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Champak 108
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block_buster.swf
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49.txt
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2010-05-15
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The playing field consists of rectangular blocks, activated and non-
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activated bombs and bonus flags. From time to time one of the bombs
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activates. Your goal is to move your sapper to a block with the activated
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bomb before its fuse stops burning.
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The sapper moves with the help of arrows. The block he moves through
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disappears. When the sapper gets to an empty field or to the field with non-
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activated bomb, the sapper loses a life.
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As the number of blocks decreases, it will be more and more hard for you
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to reach the block you need. In this case there are two supplementary keys
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to help you - Z (or End) and X (Or PgDn). You may revolve the line with your
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sapper to the left or to the right. One more useful feature is connected to
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playing field organization. When your sapper leaves the playing field at the
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left he appears at the right side. If he leaves at the bottom he will appear at
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the top and vice verse.
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From the 5th level the non-rotating blocks will appear.