finally I have gotten to Disc 2 on Xenogears, 51 hours of playing since I've
> > > started. But now I find myself stuck on the first real battle of the second
> > > disc. Maybe you know, it's Sulfa Mass. How the heck do I beat this thing.
> > > Deathblows & Combos just heal it. And when I finally weaken him, see slumped
> > > shoulders and bad posture, he just eats his little buddies and then proceeds
> > > to kill the members of my party. I only have about 15 Zetasols but he heals
> > > himself more than I can hurt him. I've tried everything I can think of. Ether
> > > & Chi attacks either do 1 point of damage or continue to heal him. I tried
> > > using my Aquasols on him (it worked on other enemies) but they just healed the
> > > SOB. Right now I'm using Fei, Citan, and Elly.. but I'm open to suggestion.
> > > Any help would be greatly appreciated.
> > >
> > > Trey
> > >
> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > > [ (without the quotes) to majordomo@xmission.com ]
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > [ (without the quotes) to majordomo@xmission.com ]
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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-------------------------------------------------------------------------------
From: "Lapenna, Russ" <Russ_Lapenna@hrcc.on.ca>
Subject: RE: [N64]Zelda [was Xenogears]
Date: 30 Mar 1999 19:12:01 -0500
I've never finished it, and have been too busy to get on my N64 at
all, so I believe I'll be finishing it and my other 20 games someday or
other.
Russ
-----Original Message-----
From: D Fentie [mailto:d.fentie@home.com]
Sent: Tuesday, March 30, 1999 7:20 PM
To: n64@lists.xmission.com
Subject: Re: [N64] Xenogears
Ok that sounds good. On a totally unrelated matter who
still plays
Zelda 64? I got bored four days ago and I started playing
and I can't
stop!!! I already got to the Water Temple and I have found
many things
I missed the first time around.
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-------------------------------------------------------------------------------
From: LittleKathy@webtv.net
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 18:21:02 -0600 (CST)
--WebTV-Mail-33258527-4078
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So are you going to cry about the snes and nes postings also.Or just
psx.
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I personally don't prefer PSX mail in my N64 mailbox... otherwise I
would have subscribed to a different mailing list.
TreyTable@aol.com wrote:
>
> <<Spoiler Space>>
>
> (I am like so stuck in this game. With the small amount of people on the
> PSXGamer@webservice.com list and the amount of people on this list who have a
> PlayStation I figured it couldn't hurt. But if Vi or Greg don't care for my
> post I'll not post again with this kind of subject matter... Trey)
>
> .
>
> .
>
> .
>
> .
>
> Finally I have gotten to Disc 2 on Xenogears, 51 hours of playing since I've
> started. But now I find myself stuck on the first real battle of the second
> disc. Maybe you know, it's Sulfa Mass. How the heck do I beat this thing.
> Deathblows & Combos just heal it. And when I finally weaken him, see slumped
> shoulders and bad posture, he just eats his little buddies and then proceeds
> to kill the members of my party. I only have about 15 Zetasols but he heals
> himself more than I can hurt him. I've tried everything I can think of. Ether
> & Chi attacks either do 1 point of damage or continue to heal him. I tried
> using my Aquasols on him (it worked on other enemies) but they just healed the
> SOB. Right now I'm using Fei, Citan, and Elly.. but I'm open to suggestion.
> Any help would be greatly appreciated.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
[ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: LittleKathy@webtv.net
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 18:24:46 -0600 (CST)
--WebTV-Mail-1891125606-7014
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Only morons play zelda a 2nd time.
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Ok that sounds good. On a totally unrelated matter who still plays
Zelda 64? I got bored four days ago and I started playing and I can't
stop!!! I already got to the Water Temple and I have found many things
I missed the first time around.
WezMan wrote:
>
> Well, I don't believe we need to kick someone off the list for this. Some people
> agree with your stance, while at least 50% of us own both a PSX and N64, and don't
> really mind if a question is asked every once in a while. I am not saying this
> should continue to be a regular thing, I mean, this is a N64 list. Now if everyone
> is responding to the list, it could be considered a breaking of list rules...but if
> you send all your responses directly to Trey, I don't really feel this should be a
> problem.
>
> Oo-------------------------------oO
> [ Wes Day ]
> [ N64 List Deputy ]
> [ wesday@saa.net ]
> [ ICQ: 5763898 ]
> Oo-------------------------------oO
>
> D Fentie wrote:
>
> > I personally don't prefer PSX mail in my N64 mailbox... otherwise I
> > would have subscribed to a different mailing list.
> >
> > TreyTable@aol.com wrote:
> > >
> > > <<Spoiler Space>>
> > >
> > > (I am like so stuck in this game. With the small amount of people on the
> > > PSXGamer@webservice.com list and the amount of people on this list who have a
> > > PlayStation I figured it couldn't hurt. But if Vi or Greg don't care for my
> > > post I'll not post again with this kind of subject matter... Trey)
> > >
> > > .
> > >
> > > .
> > >
> > > .
> > >
> > > .
> > >
> > > Finally I have gotten to Disc 2 on Xenogears, 51 hours of playing since I've
> > > started. But now I find myself stuck on the first real battle of the second
> > > disc. Maybe you know, it's Sulfa Mass. How the heck do I beat this thing.
> > > Deathblows & Combos just heal it. And when I finally weaken him, see slumped
> > > shoulders and bad posture, he just eats his little buddies and then proceeds
> > > to kill the members of my party. I only have about 15 Zetasols but he heals
> > > himself more than I can hurt him. I've tried everything I can think of. Ether
> > > & Chi attacks either do 1 point of damage or continue to heal him. I tried
> > > using my Aquasols on him (it worked on other enemies) but they just healed the
> > > SOB. Right now I'm using Fei, Citan, and Elly.. but I'm open to suggestion.
> > > Any help would be greatly appreciated.
> > >
> > > Trey
> > >
> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > > [ (without the quotes) to majordomo@xmission.com ]
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > [ (without the quotes) to majordomo@xmission.com ]
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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-------------------------------------------------------------------------------
From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 18:38:10 -0600 (CST)
On Tue, 30 Mar 1999, D Fentie wrote:
> Your missing the point, if one person is allowed, then others will also
> be allowed and over time 1 message turns into 100.
Fentie, you have no point. You and a couple of other people have whined
and complained when there has been a PSX post or 2 in the past and you
have brought up this exact same point before. This list have been around
for quite a while now (how long exactly?...I've been here since the
start)and it has always had the occasional PSX, Saturn, Dreamcast, etc
posts and it has yet to erupt into a chaos of off topic posts. The list
has been very well run and for the most part all of the members of this
list have stayed fairly well inside guidelines...which is to say that this
list has managed to stay N64 focused 85-90% of the time. I seem to
remember several occasions when you have gone off topic and talked about
your PC and how much you love PC games. Yet, I don't recall people
griping about that (at least I did not anyway). The one and ONLY reason
you even brought this up is out of your blind hatred for the PSX...it has
nothing to do with your desire to stay inside strict guidelines. I say
Trey did no wrong, it is the way of the list and for quite a long time now
it has worked. Don't rock the boat.
Then again, posts like yours do help to liven up the list
Stryder
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-------------------------------------------------------------------------------
From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 18:39:45 -0600 (CST)
On Tue, 30 Mar 1999 LittleKathy@webtv.net wrote:
> Only morons play zelda a 2nd time.
Hmmm...that is an interesting point of view. Have you never played a game
twice?
Stryder
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From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 18:45:51 -0600
no because they are closer linked together than psx is to N64 since they
are all Nintendo. Grow up about the 'cry' joke and learn to spell the
word 'happening' in your last post.
LittleKathy@webtv.net wrote:
>
> So are you going to cry about the snes and nes postings also.Or just
> psx.
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From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Xenogears
Date: 30 Mar 1999 18:47:44 -0600
Hmmm, does this qualify for a suspension? You just called a couple
million gamers morons. As of now I have DROPPED this subject and will
not reply again but I seriously want 'her' suspension taken into
consideration.
LittleKathy@webtv.net wrote:
>
> Only morons play zelda a 2nd time.
>
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From: TreyTable@aol.com
Subject: Re: [N64] Zelda 64
Date: 31 Mar 1999 00:31:29 EST
In a message dated 99-03-30 19:28:36 EST, Little Kathy wrote:
> So are you going to cry about the snes and nes postings also.Or just
> psx.
She may have a point there, but my Xenogears posting was a one shot deal. The
NES, SNES, and Game Boy postings are more relavant than a PSX posting cos this
list does deal with a system by Nintendo.
> Only morons play zelda a 2nd time.
Just when I was starting to like you. ;) If somebody bought you a Lamborghini
Diablo SV or a Porsche 911 would you only drive them once?
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] I think he's actually serious
Date: 31 Mar 1999 00:45:09 EST
In a message dated 99-03-30 19:42:35 EST, d. fentee babbles incoherantly:
> Hmmm, does this qualify for a suspension? You just called a couple
> million gamers morons. As of now I have DROPPED this subject and will
> not reply again but I seriously want 'her' suspension taken into
> consideration.
Frankly I don't agree with Little Kathy's opinion either, but that doesn't
mean she should get suspended for voiceing her opinion. That's just anarchy.
Don't Canadians have Freedom of Expression in their Constitiution too? With
the stuff I see on City TV (Channel 31, Toronto, Ontario) I though that was
so. Oh well. I'm getting a wierd sense of deja vu, like this exact same
situation has happened before. Punishing somebody for having a different
opinion is retarded. D. Fentie, the last Canadian Nazi.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] Alien Robots
Date: 31 Mar 1999 00:34:01 EST
In a message dated 99-03-30 19:40:54 EST, you write:
> no because they are closer linked together than psx is to N64 since they
> are all Nintendo. Grow up about the 'cry' joke and learn to spell the
> word 'happening' in your last post.
>
Great writers need not to be great proofreaders. -Piers Anthony.
Trey
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From: TreyTable@aol.com
Subject: Re: [N64] Zelda : Ocarina of Time
Date: 31 Mar 1999 00:24:15 EST
In a message dated 99-03-30 19:14:50 EST, D Fentie wrote:
> Ok that sounds good. On a totally unrelated matter who still plays
> Zelda 64? I got bored four days ago and I started playing and I can't
> stop!!! I already got to the Water Temple and I have found many things
> I missed the first time around.
I still do, sometimes. I've already played through it 4 times completely, well
close enough, I still can't find three pieces of the heart but it's not like
that's a problem. But I mostly play it just to fight Ganondorf and Ganon. If
helps relieve frustration. But since I've gotten Need For Speed : High Stakes,
Beetle Adventure Racing, and am still playing through Xenogears (it's a very
long game) I don't have much time for Zelda 64. But that may change since I
won't be able to afford to buy a new game for a few months now. :(
Trey
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From: Davidxvx@aol.com
Subject: Re: [N64] Zelda : Ocarina of Time
Date: 31 Mar 1999 00:59:41 EST
In a message dated 3/30/99 11:56:46 PM Central Standard Time,
TreyTable@aol.com writes:
<< I still do, sometimes. I've already played through it 4 times completely,
well
close enough, I still can't find three pieces of the heart but it's not like
that's a problem. But I mostly play it just to fight Ganondorf and Ganon. If
helps relieve frustration. But since I've gotten Need For Speed : High
Stakes,
Beetle Adventure Racing, and am still playing through Xenogears (it's a very
long game) I don't have much time for Zelda 64. But that may change since I
won't be able to afford to buy a new game for a few months now. :(
Trey >>
Hey, I only buy a new game about once every 7 months to a year. =)
--Digital Phoenix
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From: "Justin Bailey" <moblin@hotmail.com>
Subject: Re: [N64] Xenogears
Date: 31 Mar 1999 11:09:30 CST
>Ok that sounds good. On a totally unrelated matter who still plays
>Zelda 64? I got bored four days ago and I started playing and I
>can't stop!!! I already got to the Water Temple and I have found
>many things I missed the first time around.
My psychology teacher just bought it two weeks ago. Keep in mind that
this guy's pretty cool for a teacher (and a Ph. D.) He brought it up in
class one day... he said something to the effect that he spent his
weekend playing "that new Zelda game" and hadn't gotten past the
"windmill villiage." I was the class expert, so we began about a
15-minute discussion on what he needs to do in Zelda. Now, every day he
asks me what he should do next, and it's turned into the class joke! :)
"Let's begin with our daily Zelda report... Mike? Where can I find this
Princess Ruto person?" After that's all over, we talk about Freud and
brainwaves and learning disorders and all the other stuff that we should
be talking about ;)
Soooo... I've been playing Zelda a lot lately, too. I got the "Perfect
Guide" so I can get EVERYTHING in the game... although I realized that I
can get many of the things earlier than the guide tells you to get them.
I think my first time through the game I got about 57 Gold Skultulas,
and I was 11 heart pieces short of the total.
Get Your Private, Free Email at http://www.hotmail.com
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From: TreyTable@aol.com
Subject: Re: [N64] The Legend of Zelda : Ocarina of Time
Date: 31 Mar 1999 13:20:34 EST
In a message dated 3/31/99 12:11:02 PM Eastern Standard Time,
moblin@hotmail.com writes:
> Soooo... I've been playing Zelda a lot lately, too. I got the "Perfect
> Guide" so I can get EVERYTHING in the game ... although I realized that I
> can get many of the things earlier than the guide tells you to get them.
> I think my first time through the game I got about 57 Gold Skulltulas,
> and I was 11 heart pieces short of the total.
Like how it's a good idea to get Epona, the fourth bottle, and the Biggoron's
Sword after you get the Fairy Bow but before you beat the Forest Temple? I
found doing that makes the game a whole lot easier.
Trey
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From: Stryder <atcope@comp.uark.edu>
Subject: Re: [N64] Xenogears
Date: 31 Mar 1999 12:31:08 -0600 (CST)
> this guy's pretty cool for a teacher (and a Ph. D.) He brought it up in
> class one day... he said something to the effect that he spent his
> weekend playing "that new Zelda game" and hadn't gotten past the
> "windmill villiage." I was the class expert, so we began about a
> 15-minute discussion on what he needs to do in Zelda. Now, every day he
> asks me what he should do next, and it's turned into the class joke! :)
> "Let's begin with our daily Zelda report... Mike? Where can I find this
> Princess Ruto person?" After that's all over, we talk about Freud and
> brainwaves and learning disorders and all the other stuff that we should
> be talking about ;)
That is one sweet class :)
Stryder
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From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] I think he's actually serious
Date: 31 Mar 1999 12:38:58 -0600
Heh, no, I am not a Nazi. But she never said 'I think that people who
play second time are morons' she just said plain and simple they were
morons....
TreyTable@aol.com wrote while drunk:
>
> In a message dated 99-03-30 19:42:35 EST, d. fentie states magestically:
>
> > Hmmm, does this qualify for a suspension? You just called a couple
> > million gamers morons. As of now I have DROPPED this subject and will
> > not reply again but I seriously want 'her' suspension taken into
> > consideration.
>
> Frankly I don't agree with Little Kathy's opinion either, but that doesn't
> mean she should get suspended for voiceing her opinion. That's just anarchy.
> Don't Canadians have Freedom of Expression in their Constitiution too? With
> the stuff I see on City TV (Channel 31, Toronto, Ontario) I though that was
> so. Oh well. I'm getting a wierd sense of deja vu, like this exact same
> situation has happened before. Punishing somebody for having a different
> opinion is retarded. D. Fentie, the last Canadian Nazi.
>
> Trey
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From: "The Reporter" <gregorys@xmission.com>
Subject: [N64] Game News - 03/31/99
Date: 31 Mar 1999 11:39:21 -0700
Lode Runner 3D Set Loose for Nintendo
"Lode Runner 3-D" for N64, the newest installment in the franchise, is now
shipping to retail outlets nationwide. The action puzzle title is published
by Infogrames Entertainment Inc. for the Nintendo 64. Infogrames' new story
is based on the classic Lode Runner tale. This time, the Evil Emperor Monk
of the planet Pandora has taken all the gold from the Lode Runner's planet.
The Lode Runner has been sent out to recover the stolen treasure, avoid the
monk guards, kill the Emperor, and return to his planet alive.
"'Lode Runner 3-D' will keep any action-puzzler hooked for hours," said Mike
Markey, vice president, sales and marketing, Infogrames. "The early
labyrinths are easy enough to get through, but the later puzzles will
perplex expert gamers."
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From: Vi <vi@cgl.bu.edu>
Subject: [N64] Change the subject!!! (Xenogear)
Date: 31 Mar 1999 15:43:59 +30000
Most people would have deleted your email with the subject
"Xenogears" since they don't want to read anything about the game.
but your email was about Zelda, so you could have change the subject.
it's makes it easier for you and everyone else if the title/subject
is related to what you are talking.
> My psychology teacher just bought it two weeks ago. Keep in mind that
> Soooo... I've been playing Zelda a lot lately, too. I got the "Perfect
> and I was 11 heart pieces short of the total.
wow, I would say less than 1% of teachers play videogames.
-Vi
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From: zimmfam@redrose.net
Subject: Re: [N64] Xenogears
Date: 31 Mar 1999 15:51:27 +0000
> From: LittleKathy@webtv.net
> Date: Tue, 30 Mar 1999 18:24:46 -0600 (CST)
> To: n64@lists.xmission.com
> Subject: Re: [N64] Xenogears
> Reply-to: n64@lists.xmission.com
>
> Only morons play zelda a 2nd time.
>
>
Very intelligent and well thought out post.. Why wouldn't you play one of the best
N64 games a second time through??
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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From: Davidxvx@aol.com
Subject: Re: [N64] Xenogears
Date: 31 Mar 1999 16:41:12 EST
In a message dated 3/31/99 2:47:10 PM Central Standard Time,
zimmfam@redrose.net writes:
<<
Very intelligent and well thought out post.. Why wouldn't you play one of
the best
N64 games a second time through??
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo! >>
She's the one that plays a game once and then sells it, which is
understandable if you're low on cash.
--David
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From: catons@juno.com
Subject: Re: [N64] Xenogears
Date: 31 Mar 1999 17:14:29 -0500
On Wed, 31 Mar 1999 16:41:12 EST Davidxvx@aol.com writes:
>In a message dated 3/31/99 2:47:10 PM Central Standard Time,
>zimmfam@redrose.net writes:
>
><<
> Very intelligent and well thought out post.. Why wouldn't you
>play one of
>the best
> N64 games a second time through??
>
> Zig (Tim)
> ICQ UIN: 606350
> The Flyers got Mark Rechi.. Woohoo! >>
>
>
> She's the one that plays a game once and then sells it, which
>is
>understandable if you're low on cash.
>
>--David
>
Yeah, but it's still a stupid statement whether she plays it twice or
not. :) Anyways, to designate a purpose to this post, who all has
purchased BAR and how do you like it? We rented it the other night and
couldn't stop playing... Everyone made the multiplayer out to be so big
and the single not as good, but from my point of view the multiplayer
mode was kinda hard to adjust to after playing Mario Kart for three
years... (of course we only played the first three because we hadn't
unlocked any others.) Now if they had just improved on the Mario Kart
idea with more arenas and items...
-Peter
___________________________________________________________________
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From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Xenogears (BAR)
Date: 31 Mar 1999 18:33:25 -0500
I think both modes are pretty good, but the single-player is really what the
game was designed for. The multiplayer does take a little adjusting too, but
it gets more fun. I suggest playing the easier stages at first.. the stadium
one is kind of hard if you're not adjusted to the physics of the game.
I put a lot more time into the single-player, though. It's amazing how much
stuff you find totally by accident ;-). I once grabbed a nitro without
meaning to, and then took a U-turn too fast, so I slid up the wall of the
turn onto another segment of the track.
>Anyways, to designate a purpose to this post, who all has
>purchased BAR and how do you like it? We rented it the other night and
>couldn't stop playing... Everyone made the multiplayer out to be so big
>and the single not as good, but from my point of view the multiplayer
>mode was kinda hard to adjust to after playing Mario Kart for three
>years... (of course we only played the first three because we hadn't
>unlocked any others.) Now if they had just improved on the Mario Kart
>idea with more arenas and items...
>
>
> -Peter
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From: LittleKathy@webtv.net
Subject: Re: [N64] Xenogears
Date: 31 Mar 1999 19:53:13 -0600 (CST)
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Im sorry for my bad posting.I should have sent it to the original poster
off the list.As for zelda a 2nd time,the fun for me was just getting to
the end,being lost,not knowing what to do,and finding the way.All that
is gone for me a 2nd time.
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> From: LittleKathy@webtv.net
> Date: Tue, 30 Mar 1999 18:24:46 -0600 (CST)
> To: n64@lists.xmission.com
> Subject: Re: [N64] Xenogears
> Reply-to: n64@lists.xmission.com
>
> Only morons play zelda a 2nd time.
>
>
Very intelligent and well thought out post.. Why wouldn't you play one of the best
N64 games a second time through??
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo!
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From: LittleKathy@webtv.net
Subject: Re: [N64] Xenogears
Date: 31 Mar 1999 19:54:53 -0600 (CST)
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Your right LK.
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In a message dated 3/31/99 2:47:10 PM Central Standard Time,
zimmfam@redrose.net writes:
<<
Very intelligent and well thought out post.. Why wouldn't you play one of
the best
N64 games a second time through??
Zig (Tim)
ICQ UIN: 606350
The Flyers got Mark Rechi.. Woohoo! >>
She's the one that plays a game once and then sells it, which is
understandable if you're low on cash.
--David
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From: LittleKathy@webtv.net
Subject: Re: [N64] Zelda 64
Date: 31 Mar 1999 20:00:43 -0600 (CST)
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I probably wouldnt even drive them at all. I would sell them for the
money because I couldnt afford to keep them.
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In a message dated 99-03-30 19:28:36 EST, Little Kathy wrote:
> So are you going to cry about the snes and nes postings also.Or just
> psx.
She may have a point there, but my Xenogears posting was a one shot deal. The
NES, SNES, and Game Boy postings are more relavant than a PSX posting cos this
list does deal with a system by Nintendo.
> Only morons play zelda a 2nd time.
Just when I was starting to like you. ;) If somebody bought you a Lamborghini
Diablo SV or a Porsche 911 would you only drive them once?
Trey
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-------------------------------------------------------------------------------
From: "Eddy Wu" <glacion@earthlink.net>
Subject: [N64] BAR help
Date: 31 Mar 1999 22:09:10 -0500
In the Championship mode of Beetle Adventure Racing, is there a requirement
to activate the cheats besides getting the flower box? Like you have to get
it and also rank in the top 4 or something? Sometimes even when I get a
flower box it doesn't activate the cheat.
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From: Bastion007@aol.com
Subject: Re: [N64] Change the subject!!! (Xenogear)
Date: 31 Mar 1999 22:53:32 EST
Nah, I'd say more. I know you were being sarcastic, Vi, but here in
Hicksville, USA (Delaware), my History teacher plays games. If they do it in
Delaware, they must do it in the real world.
BTW, gas her is $.85 - $.92 a gallon and we have *NO* sales tax. So ha.
~Matt
<<wow, I would say less than 1% of teachers play videogames.
-Vi>>
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-------------------------------------------------------------------------------
From: Davidxvx@aol.com
Subject: Re: [N64] Change the subject!!! (Xenogear)
Date: 31 Mar 1999 23:10:59 EST
In a message dated 3/31/99 10:08:30 PM Central Standard Time,
Bastion007@aol.com writes:
<< Nah, I'd say more. I know you were being sarcastic, Vi, but here in
Hicksville, USA (Delaware), my History teacher plays games. If they do it in
Delaware, they must do it in the real world.
BTW, gas her is $.85 - $.92 a gallon and we have *NO* sales tax. So ha.
~Matt >>
Well, right where I am gas is $.96, two days ago it was $.99, and for the
last week of April and the first three weeks of March it was $.72, and only a
$.009 sales tax. So ha HA! ;)
--David
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