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1997-10-13
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41KB
From: fractint-owner@xmission.com (fractint Digest)
To: fractint-digest@xmission.com
Subject: fractint Digest V1 #30
Reply-To: fractint@xmission.com
Sender: fractint-owner@xmission.com
Errors-To: fractint-owner@xmission.com
Precedence:
fractint Digest Tuesday, October 14 1997 Volume 01 : Number 030
In this issue:
(fractint) RE: Fractint and Java
RE: (fractint) RE: Fractint and Java
Re: (fractint) old user, new problem
(fractint) textsafe=???
Re: (fractint) textsafe=???
Re: (fractint) Integer v. float
Re: (fractint) Why not Java?
Re: (fractint) Why not Java?
Re: (fractint) Why not Java?
RE: (fractint) Subject is irrelevant - you will be assimilated!
Re: (fractint) old user, new problem
Re: (fractint) Integer v. float
Re: (fractint) Books
(fractint) Re: Synchronous orbits
Re: (fractint) Remove Int math ?
Re: (fractint) Remove Int math ?
(fractint) FRACTAL ANIMATIONS
(fractint) Color Maps
Re: (fractint) Color Maps
(fractint) 80-bit long double floating point
Re: (fractint) Color Maps
See the end of the digest for information on subscribing to the fractint
or fractint-digest mailing lists and on how to retrieve back issues.
----------------------------------------------------------------------
Date: Mon, 13 Oct 1997 15:57:58 +0100
From: Edward Avis <EPA@datcon.co.uk>
Subject: (fractint) RE: Fractint and Java
Two points:
- Just because there are dozens of lousy slow buggy etc. fractal
generators in Java about on the Web, it doesn't mean they have to be
that bad.
There are hundreds of really bad fractal programs for DOS, but that
doesn't stop Fractint being great.
- AFAIK if you install the Java Development Kit (JDK) from Sun, you
can save files from Java apps.
- --
Ed Avis
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------------------------------
Date: Mon, 13 Oct 1997 17:34:01 +0200
From: Thore Berntsen <berntsen@vbdas.no>
Subject: RE: (fractint) RE: Fractint and Java
To those of You who are discussing Java :
There is a very nice Fractint utillity called Filmer written in Java by
David Mansfield at :
http://ariel.cobite.com/~julian/filmer/
You will even find the source of the program at thos site!
Thore Berntsen
thbernt@vbdas.no
>----------
>From: Edward Avis[SMTP:EPA@datcon.co.uk]
>Sent: 13. oktober 1997 16:57
>To: 'fractint-digest@xmission.com'
>Subject: (fractint) RE: Fractint and Java
>
>Two points:
>
> - Just because there are dozens of lousy slow buggy etc. fractal
>generators in Java about on the Web, it doesn't mean they have to be
>that bad.
> There are hundreds of really bad fractal programs for DOS, but that
>doesn't stop Fractint being great.
>
> - AFAIK if you install the Java Development Kit (JDK) from Sun, you
>can save files from Java apps.
>
>--
>Ed Avis
>
>------------------------------------------------------------
>Thanks for using Fractint, The Fractals and Fractint Discussion List
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>Get Commands: majordomo@xmission.com "help"
>Administrator: twegner@phoenix.net
>Unsubscribe: majordomo@xmission.com "unsubscribe fractint"
>
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------------------------------
Date: Mon, 13 Oct 1997 12:16:01 -0400
From: Sylvie Gallet <Sylvie_Gallet@compuserve.com>
Subject: Re: (fractint) old user, new problem
Justin Kolodziej wrote:
>> The programmers haven't fully implemented it yet, so you only get the
>> first 256 colors out of the full color range. There was a way to test
>> the truecolor mode, but I forgot what to set debug=3D to to get it.
I think it's debug=3D500, then you must use type=3Dtest.
- Sylvie
- ----------------------------------------------------------------------
Sylvie_Gallet@CompuServe.com
http://spanky.triumf.ca/www/fractint/sylvie/gallet.html
http://ourworld.compuserve.com/homepages/Sylvie_Gallet/homepage.htm
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------------------------------
Date: Mon, 13 Oct 1997 12:17:46 -0500
From: "Justin A. Kolodziej" <4wg7kolodzie@vms.csd.mu.edu>
Subject: (fractint) textsafe=???
I've tried to use the TEXTSAFE=SAVE parameter because when I switch away
from Fractint in WIndows to do something else, and then try to switch
back, the whole image is trashed! Unfortunately, when I try to do this
using the "g" command, Fractint gives me the funny error noise and says,
"Oops, I couldn't understand the argument textsafe=save." This seems
odd because other people have posted messages saying that they use it.
Should I be using this as a command-line parameter, or in a config file,
or what? Or is my version of Fractint just busted?
Justin K.
"I only use Windows because:
1. Solaris isn't available for a PC :(
2. I can't afford a Sun and I'd have to buy a server AND a workstation
(I think) :( :*( :^(
3. When's the last time YOU saw an X-Windows app in your local software
store?! ;)"
- -Me
Justin Kolodziej is 4wg7kolodzie@vms.csd.mu.edu
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------------------------------
Date: Mon, 13 Oct 1997 12:32:56 -0500
From: "Justin A. Kolodziej" <4wg7kolodzie@vms.csd.mu.edu>
Subject: Re: (fractint) textsafe=???
Justin A. Kolodziej wrote:
> I've tried to use the TEXTSAFE=SAVE parameter because when I switch away
> from Fractint in WIndows to do something else, and then try to switch
> back, the whole image is trashed! Unfortunately, when I try to do this
> using the "g" command, Fractint gives me the funny error noise and says,
> "Oops, I couldn't understand the argument textsafe=save." This seems
> odd because other people have posted messages saying that they use it.
> Should I be using this as a command-line parameter, or in a config file,
> or what? Or is my version of Fractint just busted?
Please ignore this. I went and actually tried textsafe=save as a
command-line parameter, and it worked! I should really learn to try
everything before writing in with a problem... DUH!!!!!!
> Justin K.
>
> "I only use Windows because:
> 1. Solaris isn't available for a PC :(
> 2. I can't afford a Sun and I'd have to buy a server AND a workstation
> (I think) :( :*( :^(
> 3. When's the last time YOU saw an X-Windows app in your local software
> store?! ;)"
> -Me
>
> Justin Kolodziej is 4wg7kolodzie@vms.csd.mu.edu
>
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------------------------------
Date: 13 Oct 1997 22:45:45 +0200
From: Goswin Brederlow <goswin.brederlow@student.uni-tuebingen.de>
Subject: Re: (fractint) Integer v. float
"Damien M. Jones" <dmj@emi.net> writes:
> [NOTE: This is somewhat technical material. Non-programmers should skip
> this message.]
>
> Evin,
>
> - Well, I say keep the integer math. Despite what some people have said,
> - integer math is, in general, faster than floating point, with a few
> - exceptions.
>
> OK, to clarify the point: on an Intel Pentium, the FPU multiply of 64x64
> (mantissa only, exponents are just added) occurs with one-cycle throughput
> rather than 10-cycle throughput for a 32x32 integer multiply. This is the
> most common case where the FPU is faster. Other cases are square roots (70
> vs. a few hundred, depending on your integer algorithm) and trig or log
> functions (huge differences).
On an MC68060 its 2 cycles for a 32 Bit int multiply (and the cpu can
put that into a pipeline and do other stuff inbetween) and more for
fpu. I think even with 64 Bit ints its faster than fpu. This is also
true for other cpu's. On intel cpu's the fpu is highly optimized and
much faster than the crapy int unit. Thats why you gain with fpu
there. I vote against removeing the int code, but for porting it to 32
bit and 64 bit.
> MMX will probably not help fractals much. It is true that the MMX multiply
> is fast--one cycle to do four 16x16 multiplies--but the catch is, it is
> ONLY a 16-bit multiply. Sixteen bits of precision just doesn't get you
> very far in fractals; and while it is possible to use this for extended
> precision, it is highly unlikely to be faster than the FPU's 64x64
> multiply, especially when you factor in the rest of the work that needs to
> be done.
you can do x^2 and y^2 at the same time with mmx. You can also emulate
a 32/64 Bit multiply with a few four 16x16 multiply cycles. I think it
won't be much slower and you also have more registers to store the
numbers and don't need to write to memory.
> Actually, the problem FractInt has is that multiply instructions (IMUL and
> MUL) are *not* pairable instructions on the Pentium, and so not only do
> they consume 10-11 cycles each, but they *also* prevent other instructions
> from running at the same time. On the PPro and P-II, the assignment of
Thats a intel problem and other cpu's should also be considered.
> I think the bigger issue is whether it is *worth* porting all that integer
> assembly code to a 32-bit environment. Me, I don't think it's worth it.
> Yes, there are some folks who have images based on artifacts in the integer
> code. I'm not convinced it's worth preserving the artifacting, especially
> if it hinders the growth of FractInt in other areas. If I had to choose
> between having synchronous orbits working fast, or integer math support in
> a 32-bit environment, guess which one I'm gonna choose? (Good thing I
> don't decide stuff, huh? :)
Why not use a library that does this? There are libraries for n Bit
interger operations out there which can be utilised. One just have to
find one that is optimised for small integers and one for big integers
(>256 Bit).
May the Source be with you.
Mrvn
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------------------------------
Date: 13 Oct 1997 22:53:43 +0200
From: Goswin Brederlow <goswin.brederlow@student.uni-tuebingen.de>
Subject: Re: (fractint) Why not Java?
"Justin A. Kolodziej" <4wg7kolodzie@vms.csd.mu.edu> writes:
> [1 <text/plain; us-ascii (7bit)>]
> In the Integer v. Float thread, the suggestion was made to compile
> Fractint in the future using DJGPP. This would produce a 32-bit DOS
> application AND have the advantage of being easily portable to other
> systems, assuming I remember the discussion correctly.
>
> My response is: Sure, go ahead with it for now. But for a future
> release (Fractint 50 or thereabouts ;) ) why not rewrite the whole
> program in Java? This would make the program universally useable (even
> on Macintosh(probably)).
You're aiming for V50 being Java could be right and before that
Version javal probably will in no way be usable for highly cpu
demanding stuff like fractals. Fractals are pretty much the only
things left that are worth writeing in asm for. Java might or might
not ever be fast enough and at the time being its unuseable for
anything but dreams and www aplets.
If the aim is to have fractint running on any computer then C is the
way to go and C is fast enough. Also it's easy to have inline asm for
various cpu's. C++ or Objective C is also an option and there isn't a
differenc in speed if it's done right.
With todays compilers for C its also hardly neccessary to write inline
asm for more then the bare core of the formula (if even). On a PPC for
example the iner loop of a Mandelbrod Fractal can be written in 6 asm
lines, the rest of the programm can be wastefull, because its hardly
used.
May the Source be with you.
Mrvn
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------------------------------
Date: Mon, 13 Oct 1997 14:25:12 -0400
From: Thierry Boudet <101355.2112@compuserve.com>
Subject: Re: (fractint) Why not Java?
> Well, correct me if I'm wrong, but last I checked, Java didn't
> enjoy the writing of files...
There was TWO different category of
Java programs
Java "applets" (downloaded from the Net and running in
a browser, in a Web context) can't access the local file
system. --> Security
Java "applications" (running from the command line)
have the same access to the file system than others
applications.
Best Regards from Toulouse, France.
Thierry.
p.s. If you remove Int math from Fractint, you can rename
"Fractint" to "Fractint" (Fractals are Internationals :-)
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------------------------------
Date: Mon, 13 Oct 1997 17:42:37 -0400
From: "Brock Kevin Nambo" <badger@innocent.com>
Subject: Re: (fractint) Why not Java?
From: Thierry Boudet <101355.2112@compuserve.com>
> There was TWO different category of
> Java programs
>
>Java "applets" (downloaded from the Net and running in
>a browser, in a Web context) can't access the local file
>system. --> Security
>
>Java "applications" (running from the command line)
>have the same access to the file system than others
>applications.
Ah. Okay, I wasn't sure whether applications had the same limits as applets.
>>BKNambo
- --
- -----------------------------------------------------------------
| H badger@innocent.com | UIN: 1936556 ____ __|
|=@==== http://come.to/brocks.place | [ ] TSILB /_ \ / /|
| H H H "World Domination Through Trivia" -S3Kitties / /\ \/ / |
| H H H Marcher -- Just my imagination -- Nightwatch /_/ \__/ |
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------------------------------
Date: Mon, 13 Oct 1997 23:38:45 -0400
From: "Robin Y. Millette" <millette@generation.net>
Subject: RE: (fractint) Subject is irrelevant - you will be assimilated!
- ------ =_NextPart_000_01BCD83B.6337C280
Content-Type: text/plain; charset="us-ascii"
Content-Transfer-Encoding: quoted-printable
- -----Original Message-----
From: Paul Derbyshire [SMTP:ao950@freenet.carleton.ca]
Sent: dimanche, 12 octobre 1997 23:17
To: fractint@mail.xmission.com
Subject: Re: (fractint) Subject is irrelevant - you will be assimilated!
Dunno. Why do you end every line with "=3D"?
I don't do it on purpose... Using Outlook (not Express), that might =
explain it according to another poster... Maybe I should hit enter to =
finish of my lines... put that only for paragraphs, right?
> I'm using Fractint 19.6 in a dos box (4dos, actually :) thru Windows =
=3D
>95... When I open a dos box, I find out I have 617k of conventionnal =
=3D
>memory left (not bad I think...). So here is my terrible question: why =
=3D
>can't I shell to Dos from Fractint? Wherever I am, (menu or image...), =
I =3D
>hit 'D' but I end up calculating the current image...
It does this to me too in Win 95 on my 486dx2 50 with 8 megs ram. It
doesn't on my *new P166 with 32 megs RAM ;) ;) ;)*... so it has =
something
to do with ram/speed.
Hum... I have a P90/24Megs... should be such a problem either... But =
like I said, it ain't that bad anyhow.
[Smallish binary snipped]
I think it's poor netiquette(?) to post binaries here... PAR files and
formulas are welcome though.
Again, I don't know where that came from... Is it happening again? I =
changed a few options before sending this particular message... An email =
might be a better idea...
I'm keeping it to Fractint from now on, with one last request: could you =
make your subjects meaningfull, especially when replying? Otherwise we =
get way off track...
CIAO!
' ' ' ' ' ' ' ' ' '
Robin Y. Millette ICQ uin: 1266281
Waglo Institution http://www.generation.net/~millette
Answer the Bovine Call! DIFT: http://imail.org/Digidome-rc5
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GEALUHZ5OyFY4E8/MgPxfWIgux1QBUB3QDBCQUJgdCmBf1OCc15+uDKqE7EL8EewQ/hJQU8whzCy
XDCZsJmi/5n0meaZ5JmomoybJzCUCAD5dkEgWUABL2F5cpn3n2/xnFBJQ1FIYAuALMAOINll0DI4
GcMKgFcdQAkA/0BwAIApsEsQUNKZ938jIgGBPVB0cDovL3ekkF4uHVAj4CmAUNIuI+Ev/n4wEZ6T
fyEOUCIAM7WIoB8D4ASQRvKcUF3iQm92FTaSQ0sxIZxRRElGPlQswKOtJlEqIQWwZy8ORByRNXAH
gC1yYzVfRvOmoxs2M2oV8QCt8AMAEBAAAAAAAwAREAAAAAADAIAQ/////0AABzDAr6l7Udi8AUAA
CDDAr6l7Udi8AR4ACDoBAAAADwAAACg1MTQpIDk0OC0zMjM1AAAeAAk6AQAAAA8AAAAoNTE0KSA5
NDgtMzIzNQAAHgAVOgEAAAAtAAAANDY0LCBydWUgTGFnYXJkZQ0KTW9udHLpYWwgKFF16WJlYykN
CkgySiAxQjQAAAAAHgAWOgEAAAASAAAAV2FnbG8gSW5zdGl0dXRpb24AAAAeABc6AQAAABUAAABQ
cm9ncmFtbWV1ci9EZXNpZ25lcgAAAAAeABg6AQAAAAQAAABSJkQAHgAZOgEAAAABAAAAAAAAAAIA
BUUMAAAAAgAGRQAAAAACAAhFAwAAAAIACUUCAAAACwAKRQAAAAADAA1FAAAAAAIADkUAAAAAAgAP
RQAAAAACABBFAAAAAB4AFkUBAAAAAQAAAAAAAAALABhFAAAAAAMAGUUAAAAAHgAaRQEAAAAXAAAA
QzpcV0lORE9XU1xHZW5lcmljLmNwZQAAAwAgRQQAAAALACFFAQAAAB4AJEUBAAAAEwAAAE5vbmUg
KERpcmVjdCBEaWFsKQAACwABgAggBgAAAAAAwAAAAAAAAEYAAAAAA4UAAAAAAAADAAOACCAGAAAA
AADAAAAAAAAARgAAAAAQhQAAAAAAAAMABoAIIAYAAAAAAMAAAAAAAABGAAAAAFKFAAC3DQAAHgAm
gAggBgAAAAAAwAAAAAAAAEYAAAAAVIUAAAEAAAAEAAAAOC4wAAMAJ4AIIAYAAAAAAMAAAAAAAABG
AAAAAAGFAAAAAAAACwAwgAggBgAAAAAAwAAAAAAAAEYAAAAADoUAAAAAAAADADGACCAGAAAAAADA
AAAAAAAARgAAAAARhQAAAAAAAAMAM4AIIAYAAAAAAMAAAAAAAABGAAAAABiFAAAAAAAAHgBCgAgg
BgAAAAAAwAAAAAAAAEYAAAAANoUAAAEAAAABAAAAAAAAAB4AQ4AIIAYAAAAAAMAAAAAAAABGAAAA
ADeFAAABAAAAAQAAAAAAAAAeAESACCAGAAAAAADAAAAAAAAARgAAAAA4hQAAAQAAAAEAAAAAAAAA
HgA9AAEAAAAFAAAAUkU6IAAAAAADAA00/TcAANcJ
- ------ =_NextPart_000_01BCD83B.6337C280--
- ------------------------------------------------------------
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------------------------------
Date: Tue, 14 Oct 1997 10:55:57 PDT
From: Nigel Long <N.H.Long@soton.ac.uk>
Subject: Re: (fractint) old user, new problem
From: (Originator) Nigel Long,
re: Diamond stealth 200 Pro video card.
This card uses an S3 Virge chip, and is the OEM version (not retail). Every time I
try to access one of the VESA autodetect modes it tells me that this mode is not
supported by my card. It works fine with other DOS apps however.
I am not interested in the modes greater than 256 colors, but I do have a huge
collection of 1024x768x256 images I use all the time, and it would be nice to be
able to use them.
I am not using windows in any flavour when I try to run Fractint (I have a dual boot
configuration). Everything points to Fractint's VESA detection failing with this
chipset, but why? since other people seem to have no problems. Are any of you
using any kind of extra VESA driver to run the card in DOS?
Nigel Long.
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------------------------------
Date: Tue, 14 Oct 1997 10:34:01 -0400 (EDT)
From: ijk@sas.upenn.edu (Ian J Kaplan)
Subject: Re: (fractint) Integer v. float
In response to someone's comments about relative processor cycles for
ints and floats on a 68xxx processor, I would again request that people
try and give time comparisons on as many processors as possible, inasmuch
as converting numbers that are actually floating-point to integers must
itself use some processor time, nu?
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------------------------------
Date: Tue, 14 Oct 1997 10:22:10 -0600
From: Rich Thomson <rthomson@ptc.com>
Subject: Re: (fractint) Books
Some time ago, the Library of Science book club had an offer where you
could get "Fractal Geometry of Nature", "Fractals Everywhere" and
another fractal book all for $3 when you joined the club. I'm not
sure if they are still making that offer though. I joined on that
offer and it was indeed a great deal :)
- --
``Between stimulus and response is the will to choose.'' -- Steven Covey
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
3D Paint: The Power to Create in 3D; Rich Thomson
email me for more info rthomson@ptc.com
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------------------------------
Date: Tue, 14 Oct 1997 10:27:53 -0600
From: Rich Thomson <rthomson@ptc.com>
Subject: (fractint) Re: Synchronous orbits
In article <ooDlTX600iWm0EYlE0@andrew.cmu.edu> ,
Evin C Robertson <ecr+@andrew.cmu.edu> writes:
> I just have to ask: What's all this talk about synchronous orbits with
> fractals? Did an altavista search and came up with nothing related to
> the topic.
I had it explained to me once, but now I forget... is it in the
sci.fractals FAQ?
- --
``Between stimulus and response is the will to choose.'' -- Steven Covey
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
3D Paint: The Power to Create in 3D; Rich Thomson
email me for more info rthomson@ptc.com
- ------------------------------------------------------------
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------------------------------
Date: Tue, 14 Oct 1997 10:30:45 -0600
From: Rich Thomson <rthomson@ptc.com>
Subject: Re: (fractint) Remove Int math ?
- ------- =_aaaaaaaaaa0
Content-Type: text/plain; charset="us-ascii"
Content-ID: <5101.876846632.1@woody>
In article <19971011.090850.10118.1.newstedclan@juno.com> ,
newstedclan@juno.com writes:
> Hey Sylvie,
> I tried to run "rand_generic" and got an "undefined function" error
> indicating that "3D" was unefined. What did I do wrong?
That's what happens when people post messages with the
"Content-Encoding" of "printed-quotable". Replace all instances of
=XX with the character whose ASCII code is XX in hexadecimal. ASCII
chart appended for reference.
- --
``Between stimulus and response is the will to choose.'' -- Steven Covey
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
3D Paint: The Power to Create in 3D; Rich Thomson
email me for more info rthomson@ptc.com
- ------- =_aaaaaaaaaa0
Content-Type: text/plain; name="ascii.txt"; charset="us-ascii"
Content-ID: <5101.876846632.2@woody>
NAME
ascii - map of ASCII character set
DESCRIPTION
The ASCII character set defines a 1-to-1 mapping of characters to 8-bit
values:
octal:
|000 nul |001 soh |002 stx |003 etx |004 eot |005 enq |006 ack |007 bel |
|010 bs |011 ht |012 nl |013 vt |014 np |015 cr |016 so |017 si |
|020 dle |021 dc1 |022 dc2 |023 dc3 |024 dc4 |025 nak |026 syn |027 etb |
|030 can |031 em |032 sub |033 esc |034 fs |035 gs |036 rs |037 us |
|040 sp |041 ! |042 " |043 # |044 $ |045 % |046 & |047 ' |
|050 ( |051 ) |052 * |053 + |054 , |055 - |056 . |057 / |
|060 0 |061 1 |062 2 |063 3 |064 4 |065 5 |066 6 |067 7 |
|070 8 |071 9 |072 : |073 ; |074 < |075 = |076 > |077 ? |
|100 @ |101 A |102 B |103 C |104 D |105 E |106 F |107 G |
|110 H |111 I |112 J |113 K |114 L |115 M |116 N |117 O |
|120 P |121 Q |122 R |123 S |124 T |125 U |126 V |127 W |
|130 X |131 Y |132 Z |133 [ |134 \ |135 ] |136 ^ |137 _ |
|140 ` |141 a |142 b |143 c |144 d |145 e |146 f |147 g |
|150 h |151 i |152 j |153 k |154 l |155 m |156 n |157 o |
|160 p |161 q |162 r |163 s |164 t |165 u |166 v |167 w |
|170 x |171 y |172 z |173 { |174 | |175 } |176 ~ |177 del |
hexadecimal:
| 00 nul | 01 soh | 02 stx | 03 etx | 04 eot | 05 enq | 06 ack | 07 bel |
| 08 bs | 09 ht | 0a nl | 0b vt | 0c np | 0d cr | 0e so | 0f si |
| 10 dle | 11 dc1 | 12 dc2 | 13 dc3 | 14 dc4 | 15 nak | 16 syn | 17 etb |
| 18 can | 19 em | 1a sub | 1b esc | 1c fs | 1d gs | 1e rs | 1f us |
| 20 sp | 21 ! | 22 " | 23 # | 24 $ | 25 % | 26 & | 27 ' |
| 28 ( | 29 ) | 2a * | 2b + | 2c , | 2d - | 2e . | 2f / |
| 30 0 | 31 1 | 32 2 | 33 3 | 34 4 | 35 5 | 36 6 | 37 7 |
| 38 8 | 39 9 | 3a : | 3b ; | 3c < | 3d = | 3e > | 3f ? |
| 40 @ | 41 A | 42 B | 43 C | 44 D | 45 E | 46 F | 47 G |
| 48 H | 49 I | 4a J | 4b K | 4c L | 4d M | 4e N | 4f O |
| 50 P | 51 Q | 52 R | 53 S | 54 T | 55 U | 56 V | 57 W |
| 58 X | 59 Y | 5a Z | 5b [ | 5c \ | 5d ] | 5e ^ | 5f _ |
| 60 ` | 61 a | 62 b | 63 c | 64 d | 65 e | 66 f | 67 g |
| 68 h | 69 i | 6a j | 6b k | 6c l | 6d m | 6e n | 6f o |
| 70 p | 71 q | 72 r | 73 s | 74 t | 75 u | 76 v | 77 w |
| 78 x | 79 y | 7a z | 7b { | 7c | | 7d } | 7e ~ | 7f del |
decimal:
| 0 nul | 1 soh | 2 stx | 3 etx | 4 eot | 5 enq | 6 ack | 7 bel |
| 8 bs | 9 ht | 10 nl | 11 vt | 12 np | 13 cr | 14 so | 15 si |
| 16 dle | 17 dc1 | 18 dc2 | 19 dc3 | 20 dc4 | 21 nak | 22 syn | 23 etb |
| 24 can | 25 em | 26 sub | 27 esc | 28 fs | 29 gs | 30 rs | 31 us |
| 32 sp | 33 ! | 34 " | 35 # | 36 $ | 37 % | 38 & | 39 ' |
| 40 ( | 41 ) | 42 * | 43 + | 44 , | 45 - | 46 . | 47 / |
| 48 0 | 49 1 | 50 2 | 51 3 | 52 4 | 53 5 | 54 6 | 55 7 |
| 56 8 | 57 9 | 58 : | 59 ; | 60 < | 61 = | 62 > | 63 ? |
| 64 @ | 65 A | 66 B | 67 C | 68 D | 69 E | 70 F | 71 G |
| 72 H | 73 I | 74 J | 75 K | 76 L | 77 M | 78 N | 79 O |
| 80 P | 81 Q | 82 R | 83 S | 84 T | 85 U | 86 V | 87 W |
| 88 X | 89 Y | 90 Z | 91 [ | 92 \ | 93 ] | 94 ^ | 95 _ |
| 96 ` | 97 a | 98 b | 99 c |100 d |101 e |102 f |103 g |
|104 h |105 i |106 j |107 k |108 l |109 m |110 n |111 o |
|112 p |113 q |114 r |115 s |116 t |117 u |118 v |119 w |
|120 x |121 y |122 z |123 { |124 | |125 } |126 ~ |127 del |
- ------- =_aaaaaaaaaa0--
- ------------------------------------------------------------
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------------------------------
Date: Tue, 14 Oct 1997 12:22:33 -0500
From: leenewsted@juno.com (Merle L Newsted Jr)
Subject: Re: (fractint) Remove Int math ?
Hey! Thanks for the chart.
Nuke
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------------------------------
Date: Tue, 14 Oct 1997 12:51:09 -0500
From: Cynthia Peterson <peterson@rdbewss.redstone.army.mil>
Subject: (fractint) FRACTAL ANIMATIONS
We are looking for programs that create FRACTAL ANIMATIONS. The search is
actually to identify companies to approach for a teaming effort to
integrate fractal animation capabilities into an existing VB/C++ program.
Please send me your suggestions as to where to find such programs.
Additionally, if you are an excellent C++ programmer with fractal animation
experience interested in being part of an innovative team please respond
via email to: peterson@rdbewss.redstone.army.mil
- --Cindy
peterson@rdbewss.redstone.army.mil
(205)876-9247
(205)876-5777
__________________________________________________________
0000 \\\ """" """"
O .. O .. @@ ; ' 00 '
~ (-) (-) (__)
__________________________________________________________
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------------------------------
Date: Tue, 14 Oct 1997 13:21:23 -0500
From: leenewsted@juno.com (Merle L Newsted Jr)
Subject: (fractint) Color Maps
I've just started trying to write my own .map files. And I have some
questions.
1. How many combinations are possible? I would think that there are only
256, assuming red=1, grn=1, blu=1 would be the same as red=120, grn=120,
blu=120. Otherwise there would seem to be a factorial of colors (256!)
2. Is there a nice list of numbers coordinating with their respective
colors?
I hope this doesn't come across as TOO lazy. But I will send a FREE
Newsted Fractal to anyone who responds! Really! (noe how could you
possibly pass THAT up??!!)
Thanks,
Nuke
p.s. Ever observe fractal conversations in your morning meetings?
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------------------------------
Date: Tue, 14 Oct 1997 12:23:32 -0600
From: Rich Thomson <rthomson@ptc.com>
Subject: Re: (fractint) Color Maps
In article <19971014.132125.12398.0.leenewsted@juno.com> ,
leenewsted@juno.com (Merle L Newsted Jr) writes:
> 1. How many combinations are possible? I would think that there are only
> 256, assuming red=1, grn=1, blu=1 would be the same as red=120, grn=120,
> blu=120. Otherwise there would seem to be a factorial of colors (256!)
Color maps select 256 colors from a palette of 16.7 million (2^24).
So there are 16.7 million distinct colors from which you can select
256 to place in the colormap.
> 2. Is there a nice list of numbers coordinating with their respective
> colors?
I'm not sure what you're asking for here? Typically fractint uses the
iteration count as the index into the colormap to color a pixel.
Various options change this behavior, and the concept of "iteration
count" doesn't have the same meaning for some fractal types (cellular
and ifs come to mind)
- --
``Between stimulus and response is the will to choose.'' -- Steven Covey
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
3D Paint: The Power to Create in 3D; Rich Thomson
email me for more info rthomson@ptc.com
- ------------------------------------------------------------
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------------------------------
Date: Tue, 14 Oct 1997 12:37:57 -0600
From: Rich Thomson <rthomson@ptc.com>
Subject: (fractint) 80-bit long double floating point
It was asked recently what compilers supported 80-bit long double
floating point format. According to the documentation for Borland's
C++Builder, it does support this format.
- --
``Between stimulus and response is the will to choose.'' -- Steven Covey
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
3D Paint: The Power to Create in 3D; Rich Thomson
email me for more info rthomson@ptc.com
- ------------------------------------------------------------
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------------------------------
Date: Tue, 14 Oct 1997 14:43:35 -0400 (EDT)
From: ijk@sas.upenn.edu (Ian J Kaplan)
Subject: Re: (fractint) Color Maps
Merle L Newsted Jr wrote:
>
> I've just started trying to write my own .map files. And I have some
> questions.
> 1. How many combinations are possible? I would think that there are only
> 256, assuming red=1, grn=1, blu=1 would be the same as red=120, grn=120,
> blu=120. Otherwise there would seem to be a factorial of colors (256!)
>
You should interpret these as intensities. You're mapping the
truecolor, 16.7 million palette (256 cubed, not factorial) to a 256 color
palette. 0,0,0, is pure black; 1,1,1, is a very dark grey; 255,255,255 is
white.
> 2. Is there a nice list of numbers coordinating with their respective
> colors?
Obviously not, for so many. There are a number of utilities that do
nothing but show you what a colorvalue produces; I can't point to any
offhand, but as most were made to help write web pages you might look in
that direction. The palette editor and the eyedropper tool of any paint
program (i.e. paintshop pro at jasc.com) will also be able to do this.
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------------------------------
End of fractint Digest V1 #30
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