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SET_FONT ( cFileName ) -> lValid
Loads and activates the passed font in cFileName.
The maximum length of cFileName is 4095 Byte. Which
equivalents a 9x16 VGA with 256 characters ( 16x256 )
After loadint 'SoundVis.016' SOUND & VISIONS pseudo-grafic
functions will be activated.
Set_Font HAS TO BE CALLED AFTER MSE_INIT() , because
Mse_Init() sets VideoModus 3 (VGA-Color 80x25) and
activates the ROM-CharacterSet with it !
PARAMETERS:
cFileName Filename of the Font ('c:\snd\SoundVis.016')
RETURN VALUES:
.T. = Font is loaded
.F. = Font isn't loaded
( Dos-Errors will be shown in a seperate Window )
EXAMPLE:
// Load Font, if .F. is returned = Error
// ----------------------------------------
lFont := SET_FONT('SoundVis.016')
See Also:
Mse_init
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Written by Dave Pearson