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1994-06-06
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There are many new features for 4.1, including the following.
You can change the directory that Flipper autoloads from, which
is useful if you have more than one person using a computer. The
command to start autoloading from the directory "d:\steve",
for example, is:
flip dir d:\steve
A number of new cursor functions have been added for flipper 4.1,
including the ability to separately define the two cursor keypads,
and the ability to create a read cursor. The Grab function has additional
capabilities. Several timing bugs have been fixed. The Dectalk PC
driver is much improved, and the Accent driver now controls sentence
inflection.
The following are the new actions in flipper 4.10, from
the cursor action menu
p to read the position of the cursor.
This is used to simply read the position of the cursor, with choices
about reading line or column, etc.
d to deactivate a cursor.
This is used to turn off one of the ten user definable cursors, so a
cursor lower on the list will be used instead.
a to activate a cursor.
This is used to turn a cursor back on.
m to move the reed cursor away from the system cursor.
This lets you move to an arbitrary location on the screen, up one
line, etc. You can define a "read cursor" like this.
r to route the system cursor to here.
If you have moved the cursor away from the system cursor, and used searches,
for example, you may need to have flipper make the application move
its cursor to the same point. This is like pressing "C" from review.
g to go to a cursor.
This function will allow you to move to a particular cursor out of
the ten, or just return to whichever is the first cursor flipper can
find.
m to go to a mark.
x to set a mark.
These are the same marks available from review.
c to move to a character or enhancement.
This lets you move forward or backward to a single character or enhancement.
s to search using the search buffer.
This lets you search forward or backward to the pattern in the
search buffer. The search pattern is entered from review mode.
t to trigger the action for the current cursor.
This can be used, for example, if you want to read whatever the cursor
would have read when an arrow key is hit. This could be a lightbar,
a menu item, or a field, for example. This way what is read depends on
which cursor is being used.