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TETRITIS.MAN
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1991-10-17
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TETRITIS.MAN Ralf Gesellensetter
Bühlstr. 32
1991 D - W3400 GÖTTINGEN
TETRITIS.PRG is written in German only, so I shall make some remarks
for those who don't understand that language:
TETRITIS runs in high resolution only and is "developped" with GFA-Basic
just for fun. Most of you will know the game Tetris from primitive video
games as e.g. game boys etc. If anyone's got a better version of Tetris
running in Hi Rez, please send it to the upper address or contact me via
any ftp server with
mail gesellen@namu01.gwdg.de
Control (MENU 2:"Steuerung"):
You can control TETRITIS as well by paddle as by keys:
1) Paddle: left/right - move figure left/right
button+ lt/rt - revolve 90 degree lt/rt
down - turbo
2) Keys ("Tastatur"): use the numeric block
4/6 - move lt/rt
1/3 - rotate lt/rt
Shift,Alt or Cntrl - turbo
Your AIM is to fill 100 rows (each filled row'll dissapear and cause an
increase of youre score; the more rows you fill at once, the more points
you'll get). After each 10 rows you'll enter the next level, so there
are 10 levels you've got to manage. The higher the level, the faster the
figures fall down. Nevertheless you may start with level 10 and so
take profit from the much higher scoring there (use MENU 3).
At every time you can pause the game with <ESC> and continue with <CR>
By the way: I added two other fields to play with, see MENU 4:"Spielfeld"
MENU entry 5, "Vorschau" says, wether you'll see the next figure (AN) or
not (AUS).
The rest you gotta test...
Bye, have fun -
Ralf
############################################################################
to midi freaks:
WHO solved the riddle about the structure of the .SNG-files
or the .PAT-files of Steinberg's Twelve/Twenty4 ? I'm looking
for tools to read or create such files...
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