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RARECOLR.LST
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1995-08-02
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2KB
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54 lines
//////////////////////////////////////////////////////////////////////////////
//"RARECOLR.LST": list of characters to highlight in rarity column
//////////////////////////////////////////////////////////////////////////////
//
//[Black=0, Blue=1, Green=2, Cyan=3, Red=4, Magenta=5, Gold=6, White=7]
//[Add 8 to those numbers to make them brighter, or/and 128 to blink ]
//[Note: "BackgroundColor"s can not be brighter, do not add 8 to them.]
//[(BackgroundColor * 16) + ForeColor ( + 128 to blink) = color # ]
//[Example: Red on Blue = (1*16) + (4) = 20 ]
//[ Blinking Bright Red on Blue = (1*16) + (4+8+128) = 156 ]
//
//Everything following the "//" characters is ignored by ULTRADECK. This
//list may be added to as needed for new printings and general configuration
//of your color scheme. Blank lines are also ignored. ULTRADECK looks at
//this data. If it finds any of these characters, it writes them with the
//specified color. To change the card data you need to use "card-udx.exe"
//available in the Registered Version. The Rarity column is ordered
//newest printing to oldest.
//Note: To set the default Rarity color edit "ultdeck.cfg".
//
//Format : character@color #
//Example : "f@14"
//////////////////////////////////////////////////////////////////////////////
q@6 //anti"Q"uities
n@12 //arabian "N"ights
l@14 //"L"egends
d@8 //"D"ark
p@3 //"P"romo
g@15 //"G"athering: 4th edition, revised, unlimited/beta/alpha
f@10 //"F"allen empires
i@9 //"I"ce age
c@4 //"C"hronicles
h@2 //"H"omelands
+@15 //+ for arabian nights cards that had both light and dark mana circles
X@8 //X ultra-common, land
C@1 //Common
U@9 //Uncommon
R@11 //Rare
P@3 //Promo rarity, different for different promo cards
-@4
1@11 //sub levels of rarity
2@9
3@1
4@8
5@8
6@8
7@8
8@8
9@8
0@8